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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.20 by pippijn, Sat Dec 9 17:28:37 2006 UTC vs.
Revision 1.32 by root, Sat Dec 30 10:16:10 2006 UTC

30/* button.c */ 30/* button.c */
31extern void push_button(object *op); 31extern void push_button(object *op);
32extern void activate_connection (maptile *map, long connection, bool state = true); 32extern void activate_connection (maptile *map, long connection, bool state = true);
33extern void update_button(object *op); 33extern void update_button(object *op);
34extern oblinkpt *get_connection_links (maptile *map, long connection); 34extern oblinkpt *get_connection_links (maptile *map, long connection);
35extern void update_buttons(maptile *m);
36extern void use_trigger(object *op); 35extern void use_trigger(object *op);
37extern void animate_turning(object *op); 36extern void animate_turning(object *op);
38extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 37extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
39extern int operate_altar(object *altar, object **sacrifice); 38extern int operate_altar(object *altar, object **sacrifice);
40extern void trigger_move(object *op, int state); 39extern void trigger_move(object *op, int state);
114extern void set_attr_value(living *stats, int attr, sint8 value); 113extern void set_attr_value(living *stats, int attr, sint8 value);
115extern void change_attr_value(living *stats, int attr, sint8 value); 114extern void change_attr_value(living *stats, int attr, sint8 value);
116extern sint8 get_attr_value(const living *stats, int attr); 115extern sint8 get_attr_value(const living *stats, int attr);
117extern void check_stat_bounds(living *stats); 116extern void check_stat_bounds(living *stats);
118extern int change_abil(object *op, object *tmp); 117extern int change_abil(object *op, object *tmp);
119extern void drain_stat(object *op);
120extern void drain_specific_stat(object *op, int deplete_stats);
121extern void change_luck(object *op, int value);
122extern void remove_statbonus(object *op);
123extern void add_statbonus(object *op);
124extern void fix_player(object *op);
125extern int allowed_class(const object *op); 118extern int allowed_class(const object *op);
126extern void set_dragon_name(object *pl, const object *abil, const object *skin); 119extern void set_dragon_name(object *pl, const object *abil, const object *skin);
127extern void dragon_level_gain(object *who); 120extern void dragon_level_gain(object *who);
128extern object *give_skill_by_name(object *op, const char *skill_name); 121extern object *give_skill_by_name(object *op, const char *skill_name);
129extern void player_lvl_adj(object *who, object *op); 122extern void player_lvl_adj(object *who, object *op);
132extern sint64 check_exp_loss(const object *op, sint64 exp); 125extern sint64 check_exp_loss(const object *op, sint64 exp);
133extern sint64 check_exp_adjust(const object *op, sint64 exp); 126extern sint64 check_exp_adjust(const object *op, sint64 exp);
134extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 127extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
135extern void apply_death_exp_penalty(object *op); 128extern void apply_death_exp_penalty(object *op);
136extern int did_make_save(const object *op, int level, int bonus); 129extern int did_make_save(const object *op, int level, int bonus);
137/* logger.c */
138extern void LOG(LogLevel logLevel, const char *format, ...);
139/* los.c */ 130/* los.c */
140extern void init_block(void); 131extern void init_block(void);
141extern void clear_los(object *op); 132extern void clear_los(object *op);
142extern int has_carried_lights(const object *op); 133extern int has_carried_lights(const object *op);
143extern void update_los(object *op); 134extern void update_los(object *op);
145extern void update_all_los(const maptile *map, int x, int y); 136extern void update_all_los(const maptile *map, int x, int y);
146extern void print_los(object *op); 137extern void print_los(object *op);
147extern void make_sure_seen(const object *op); 138extern void make_sure_seen(const object *op);
148extern void make_sure_not_seen(const object *op); 139extern void make_sure_not_seen(const object *op);
149/* map.c */ 140/* map.c */
150extern maptile *has_been_loaded(const char *name);
151extern const char *create_pathname(const char *name); 141extern const char *create_pathname(const char *name);
152extern const char *create_overlay_pathname(const char *name); 142extern const char *create_overlay_pathname(const char *name);
153extern const char *create_template_pathname(const char *name); 143extern const char *create_template_pathname(const char *name);
154extern int check_path(const char *name, int prepend_dir); 144extern int check_path(const char *name, int prepend_dir);
155extern void dump_map(const maptile *m);
156extern void dump_all_maps(void);
157extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); 145extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
158extern int blocked_link(object *ob, maptile *m, int sx, int sy); 146extern int blocked_link(object *ob, maptile *m, int sx, int sy);
159extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); 147extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y);
160extern void fix_container(object *container); 148extern void fix_container(object *container);
161extern void load_objects(maptile *m, object_thawer &fp, int mapflags); 149extern void load_objects(maptile *m, object_thawer &fp, int mapflags);
162extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); 150extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag);
163extern maptile *get_linked_map(void);
164extern maptile *get_empty_map(int sizex, int sizey);
165extern maptile *load_original_map(const char *filename, int flags);
166extern maptile *load_overlay_map(const char *filename, maptile *m);
167extern int new_save_map(maptile *m, int flag);
168extern void clean_object(object *op);
169extern void free_all_objects(maptile *m);
170extern void free_map(maptile *m, int flag);
171extern void delete_map(maptile *m);
172extern maptile *ready_map_name(const char *name, int flags);
173extern int calculate_difficulty(maptile *m);
174extern void clean_tmp_map(maptile *m);
175extern void free_all_maps(void);
176extern int change_map_light(maptile *m, int change); 151extern int change_map_light(maptile *m, int change);
177extern void update_position(maptile *m, int x, int y);
178extern void set_map_reset_time(maptile *map);
179extern int out_of_map(maptile *m, int x, int y); 152extern int out_of_map(maptile *m, int x, int y);
180extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y); 153extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y);
181extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); 154extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
182extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); 155extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags);
183extern int on_same_map(const object *op1, const object *op2); 156extern int on_same_map(const object *op1, const object *op2);
184/* object.c */ 157/* object.c */
185extern signed long sum_weight(object *op); 158extern signed long sum_weight(object *op);
186extern object *object_get_env_recursive(object *op); 159extern object *object_get_env_recursive(object *op);
187extern object *is_player_inv(object *op);
188extern char *dump_object(object *op); 160extern char *dump_object(object *op);
189extern void dump_me(object *op, char *outstr); 161extern void dump_me(object *op, char *outstr);
190extern object *get_nearest_part(object *op, const object *pl); 162extern object *get_nearest_part(object *op, const object *pl);
191extern object *find_object(tag_t i); 163extern object *find_object(tag_t i);
192extern object *find_object_name(const char *str); 164extern object *find_object_name(const char *str);
193extern void free_all_object_data(void); 165extern void free_all_object_data(void);
194extern void copy_object(object *op2, object *op);
195extern void update_turn_face(object *op); 166extern void update_turn_face(object *op);
196extern void update_ob_speed(object *op);
197extern void remove_from_active_list(object *op);
198extern void update_object(object *op, int action); 167extern void update_object(object *op, int action);
199extern void sub_weight(object *op, signed long weight); 168extern void sub_weight(object *op, signed long weight);
200extern void remove_ob(object *op);
201extern object *merge_ob(object *op, object *top); 169extern object *merge_ob(object *op, object *top);
202extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 170extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
203extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 171extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
204extern void replace_insert_ob_in_map(const char *arch_string, object *op); 172extern void replace_insert_ob_in_map(const char *arch_string, object *op);
205extern object *get_split_ob(object *orig_ob, uint32 nr); 173extern object *get_split_ob(object *orig_ob, uint32 nr);
235/* path.c */ 203/* path.c */
236extern char *path_combine(const char *src, const char *dst); 204extern char *path_combine(const char *src, const char *dst);
237extern void path_normalize(char *path); 205extern void path_normalize(char *path);
238extern char *path_combine_and_normalize(const char *src, const char *dst); 206extern char *path_combine_and_normalize(const char *src, const char *dst);
239/* porting.c */ 207/* porting.c */
240extern char *tempnam_local(const char *dir, const char *pfx);
241extern void remove_directory(const char *path); 208extern void remove_directory(const char *path);
242extern char *strdup_local(const char *str);
243extern long strtol_local(register char *str, char **ptr, register int base);
244extern char *strcasestr_local(const char *s, const char *find); 209extern char *strcasestr_local(const char *s, const char *find);
245extern int isqrt(int n); 210extern int isqrt(int n);
246extern char *ltostr10(signed long n); 211extern char *ltostr10(signed long n);
247extern char *doubletostr10(double v); 212extern char *doubletostr10(double v);
248extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 213extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
316/* time.c */ 281/* time.c */
317extern void reset_sleep(void); 282extern void reset_sleep(void);
318extern void log_time(long process_utime); 283extern void log_time(long process_utime);
319extern int enough_elapsed_time(void); 284extern int enough_elapsed_time(void);
320extern void sleep_delta(void); 285extern void sleep_delta(void);
321extern void set_max_time(long t);
322extern void get_tod(timeofday_t *tod); 286extern void get_tod(timeofday_t *tod);
323extern void print_tod(object *op); 287extern void print_tod(object *op);
324extern void time_info(object *op); 288extern void time_info(object *op);
325extern long seconds(void);
326/* treasure.c */ 289/* treasure.c */
327extern void init_archetype_pointers(void); 290extern void init_archetype_pointers(void);
328extern void load_treasures(void); 291extern void load_treasures(void);
329extern treasurelist *find_treasurelist(const char *name); 292extern treasurelist *find_treasurelist(const char *name);
330extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); 293extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
355/* utils.c */ 318/* utils.c */
356extern int random_roll(int min, int max, const object *op, int goodbad); 319extern int random_roll(int min, int max, const object *op, int goodbad);
357extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 320extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
358extern int die_roll(int num, int size, const object *op, int goodbad); 321extern int die_roll(int num, int size, const object *op, int goodbad);
359extern int rndm(int min, int max); 322extern int rndm(int min, int max);
360extern void decay_objects(maptile *m);
361extern materialtype_t *name_to_material(const char *name); 323extern materialtype_t *name_to_material(const char *name);
362extern void transmute_materialname(object *op, const object *change); 324extern void transmute_materialname(object *op, const object *change);
363extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 325extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
364extern void strip_media_tag(char *message); 326extern void strip_media_tag(char *message);
365extern const char *strrstr(const char *haystack, const char *needle); 327extern const char *strrstr(const char *haystack, const char *needle);

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