|
|
1 | /* |
|
|
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
|
|
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
|
|
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
|
|
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
|
|
7 | * |
|
|
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
|
|
9 | * the terms of the Affero GNU General Public License as published by the |
|
|
10 | * Free Software Foundation, either version 3 of the License, or (at your |
|
|
11 | * option) any later version. |
|
|
12 | * |
|
|
13 | * This program is distributed in the hope that it will be useful, |
|
|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
|
16 | * GNU General Public License for more details. |
|
|
17 | * |
|
|
18 | * You should have received a copy of the Affero GNU General Public License |
|
|
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
|
|
21 | * |
|
|
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
|
|
23 | */ |
|
|
24 | |
|
|
25 | #ifndef LIBPROTO_H_ |
|
|
26 | #define LIBPROTO_H_ |
|
|
27 | |
1 | /* anim.c */ |
28 | /* anim.c */ |
2 | extern void free_all_anim(void); |
29 | void free_all_anim (); |
3 | extern void init_anim(void); |
30 | void init_anim (); |
4 | extern int find_animation(const char *name); |
31 | int find_animation (const char *name); |
5 | extern void animate_object(object *op, int dir); |
32 | void animate_object (object *op, int dir); |
6 | /* arch.c */ |
33 | /* arch.c */ |
7 | extern archetype *find_archetype_by_object_name(const char *name); |
34 | archetype *find_archetype_by_object_name (const char *name); |
8 | extern archetype *find_archetype_by_object_type_name(int type, const char *name); |
35 | archetype *find_archetype_by_object_type_name (int type, const char *name); |
9 | extern object *get_archetype_by_skill_name(const char *skill, int type); |
36 | object *get_archetype_by_skill_name (const char *skill, int type); |
10 | extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
37 | archetype *get_archetype_by_type_subtype (int type, int subtype); |
11 | extern object *get_archetype_by_object_name(const char *name); |
38 | object *get_archetype_by_object_name (const char *name); |
12 | extern object *find_best_weapon_used_match(object *pl, const char *params); |
39 | object *find_best_weapon_used_match (object *pl, const char *params); |
13 | extern int item_matched_string(object *pl, object *op, const char *name); |
40 | int item_matched_string (object *pl, object *op, const char *name); |
14 | extern void init_archetypes(void); |
|
|
15 | extern void arch_info(object *op); |
41 | void arch_info (object *op); |
16 | extern void clear_archetable(void); |
42 | void clear_archetable (); |
17 | extern void init_archetable(void); |
|
|
18 | extern void dump_arch(archetype *at); |
43 | void dump_arch (archetype *at); |
19 | extern void dump_all_archetypes(void); |
44 | void dump_all_archetypes (); |
20 | extern void free_all_archs(void); |
45 | void free_all_archs (); |
21 | extern void check_generators(void); |
46 | void check_generators (); |
22 | extern void load_archetypes(void); |
47 | bool load_archetype_file (const char *filename); |
23 | extern object *arch_to_object(archetype *at); |
|
|
24 | extern object *create_singularity(const char *name); |
|
|
25 | extern object *get_archetype(const char *name); |
48 | object *get_archetype (const char *name); |
26 | extern unsigned long hasharch(const char *str, int tablesize); |
49 | unsigned long hasharch (const char *str, int tablesize); |
27 | extern archetype *type_to_archetype(int type); |
|
|
28 | extern object *clone_arch(int type); |
50 | object *clone_arch (int type); |
29 | extern object *object_create_arch(archetype *at); |
51 | object *object_create_arch (archetype *at); |
30 | /* button.c */ |
52 | /* button.c */ |
31 | extern void push_button(object *op); |
53 | void push_button (object *op, object *originator); |
32 | extern void activate_connection (maptile *map, long connection, bool state = true); |
54 | void update_button (object *op, object *originator); |
33 | extern void update_button(object *op); |
55 | void use_trigger (object *op, object *originator); |
34 | extern oblinkpt *get_connection_links (maptile *map, long connection); |
|
|
35 | extern void update_buttons(maptile *m); |
|
|
36 | extern void use_trigger(object *op); |
|
|
37 | extern void animate_turning(object *op); |
56 | void animate_turning (object *op); |
38 | extern int check_altar_sacrifice(const object *altar, const object *sacrifice); |
57 | int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0); |
39 | extern int operate_altar(object *altar, object **sacrifice); |
58 | int operate_altar (object *altar, object **sacrifice, object *originator = 0); |
40 | extern void trigger_move(object *op, int state); |
59 | int check_trigger (object *op, object *cause, object *originator = 0); |
41 | extern int check_trigger(object *op, object *cause); |
|
|
42 | extern void add_button_link(object *button, maptile *map, int connected); |
|
|
43 | extern void remove_button_link(object *op); |
|
|
44 | extern oblinkpt *get_button_links(const object *button); |
|
|
45 | extern int get_button_value(const object *button); |
60 | int get_button_value (const object *button); |
46 | extern void do_mood_floor(object *op, object *source = 0); |
61 | void do_mood_floor (object *op, object *source = 0); |
47 | extern object *check_inv_recursive(object *op, const object *trig); |
62 | object *check_inv_recursive (object *op, const object *trig); |
48 | extern void check_inv(object *op, object *trig); |
63 | void check_inv (object *op, object *trig); |
49 | extern void verify_button_links(const maptile *map); |
64 | void verify_button_links (const maptile *map); |
50 | /* exp.c */ |
65 | /* exp.c */ |
51 | extern int new_exp(const object *ob); |
66 | int new_exp (const object *ob); |
52 | extern int has_ability(const object *ob); |
|
|
53 | extern void init_experience(void); |
67 | void init_experience (); |
54 | extern void dump_experience(void); |
68 | void dump_experience (); |
55 | /* friend.c */ |
69 | /* friend.c */ |
56 | extern void add_friendly_object(object *op); |
70 | void add_friendly_object (object *op); |
57 | extern void remove_friendly_object(object *op); |
71 | void remove_friendly_object (object *op); |
58 | extern void dump_friendly_objects(void); |
72 | void dump_friendly_objects (); |
59 | extern void clean_friendly_list(void); |
73 | void clean_friendly_list (); |
60 | extern int is_friendly(const object *op); |
|
|
61 | /* glue.c */ |
74 | /* glue.c */ |
62 | extern void fatal(int err); |
75 | void fatal (int err); |
63 | /* holy.c */ |
76 | /* holy.c */ |
64 | extern void init_gods(void); |
77 | void init_gods (); |
65 | extern void add_god_to_list(archetype *god_arch); |
|
|
66 | extern int baptize_altar(object *op); |
|
|
67 | extern godlink *get_rand_god(void); |
78 | godlink *get_rand_god (); |
68 | extern object *pntr_to_god_obj(godlink *godlnk); |
79 | object *pntr_to_god_obj (godlink *godlnk); |
69 | extern void free_all_god(void); |
80 | void dump_gods (); |
70 | extern void dump_gods(void); |
|
|
71 | /* info.c */ |
81 | /* info.c */ |
72 | extern void dump_abilities(void); |
82 | void dump_abilities (); |
73 | extern void print_monsters(void); |
83 | void print_monsters (); |
74 | extern void bitstostring(long bits, int num, char *str); |
84 | void bitstostring (long bits, int num, char *str); |
75 | /* image.c */ |
85 | /* image.c */ |
76 | extern void ReadBmapNames(void); |
86 | void ReadBmapNames (); |
77 | extern int FindFace(const char *name, int error); |
87 | int FindFace (const char *name, int error); |
78 | extern int ReadSmooth(void); |
88 | int ReadSmooth (); |
79 | extern int FindSmooth(uint16 face, uint16 *smoothed); |
89 | int FindSmooth (uint16 face, uint16 *smoothed); |
80 | extern void free_all_images(void); |
90 | void free_all_images (); |
81 | /* init.c */ |
91 | /* init.c */ |
82 | extern void init_library(void); |
92 | void init_library (); |
83 | extern void init_environ(void); |
93 | void init_environ (); |
84 | extern void init_globals(void); |
94 | void init_globals (); |
85 | extern void init_objects(void); |
95 | void init_objects (); |
86 | extern void init_defaults(void); |
96 | void init_defaults (); |
87 | extern void init_dynamic(void); |
97 | void init_dynamic (); |
88 | extern void write_todclock(void); |
|
|
89 | extern void init_clocks(void); |
98 | void init_clocks (); |
90 | extern void init_attackmess(void); |
99 | void init_attackmess (); |
91 | /* item.c */ |
100 | /* item.c */ |
92 | extern int get_power_from_ench(int ench); |
101 | int get_power_from_ench (int ench); |
93 | extern int calc_item_power(const object *op, int flag); |
102 | int calc_item_power (const object *op, int flag); |
94 | extern const typedata *get_typedata(int itemtype); |
103 | const typedata *get_typedata (int itemtype); |
95 | extern const typedata *get_typedata_by_name(const char *name); |
104 | const typedata *get_typedata_by_name (const char *name); |
96 | extern char *describe_resistance(const object *op, int newline); |
105 | const char *describe_resistance (const object *op, int newline); |
97 | extern char *query_weight(const object *op); |
|
|
98 | extern char *get_levelnumber(int i); |
106 | const char *get_levelnumber (int i); |
99 | extern char *get_number(int i); |
|
|
100 | extern char *ring_desc(const object *op); |
|
|
101 | extern const char *query_short_name(const object *op); |
|
|
102 | extern char *query_name(const object *op); |
|
|
103 | extern const char *query_base_name(const object *op, int plural); |
|
|
104 | extern char *describe_item(const object *op, object *owner); |
107 | const char *describe_item (const object *op, object *owner); |
105 | extern int is_magical(const object *op); |
108 | int is_magical (const object *op); |
106 | extern int need_identify(const object *op); |
109 | int need_identify (const object *op); |
107 | extern void identify(object *op); |
110 | void identify (object *op); |
|
|
111 | void examine (object *op, object *tmp); |
108 | /* links.c */ |
112 | /* links.c */ |
109 | extern objectlink *get_objectlink(void); |
113 | objectlink *get_objectlink (); |
110 | extern oblinkpt *get_objectlinkpt(void); |
114 | oblinkpt *get_objectlinkpt (); |
111 | extern void free_objectlink(objectlink *ol); |
115 | void free_objectlink (objectlink *ol); |
112 | extern void free_objectlinkpt(oblinkpt *obp); |
116 | void free_objectlinkpt (oblinkpt *obp); |
113 | /* living.c */ |
117 | /* living.c */ |
114 | extern void set_attr_value(living *stats, int attr, sint8 value); |
|
|
115 | extern void change_attr_value(living *stats, int attr, sint8 value); |
118 | void change_attr_value (living *stats, int attr, sint8 value); |
116 | extern sint8 get_attr_value(const living *stats, int attr); |
|
|
117 | extern void check_stat_bounds(living *stats); |
119 | void check_stat_bounds (living *stats); |
118 | extern int change_abil(object *op, object *tmp); |
120 | int change_abil (object *op, object *tmp); |
119 | extern void drain_stat(object *op); |
|
|
120 | extern void drain_specific_stat(object *op, int deplete_stats); |
|
|
121 | extern void change_luck(object *op, int value); |
|
|
122 | extern void remove_statbonus(object *op); |
|
|
123 | extern void add_statbonus(object *op); |
|
|
124 | extern void fix_player(object *op); |
|
|
125 | extern int allowed_class(const object *op); |
121 | int allowed_class (const object *op); |
126 | extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
122 | void set_dragon_name (object *pl, const object *abil, const object *skin); |
127 | extern void dragon_level_gain(object *who); |
|
|
128 | extern object *give_skill_by_name(object *op, const char *skill_name); |
123 | object *give_skill_by_name (object *op, const char *skill_name); |
129 | extern void player_lvl_adj(object *who, object *op); |
124 | void player_lvl_adj (object *who, object *op); |
130 | extern sint64 level_exp(int level, double expmul); |
125 | sint64 level_exp (int level, double expmul); |
131 | extern void calc_perm_exp(object *op); |
126 | void calc_perm_exp (object *op); |
132 | extern sint64 check_exp_loss(const object *op, sint64 exp); |
|
|
133 | extern sint64 check_exp_adjust(const object *op, sint64 exp); |
127 | sint64 check_exp_adjust (const object *op, sint64 exp); |
134 | extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
128 | void change_exp (object *op, sint64 exp, const char *skill_name, int flag); |
135 | extern void apply_death_exp_penalty(object *op); |
129 | void apply_death_exp_penalty (object *op); |
136 | extern int did_make_save(const object *op, int level, int bonus); |
130 | int did_make_save (const object *op, int level, int bonus); |
137 | /* logger.c */ |
|
|
138 | extern void LOG(LogLevel logLevel, const char *format, ...); |
|
|
139 | /* los.c */ |
131 | /* los.c */ |
140 | extern void init_block(void); |
132 | void init_block (); |
141 | extern void clear_los(object *op); |
|
|
142 | extern int has_carried_lights(const object *op); |
|
|
143 | extern void update_los(object *op); |
|
|
144 | extern void update_all_map_los(maptile *map); |
133 | void update_all_map_los (maptile *map); |
145 | extern void update_all_los(const maptile *map, int x, int y); |
134 | void update_all_los (const maptile *map, int x, int y); |
146 | extern void print_los(object *op); |
|
|
147 | extern void make_sure_seen(const object *op); |
135 | void make_sure_seen (const object *op); |
148 | extern void make_sure_not_seen(const object *op); |
136 | void make_sure_not_seen (const object *op); |
149 | /* map.c */ |
137 | /* map.c */ |
150 | extern maptile *has_been_loaded(const char *name); |
|
|
151 | extern const char *create_pathname(const char *name); |
138 | const char *create_pathname (const char *name); |
152 | extern const char *create_overlay_pathname(const char *name); |
|
|
153 | extern const char *create_template_pathname(const char *name); |
|
|
154 | extern int check_path(const char *name, int prepend_dir); |
|
|
155 | extern void dump_map(const maptile *m); |
|
|
156 | extern void dump_all_maps(void); |
|
|
157 | extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
|
|
158 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
139 | int blocked_link (object *ob, maptile *m, int sx, int sy); |
159 | extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); |
|
|
160 | extern void fix_container(object *container); |
|
|
161 | extern void load_objects(maptile *m, object_thawer &fp, int mapflags); |
|
|
162 | extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); |
|
|
163 | extern maptile *get_linked_map(void); |
|
|
164 | extern maptile *get_empty_map(int sizex, int sizey); |
|
|
165 | extern maptile *load_original_map(const char *filename, int flags); |
|
|
166 | extern maptile *load_overlay_map(const char *filename, maptile *m); |
|
|
167 | extern int new_save_map(maptile *m, int flag); |
|
|
168 | extern void clean_object(object *op); |
|
|
169 | extern void free_all_objects(maptile *m); |
|
|
170 | extern void free_map(maptile *m, int flag); |
|
|
171 | extern void delete_map(maptile *m); |
|
|
172 | extern maptile *ready_map_name(const char *name, int flags); |
|
|
173 | extern int calculate_difficulty(maptile *m); |
|
|
174 | extern void clean_tmp_map(maptile *m); |
|
|
175 | extern void free_all_maps(void); |
|
|
176 | extern int change_map_light(maptile *m, int change); |
|
|
177 | extern void update_position(maptile *m, int x, int y); |
|
|
178 | extern void set_map_reset_time(maptile *map); |
|
|
179 | extern int out_of_map(maptile *m, int x, int y); |
|
|
180 | extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y); |
|
|
181 | extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); |
|
|
182 | extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
|
|
183 | extern int on_same_map(const object *op1, const object *op2); |
|
|
184 | /* object.c */ |
140 | /* object.c */ |
185 | extern signed long sum_weight(object *op); |
|
|
186 | extern object *object_get_env_recursive(object *op); |
|
|
187 | extern object *is_player_inv(object *op); |
|
|
188 | extern char *dump_object(object *op); |
141 | char *dump_object (object *op); |
189 | extern void dump_me(object *op, char *outstr); |
142 | void dump_me (object *op, char *outstr); |
190 | extern object *get_nearest_part(object *op, const object *pl); |
|
|
191 | extern object *find_object(tag_t i); |
143 | object *find_object (tag_t i); |
|
|
144 | object *find_object_uuid (UUID i); |
192 | extern object *find_object_name(const char *str); |
145 | object *find_object_name (const char *str); |
193 | extern void free_all_object_data(void); |
146 | void free_all_object_data (); |
194 | extern void copy_object(object *op2, object *op); |
|
|
195 | extern void update_turn_face(object *op); |
147 | void update_turn_face (object *op); |
196 | extern void update_ob_speed(object *op); |
|
|
197 | extern void remove_from_active_list(object *op); |
|
|
198 | extern void update_object(object *op, int action); |
148 | void update_object (object *op, int action); |
199 | extern void sub_weight(object *op, signed long weight); |
|
|
200 | extern void remove_ob(object *op); |
|
|
201 | extern object *merge_ob(object *op, object *top); |
149 | object *merge_ob (object *op, object *top); |
202 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
150 | object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
203 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
151 | object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
204 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
152 | void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
205 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
|
|
206 | extern object *decrease_ob_nr(object *op, uint32 i); |
|
|
207 | extern void add_weight(object *op, signed long weight); |
|
|
208 | extern object *insert_ob_in_ob(object *op, object *where); |
153 | object *insert_ob_in_ob (object *op, object *where); |
209 | extern int check_move_on(object *op, object *originator); |
154 | int check_move_on (object *op, object *originator); |
210 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
155 | object *present_arch (const archetype *at, maptile *m, int x, int y); |
211 | extern object *present(unsigned char type, maptile *m, int x, int y); |
156 | object *present (unsigned char type, maptile *m, int x, int y); |
212 | extern object *present_in_ob(unsigned char type, const object *op); |
157 | object *present_in_ob (unsigned char type, const object *op); |
213 | extern object *present_in_ob_by_name(int type, const char *str, const object *op); |
158 | object *present_in_ob_by_name (int type, const char *str, const object *op); |
214 | extern object *present_arch_in_ob(const archetype *at, const object *op); |
159 | object *present_arch_in_ob (const archetype *at, const object *op); |
215 | extern void flag_inv(object *op, int flag); |
160 | void flag_inv (object *op, int flag); |
216 | extern void unflag_inv(object *op, int flag); |
161 | void unflag_inv (object *op, int flag); |
217 | extern void set_cheat(object *op); |
|
|
218 | extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); |
162 | int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); |
219 | extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); |
163 | int find_first_free_spot (const object *ob, maptile *m, int x, int y); |
220 | extern void get_search_arr(int *search_arr); |
164 | void get_search_arr (int *search_arr); |
221 | extern int find_dir(maptile *m, int x, int y, object *exclude); |
165 | int find_dir (maptile *m, int x, int y, object *exclude); |
222 | extern int distance(const object *ob1, const object *ob2); |
166 | int distance (const object *ob1, const object *ob2); |
223 | extern int find_dir_2(int x, int y); |
167 | int find_dir_2 (int x, int y); |
224 | extern int absdir(int d); |
|
|
225 | extern int dirdiff(int dir1, int dir2); |
168 | int dirdiff (int dir1, int dir2); |
226 | extern int can_see_monsterP(maptile *m, int x, int y, int dir); |
169 | int can_see_monsterP (maptile *m, int x, int y, int dir); |
227 | extern int can_pick(const object *who, const object *item); |
170 | int can_pick (const object *who, const object *item); |
228 | extern object *object_create_clone(object *asrc); |
|
|
229 | extern object *load_object_str(const char *obstr); |
|
|
230 | extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); |
171 | object *find_obj_by_type_subtype (const object *who, int type, int subtype); |
231 | extern key_value *get_ob_key_link(const object *ob, const char *key); |
|
|
232 | extern const char *get_ob_key_value(const object *op, const char *const key); |
|
|
233 | extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); |
|
|
234 | extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); |
|
|
235 | /* path.c */ |
172 | /* path.c */ |
236 | extern char *path_combine(const char *src, const char *dst); |
173 | char *path_combine (const char *src, const char *dst); |
237 | extern void path_normalize(char *path); |
|
|
238 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
174 | char *path_combine_and_normalize (const char *src, const char *dst); |
239 | /* porting.c */ |
175 | /* porting.c */ |
240 | extern char *tempnam_local(const char *dir, const char *pfx); |
|
|
241 | extern void remove_directory(const char *path); |
176 | void remove_directory (const char *path); |
242 | extern char *strdup_local(const char *str); |
|
|
243 | extern long strtol_local(register char *str, char **ptr, register int base); |
|
|
244 | extern char *strcasestr_local(const char *s, const char *find); |
|
|
245 | extern int isqrt(int n); |
|
|
246 | extern char *ltostr10(signed long n); |
177 | char *ltostr10 (signed long n); |
247 | extern char *doubletostr10(double v); |
178 | char *doubletostr10 (double v); |
248 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
179 | FILE *open_and_uncompress (const char *name, int flag, int *compressed); |
249 | extern void close_and_delete(FILE *fp, int compressed); |
180 | void close_and_delete (FILE *fp, int compressed); |
250 | extern void make_path_to_file(char *filename); |
181 | void make_path_to_file (char *filename); |
251 | /* player.c */ |
182 | /* player.c */ |
252 | extern void free_player(player *pl); |
183 | void free_player (player *pl); |
253 | extern int atnr_is_dragon_enabled(int attacknr); |
184 | int atnr_is_dragon_enabled (int attacknr); |
254 | extern int is_dragon_pl(const object *op); |
|
|
255 | /* quest.c */ |
185 | /* quest.c */ |
256 | extern int quest_is_quest_marker(const object *marker, int task); |
186 | int quest_is_quest_marker (const object *marker, int task); |
257 | extern int quest_is_in_progress(const object *marker, int task); |
187 | int quest_is_in_progress (const object *marker, int task); |
258 | extern int quest_is_completed(const object *marker, int task); |
188 | int quest_is_completed (const object *marker, int task); |
259 | extern const char *quest_get_name(const object *marker); |
189 | const char *quest_get_name (const object *marker); |
260 | extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); |
190 | object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); |
261 | extern object *quest_get_override(const object *ob, const object *pl); |
191 | object *quest_get_override (const object *ob, const object *pl); |
262 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
192 | const char *quest_get_override_slaying (const object *ob, const object *pl); |
263 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
193 | const char *quest_get_override_msg (const object *ob, const object *pl); |
264 | extern void quest_apply_items(object *wrapper, player *pl); |
194 | void quest_apply_items (object *wrapper, player *pl); |
265 | extern int quest_on_activate(object *ob, player *pl); |
195 | int quest_on_activate (object *ob, player *pl); |
266 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
196 | int quest_is_override_compatible (const object *marker, const object *pl); |
267 | /* readable.c */ |
197 | /* readable.c */ |
268 | extern int nstrtok(const char *buf1, const char *buf2); |
|
|
269 | extern char *strtoktolin(const char *buf1, const char *buf2); |
|
|
270 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
|
|
271 | extern void init_readable(void); |
198 | void init_readable (); |
272 | extern void change_book(object *book, int msgtype); |
|
|
273 | extern object *get_random_mon(int level); |
199 | object *get_random_mon (int level); |
274 | extern char *mon_desc(const object *mon); |
|
|
275 | extern object *get_next_mon(object *tmp); |
|
|
276 | extern char *mon_info_msg(int level, int booksize); |
|
|
277 | extern char *artifact_msg(int level, int booksize); |
|
|
278 | extern char *spellpath_msg(int level, int booksize); |
|
|
279 | extern void make_formula_book(object *book, int level); |
|
|
280 | extern char *msgfile_msg(int level, int booksize); |
|
|
281 | extern const char *god_info_msg(int level, int booksize); |
|
|
282 | extern void tailor_readable_ob(object *book, int msg_type); |
200 | void tailor_readable_ob (object *book, int msg_type); |
283 | extern void free_all_readable(void); |
|
|
284 | extern void write_book_archive(void); |
201 | void write_book_archive (); |
285 | extern readable_message_type *get_readable_message_type(object *readable); |
202 | readable_message_type *get_readable_message_type (object *readable); |
286 | /* recipe.c */ |
203 | /* recipe.c */ |
287 | extern recipelist *get_formulalist(int i); |
204 | recipelist *get_formulalist (int i); |
288 | extern void init_formulae(void); |
205 | void init_formulae (); |
289 | extern void check_formulae(void); |
|
|
290 | extern void dump_alchemy(void); |
206 | void dump_alchemy (); |
291 | extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); |
|
|
292 | extern long find_ingred_cost(const char *name); |
|
|
293 | extern void dump_alchemy_costs(void); |
207 | void dump_alchemy_costs (); |
294 | extern const char *ingred_name(const char *name); |
|
|
295 | extern int strtoint(const char *buf); |
208 | int strtoint (const char *buf); |
296 | extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); |
209 | artifact *locate_recipe_artifact (const recipe *rp, size_t idx); |
297 | extern int numb_ingred(const char *buf); |
|
|
298 | extern recipelist *get_random_recipelist(void); |
|
|
299 | extern recipe *get_random_recipe(recipelist *rpl); |
210 | recipe *get_random_recipe (recipelist *rpl); |
300 | extern void free_all_recipes(void); |
|
|
301 | /* region.c */ |
211 | /* region.c */ |
302 | extern region *get_region_by_name(const char *region_name); |
|
|
303 | extern region *get_region_by_map(maptile *m); |
|
|
304 | extern const char *get_name_of_region_for_map(const maptile *m); |
|
|
305 | extern region *get_region_from_string(const char *name); |
|
|
306 | extern int region_is_child_of_region(const region *child, const region *r); |
|
|
307 | extern const char *get_region_longname(const region *r); |
|
|
308 | extern const char *get_region_msg(const region *r); |
|
|
309 | extern object *get_jail_exit(object *op); |
212 | object *get_jail_exit (object *op); |
310 | extern void init_regions(void); |
|
|
311 | extern region *get_region_struct(void); |
|
|
312 | extern void parse_regions(FILE *fp); |
|
|
313 | extern void assign_region_parents(void); |
|
|
314 | /* shstr.c */ |
213 | /* shstr.c */ |
315 | extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
214 | int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
316 | /* time.c */ |
215 | /* time.c */ |
317 | extern void reset_sleep(void); |
216 | void reset_sleep (); |
318 | extern void log_time(long process_utime); |
217 | void log_time (long process_utime); |
319 | extern int enough_elapsed_time(void); |
218 | int enough_elapsed_time (); |
320 | extern void sleep_delta(void); |
219 | void sleep_delta (); |
321 | extern void set_max_time(long t); |
|
|
322 | extern void get_tod(timeofday_t *tod); |
220 | void get_tod (timeofday_t *tod); |
323 | extern void print_tod(object *op); |
221 | void print_tod (object *op); |
324 | extern void time_info(object *op); |
222 | void time_info (object *op); |
325 | extern long seconds(void); |
|
|
326 | /* treasure.c */ |
223 | /* treasure.c */ |
327 | extern void init_archetype_pointers(void); |
224 | bool load_treasure_file (const char *filename); |
328 | extern void load_treasures(void); |
|
|
329 | extern treasurelist *find_treasurelist(const char *name); |
|
|
330 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |
|
|
331 | extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries); |
|
|
332 | extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); |
|
|
333 | extern object *generate_treasure(treasurelist *t, int difficulty); |
225 | object *generate_treasure (treasurelist *t, int difficulty); |
334 | extern int level_for_item(const object *op, int difficulty); |
|
|
335 | extern int magic_from_difficulty(int difficulty); |
|
|
336 | extern void set_abs_magic(object *op, int magic); |
226 | void set_abs_magic (object *op, int magic); |
337 | extern void set_ring_bonus(object *op, int bonus); |
|
|
338 | extern int get_magic(int diff); |
|
|
339 | extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); |
227 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
340 | extern artifactlist *find_artifactlist(int type); |
228 | artifactlist *find_artifactlist (int type); |
341 | extern void dump_artifacts(void); |
229 | void dump_artifacts (); |
342 | extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); |
230 | void dump_monster_treasure_rec (const char *name, treasure *t, int depth); |
343 | extern void dump_monster_treasure(const char *name); |
231 | void dump_monster_treasure (const char *name); |
344 | extern void init_artifacts(void); |
232 | void init_artifacts (); |
345 | extern void add_abilities(object *op, object *change); |
233 | void add_abilities (object *op, object *change); |
346 | extern void give_artifact_abilities(object *op, object *artifct); |
234 | void give_artifact_abilities (object *op, object *artifct); |
347 | extern void generate_artifact(object *op, int difficulty); |
235 | void generate_artifact (object *op, int difficulty); |
348 | extern void fix_flesh_item(object *item, object *donor); |
236 | void fix_flesh_item (object *item, object *donor); |
349 | extern int special_potion(object *op); |
|
|
350 | extern void free_treasurestruct(treasure *t); |
|
|
351 | extern void free_charlinks(linked_char *lc); |
|
|
352 | extern void free_artifact(artifact *at); |
|
|
353 | extern void free_artifactlist(artifactlist *al); |
|
|
354 | extern void free_all_treasures(void); |
|
|
355 | /* utils.c */ |
237 | /* utils.c */ |
356 | extern int random_roll(int min, int max, const object *op, int goodbad); |
238 | int random_roll (int min, int max, const object *op, int goodbad); |
357 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
239 | sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); |
358 | extern int die_roll(int num, int size, const object *op, int goodbad); |
240 | int die_roll (int num, int size, const object *op, int goodbad); |
359 | extern int rndm(int min, int max); |
|
|
360 | extern void decay_objects(maptile *m); |
|
|
361 | extern materialtype_t *name_to_material(const char *name); |
241 | materialtype_t *name_to_material (const shstr_tmp name); |
362 | extern void transmute_materialname(object *op, const object *change); |
242 | void transmute_materialname (object *op, const object *change); |
363 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
|
|
364 | extern void strip_media_tag(char *message); |
243 | void strip_media_tag (char *message); |
365 | extern const char *strrstr(const char *haystack, const char *needle); |
|
|
366 | extern void strip_endline(char *buf); |
244 | void strip_endline (char *buf); |
367 | extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
245 | void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
368 | extern void make_list_like(char *input); |
|
|
369 | /* loader.c */ |
246 | /* loader.c */ |
370 | extern int lex_load(object *op, int map_flags); |
|
|
371 | extern void yyrestart(FILE *input_file); |
|
|
372 | extern void yypop_buffer_state(void); |
|
|
373 | extern int yyget_lineno(void); |
|
|
374 | extern FILE *yyget_in(void); |
|
|
375 | extern FILE *yyget_out(void); |
|
|
376 | extern int yyget_leng(void); |
|
|
377 | extern char *yyget_text(void); |
|
|
378 | extern void yyset_lineno(int line_number); |
|
|
379 | extern void yyset_in(FILE *in_str); |
|
|
380 | extern void yyset_out(FILE *out_str); |
|
|
381 | extern int yyget_debug(void); |
|
|
382 | extern void yyset_debug(int bdebug); |
|
|
383 | extern int yylex_destroy(void); |
|
|
384 | extern void yyfree(void *ptr); |
|
|
385 | extern int yyerror(char *s); |
|
|
386 | extern int load_object(object_thawer &fp, object *op, int map_flags); |
|
|
387 | extern int set_variable(object *op, char *buf); |
247 | int set_variable (object *op, char *buf); |
388 | extern void init_vars(void); |
248 | void init_vars (); |
389 | extern char *get_ob_diff(object *op, object *op2); |
249 | char *get_ob_diff (object *op, object *op2); |
390 | extern void save_object(object_freezer &fp, object *op, int flag); |
250 | bool load_resource_file_ (const char *filename); |
|
|
251 | /* map.c */ |
|
|
252 | maptile *find_style (const char *dirname, const char *stylename, int difficulty); |
|
|
253 | object *pick_random_object (maptile *style); |
|
|
254 | |
|
|
255 | /* former funcpoint.h */ |
|
|
256 | /* |
|
|
257 | * These function-pointers are defined in common/glue.c |
|
|
258 | * The functions used to set and initialise them are also there. |
|
|
259 | * |
|
|
260 | * Massive change. Those functions are just defined, no callback, and they should be implemented. |
|
|
261 | * This means glue.c code & such can go away almost entirely. |
|
|
262 | * Ryo 2005-07-15 |
|
|
263 | */ |
|
|
264 | |
|
|
265 | void move_apply (object *, object *, object *); |
|
|
266 | void draw_info (int, int, object *, const char *); |
|
|
267 | void clean_tmp_files (); |
|
|
268 | void fix_auto_apply (maptile *); |
|
|
269 | void init_blocksview_players (); |
|
|
270 | void monster_check_apply (object *, object *); |
|
|
271 | void process_active_maps (); |
|
|
272 | void remove_friendly_object (object *); |
|
|
273 | void update_buttons (maptile *); |
|
|
274 | void move_teleporter (object *); |
|
|
275 | void move_firewall (object *); |
|
|
276 | void move_creator (object *); |
|
|
277 | void move_marker (object *); |
|
|
278 | void move_duplicator (object *); |
|
|
279 | void trap_adjust (object *, int); |
|
|
280 | void esrv_send_item (object *, object *); |
|
|
281 | void esrv_del_item (player *, int); |
|
|
282 | void esrv_update_item (int, object *, object *); |
|
|
283 | void esrv_update_spells (player *); |
|
|
284 | void dragon_ability_gain (object *, int, int); |
|
|
285 | object * find_skill_by_number (object *, int); |
|
|
286 | |
|
|
287 | #endif |
|
|
288 | |