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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.32 by root, Sat Dec 30 10:16:10 2006 UTC vs.
Revision 1.58 by root, Mon Apr 21 23:35:24 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_
26
1/* anim.c */ 27/* anim.c */
2extern void free_all_anim(void); 28extern void free_all_anim();
3extern void init_anim(void); 29extern void init_anim();
4extern int find_animation(const char *name); 30extern int find_animation(const char *name);
5extern void animate_object(object *op, int dir); 31extern void animate_object(object *op, int dir);
6/* arch.c */ 32/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name(const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name(int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name(const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype(int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name(const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match(object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string(object *pl, object *op, const char *name);
14extern void init_archetypes(void);
15extern void arch_info(object *op); 40extern void arch_info(object *op);
16extern void clear_archetable(void); 41extern void clear_archetable();
17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 42extern void dump_arch(archetype *at);
19extern void dump_all_archetypes(void); 43extern void dump_all_archetypes();
20extern void free_all_archs(void); 44extern void free_all_archs();
21extern void check_generators(void); 45extern void check_generators();
22extern void load_archetypes(void); 46extern bool load_archetype_file(const char *filename);
23extern object *arch_to_object(archetype *at); 47extern object *arch_to_object(archetype *at);
24extern object *create_singularity(const char *name); 48extern object *create_singularity(const char *name);
25extern object *get_archetype(const char *name); 49extern object *get_archetype(const char *name);
26extern unsigned long hasharch(const char *str, int tablesize); 50extern unsigned long hasharch(const char *str, int tablesize);
27extern archetype *type_to_archetype(int type); 51extern archetype *type_to_archetype(int type);
47extern void check_inv(object *op, object *trig); 71extern void check_inv(object *op, object *trig);
48extern void verify_button_links(const maptile *map); 72extern void verify_button_links(const maptile *map);
49/* exp.c */ 73/* exp.c */
50extern int new_exp(const object *ob); 74extern int new_exp(const object *ob);
51extern int has_ability(const object *ob); 75extern int has_ability(const object *ob);
52extern void init_experience(void); 76extern void init_experience();
53extern void dump_experience(void); 77extern void dump_experience();
54/* friend.c */ 78/* friend.c */
55extern void add_friendly_object(object *op); 79extern void add_friendly_object(object *op);
56extern void remove_friendly_object(object *op); 80extern void remove_friendly_object(object *op);
57extern void dump_friendly_objects(void); 81extern void dump_friendly_objects();
58extern void clean_friendly_list(void); 82extern void clean_friendly_list();
59extern int is_friendly(const object *op); 83extern int is_friendly(const object *op);
60/* glue.c */ 84/* glue.c */
61extern void fatal(int err); 85extern void fatal(int err);
62/* holy.c */ 86/* holy.c */
63extern void init_gods(void); 87extern void init_gods();
64extern void add_god_to_list(archetype *god_arch); 88extern void add_god_to_list(archetype *god_arch);
65extern int baptize_altar(object *op); 89extern int baptize_altar(object *op);
66extern godlink *get_rand_god(void); 90extern godlink *get_rand_god();
67extern object *pntr_to_god_obj(godlink *godlnk); 91extern object *pntr_to_god_obj(godlink *godlnk);
68extern void free_all_god(void); 92extern void free_all_god();
69extern void dump_gods(void); 93extern void dump_gods();
70/* info.c */ 94/* info.c */
71extern void dump_abilities(void); 95extern void dump_abilities();
72extern void print_monsters(void); 96extern void print_monsters();
73extern void bitstostring(long bits, int num, char *str); 97extern void bitstostring(long bits, int num, char *str);
74/* image.c */ 98/* image.c */
75extern void ReadBmapNames(void); 99extern void ReadBmapNames();
76extern int FindFace(const char *name, int error); 100extern int FindFace(const char *name, int error);
77extern int ReadSmooth(void); 101extern int ReadSmooth();
78extern int FindSmooth(uint16 face, uint16 *smoothed); 102extern int FindSmooth(uint16 face, uint16 *smoothed);
79extern void free_all_images(void); 103extern void free_all_images();
80/* init.c */ 104/* init.c */
81extern void init_library(void); 105extern void init_library();
82extern void init_environ(void); 106extern void init_environ();
83extern void init_globals(void); 107extern void init_globals();
84extern void init_objects(void); 108extern void init_objects();
85extern void init_defaults(void); 109extern void init_defaults();
86extern void init_dynamic(void); 110extern void init_dynamic();
87extern void write_todclock(void);
88extern void init_clocks(void); 111extern void init_clocks();
89extern void init_attackmess(void); 112extern void init_attackmess();
90/* item.c */ 113/* item.c */
91extern int get_power_from_ench(int ench); 114extern int get_power_from_ench(int ench);
92extern int calc_item_power(const object *op, int flag); 115extern int calc_item_power(const object *op, int flag);
93extern const typedata *get_typedata(int itemtype); 116extern const typedata *get_typedata(int itemtype);
94extern const typedata *get_typedata_by_name(const char *name); 117extern const typedata *get_typedata_by_name(const char *name);
95extern char *describe_resistance(const object *op, int newline); 118extern const char *describe_resistance(const object *op, int newline);
96extern char *query_weight(const object *op); 119extern const char *query_weight(const object *op);
97extern char *get_levelnumber(int i); 120extern const char *get_levelnumber(int i);
98extern char *get_number(int i); 121extern const char *get_number(int i);
99extern char *ring_desc(const object *op); 122extern const char *ring_desc(const object *op);
100extern const char *query_short_name(const object *op); 123extern const char *query_short_name(const object *op);
101extern char *query_name(const object *op); 124extern const char *query_name(const object *op);
102extern const char *query_base_name(const object *op, int plural); 125extern const char *query_base_name(const object *op, int plural);
103extern char *describe_item(const object *op, object *owner); 126extern const char *describe_item(const object *op, object *owner);
104extern int is_magical(const object *op); 127extern int is_magical(const object *op);
105extern int need_identify(const object *op); 128extern int need_identify(const object *op);
106extern void identify(object *op); 129extern void identify(object *op);
107/* links.c */ 130/* links.c */
108extern objectlink *get_objectlink(void); 131extern objectlink *get_objectlink();
109extern oblinkpt *get_objectlinkpt(void); 132extern oblinkpt *get_objectlinkpt();
110extern void free_objectlink(objectlink *ol); 133extern void free_objectlink(objectlink *ol);
111extern void free_objectlinkpt(oblinkpt *obp); 134extern void free_objectlinkpt(oblinkpt *obp);
112/* living.c */ 135/* living.c */
113extern void set_attr_value(living *stats, int attr, sint8 value);
114extern void change_attr_value(living *stats, int attr, sint8 value); 136extern void change_attr_value(living *stats, int attr, sint8 value);
115extern sint8 get_attr_value(const living *stats, int attr);
116extern void check_stat_bounds(living *stats); 137extern void check_stat_bounds(living *stats);
117extern int change_abil(object *op, object *tmp); 138extern int change_abil(object *op, object *tmp);
118extern int allowed_class(const object *op); 139extern int allowed_class(const object *op);
119extern void set_dragon_name(object *pl, const object *abil, const object *skin); 140extern void set_dragon_name(object *pl, const object *abil, const object *skin);
120extern void dragon_level_gain(object *who); 141extern void dragon_level_gain(object *who);
126extern sint64 check_exp_adjust(const object *op, sint64 exp); 147extern sint64 check_exp_adjust(const object *op, sint64 exp);
127extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 148extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
128extern void apply_death_exp_penalty(object *op); 149extern void apply_death_exp_penalty(object *op);
129extern int did_make_save(const object *op, int level, int bonus); 150extern int did_make_save(const object *op, int level, int bonus);
130/* los.c */ 151/* los.c */
131extern void init_block(void); 152extern void init_block();
132extern void clear_los(object *op); 153extern void clear_los(player *pl);
133extern int has_carried_lights(const object *op); 154extern int has_carried_lights(const object *op);
134extern void update_los(object *op); 155extern void update_los(object *op);
135extern void update_all_map_los(maptile *map); 156extern void update_all_map_los(maptile *map);
136extern void update_all_los(const maptile *map, int x, int y); 157extern void update_all_los(const maptile *map, int x, int y);
137extern void print_los(object *op); 158extern void print_los(object *op);
138extern void make_sure_seen(const object *op); 159extern void make_sure_seen(const object *op);
139extern void make_sure_not_seen(const object *op); 160extern void make_sure_not_seen(const object *op);
140/* map.c */ 161/* map.c */
141extern const char *create_pathname(const char *name); 162extern const char *create_pathname (const char *name);
142extern const char *create_overlay_pathname(const char *name);
143extern const char *create_template_pathname(const char *name);
144extern int check_path(const char *name, int prepend_dir);
145extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
146extern int blocked_link(object *ob, maptile *m, int sx, int sy); 163extern int blocked_link(object *ob, maptile *m, int sx, int sy);
147extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y);
148extern void fix_container(object *container); 164extern void fix_container(object *container);
149extern void load_objects(maptile *m, object_thawer &fp, int mapflags);
150extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag);
151extern int change_map_light(maptile *m, int change);
152extern int out_of_map(maptile *m, int x, int y);
153extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y);
154extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
155extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags);
156extern int on_same_map(const object *op1, const object *op2);
157/* object.c */ 165/* object.c */
158extern signed long sum_weight(object *op);
159extern object *object_get_env_recursive(object *op);
160extern char *dump_object(object *op); 166extern char *dump_object(object *op);
161extern void dump_me(object *op, char *outstr); 167extern void dump_me(object *op, char *outstr);
162extern object *get_nearest_part(object *op, const object *pl); 168extern object *get_nearest_part(object *op, const object *pl);
163extern object *find_object(tag_t i); 169extern object *find_object(tag_t i);
164extern object *find_object_name(const char *str); 170extern object *find_object_name(const char *str);
165extern void free_all_object_data(void); 171extern void free_all_object_data();
166extern void update_turn_face(object *op); 172extern void update_turn_face(object *op);
167extern void update_object(object *op, int action); 173extern void update_object(object *op, int action);
168extern void sub_weight(object *op, signed long weight);
169extern object *merge_ob(object *op, object *top); 174extern object *merge_ob(object *op, object *top);
170extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 175extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
171extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 176extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
172extern void replace_insert_ob_in_map(const char *arch_string, object *op); 177extern void replace_insert_ob_in_map(const char *arch_string, object *op);
173extern object *get_split_ob(object *orig_ob, uint32 nr);
174extern object *decrease_ob_nr(object *op, uint32 i);
175extern void add_weight(object *op, signed long weight);
176extern object *insert_ob_in_ob(object *op, object *where); 178extern object *insert_ob_in_ob(object *op, object *where);
177extern int check_move_on(object *op, object *originator); 179extern int check_move_on(object *op, object *originator);
178extern object *present_arch(const archetype *at, maptile *m, int x, int y); 180extern object *present_arch(const archetype *at, maptile *m, int x, int y);
179extern object *present(unsigned char type, maptile *m, int x, int y); 181extern object *present(unsigned char type, maptile *m, int x, int y);
180extern object *present_in_ob(unsigned char type, const object *op); 182extern object *present_in_ob(unsigned char type, const object *op);
181extern object *present_in_ob_by_name(int type, const char *str, const object *op); 183extern object *present_in_ob_by_name(int type, const char *str, const object *op);
182extern object *present_arch_in_ob(const archetype *at, const object *op); 184extern object *present_arch_in_ob(const archetype *at, const object *op);
183extern void flag_inv(object *op, int flag); 185extern void flag_inv(object *op, int flag);
184extern void unflag_inv(object *op, int flag); 186extern void unflag_inv(object *op, int flag);
185extern void set_cheat(object *op);
186extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 187extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
187extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 188extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
188extern void get_search_arr(int *search_arr); 189extern void get_search_arr(int *search_arr);
189extern int find_dir(maptile *m, int x, int y, object *exclude); 190extern int find_dir(maptile *m, int x, int y, object *exclude);
190extern int distance(const object *ob1, const object *ob2); 191extern int distance(const object *ob1, const object *ob2);
191extern int find_dir_2(int x, int y); 192extern int find_dir_2(int x, int y);
192extern int absdir(int d);
193extern int dirdiff(int dir1, int dir2); 193extern int dirdiff(int dir1, int dir2);
194extern int can_see_monsterP(maptile *m, int x, int y, int dir); 194extern int can_see_monsterP(maptile *m, int x, int y, int dir);
195extern int can_pick(const object *who, const object *item); 195extern int can_pick(const object *who, const object *item);
196extern object *object_create_clone(object *asrc); 196extern object *object_create_clone(object *asrc);
197extern object *load_object_str(const char *obstr);
198extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 197extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
199extern key_value *get_ob_key_link(const object *ob, const char *key); 198extern key_value *get_ob_key_link(const object *ob, const char *key);
200extern const char *get_ob_key_value(const object *op, const char *const key); 199extern const char *get_ob_key_value(const object *op, const char *const key);
201extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); 200extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
202extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); 201extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
205extern void path_normalize(char *path); 204extern void path_normalize(char *path);
206extern char *path_combine_and_normalize(const char *src, const char *dst); 205extern char *path_combine_and_normalize(const char *src, const char *dst);
207/* porting.c */ 206/* porting.c */
208extern void remove_directory(const char *path); 207extern void remove_directory(const char *path);
209extern char *strcasestr_local(const char *s, const char *find); 208extern char *strcasestr_local(const char *s, const char *find);
210extern int isqrt(int n);
211extern char *ltostr10(signed long n); 209extern char *ltostr10(signed long n);
212extern char *doubletostr10(double v); 210extern char *doubletostr10(double v);
213extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 211extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
214extern void close_and_delete(FILE *fp, int compressed); 212extern void close_and_delete(FILE *fp, int compressed);
215extern void make_path_to_file(char *filename); 213extern void make_path_to_file(char *filename);
231extern int quest_is_override_compatible(const object *marker, const object *pl); 229extern int quest_is_override_compatible(const object *marker, const object *pl);
232/* readable.c */ 230/* readable.c */
233extern int nstrtok(const char *buf1, const char *buf2); 231extern int nstrtok(const char *buf1, const char *buf2);
234extern char *strtoktolin(const char *buf1, const char *buf2); 232extern char *strtoktolin(const char *buf1, const char *buf2);
235extern int book_overflow(const char *buf1, const char *buf2, int booksize); 233extern int book_overflow(const char *buf1, const char *buf2, int booksize);
236extern void init_readable(void); 234extern void init_readable();
237extern void change_book(object *book, int msgtype); 235extern void change_book(object *book, int msgtype);
238extern object *get_random_mon(int level); 236extern object *get_random_mon(int level);
239extern char *mon_desc(const object *mon); 237extern char *mon_desc(const object *mon);
240extern object *get_next_mon(object *tmp); 238extern object *get_next_mon(object *tmp);
241extern char *mon_info_msg(int level, int booksize); 239extern char *mon_info_msg(int level, int booksize);
242extern char *artifact_msg(int level, int booksize); 240extern const char *artifact_msg(int level, int booksize);
243extern char *spellpath_msg(int level, int booksize); 241extern char *spellpath_msg(int level, int booksize);
244extern void make_formula_book(object *book, int level); 242extern void make_formula_book(object *book, int level);
245extern char *msgfile_msg(int level, int booksize); 243extern char *msgfile_msg(int level, int booksize);
246extern const char *god_info_msg(int level, int booksize); 244extern const char *god_info_msg(int level, int booksize);
247extern void tailor_readable_ob(object *book, int msg_type); 245extern void tailor_readable_ob(object *book, int msg_type);
248extern void free_all_readable(void); 246extern void free_all_readable();
249extern void write_book_archive(void); 247extern void write_book_archive();
250extern readable_message_type *get_readable_message_type(object *readable); 248extern readable_message_type *get_readable_message_type(object *readable);
251/* recipe.c */ 249/* recipe.c */
252extern recipelist *get_formulalist(int i); 250extern recipelist *get_formulalist(int i);
253extern void init_formulae(void); 251extern void init_formulae();
254extern void check_formulae(void); 252extern void check_formulae();
255extern void dump_alchemy(void); 253extern void dump_alchemy();
256extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 254extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
257extern long find_ingred_cost(const char *name); 255extern long find_ingred_cost(const char *name);
258extern void dump_alchemy_costs(void); 256extern void dump_alchemy_costs();
259extern const char *ingred_name(const char *name); 257extern const char *ingred_name(const char *name);
260extern int strtoint(const char *buf); 258extern int strtoint(const char *buf);
261extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 259extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
262extern int numb_ingred(const char *buf); 260extern int numb_ingred(const char *buf);
263extern recipelist *get_random_recipelist(void); 261extern recipelist *get_random_recipelist();
264extern recipe *get_random_recipe(recipelist *rpl); 262extern recipe *get_random_recipe(recipelist *rpl);
265extern void free_all_recipes(void); 263extern void free_all_recipes();
266/* region.c */ 264/* region.c */
267extern region *get_region_by_name(const char *region_name);
268extern region *get_region_by_map(maptile *m);
269extern const char *get_name_of_region_for_map(const maptile *m);
270extern region *get_region_from_string(const char *name);
271extern int region_is_child_of_region(const region *child, const region *r);
272extern const char *get_region_longname(const region *r);
273extern const char *get_region_msg(const region *r);
274extern object *get_jail_exit(object *op); 265extern object *get_jail_exit(object *op);
275extern void init_regions(void); 266extern void init_regions();
276extern region *get_region_struct(void);
277extern void parse_regions(FILE *fp);
278extern void assign_region_parents(void);
279/* shstr.c */ 267/* shstr.c */
280extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 268extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
281/* time.c */ 269/* time.c */
282extern void reset_sleep(void); 270extern void reset_sleep();
283extern void log_time(long process_utime); 271extern void log_time(long process_utime);
284extern int enough_elapsed_time(void); 272extern int enough_elapsed_time();
285extern void sleep_delta(void); 273extern void sleep_delta();
286extern void get_tod(timeofday_t *tod); 274extern void get_tod(timeofday_t *tod);
287extern void print_tod(object *op); 275extern void print_tod(object *op);
288extern void time_info(object *op); 276extern void time_info(object *op);
289/* treasure.c */ 277/* treasure.c */
290extern void init_archetype_pointers(void); 278extern bool load_treasure_file(const char *filename);
291extern void load_treasures(void);
292extern treasurelist *find_treasurelist(const char *name);
293extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
294extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
295extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
296extern object *generate_treasure(treasurelist *t, int difficulty); 279extern object *generate_treasure(treasurelist *t, int difficulty);
297extern int level_for_item(const object *op, int difficulty); 280extern int level_for_item(const object *op, int difficulty);
298extern int magic_from_difficulty(int difficulty); 281extern int magic_from_difficulty(int difficulty);
299extern void set_abs_magic(object *op, int magic); 282extern void set_abs_magic(object *op, int magic);
300extern void set_ring_bonus(object *op, int bonus); 283extern void set_ring_bonus(object *op, int bonus);
301extern int get_magic(int diff); 284extern int get_magic(int diff);
302extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 285extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
303extern artifactlist *find_artifactlist(int type); 286extern artifactlist *find_artifactlist(int type);
304extern void dump_artifacts(void); 287extern void dump_artifacts();
305extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 288extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
306extern void dump_monster_treasure(const char *name); 289extern void dump_monster_treasure(const char *name);
307extern void init_artifacts(void); 290extern void init_artifacts();
308extern void add_abilities(object *op, object *change); 291extern void add_abilities(object *op, object *change);
309extern void give_artifact_abilities(object *op, object *artifct); 292extern void give_artifact_abilities(object *op, object *artifct);
310extern void generate_artifact(object *op, int difficulty); 293extern void generate_artifact(object *op, int difficulty);
311extern void fix_flesh_item(object *item, object *donor); 294extern void fix_flesh_item(object *item, object *donor);
312extern int special_potion(object *op); 295extern int special_potion(object *op);
313extern void free_treasurestruct(treasure *t); 296extern void free_treasurestruct(treasure *t);
314extern void free_charlinks(linked_char *lc); 297extern void free_charlinks(linked_char *lc);
315extern void free_artifact(artifact *at); 298extern void free_artifact(artifact *at);
316extern void free_artifactlist(artifactlist *al); 299extern void free_artifactlist(artifactlist *al);
317extern void free_all_treasures(void); 300extern void free_all_treasures();
318/* utils.c */ 301/* utils.c */
319extern int random_roll(int min, int max, const object *op, int goodbad); 302extern int random_roll(int min, int max, const object *op, int goodbad);
320extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 303extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
321extern int die_roll(int num, int size, const object *op, int goodbad); 304extern int die_roll(int num, int size, const object *op, int goodbad);
322extern int rndm(int min, int max);
323extern materialtype_t *name_to_material(const char *name); 305extern materialtype_t *name_to_material (const shstr &name);
324extern void transmute_materialname(object *op, const object *change); 306extern void transmute_materialname(object *op, const object *change);
325extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 307extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
326extern void strip_media_tag(char *message); 308extern void strip_media_tag(char *message);
327extern const char *strrstr(const char *haystack, const char *needle); 309extern const char *strrstr(const char *haystack, const char *needle);
328extern void strip_endline(char *buf); 310extern void strip_endline(char *buf);
329extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 311extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
330extern void make_list_like(char *input); 312extern void make_list_like(char *input);
331/* loader.c */ 313/* loader.c */
332extern int lex_load(object *op, int map_flags);
333extern void yyrestart(FILE *input_file);
334extern void yypop_buffer_state(void);
335extern int yyget_lineno(void);
336extern FILE *yyget_in(void);
337extern FILE *yyget_out(void);
338extern int yyget_leng(void);
339extern char *yyget_text(void);
340extern void yyset_lineno(int line_number);
341extern void yyset_in(FILE *in_str);
342extern void yyset_out(FILE *out_str);
343extern int yyget_debug(void);
344extern void yyset_debug(int bdebug);
345extern int yylex_destroy(void);
346extern void yyfree(void *ptr);
347extern int yyerror(char *s);
348extern int load_object(object_thawer &fp, object *op, int map_flags);
349extern int set_variable(object *op, char *buf); 314extern int set_variable(object *op, char *buf);
350extern void init_vars(void); 315extern void init_vars();
351extern char *get_ob_diff(object *op, object *op2); 316extern char *get_ob_diff(object *op, object *op2);
352extern void save_object(object_freezer &fp, object *op, int flag); 317
318/* former funcpoint.h */
319/*
320 * These function-pointers are defined in common/glue.c
321 * The functions used to set and initialise them are also there.
322 *
323 * Massive change. Those functions are just defined, no callback, and they should be implemented.
324 * This means glue.c code & such can go away almost entirely.
325 * Ryo 2005-07-15
326 */
327
328extern void move_apply(object *, object *, object *);
329extern void draw_info(int, int, object *, const char *);
330extern void clean_tmp_files(void);
331extern void fix_auto_apply(maptile *);
332extern void init_blocksview_players(void);
333extern void monster_check_apply(object *, object *);
334extern void process_active_maps(void);
335extern void remove_friendly_object(object *);
336extern void update_buttons(maptile *);
337extern void move_teleporter(object *);
338extern void move_firewall(object *);
339extern void move_creator(object *);
340extern void move_marker(object *);
341extern void move_duplicator(object *);
342extern void trap_adjust(object *, int);
343extern void esrv_send_item(object *, object *);
344extern void esrv_del_item(player *, int);
345extern void esrv_update_item(int, object *, object *);
346extern void esrv_update_spells(player *);
347extern void set_darkness_map(maptile *m);
348extern void dragon_ability_gain(object *, int, int);
349extern void weather_effect(const char *);
350extern object * find_skill_by_number(object *, int);
351
352#endif
353

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