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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.16 by root, Thu Sep 14 23:13:48 2006 UTC vs.
Revision 1.30 by root, Fri Dec 22 16:34:00 2006 UTC

27extern archetype *type_to_archetype(int type); 27extern archetype *type_to_archetype(int type);
28extern object *clone_arch(int type); 28extern object *clone_arch(int type);
29extern object *object_create_arch(archetype *at); 29extern object *object_create_arch(archetype *at);
30/* button.c */ 30/* button.c */
31extern void push_button(object *op); 31extern void push_button(object *op);
32extern void activate_connection (mapstruct *map, long connection, bool state = true); 32extern void activate_connection (maptile *map, long connection, bool state = true);
33extern void update_button(object *op); 33extern void update_button(object *op);
34extern oblinkpt *get_connection_links (mapstruct *map, long connection); 34extern oblinkpt *get_connection_links (maptile *map, long connection);
35extern void update_buttons(mapstruct *m); 35extern void update_buttons(maptile *m);
36extern void use_trigger(object *op); 36extern void use_trigger(object *op);
37extern void animate_turning(object *op); 37extern void animate_turning(object *op);
38extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 38extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
39extern int operate_altar(object *altar, object **sacrifice); 39extern int operate_altar(object *altar, object **sacrifice);
40extern void trigger_move(object *op, int state); 40extern void trigger_move(object *op, int state);
41extern int check_trigger(object *op, object *cause); 41extern int check_trigger(object *op, object *cause);
42extern void add_button_link(object *button, mapstruct *map, int connected); 42extern void add_button_link(object *button, maptile *map, int connected);
43extern void remove_button_link(object *op); 43extern void remove_button_link(object *op);
44extern oblinkpt *get_button_links(const object *button); 44extern oblinkpt *get_button_links(const object *button);
45extern int get_button_value(const object *button); 45extern int get_button_value(const object *button);
46extern void do_mood_floor(object *op, object *source = 0); 46extern void do_mood_floor(object *op, object *source = 0);
47extern object *check_inv_recursive(object *op, const object *trig); 47extern object *check_inv_recursive(object *op, const object *trig);
48extern void check_inv(object *op, object *trig); 48extern void check_inv(object *op, object *trig);
49extern void verify_button_links(const mapstruct *map); 49extern void verify_button_links(const maptile *map);
50/* exp.c */ 50/* exp.c */
51extern int new_exp(const object *ob); 51extern int new_exp(const object *ob);
52extern int has_ability(const object *ob); 52extern int has_ability(const object *ob);
53extern void init_experience(void); 53extern void init_experience(void);
54extern void dump_experience(void); 54extern void dump_experience(void);
114extern void set_attr_value(living *stats, int attr, sint8 value); 114extern void set_attr_value(living *stats, int attr, sint8 value);
115extern void change_attr_value(living *stats, int attr, sint8 value); 115extern void change_attr_value(living *stats, int attr, sint8 value);
116extern sint8 get_attr_value(const living *stats, int attr); 116extern sint8 get_attr_value(const living *stats, int attr);
117extern void check_stat_bounds(living *stats); 117extern void check_stat_bounds(living *stats);
118extern int change_abil(object *op, object *tmp); 118extern int change_abil(object *op, object *tmp);
119extern void drain_stat(object *op);
120extern void drain_specific_stat(object *op, int deplete_stats);
121extern void change_luck(object *op, int value);
122extern void remove_statbonus(object *op);
123extern void add_statbonus(object *op);
124extern void fix_player(object *op);
125extern int allowed_class(const object *op); 119extern int allowed_class(const object *op);
126extern void set_dragon_name(object *pl, const object *abil, const object *skin); 120extern void set_dragon_name(object *pl, const object *abil, const object *skin);
127extern void dragon_level_gain(object *who); 121extern void dragon_level_gain(object *who);
128extern object *give_skill_by_name(object *op, const char *skill_name); 122extern object *give_skill_by_name(object *op, const char *skill_name);
129extern void player_lvl_adj(object *who, object *op); 123extern void player_lvl_adj(object *who, object *op);
139/* los.c */ 133/* los.c */
140extern void init_block(void); 134extern void init_block(void);
141extern void clear_los(object *op); 135extern void clear_los(object *op);
142extern int has_carried_lights(const object *op); 136extern int has_carried_lights(const object *op);
143extern void update_los(object *op); 137extern void update_los(object *op);
144extern void update_all_map_los(mapstruct *map); 138extern void update_all_map_los(maptile *map);
145extern void update_all_los(const mapstruct *map, int x, int y); 139extern void update_all_los(const maptile *map, int x, int y);
146extern void print_los(object *op); 140extern void print_los(object *op);
147extern void make_sure_seen(const object *op); 141extern void make_sure_seen(const object *op);
148extern void make_sure_not_seen(const object *op); 142extern void make_sure_not_seen(const object *op);
149/* map.c */ 143/* map.c */
150extern mapstruct *has_been_loaded(const char *name); 144extern maptile *has_been_loaded(const char *name);
151extern const char *create_pathname(const char *name); 145extern const char *create_pathname(const char *name);
152extern const char *create_overlay_pathname(const char *name); 146extern const char *create_overlay_pathname(const char *name);
153extern const char *create_template_pathname(const char *name); 147extern const char *create_template_pathname(const char *name);
154extern int check_path(const char *name, int prepend_dir); 148extern int check_path(const char *name, int prepend_dir);
155extern void dump_map(const mapstruct *m); 149extern void dump_map(const maptile *m);
156extern void dump_all_maps(void); 150extern void dump_all_maps(void);
157extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); 151extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
158extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 152extern int blocked_link(object *ob, maptile *m, int sx, int sy);
159extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y); 153extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y);
160extern void fix_container(object *container); 154extern void fix_container(object *container);
161extern void load_objects(mapstruct *m, object_thawer &fp, int mapflags); 155extern void load_objects(maptile *m, object_thawer &fp, int mapflags);
162extern void save_objects(mapstruct *m, object_freezer &fp, object_freezer &fp2, int flag); 156extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag);
163extern mapstruct *get_linked_map(void); 157extern maptile *get_linked_map(void);
164extern void allocate_map(mapstruct *m);
165extern mapstruct *get_empty_map(int sizex, int sizey); 158extern maptile *get_empty_map(int sizex, int sizey);
166extern mapstruct *load_original_map(const char *filename, int flags); 159extern maptile *load_original_map(const char *filename, int flags);
167extern mapstruct *load_overlay_map(const char *filename, mapstruct *m); 160extern maptile *load_overlay_map(const char *filename, maptile *m);
168extern int new_save_map(mapstruct *m, int flag); 161extern int new_save_map(maptile *m, int flag);
169extern void clean_object(object *op); 162extern void clean_object(object *op);
170extern void free_all_objects(mapstruct *m); 163extern void free_all_objects(maptile *m);
171extern void free_map(mapstruct *m, int flag); 164extern void free_map(maptile *m, int flag);
172extern void delete_map(mapstruct *m); 165extern void delete_map(maptile *m);
173extern mapstruct *ready_map_name(const char *name, int flags); 166extern maptile *ready_map_name(const char *name, int flags);
174extern int calculate_difficulty(mapstruct *m); 167extern int calculate_difficulty(maptile *m);
175extern void clean_tmp_map(mapstruct *m); 168extern void clean_tmp_map(maptile *m);
176extern void free_all_maps(void); 169extern void free_all_maps(void);
177extern int change_map_light(mapstruct *m, int change); 170extern int change_map_light(maptile *m, int change);
178extern void update_position(mapstruct *m, int x, int y);
179extern void set_map_reset_time(mapstruct *map); 171extern void set_map_reset_time(maptile *map);
180extern int out_of_map(mapstruct *m, int x, int y); 172extern int out_of_map(maptile *m, int x, int y);
181extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y); 173extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y);
182extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); 174extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
183extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags); 175extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags);
184extern int on_same_map(const object *op1, const object *op2); 176extern int on_same_map(const object *op1, const object *op2);
185/* object.c */ 177/* object.c */
186extern signed long sum_weight(object *op); 178extern signed long sum_weight(object *op);
187extern object *object_get_env_recursive(object *op); 179extern object *object_get_env_recursive(object *op);
188extern object *is_player_inv(object *op);
189extern void dump_object2(object *op);
190extern void dump_object(object *op); 180extern char *dump_object(object *op);
191extern void dump_me(object *op, char *outstr); 181extern void dump_me(object *op, char *outstr);
192extern void dump_all_objects(void);
193extern object *get_nearest_part(object *op, const object *pl); 182extern object *get_nearest_part(object *op, const object *pl);
194extern object *find_object(tag_t i); 183extern object *find_object(tag_t i);
195extern object *find_object_name(const char *str); 184extern object *find_object_name(const char *str);
196extern void free_all_object_data(void); 185extern void free_all_object_data(void);
197extern void copy_object(object *op2, object *op);
198extern void update_turn_face(object *op); 186extern void update_turn_face(object *op);
199extern void update_ob_speed(object *op); 187extern void update_ob_speed(object *op);
200extern void remove_from_active_list(object *op); 188extern void remove_from_active_list(object *op);
201extern void update_object(object *op, int action); 189extern void update_object(object *op, int action);
202extern void sub_weight(object *op, signed long weight); 190extern void sub_weight(object *op, signed long weight);
203extern void remove_ob(object *op);
204extern object *merge_ob(object *op, object *top); 191extern object *merge_ob(object *op, object *top);
205extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 192extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
206extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 193extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
207extern void replace_insert_ob_in_map(const char *arch_string, object *op); 194extern void replace_insert_ob_in_map(const char *arch_string, object *op);
208extern object *get_split_ob(object *orig_ob, uint32 nr); 195extern object *get_split_ob(object *orig_ob, uint32 nr);
209extern object *decrease_ob_nr(object *op, uint32 i); 196extern object *decrease_ob_nr(object *op, uint32 i);
210extern void add_weight(object *op, signed long weight); 197extern void add_weight(object *op, signed long weight);
211extern object *insert_ob_in_ob(object *op, object *where); 198extern object *insert_ob_in_ob(object *op, object *where);
212extern int check_move_on(object *op, object *originator); 199extern int check_move_on(object *op, object *originator);
213extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); 200extern object *present_arch(const archetype *at, maptile *m, int x, int y);
214extern object *present(unsigned char type, mapstruct *m, int x, int y); 201extern object *present(unsigned char type, maptile *m, int x, int y);
215extern object *present_in_ob(unsigned char type, const object *op); 202extern object *present_in_ob(unsigned char type, const object *op);
216extern object *present_in_ob_by_name(int type, const char *str, const object *op); 203extern object *present_in_ob_by_name(int type, const char *str, const object *op);
217extern object *present_arch_in_ob(const archetype *at, const object *op); 204extern object *present_arch_in_ob(const archetype *at, const object *op);
218extern void flag_inv(object *op, int flag); 205extern void flag_inv(object *op, int flag);
219extern void unflag_inv(object *op, int flag); 206extern void unflag_inv(object *op, int flag);
220extern void set_cheat(object *op); 207extern void set_cheat(object *op);
221extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); 208extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
222extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); 209extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
223extern void get_search_arr(int *search_arr); 210extern void get_search_arr(int *search_arr);
224extern int find_dir(mapstruct *m, int x, int y, object *exclude); 211extern int find_dir(maptile *m, int x, int y, object *exclude);
225extern int distance(const object *ob1, const object *ob2); 212extern int distance(const object *ob1, const object *ob2);
226extern int find_dir_2(int x, int y); 213extern int find_dir_2(int x, int y);
227extern int absdir(int d); 214extern int absdir(int d);
228extern int dirdiff(int dir1, int dir2); 215extern int dirdiff(int dir1, int dir2);
229extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); 216extern int can_see_monsterP(maptile *m, int x, int y, int dir);
230extern int can_pick(const object *who, const object *item); 217extern int can_pick(const object *who, const object *item);
231extern object *object_create_clone(object *asrc); 218extern object *object_create_clone(object *asrc);
232extern object *load_object_str(const char *obstr); 219extern object *load_object_str(const char *obstr);
233extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 220extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
234extern key_value *get_ob_key_link(const object *ob, const char *key); 221extern key_value *get_ob_key_link(const object *ob, const char *key);
238/* path.c */ 225/* path.c */
239extern char *path_combine(const char *src, const char *dst); 226extern char *path_combine(const char *src, const char *dst);
240extern void path_normalize(char *path); 227extern void path_normalize(char *path);
241extern char *path_combine_and_normalize(const char *src, const char *dst); 228extern char *path_combine_and_normalize(const char *src, const char *dst);
242/* porting.c */ 229/* porting.c */
243extern char *tempnam_local(const char *dir, const char *pfx);
244extern void remove_directory(const char *path); 230extern void remove_directory(const char *path);
245extern char *strdup_local(const char *str);
246extern long strtol_local(register char *str, char **ptr, register int base);
247extern char *strcasestr_local(const char *s, const char *find); 231extern char *strcasestr_local(const char *s, const char *find);
248extern int isqrt(int n); 232extern int isqrt(int n);
249extern char *ltostr10(signed long n); 233extern char *ltostr10(signed long n);
250extern char *doubletostr10(double v); 234extern char *doubletostr10(double v);
251extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 235extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
265extern const char *quest_get_override_slaying(const object *ob, const object *pl); 249extern const char *quest_get_override_slaying(const object *ob, const object *pl);
266extern const char *quest_get_override_msg(const object *ob, const object *pl); 250extern const char *quest_get_override_msg(const object *ob, const object *pl);
267extern void quest_apply_items(object *wrapper, player *pl); 251extern void quest_apply_items(object *wrapper, player *pl);
268extern int quest_on_activate(object *ob, player *pl); 252extern int quest_on_activate(object *ob, player *pl);
269extern int quest_is_override_compatible(const object *marker, const object *pl); 253extern int quest_is_override_compatible(const object *marker, const object *pl);
270/* re-cmp.c */
271extern const char *re_cmp(const char *str, const char *regexp);
272/* readable.c */ 254/* readable.c */
273extern int nstrtok(const char *buf1, const char *buf2); 255extern int nstrtok(const char *buf1, const char *buf2);
274extern char *strtoktolin(const char *buf1, const char *buf2); 256extern char *strtoktolin(const char *buf1, const char *buf2);
275extern int book_overflow(const char *buf1, const char *buf2, int booksize); 257extern int book_overflow(const char *buf1, const char *buf2, int booksize);
276extern void init_readable(void); 258extern void init_readable(void);
303extern recipelist *get_random_recipelist(void); 285extern recipelist *get_random_recipelist(void);
304extern recipe *get_random_recipe(recipelist *rpl); 286extern recipe *get_random_recipe(recipelist *rpl);
305extern void free_all_recipes(void); 287extern void free_all_recipes(void);
306/* region.c */ 288/* region.c */
307extern region *get_region_by_name(const char *region_name); 289extern region *get_region_by_name(const char *region_name);
308extern region *get_region_by_map(mapstruct *m); 290extern region *get_region_by_map(maptile *m);
309extern const char *get_name_of_region_for_map(const mapstruct *m); 291extern const char *get_name_of_region_for_map(const maptile *m);
310extern region *get_region_from_string(const char *name); 292extern region *get_region_from_string(const char *name);
311extern int region_is_child_of_region(const region *child, const region *r); 293extern int region_is_child_of_region(const region *child, const region *r);
312extern const char *get_region_longname(const region *r); 294extern const char *get_region_longname(const region *r);
313extern const char *get_region_msg(const region *r); 295extern const char *get_region_msg(const region *r);
314extern object *get_jail_exit(object *op); 296extern object *get_jail_exit(object *op);
321/* time.c */ 303/* time.c */
322extern void reset_sleep(void); 304extern void reset_sleep(void);
323extern void log_time(long process_utime); 305extern void log_time(long process_utime);
324extern int enough_elapsed_time(void); 306extern int enough_elapsed_time(void);
325extern void sleep_delta(void); 307extern void sleep_delta(void);
326extern void set_max_time(long t);
327extern void get_tod(timeofday_t *tod); 308extern void get_tod(timeofday_t *tod);
328extern void print_tod(object *op); 309extern void print_tod(object *op);
329extern void time_info(object *op); 310extern void time_info(object *op);
330extern long seconds(void);
331/* treasure.c */ 311/* treasure.c */
332extern void init_archetype_pointers(void); 312extern void init_archetype_pointers(void);
333extern void load_treasures(void); 313extern void load_treasures(void);
334extern treasurelist *find_treasurelist(const char *name); 314extern treasurelist *find_treasurelist(const char *name);
335extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); 315extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
360/* utils.c */ 340/* utils.c */
361extern int random_roll(int min, int max, const object *op, int goodbad); 341extern int random_roll(int min, int max, const object *op, int goodbad);
362extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 342extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
363extern int die_roll(int num, int size, const object *op, int goodbad); 343extern int die_roll(int num, int size, const object *op, int goodbad);
364extern int rndm(int min, int max); 344extern int rndm(int min, int max);
365extern void decay_objects(mapstruct *m); 345extern void decay_objects(maptile *m);
366extern materialtype_t *name_to_material(const char *name); 346extern materialtype_t *name_to_material(const char *name);
367extern void transmute_materialname(object *op, const object *change); 347extern void transmute_materialname(object *op, const object *change);
368extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 348extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
369extern void strip_media_tag(char *message); 349extern void strip_media_tag(char *message);
370extern const char *strrstr(const char *haystack, const char *needle); 350extern const char *strrstr(const char *haystack, const char *needle);

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