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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.2 by root, Sun May 7 13:56:22 2006 UTC vs.
Revision 1.11 by root, Mon Sep 4 16:46:32 2006 UTC

17extern void init_archetable(void); 17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 18extern void dump_arch(archetype *at);
19extern void dump_all_archetypes(void); 19extern void dump_all_archetypes(void);
20extern void free_all_archs(void); 20extern void free_all_archs(void);
21extern archetype *get_archetype_struct(void); 21extern archetype *get_archetype_struct(void);
22extern void first_arch_pass(FILE *fp);
23extern void second_arch_pass(FILE *fp);
24extern void check_generators(void); 22extern void check_generators(void);
25extern void load_archetypes(void); 23extern void load_archetypes(void);
26extern object *arch_to_object(archetype *at); 24extern object *arch_to_object(archetype *at);
27extern object *create_singularity(const char *name); 25extern object *create_singularity(const char *name);
28extern object *get_archetype(const char *name); 26extern object *get_archetype(const char *name);
31extern archetype *type_to_archetype(int type); 29extern archetype *type_to_archetype(int type);
32extern object *clone_arch(int type); 30extern object *clone_arch(int type);
33extern object *object_create_arch(archetype *at); 31extern object *object_create_arch(archetype *at);
34/* button.c */ 32/* button.c */
35extern void push_button(object *op); 33extern void push_button(object *op);
34extern void activate_connection (mapstruct *map, long connection, bool state = true);
36extern void update_button(object *op); 35extern void update_button(object *op);
36extern oblinkpt *get_connection_links (mapstruct *map, long connection);
37extern void update_buttons(mapstruct *m); 37extern void update_buttons(mapstruct *m);
38extern void use_trigger(object *op); 38extern void use_trigger(object *op);
39extern void animate_turning(object *op); 39extern void animate_turning(object *op);
40extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 40extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
41extern int operate_altar(object *altar, object **sacrifice); 41extern int operate_altar(object *altar, object **sacrifice);
42extern void trigger_move(object *op, int state); 42extern void trigger_move(object *op, int state);
43extern int check_trigger(object *op, object *cause); 43extern int check_trigger(object *op, object *cause);
44extern void add_button_link(object *button, mapstruct *map, int connected); 44extern void add_button_link(object *button, mapstruct *map, int connected);
45extern void remove_button_link(object *op); 45extern void remove_button_link(object *op);
46extern objectlink *get_button_links(const object *button); 46extern oblinkpt *get_button_links(const object *button);
47extern int get_button_value(const object *button); 47extern int get_button_value(const object *button);
48extern void do_mood_floor(object *op, object *op2); 48extern void do_mood_floor(object *op, object *source = 0);
49extern object *check_inv_recursive(object *op, const object *trig); 49extern object *check_inv_recursive(object *op, const object *trig);
50extern void check_inv(object *op, object *trig); 50extern void check_inv(object *op, object *trig);
51extern void verify_button_links(const mapstruct *map); 51extern void verify_button_links(const mapstruct *map);
52/* exp.c */ 52/* exp.c */
53extern int new_exp(const object *ob); 53extern int new_exp(const object *ob);
158extern void dump_all_maps(void); 158extern void dump_all_maps(void);
159extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); 159extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
160extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 160extern int blocked_link(object *ob, mapstruct *m, int sx, int sy);
161extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y); 161extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y);
162extern void fix_container(object *container); 162extern void fix_container(object *container);
163extern void load_objects(mapstruct *m, FILE *fp, int mapflags); 163extern void load_objects(mapstruct *m, object_thawer &fp, int mapflags);
164extern void save_objects(mapstruct *m, FILE *fp, FILE *fp2, int flag); 164extern void save_objects(mapstruct *m, object_freezer &fp, object_freezer &fp2, int flag);
165extern mapstruct *get_linked_map(void); 165extern mapstruct *get_linked_map(void);
166extern void allocate_map(mapstruct *m); 166extern void allocate_map(mapstruct *m);
167extern mapstruct *get_empty_map(int sizex, int sizey); 167extern mapstruct *get_empty_map(int sizex, int sizey);
168extern mapstruct *load_original_map(const char *filename, int flags); 168extern mapstruct *load_original_map(const char *filename, int flags);
169extern mapstruct *load_overlay_map(const char *filename, mapstruct *m); 169extern mapstruct *load_overlay_map(const char *filename, mapstruct *m);
183extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y); 183extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
184extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); 184extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
185extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags); 185extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags);
186extern int on_same_map(const object *op1, const object *op2); 186extern int on_same_map(const object *op1, const object *op2);
187/* object.c */ 187/* object.c */
188extern int CAN_MERGE(object *ob1, object *ob2);
189extern signed long sum_weight(object *op); 188extern signed long sum_weight(object *op);
190extern object *object_get_env_recursive(object *op); 189extern object *object_get_env_recursive(object *op);
191extern object *is_player_inv(object *op); 190extern object *is_player_inv(object *op);
192extern void dump_object2(object *op); 191extern void dump_object2(object *op);
193extern void dump_object(object *op); 192extern void dump_object(object *op);
202extern void set_owner(object *op, object *owner); 201extern void set_owner(object *op, object *owner);
203extern void copy_owner(object *op, object *clone); 202extern void copy_owner(object *op, object *clone);
204extern void reset_object(object *op); 203extern void reset_object(object *op);
205extern void clear_object(object *op); 204extern void clear_object(object *op);
206extern void copy_object(object *op2, object *op); 205extern void copy_object(object *op2, object *op);
207extern void expand_objects(void);
208extern object *get_object(void); 206extern object *get_object(void);
209extern void update_turn_face(object *op); 207extern void update_turn_face(object *op);
210extern void update_ob_speed(object *op); 208extern void update_ob_speed(object *op);
211extern void remove_from_active_list(object *op); 209extern void remove_from_active_list(object *op);
212extern void update_object(object *op, int action); 210extern void update_object(object *op, int action);
213extern void free_object(object *ob); 211extern void free_object(object *ob);
214extern void free_object2(object *ob, int free_inventory); 212extern void free_object2(object *ob, int free_inventory);
215extern int count_free(void);
216extern int count_used(void);
217extern int count_active(void);
218extern void sub_weight(object *op, signed long weight); 213extern void sub_weight(object *op, signed long weight);
219extern void remove_ob(object *op); 214extern void remove_ob(object *op);
220extern object *merge_ob(object *op, object *top); 215extern object *merge_ob(object *op, object *top);
221extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 216extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y);
222extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 217extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag);
260extern char *tempnam_local(const char *dir, const char *pfx); 255extern char *tempnam_local(const char *dir, const char *pfx);
261extern void remove_directory(const char *path); 256extern void remove_directory(const char *path);
262extern char *strdup_local(const char *str); 257extern char *strdup_local(const char *str);
263extern long strtol_local(register char *str, char **ptr, register int base); 258extern long strtol_local(register char *str, char **ptr, register int base);
264extern char *strcasestr_local(const char *s, const char *find); 259extern char *strcasestr_local(const char *s, const char *find);
265extern char *strerror_local(int errnum);
266extern int isqrt(int n); 260extern int isqrt(int n);
267extern char *ltostr10(signed long n); 261extern char *ltostr10(signed long n);
268extern char *doubletostr10(double v); 262extern char *doubletostr10(double v);
269extern void save_long(char *buf, char *name, long n);
270extern void save_long_long(char *buf, char *name, sint64 n);
271extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 263extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
272extern void close_and_delete(FILE *fp, int compressed); 264extern void close_and_delete(FILE *fp, int compressed);
273extern void make_path_to_file(char *filename); 265extern void make_path_to_file(char *filename);
274/* player.c */ 266/* player.c */
275extern void free_player(player *pl); 267extern void free_player(player *pl);
335extern void init_regions(void); 327extern void init_regions(void);
336extern region *get_region_struct(void); 328extern region *get_region_struct(void);
337extern void parse_regions(FILE *fp); 329extern void parse_regions(FILE *fp);
338extern void assign_region_parents(void); 330extern void assign_region_parents(void);
339/* shstr.c */ 331/* shstr.c */
340extern void init_hash_table(void);
341extern const char *add_string(const char *str);
342extern const char *add_refcount(const char *str);
343extern int query_refcount(const char *str);
344extern const char *find_string(const char *str);
345extern void free_string(const char *str);
346extern void ss_dump_statistics(void);
347extern const char *ss_dump_table(int what);
348extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 332extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
349/* time.c */ 333/* time.c */
350extern void reset_sleep(void); 334extern void reset_sleep(void);
351extern void log_time(long process_utime); 335extern void log_time(long process_utime);
352extern int enough_elapsed_time(void); 336extern int enough_elapsed_time(void);
362extern treasurelist *find_treasurelist(const char *name); 346extern treasurelist *find_treasurelist(const char *name);
363extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); 347extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
364extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries); 348extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
365extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); 349extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
366extern object *generate_treasure(treasurelist *t, int difficulty); 350extern object *generate_treasure(treasurelist *t, int difficulty);
367extern int level_for_item(const object *op, int difficulty, int retmult); 351extern int level_for_item(const object *op, int difficulty);
368extern int magic_from_difficulty(int difficulty); 352extern int magic_from_difficulty(int difficulty);
369extern void set_abs_magic(object *op, int magic); 353extern void set_abs_magic(object *op, int magic);
370extern void set_ring_bonus(object *op, int bonus); 354extern void set_ring_bonus(object *op, int bonus);
371extern int get_magic(int diff); 355extern int get_magic(int diff);
372extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 356extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
414extern int yyget_debug(void); 398extern int yyget_debug(void);
415extern void yyset_debug(int bdebug); 399extern void yyset_debug(int bdebug);
416extern int yylex_destroy(void); 400extern int yylex_destroy(void);
417extern void yyfree(void *ptr); 401extern void yyfree(void *ptr);
418extern int yyerror(char *s); 402extern int yyerror(char *s);
419extern int load_object(FILE *fp, object *op, int bufstate, int map_flags); 403extern int load_object(object_thawer &fp, object *op, int map_flags);
420extern int set_variable(object *op, char *buf); 404extern int set_variable(object *op, char *buf);
421extern void init_vars(void); 405extern void init_vars(void);
422extern char *get_ob_diff(object *op, object *op2); 406extern char *get_ob_diff(object *op, object *op2);
423extern void save_object(FILE *fp, object *op, int flag); 407extern void save_object(object_freezer &fp, object *op, int flag);
424extern void insert_event(object *op, int etype, char *ehook, char *eplug, char *eoptions);
425extern event *find_event(object *op, int etype);

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