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159 | extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); |
159 | extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); |
160 | extern void fix_container(object *container); |
160 | extern void fix_container(object *container); |
161 | extern void load_objects(maptile *m, object_thawer &fp, int mapflags); |
161 | extern void load_objects(maptile *m, object_thawer &fp, int mapflags); |
162 | extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); |
162 | extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); |
163 | extern maptile *get_linked_map(void); |
163 | extern maptile *get_linked_map(void); |
164 | extern void allocate_map(maptile *m); |
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165 | extern maptile *get_empty_map(int sizex, int sizey); |
164 | extern maptile *get_empty_map(int sizex, int sizey); |
166 | extern maptile *load_original_map(const char *filename, int flags); |
165 | extern maptile *load_original_map(const char *filename, int flags); |
167 | extern maptile *load_overlay_map(const char *filename, maptile *m); |
166 | extern maptile *load_overlay_map(const char *filename, maptile *m); |
168 | extern int new_save_map(maptile *m, int flag); |
167 | extern int new_save_map(maptile *m, int flag); |
169 | extern void clean_object(object *op); |
168 | extern void clean_object(object *op); |
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183 | extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
182 | extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
184 | extern int on_same_map(const object *op1, const object *op2); |
183 | extern int on_same_map(const object *op1, const object *op2); |
185 | /* object.c */ |
184 | /* object.c */ |
186 | extern signed long sum_weight(object *op); |
185 | extern signed long sum_weight(object *op); |
187 | extern object *object_get_env_recursive(object *op); |
186 | extern object *object_get_env_recursive(object *op); |
188 | extern object *is_player_inv(object *op); |
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189 | extern void dump_object2(object *op); |
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190 | extern void dump_object(object *op); |
187 | extern char *dump_object(object *op); |
191 | extern void dump_me(object *op, char *outstr); |
188 | extern void dump_me(object *op, char *outstr); |
192 | extern void dump_all_objects(void); |
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193 | extern object *get_nearest_part(object *op, const object *pl); |
189 | extern object *get_nearest_part(object *op, const object *pl); |
194 | extern object *find_object(tag_t i); |
190 | extern object *find_object(tag_t i); |
195 | extern object *find_object_name(const char *str); |
191 | extern object *find_object_name(const char *str); |
196 | extern void free_all_object_data(void); |
192 | extern void free_all_object_data(void); |
197 | extern void copy_object(object *op2, object *op); |
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198 | extern void update_turn_face(object *op); |
193 | extern void update_turn_face(object *op); |
199 | extern void update_ob_speed(object *op); |
194 | extern void update_ob_speed(object *op); |
200 | extern void remove_from_active_list(object *op); |
195 | extern void remove_from_active_list(object *op); |
201 | extern void update_object(object *op, int action); |
196 | extern void update_object(object *op, int action); |
202 | extern void sub_weight(object *op, signed long weight); |
197 | extern void sub_weight(object *op, signed long weight); |
203 | extern void remove_ob(object *op); |
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204 | extern object *merge_ob(object *op, object *top); |
198 | extern object *merge_ob(object *op, object *top); |
205 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
199 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
206 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
200 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
207 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
201 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
208 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
202 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
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238 | /* path.c */ |
232 | /* path.c */ |
239 | extern char *path_combine(const char *src, const char *dst); |
233 | extern char *path_combine(const char *src, const char *dst); |
240 | extern void path_normalize(char *path); |
234 | extern void path_normalize(char *path); |
241 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
235 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
242 | /* porting.c */ |
236 | /* porting.c */ |
243 | extern char *tempnam_local(const char *dir, const char *pfx); |
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244 | extern void remove_directory(const char *path); |
237 | extern void remove_directory(const char *path); |
245 | extern char *strdup_local(const char *str); |
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246 | extern long strtol_local(register char *str, char **ptr, register int base); |
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247 | extern char *strcasestr_local(const char *s, const char *find); |
238 | extern char *strcasestr_local(const char *s, const char *find); |
248 | extern int isqrt(int n); |
239 | extern int isqrt(int n); |
249 | extern char *ltostr10(signed long n); |
240 | extern char *ltostr10(signed long n); |
250 | extern char *doubletostr10(double v); |
241 | extern char *doubletostr10(double v); |
251 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
242 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
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265 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
256 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
266 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
257 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
267 | extern void quest_apply_items(object *wrapper, player *pl); |
258 | extern void quest_apply_items(object *wrapper, player *pl); |
268 | extern int quest_on_activate(object *ob, player *pl); |
259 | extern int quest_on_activate(object *ob, player *pl); |
269 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
260 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
270 | /* re-cmp.c */ |
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271 | extern const char *re_cmp(const char *str, const char *regexp); |
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272 | /* readable.c */ |
261 | /* readable.c */ |
273 | extern int nstrtok(const char *buf1, const char *buf2); |
262 | extern int nstrtok(const char *buf1, const char *buf2); |
274 | extern char *strtoktolin(const char *buf1, const char *buf2); |
263 | extern char *strtoktolin(const char *buf1, const char *buf2); |
275 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
264 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
276 | extern void init_readable(void); |
265 | extern void init_readable(void); |
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321 | /* time.c */ |
310 | /* time.c */ |
322 | extern void reset_sleep(void); |
311 | extern void reset_sleep(void); |
323 | extern void log_time(long process_utime); |
312 | extern void log_time(long process_utime); |
324 | extern int enough_elapsed_time(void); |
313 | extern int enough_elapsed_time(void); |
325 | extern void sleep_delta(void); |
314 | extern void sleep_delta(void); |
326 | extern void set_max_time(long t); |
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327 | extern void get_tod(timeofday_t *tod); |
315 | extern void get_tod(timeofday_t *tod); |
328 | extern void print_tod(object *op); |
316 | extern void print_tod(object *op); |
329 | extern void time_info(object *op); |
317 | extern void time_info(object *op); |
330 | extern long seconds(void); |
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331 | /* treasure.c */ |
318 | /* treasure.c */ |
332 | extern void init_archetype_pointers(void); |
319 | extern void init_archetype_pointers(void); |
333 | extern void load_treasures(void); |
320 | extern void load_treasures(void); |
334 | extern treasurelist *find_treasurelist(const char *name); |
321 | extern treasurelist *find_treasurelist(const char *name); |
335 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |
322 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |