… | |
… | |
159 | extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); |
159 | extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); |
160 | extern void fix_container(object *container); |
160 | extern void fix_container(object *container); |
161 | extern void load_objects(maptile *m, object_thawer &fp, int mapflags); |
161 | extern void load_objects(maptile *m, object_thawer &fp, int mapflags); |
162 | extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); |
162 | extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); |
163 | extern maptile *get_linked_map(void); |
163 | extern maptile *get_linked_map(void); |
164 | extern void allocate_map(maptile *m); |
|
|
165 | extern maptile *get_empty_map(int sizex, int sizey); |
164 | extern maptile *get_empty_map(int sizex, int sizey); |
166 | extern maptile *load_original_map(const char *filename, int flags); |
165 | extern maptile *load_original_map(const char *filename, int flags); |
167 | extern maptile *load_overlay_map(const char *filename, maptile *m); |
166 | extern maptile *load_overlay_map(const char *filename, maptile *m); |
168 | extern int new_save_map(maptile *m, int flag); |
167 | extern int new_save_map(maptile *m, int flag); |
169 | extern void clean_object(object *op); |
168 | extern void clean_object(object *op); |