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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.30 by root, Fri Dec 22 16:34:00 2006 UTC vs.
Revision 1.63 by root, Fri Dec 19 22:47:29 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_
26
1/* anim.c */ 27/* anim.c */
2extern void free_all_anim(void); 28extern void free_all_anim();
3extern void init_anim(void); 29extern void init_anim();
4extern int find_animation(const char *name); 30extern int find_animation(const char *name);
5extern void animate_object(object *op, int dir); 31extern void animate_object(object *op, int dir);
6/* arch.c */ 32/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name(const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name(int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name(const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype(int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name(const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match(object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string(object *pl, object *op, const char *name);
14extern void init_archetypes(void);
15extern void arch_info(object *op); 40extern void arch_info(object *op);
16extern void clear_archetable(void); 41extern void clear_archetable();
17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 42extern void dump_arch(archetype *at);
19extern void dump_all_archetypes(void); 43extern void dump_all_archetypes();
20extern void free_all_archs(void); 44extern void free_all_archs();
21extern void check_generators(void); 45extern void check_generators();
22extern void load_archetypes(void); 46extern bool load_archetype_file(const char *filename);
23extern object *arch_to_object(archetype *at);
24extern object *create_singularity(const char *name); 47extern object *create_singularity(const char *name);
25extern object *get_archetype(const char *name); 48extern object *get_archetype(const char *name);
26extern unsigned long hasharch(const char *str, int tablesize); 49extern unsigned long hasharch(const char *str, int tablesize);
27extern archetype *type_to_archetype(int type); 50extern archetype *type_to_archetype(int type);
28extern object *clone_arch(int type); 51extern object *clone_arch(int type);
30/* button.c */ 53/* button.c */
31extern void push_button(object *op); 54extern void push_button(object *op);
32extern void activate_connection (maptile *map, long connection, bool state = true); 55extern void activate_connection (maptile *map, long connection, bool state = true);
33extern void update_button(object *op); 56extern void update_button(object *op);
34extern oblinkpt *get_connection_links (maptile *map, long connection); 57extern oblinkpt *get_connection_links (maptile *map, long connection);
35extern void update_buttons(maptile *m);
36extern void use_trigger(object *op); 58extern void use_trigger(object *op);
37extern void animate_turning(object *op); 59extern void animate_turning(object *op);
38extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 60extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
39extern int operate_altar(object *altar, object **sacrifice); 61extern int operate_altar(object *altar, object **sacrifice);
40extern void trigger_move(object *op, int state); 62extern void trigger_move(object *op, int state);
48extern void check_inv(object *op, object *trig); 70extern void check_inv(object *op, object *trig);
49extern void verify_button_links(const maptile *map); 71extern void verify_button_links(const maptile *map);
50/* exp.c */ 72/* exp.c */
51extern int new_exp(const object *ob); 73extern int new_exp(const object *ob);
52extern int has_ability(const object *ob); 74extern int has_ability(const object *ob);
53extern void init_experience(void); 75extern void init_experience();
54extern void dump_experience(void); 76extern void dump_experience();
55/* friend.c */ 77/* friend.c */
56extern void add_friendly_object(object *op); 78extern void add_friendly_object(object *op);
57extern void remove_friendly_object(object *op); 79extern void remove_friendly_object(object *op);
58extern void dump_friendly_objects(void); 80extern void dump_friendly_objects();
59extern void clean_friendly_list(void); 81extern void clean_friendly_list();
60extern int is_friendly(const object *op); 82extern int is_friendly(const object *op);
61/* glue.c */ 83/* glue.c */
62extern void fatal(int err); 84extern void fatal(int err);
63/* holy.c */ 85/* holy.c */
64extern void init_gods(void); 86extern void init_gods();
65extern void add_god_to_list(archetype *god_arch); 87extern void add_god_to_list(archetype *god_arch);
66extern int baptize_altar(object *op); 88extern int baptize_altar(object *op);
67extern godlink *get_rand_god(void); 89extern godlink *get_rand_god();
68extern object *pntr_to_god_obj(godlink *godlnk); 90extern object *pntr_to_god_obj(godlink *godlnk);
69extern void free_all_god(void); 91extern void free_all_god();
70extern void dump_gods(void); 92extern void dump_gods();
71/* info.c */ 93/* info.c */
72extern void dump_abilities(void); 94extern void dump_abilities();
73extern void print_monsters(void); 95extern void print_monsters();
74extern void bitstostring(long bits, int num, char *str); 96extern void bitstostring(long bits, int num, char *str);
75/* image.c */ 97/* image.c */
76extern void ReadBmapNames(void); 98extern void ReadBmapNames();
77extern int FindFace(const char *name, int error); 99extern int FindFace(const char *name, int error);
78extern int ReadSmooth(void); 100extern int ReadSmooth();
79extern int FindSmooth(uint16 face, uint16 *smoothed); 101extern int FindSmooth(uint16 face, uint16 *smoothed);
80extern void free_all_images(void); 102extern void free_all_images();
81/* init.c */ 103/* init.c */
82extern void init_library(void); 104extern void init_library();
83extern void init_environ(void); 105extern void init_environ();
84extern void init_globals(void); 106extern void init_globals();
85extern void init_objects(void); 107extern void init_objects();
86extern void init_defaults(void); 108extern void init_defaults();
87extern void init_dynamic(void); 109extern void init_dynamic();
88extern void write_todclock(void);
89extern void init_clocks(void); 110extern void init_clocks();
90extern void init_attackmess(void); 111extern void init_attackmess();
91/* item.c */ 112/* item.c */
92extern int get_power_from_ench(int ench); 113extern int get_power_from_ench(int ench);
93extern int calc_item_power(const object *op, int flag); 114extern int calc_item_power(const object *op, int flag);
94extern const typedata *get_typedata(int itemtype); 115extern const typedata *get_typedata(int itemtype);
95extern const typedata *get_typedata_by_name(const char *name); 116extern const typedata *get_typedata_by_name(const char *name);
96extern char *describe_resistance(const object *op, int newline); 117extern const char *describe_resistance(const object *op, int newline);
97extern char *query_weight(const object *op); 118extern const char *query_weight(const object *op);
98extern char *get_levelnumber(int i); 119extern const char *get_levelnumber(int i);
99extern char *get_number(int i); 120extern const char *get_number(int i);
100extern char *ring_desc(const object *op); 121extern const char *ring_desc(const object *op);
101extern const char *query_short_name(const object *op); 122extern const char *query_short_name(const object *op);
102extern char *query_name(const object *op); 123extern const char *query_name(const object *op);
103extern const char *query_base_name(const object *op, int plural); 124extern const char *query_base_name(const object *op, int plural);
104extern char *describe_item(const object *op, object *owner); 125extern const char *describe_item(const object *op, object *owner);
105extern int is_magical(const object *op); 126extern int is_magical(const object *op);
106extern int need_identify(const object *op); 127extern int need_identify(const object *op);
107extern void identify(object *op); 128extern void identify(object *op);
108/* links.c */ 129/* links.c */
109extern objectlink *get_objectlink(void); 130extern objectlink *get_objectlink();
110extern oblinkpt *get_objectlinkpt(void); 131extern oblinkpt *get_objectlinkpt();
111extern void free_objectlink(objectlink *ol); 132extern void free_objectlink(objectlink *ol);
112extern void free_objectlinkpt(oblinkpt *obp); 133extern void free_objectlinkpt(oblinkpt *obp);
113/* living.c */ 134/* living.c */
114extern void set_attr_value(living *stats, int attr, sint8 value);
115extern void change_attr_value(living *stats, int attr, sint8 value); 135extern void change_attr_value(living *stats, int attr, sint8 value);
116extern sint8 get_attr_value(const living *stats, int attr);
117extern void check_stat_bounds(living *stats); 136extern void check_stat_bounds(living *stats);
118extern int change_abil(object *op, object *tmp); 137extern int change_abil(object *op, object *tmp);
119extern int allowed_class(const object *op); 138extern int allowed_class(const object *op);
120extern void set_dragon_name(object *pl, const object *abil, const object *skin); 139extern void set_dragon_name(object *pl, const object *abil, const object *skin);
121extern void dragon_level_gain(object *who); 140extern void dragon_level_gain(object *who);
126extern sint64 check_exp_loss(const object *op, sint64 exp); 145extern sint64 check_exp_loss(const object *op, sint64 exp);
127extern sint64 check_exp_adjust(const object *op, sint64 exp); 146extern sint64 check_exp_adjust(const object *op, sint64 exp);
128extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 147extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
129extern void apply_death_exp_penalty(object *op); 148extern void apply_death_exp_penalty(object *op);
130extern int did_make_save(const object *op, int level, int bonus); 149extern int did_make_save(const object *op, int level, int bonus);
131/* logger.c */
132extern void LOG(LogLevel logLevel, const char *format, ...);
133/* los.c */ 150/* los.c */
134extern void init_block(void); 151extern void init_block();
135extern void clear_los(object *op); 152extern void clear_los(player *pl);
136extern int has_carried_lights(const object *op); 153extern int has_carried_lights(const object *op);
137extern void update_los(object *op); 154extern void update_los(object *op);
138extern void update_all_map_los(maptile *map); 155extern void update_all_map_los(maptile *map);
139extern void update_all_los(const maptile *map, int x, int y); 156extern void update_all_los(const maptile *map, int x, int y);
140extern void print_los(object *op);
141extern void make_sure_seen(const object *op); 157extern void make_sure_seen(const object *op);
142extern void make_sure_not_seen(const object *op); 158extern void make_sure_not_seen(const object *op);
143/* map.c */ 159/* map.c */
144extern maptile *has_been_loaded(const char *name);
145extern const char *create_pathname(const char *name); 160extern const char *create_pathname (const char *name);
146extern const char *create_overlay_pathname(const char *name);
147extern const char *create_template_pathname(const char *name);
148extern int check_path(const char *name, int prepend_dir);
149extern void dump_map(const maptile *m);
150extern void dump_all_maps(void);
151extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
152extern int blocked_link(object *ob, maptile *m, int sx, int sy); 161extern int blocked_link(object *ob, maptile *m, int sx, int sy);
153extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y);
154extern void fix_container(object *container); 162extern void fix_container(object *container);
155extern void load_objects(maptile *m, object_thawer &fp, int mapflags);
156extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag);
157extern maptile *get_linked_map(void);
158extern maptile *get_empty_map(int sizex, int sizey);
159extern maptile *load_original_map(const char *filename, int flags);
160extern maptile *load_overlay_map(const char *filename, maptile *m);
161extern int new_save_map(maptile *m, int flag);
162extern void clean_object(object *op);
163extern void free_all_objects(maptile *m);
164extern void free_map(maptile *m, int flag);
165extern void delete_map(maptile *m);
166extern maptile *ready_map_name(const char *name, int flags);
167extern int calculate_difficulty(maptile *m);
168extern void clean_tmp_map(maptile *m);
169extern void free_all_maps(void);
170extern int change_map_light(maptile *m, int change);
171extern void set_map_reset_time(maptile *map);
172extern int out_of_map(maptile *m, int x, int y);
173extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y);
174extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
175extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags);
176extern int on_same_map(const object *op1, const object *op2);
177/* object.c */ 163/* object.c */
178extern signed long sum_weight(object *op);
179extern object *object_get_env_recursive(object *op);
180extern char *dump_object(object *op); 164extern char *dump_object(object *op);
181extern void dump_me(object *op, char *outstr); 165extern void dump_me(object *op, char *outstr);
182extern object *get_nearest_part(object *op, const object *pl); 166extern object *get_nearest_part(object *op, const object *pl);
183extern object *find_object(tag_t i); 167extern object *find_object(tag_t i);
184extern object *find_object_name(const char *str); 168extern object *find_object_name(const char *str);
185extern void free_all_object_data(void); 169extern void free_all_object_data();
186extern void update_turn_face(object *op); 170extern void update_turn_face(object *op);
187extern void update_ob_speed(object *op);
188extern void remove_from_active_list(object *op);
189extern void update_object(object *op, int action); 171extern void update_object(object *op, int action);
190extern void sub_weight(object *op, signed long weight);
191extern object *merge_ob(object *op, object *top); 172extern object *merge_ob(object *op, object *top);
192extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 173extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
193extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 174extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
194extern void replace_insert_ob_in_map(const char *arch_string, object *op); 175extern void replace_insert_ob_in_map(const char *arch_string, object *op);
195extern object *get_split_ob(object *orig_ob, uint32 nr);
196extern object *decrease_ob_nr(object *op, uint32 i);
197extern void add_weight(object *op, signed long weight);
198extern object *insert_ob_in_ob(object *op, object *where); 176extern object *insert_ob_in_ob(object *op, object *where);
199extern int check_move_on(object *op, object *originator); 177extern int check_move_on(object *op, object *originator);
200extern object *present_arch(const archetype *at, maptile *m, int x, int y); 178extern object *present_arch(const archetype *at, maptile *m, int x, int y);
201extern object *present(unsigned char type, maptile *m, int x, int y); 179extern object *present(unsigned char type, maptile *m, int x, int y);
202extern object *present_in_ob(unsigned char type, const object *op); 180extern object *present_in_ob(unsigned char type, const object *op);
203extern object *present_in_ob_by_name(int type, const char *str, const object *op); 181extern object *present_in_ob_by_name(int type, const char *str, const object *op);
204extern object *present_arch_in_ob(const archetype *at, const object *op); 182extern object *present_arch_in_ob(const archetype *at, const object *op);
205extern void flag_inv(object *op, int flag); 183extern void flag_inv(object *op, int flag);
206extern void unflag_inv(object *op, int flag); 184extern void unflag_inv(object *op, int flag);
207extern void set_cheat(object *op);
208extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 185extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
209extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 186extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
210extern void get_search_arr(int *search_arr); 187extern void get_search_arr(int *search_arr);
211extern int find_dir(maptile *m, int x, int y, object *exclude); 188extern int find_dir(maptile *m, int x, int y, object *exclude);
212extern int distance(const object *ob1, const object *ob2); 189extern int distance(const object *ob1, const object *ob2);
213extern int find_dir_2(int x, int y); 190extern int find_dir_2(int x, int y);
214extern int absdir(int d);
215extern int dirdiff(int dir1, int dir2); 191extern int dirdiff(int dir1, int dir2);
216extern int can_see_monsterP(maptile *m, int x, int y, int dir); 192extern int can_see_monsterP(maptile *m, int x, int y, int dir);
217extern int can_pick(const object *who, const object *item); 193extern int can_pick(const object *who, const object *item);
218extern object *object_create_clone(object *asrc);
219extern object *load_object_str(const char *obstr);
220extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 194extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
221extern key_value *get_ob_key_link(const object *ob, const char *key);
222extern const char *get_ob_key_value(const object *op, const char *const key);
223extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
224extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
225/* path.c */ 195/* path.c */
226extern char *path_combine(const char *src, const char *dst); 196extern char *path_combine(const char *src, const char *dst);
227extern void path_normalize(char *path); 197extern void path_normalize(char *path);
228extern char *path_combine_and_normalize(const char *src, const char *dst); 198extern char *path_combine_and_normalize(const char *src, const char *dst);
229/* porting.c */ 199/* porting.c */
230extern void remove_directory(const char *path); 200extern void remove_directory(const char *path);
231extern char *strcasestr_local(const char *s, const char *find); 201extern char *strcasestr_local(const char *s, const char *find);
232extern int isqrt(int n);
233extern char *ltostr10(signed long n); 202extern char *ltostr10(signed long n);
234extern char *doubletostr10(double v); 203extern char *doubletostr10(double v);
235extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 204extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
236extern void close_and_delete(FILE *fp, int compressed); 205extern void close_and_delete(FILE *fp, int compressed);
237extern void make_path_to_file(char *filename); 206extern void make_path_to_file(char *filename);
253extern int quest_is_override_compatible(const object *marker, const object *pl); 222extern int quest_is_override_compatible(const object *marker, const object *pl);
254/* readable.c */ 223/* readable.c */
255extern int nstrtok(const char *buf1, const char *buf2); 224extern int nstrtok(const char *buf1, const char *buf2);
256extern char *strtoktolin(const char *buf1, const char *buf2); 225extern char *strtoktolin(const char *buf1, const char *buf2);
257extern int book_overflow(const char *buf1, const char *buf2, int booksize); 226extern int book_overflow(const char *buf1, const char *buf2, int booksize);
258extern void init_readable(void); 227extern void init_readable();
259extern void change_book(object *book, int msgtype); 228extern void change_book(object *book, int msgtype);
260extern object *get_random_mon(int level); 229extern object *get_random_mon(int level);
261extern char *mon_desc(const object *mon); 230extern char *mon_desc(const object *mon);
262extern object *get_next_mon(object *tmp); 231extern object *get_next_mon(object *tmp);
263extern char *mon_info_msg(int level, int booksize); 232extern char *mon_info_msg(int level, int booksize);
264extern char *artifact_msg(int level, int booksize); 233extern const char *artifact_msg(int level, int booksize);
265extern char *spellpath_msg(int level, int booksize); 234extern char *spellpath_msg(int level, int booksize);
266extern void make_formula_book(object *book, int level); 235extern void make_formula_book(object *book, int level);
267extern char *msgfile_msg(int level, int booksize); 236extern char *msgfile_msg(int level, int booksize);
268extern const char *god_info_msg(int level, int booksize); 237extern const char *god_info_msg(int level, int booksize);
269extern void tailor_readable_ob(object *book, int msg_type); 238extern void tailor_readable_ob(object *book, int msg_type);
270extern void free_all_readable(void); 239extern void free_all_readable();
271extern void write_book_archive(void); 240extern void write_book_archive();
272extern readable_message_type *get_readable_message_type(object *readable); 241extern readable_message_type *get_readable_message_type(object *readable);
273/* recipe.c */ 242/* recipe.c */
274extern recipelist *get_formulalist(int i); 243extern recipelist *get_formulalist(int i);
275extern void init_formulae(void); 244extern void init_formulae();
276extern void check_formulae(void); 245extern void check_formulae();
277extern void dump_alchemy(void); 246extern void dump_alchemy();
278extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 247extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
279extern long find_ingred_cost(const char *name); 248extern long find_ingred_cost(const char *name);
280extern void dump_alchemy_costs(void); 249extern void dump_alchemy_costs();
281extern const char *ingred_name(const char *name); 250extern const char *ingred_name(const char *name);
282extern int strtoint(const char *buf); 251extern int strtoint(const char *buf);
283extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 252extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
284extern int numb_ingred(const char *buf); 253extern int numb_ingred(const char *buf);
285extern recipelist *get_random_recipelist(void); 254extern recipelist *get_random_recipelist();
286extern recipe *get_random_recipe(recipelist *rpl); 255extern recipe *get_random_recipe(recipelist *rpl);
287extern void free_all_recipes(void); 256extern void free_all_recipes();
288/* region.c */ 257/* region.c */
289extern region *get_region_by_name(const char *region_name);
290extern region *get_region_by_map(maptile *m);
291extern const char *get_name_of_region_for_map(const maptile *m);
292extern region *get_region_from_string(const char *name);
293extern int region_is_child_of_region(const region *child, const region *r);
294extern const char *get_region_longname(const region *r);
295extern const char *get_region_msg(const region *r);
296extern object *get_jail_exit(object *op); 258extern object *get_jail_exit(object *op);
297extern void init_regions(void); 259extern void init_regions();
298extern region *get_region_struct(void);
299extern void parse_regions(FILE *fp);
300extern void assign_region_parents(void);
301/* shstr.c */ 260/* shstr.c */
302extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 261extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
303/* time.c */ 262/* time.c */
304extern void reset_sleep(void); 263extern void reset_sleep();
305extern void log_time(long process_utime); 264extern void log_time(long process_utime);
306extern int enough_elapsed_time(void); 265extern int enough_elapsed_time();
307extern void sleep_delta(void); 266extern void sleep_delta();
308extern void get_tod(timeofday_t *tod); 267extern void get_tod(timeofday_t *tod);
309extern void print_tod(object *op); 268extern void print_tod(object *op);
310extern void time_info(object *op); 269extern void time_info(object *op);
311/* treasure.c */ 270/* treasure.c */
312extern void init_archetype_pointers(void); 271extern bool load_treasure_file(const char *filename);
313extern void load_treasures(void);
314extern treasurelist *find_treasurelist(const char *name);
315extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
316extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
317extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
318extern object *generate_treasure(treasurelist *t, int difficulty); 272extern object *generate_treasure(treasurelist *t, int difficulty);
319extern int level_for_item(const object *op, int difficulty); 273extern int level_for_item(const object *op, int difficulty);
320extern int magic_from_difficulty(int difficulty); 274extern int magic_from_difficulty(int difficulty);
321extern void set_abs_magic(object *op, int magic); 275extern void set_abs_magic(object *op, int magic);
322extern void set_ring_bonus(object *op, int bonus); 276extern void set_ring_bonus(object *op, int bonus);
323extern int get_magic(int diff); 277extern int get_magic(int diff);
324extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 278extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
325extern artifactlist *find_artifactlist(int type); 279extern artifactlist *find_artifactlist(int type);
326extern void dump_artifacts(void); 280extern void dump_artifacts();
327extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 281extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
328extern void dump_monster_treasure(const char *name); 282extern void dump_monster_treasure(const char *name);
329extern void init_artifacts(void); 283extern void init_artifacts();
330extern void add_abilities(object *op, object *change); 284extern void add_abilities(object *op, object *change);
331extern void give_artifact_abilities(object *op, object *artifct); 285extern void give_artifact_abilities(object *op, object *artifct);
332extern void generate_artifact(object *op, int difficulty); 286extern void generate_artifact(object *op, int difficulty);
333extern void fix_flesh_item(object *item, object *donor); 287extern void fix_flesh_item(object *item, object *donor);
334extern int special_potion(object *op); 288extern int special_potion(object *op);
335extern void free_treasurestruct(treasure *t); 289extern void free_treasurestruct(treasure *t);
336extern void free_charlinks(linked_char *lc); 290extern void free_charlinks(linked_char *lc);
337extern void free_artifact(artifact *at); 291extern void free_artifact(artifact *at);
338extern void free_artifactlist(artifactlist *al); 292extern void free_artifactlist(artifactlist *al);
339extern void free_all_treasures(void); 293extern void free_all_treasures();
340/* utils.c */ 294/* utils.c */
341extern int random_roll(int min, int max, const object *op, int goodbad); 295extern int random_roll(int min, int max, const object *op, int goodbad);
342extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 296extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
343extern int die_roll(int num, int size, const object *op, int goodbad); 297extern int die_roll(int num, int size, const object *op, int goodbad);
344extern int rndm(int min, int max);
345extern void decay_objects(maptile *m);
346extern materialtype_t *name_to_material(const char *name); 298extern materialtype_t *name_to_material (const shstr &name);
347extern void transmute_materialname(object *op, const object *change); 299extern void transmute_materialname(object *op, const object *change);
348extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 300extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
349extern void strip_media_tag(char *message); 301extern void strip_media_tag(char *message);
350extern const char *strrstr(const char *haystack, const char *needle); 302extern const char *strrstr(const char *haystack, const char *needle);
351extern void strip_endline(char *buf); 303extern void strip_endline(char *buf);
352extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 304extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
353extern void make_list_like(char *input); 305extern void make_list_like(char *input);
354/* loader.c */ 306/* loader.c */
355extern int lex_load(object *op, int map_flags);
356extern void yyrestart(FILE *input_file);
357extern void yypop_buffer_state(void);
358extern int yyget_lineno(void);
359extern FILE *yyget_in(void);
360extern FILE *yyget_out(void);
361extern int yyget_leng(void);
362extern char *yyget_text(void);
363extern void yyset_lineno(int line_number);
364extern void yyset_in(FILE *in_str);
365extern void yyset_out(FILE *out_str);
366extern int yyget_debug(void);
367extern void yyset_debug(int bdebug);
368extern int yylex_destroy(void);
369extern void yyfree(void *ptr);
370extern int yyerror(char *s);
371extern int load_object(object_thawer &fp, object *op, int map_flags);
372extern int set_variable(object *op, char *buf); 307extern int set_variable(object *op, char *buf);
373extern void init_vars(void); 308extern void init_vars();
374extern char *get_ob_diff(object *op, object *op2); 309extern char *get_ob_diff(object *op, object *op2);
375extern void save_object(object_freezer &fp, object *op, int flag); 310/* map.c */
311extern maptile *find_style (const char *dirname, const char *stylename, int difficulty);
312extern object *pick_random_object (maptile *style);
313
314/* former funcpoint.h */
315/*
316 * These function-pointers are defined in common/glue.c
317 * The functions used to set and initialise them are also there.
318 *
319 * Massive change. Those functions are just defined, no callback, and they should be implemented.
320 * This means glue.c code & such can go away almost entirely.
321 * Ryo 2005-07-15
322 */
323
324extern void move_apply(object *, object *, object *);
325extern void draw_info(int, int, object *, const char *);
326extern void clean_tmp_files(void);
327extern void fix_auto_apply(maptile *);
328extern void init_blocksview_players(void);
329extern void monster_check_apply(object *, object *);
330extern void process_active_maps(void);
331extern void remove_friendly_object(object *);
332extern void update_buttons(maptile *);
333extern void move_teleporter(object *);
334extern void move_firewall(object *);
335extern void move_creator(object *);
336extern void move_marker(object *);
337extern void move_duplicator(object *);
338extern void trap_adjust(object *, int);
339extern void esrv_send_item(object *, object *);
340extern void esrv_del_item(player *, int);
341extern void esrv_update_item(int, object *, object *);
342extern void esrv_update_spells(player *);
343extern void set_darkness_map(maptile *m);
344extern void dragon_ability_gain(object *, int, int);
345extern void weather_effect(const char *);
346extern object * find_skill_by_number(object *, int);
347
348#endif
349

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