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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.13 by root, Sat Sep 9 21:48:28 2006 UTC vs.
Revision 1.33 by root, Mon Jan 15 00:40:49 2007 UTC

22extern void load_archetypes(void); 22extern void load_archetypes(void);
23extern object *arch_to_object(archetype *at); 23extern object *arch_to_object(archetype *at);
24extern object *create_singularity(const char *name); 24extern object *create_singularity(const char *name);
25extern object *get_archetype(const char *name); 25extern object *get_archetype(const char *name);
26extern unsigned long hasharch(const char *str, int tablesize); 26extern unsigned long hasharch(const char *str, int tablesize);
27extern archetype *find_archetype(const char *name);
28extern archetype *type_to_archetype(int type); 27extern archetype *type_to_archetype(int type);
29extern object *clone_arch(int type); 28extern object *clone_arch(int type);
30extern object *object_create_arch(archetype *at); 29extern object *object_create_arch(archetype *at);
31/* button.c */ 30/* button.c */
32extern void push_button(object *op); 31extern void push_button(object *op);
33extern void activate_connection (mapstruct *map, long connection, bool state = true); 32extern void activate_connection (maptile *map, long connection, bool state = true);
34extern void update_button(object *op); 33extern void update_button(object *op);
35extern oblinkpt *get_connection_links (mapstruct *map, long connection); 34extern oblinkpt *get_connection_links (maptile *map, long connection);
36extern void update_buttons(mapstruct *m);
37extern void use_trigger(object *op); 35extern void use_trigger(object *op);
38extern void animate_turning(object *op); 36extern void animate_turning(object *op);
39extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 37extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
40extern int operate_altar(object *altar, object **sacrifice); 38extern int operate_altar(object *altar, object **sacrifice);
41extern void trigger_move(object *op, int state); 39extern void trigger_move(object *op, int state);
42extern int check_trigger(object *op, object *cause); 40extern int check_trigger(object *op, object *cause);
43extern void add_button_link(object *button, mapstruct *map, int connected); 41extern void add_button_link(object *button, maptile *map, int connected);
44extern void remove_button_link(object *op); 42extern void remove_button_link(object *op);
45extern oblinkpt *get_button_links(const object *button); 43extern oblinkpt *get_button_links(const object *button);
46extern int get_button_value(const object *button); 44extern int get_button_value(const object *button);
47extern void do_mood_floor(object *op, object *source = 0); 45extern void do_mood_floor(object *op, object *source = 0);
48extern object *check_inv_recursive(object *op, const object *trig); 46extern object *check_inv_recursive(object *op, const object *trig);
49extern void check_inv(object *op, object *trig); 47extern void check_inv(object *op, object *trig);
50extern void verify_button_links(const mapstruct *map); 48extern void verify_button_links(const maptile *map);
51/* exp.c */ 49/* exp.c */
52extern int new_exp(const object *ob); 50extern int new_exp(const object *ob);
53extern int has_ability(const object *ob); 51extern int has_ability(const object *ob);
54extern void init_experience(void); 52extern void init_experience(void);
55extern void dump_experience(void); 53extern void dump_experience(void);
115extern void set_attr_value(living *stats, int attr, sint8 value); 113extern void set_attr_value(living *stats, int attr, sint8 value);
116extern void change_attr_value(living *stats, int attr, sint8 value); 114extern void change_attr_value(living *stats, int attr, sint8 value);
117extern sint8 get_attr_value(const living *stats, int attr); 115extern sint8 get_attr_value(const living *stats, int attr);
118extern void check_stat_bounds(living *stats); 116extern void check_stat_bounds(living *stats);
119extern int change_abil(object *op, object *tmp); 117extern int change_abil(object *op, object *tmp);
120extern void drain_stat(object *op);
121extern void drain_specific_stat(object *op, int deplete_stats);
122extern void change_luck(object *op, int value);
123extern void remove_statbonus(object *op);
124extern void add_statbonus(object *op);
125extern void fix_player(object *op);
126extern int allowed_class(const object *op); 118extern int allowed_class(const object *op);
127extern void set_dragon_name(object *pl, const object *abil, const object *skin); 119extern void set_dragon_name(object *pl, const object *abil, const object *skin);
128extern void dragon_level_gain(object *who); 120extern void dragon_level_gain(object *who);
129extern object *give_skill_by_name(object *op, const char *skill_name); 121extern object *give_skill_by_name(object *op, const char *skill_name);
130extern void player_lvl_adj(object *who, object *op); 122extern void player_lvl_adj(object *who, object *op);
133extern sint64 check_exp_loss(const object *op, sint64 exp); 125extern sint64 check_exp_loss(const object *op, sint64 exp);
134extern sint64 check_exp_adjust(const object *op, sint64 exp); 126extern sint64 check_exp_adjust(const object *op, sint64 exp);
135extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 127extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
136extern void apply_death_exp_penalty(object *op); 128extern void apply_death_exp_penalty(object *op);
137extern int did_make_save(const object *op, int level, int bonus); 129extern int did_make_save(const object *op, int level, int bonus);
138/* logger.c */
139extern void LOG(LogLevel logLevel, const char *format, ...);
140/* los.c */ 130/* los.c */
141extern void init_block(void); 131extern void init_block(void);
142extern void clear_los(object *op); 132extern void clear_los(object *op);
143extern int has_carried_lights(const object *op); 133extern int has_carried_lights(const object *op);
144extern void update_los(object *op); 134extern void update_los(object *op);
145extern void update_all_map_los(mapstruct *map); 135extern void update_all_map_los(maptile *map);
146extern void update_all_los(const mapstruct *map, int x, int y); 136extern void update_all_los(const maptile *map, int x, int y);
147extern void print_los(object *op); 137extern void print_los(object *op);
148extern void make_sure_seen(const object *op); 138extern void make_sure_seen(const object *op);
149extern void make_sure_not_seen(const object *op); 139extern void make_sure_not_seen(const object *op);
150/* map.c */ 140/* map.c */
151extern mapstruct *has_been_loaded(const char *name);
152extern const char *create_pathname(const char *name); 141extern const char *create_pathname (const char *name);
153extern const char *create_overlay_pathname(const char *name);
154extern const char *create_template_pathname(const char *name);
155extern int check_path(const char *name, int prepend_dir); 142extern int check_path(const char *name, int prepend_dir);
156extern void dump_map(const mapstruct *m);
157extern void dump_all_maps(void);
158extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
159extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 143extern int blocked_link(object *ob, maptile *m, int sx, int sy);
160extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y);
161extern void fix_container(object *container); 144extern void fix_container(object *container);
162extern void load_objects(mapstruct *m, object_thawer &fp, int mapflags);
163extern void save_objects(mapstruct *m, object_freezer &fp, object_freezer &fp2, int flag);
164extern mapstruct *get_linked_map(void);
165extern void allocate_map(mapstruct *m);
166extern mapstruct *get_empty_map(int sizex, int sizey);
167extern mapstruct *load_original_map(const char *filename, int flags);
168extern mapstruct *load_overlay_map(const char *filename, mapstruct *m);
169extern int new_save_map(mapstruct *m, int flag);
170extern void clean_object(object *op);
171extern void free_all_objects(mapstruct *m);
172extern void free_map(mapstruct *m, int flag);
173extern void delete_map(mapstruct *m);
174extern mapstruct *ready_map_name(const char *name, int flags);
175extern int calculate_difficulty(mapstruct *m);
176extern void clean_tmp_map(mapstruct *m);
177extern void free_all_maps(void);
178extern int change_map_light(mapstruct *m, int change);
179extern void update_position(mapstruct *m, int x, int y);
180extern void set_map_reset_time(mapstruct *map);
181extern int out_of_map(mapstruct *m, int x, int y);
182extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
183extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
184extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags);
185extern int on_same_map(const object *op1, const object *op2);
186/* object.c */ 145/* object.c */
187extern signed long sum_weight(object *op); 146extern signed long sum_weight(object *op);
188extern object *object_get_env_recursive(object *op); 147extern object *object_get_env_recursive(object *op);
189extern object *is_player_inv(object *op);
190extern void dump_object2(object *op);
191extern void dump_object(object *op); 148extern char *dump_object(object *op);
192extern void dump_me(object *op, char *outstr); 149extern void dump_me(object *op, char *outstr);
193extern void dump_all_objects(void);
194extern object *get_nearest_part(object *op, const object *pl); 150extern object *get_nearest_part(object *op, const object *pl);
195extern object *find_object(tag_t i); 151extern object *find_object(tag_t i);
196extern object *find_object_name(const char *str); 152extern object *find_object_name(const char *str);
197extern void free_all_object_data(void); 153extern void free_all_object_data(void);
198extern object *get_owner(object *op);
199extern void clear_owner(object *op);
200extern void set_owner(object *op, object *owner);
201extern void copy_owner(object *op, object *clone);
202extern void reset_object(object *op);
203extern void clear_object(object *op);
204extern void copy_object(object *op2, object *op);
205extern void update_turn_face(object *op); 154extern void update_turn_face(object *op);
206extern void update_ob_speed(object *op);
207extern void remove_from_active_list(object *op);
208extern void update_object(object *op, int action); 155extern void update_object(object *op, int action);
209extern void sub_weight(object *op, signed long weight); 156extern void sub_weight(object *op, signed long weight);
210extern void remove_ob(object *op);
211extern object *merge_ob(object *op, object *top); 157extern object *merge_ob(object *op, object *top);
212extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 158extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
213extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 159extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
214extern void replace_insert_ob_in_map(const char *arch_string, object *op); 160extern void replace_insert_ob_in_map(const char *arch_string, object *op);
215extern object *get_split_ob(object *orig_ob, uint32 nr); 161extern object *get_split_ob(object *orig_ob, uint32 nr);
216extern object *decrease_ob_nr(object *op, uint32 i); 162extern object *decrease_ob_nr(object *op, uint32 i);
217extern void add_weight(object *op, signed long weight); 163extern void add_weight(object *op, signed long weight);
218extern object *insert_ob_in_ob(object *op, object *where); 164extern object *insert_ob_in_ob(object *op, object *where);
219extern int check_move_on(object *op, object *originator); 165extern int check_move_on(object *op, object *originator);
220extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); 166extern object *present_arch(const archetype *at, maptile *m, int x, int y);
221extern object *present(unsigned char type, mapstruct *m, int x, int y); 167extern object *present(unsigned char type, maptile *m, int x, int y);
222extern object *present_in_ob(unsigned char type, const object *op); 168extern object *present_in_ob(unsigned char type, const object *op);
223extern object *present_in_ob_by_name(int type, const char *str, const object *op); 169extern object *present_in_ob_by_name(int type, const char *str, const object *op);
224extern object *present_arch_in_ob(const archetype *at, const object *op); 170extern object *present_arch_in_ob(const archetype *at, const object *op);
225extern void flag_inv(object *op, int flag); 171extern void flag_inv(object *op, int flag);
226extern void unflag_inv(object *op, int flag); 172extern void unflag_inv(object *op, int flag);
227extern void set_cheat(object *op); 173extern void set_cheat(object *op);
228extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); 174extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
229extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); 175extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
230extern void get_search_arr(int *search_arr); 176extern void get_search_arr(int *search_arr);
231extern int find_dir(mapstruct *m, int x, int y, object *exclude); 177extern int find_dir(maptile *m, int x, int y, object *exclude);
232extern int distance(const object *ob1, const object *ob2); 178extern int distance(const object *ob1, const object *ob2);
233extern int find_dir_2(int x, int y); 179extern int find_dir_2(int x, int y);
234extern int absdir(int d); 180extern int absdir(int d);
235extern int dirdiff(int dir1, int dir2); 181extern int dirdiff(int dir1, int dir2);
236extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); 182extern int can_see_monsterP(maptile *m, int x, int y, int dir);
237extern int can_pick(const object *who, const object *item); 183extern int can_pick(const object *who, const object *item);
238extern object *object_create_clone(object *asrc); 184extern object *object_create_clone(object *asrc);
239extern int was_destroyed(const object *op, tag_t old_tag);
240extern object *load_object_str(const char *obstr); 185extern object *load_object_str(const char *obstr);
241extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 186extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
242extern key_value *get_ob_key_link(const object *ob, const char *key); 187extern key_value *get_ob_key_link(const object *ob, const char *key);
243extern const char *get_ob_key_value(const object *op, const char *const key); 188extern const char *get_ob_key_value(const object *op, const char *const key);
244extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); 189extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
246/* path.c */ 191/* path.c */
247extern char *path_combine(const char *src, const char *dst); 192extern char *path_combine(const char *src, const char *dst);
248extern void path_normalize(char *path); 193extern void path_normalize(char *path);
249extern char *path_combine_and_normalize(const char *src, const char *dst); 194extern char *path_combine_and_normalize(const char *src, const char *dst);
250/* porting.c */ 195/* porting.c */
251extern char *tempnam_local(const char *dir, const char *pfx);
252extern void remove_directory(const char *path); 196extern void remove_directory(const char *path);
253extern char *strdup_local(const char *str);
254extern long strtol_local(register char *str, char **ptr, register int base);
255extern char *strcasestr_local(const char *s, const char *find); 197extern char *strcasestr_local(const char *s, const char *find);
256extern int isqrt(int n); 198extern int isqrt(int n);
257extern char *ltostr10(signed long n); 199extern char *ltostr10(signed long n);
258extern char *doubletostr10(double v); 200extern char *doubletostr10(double v);
259extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 201extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
273extern const char *quest_get_override_slaying(const object *ob, const object *pl); 215extern const char *quest_get_override_slaying(const object *ob, const object *pl);
274extern const char *quest_get_override_msg(const object *ob, const object *pl); 216extern const char *quest_get_override_msg(const object *ob, const object *pl);
275extern void quest_apply_items(object *wrapper, player *pl); 217extern void quest_apply_items(object *wrapper, player *pl);
276extern int quest_on_activate(object *ob, player *pl); 218extern int quest_on_activate(object *ob, player *pl);
277extern int quest_is_override_compatible(const object *marker, const object *pl); 219extern int quest_is_override_compatible(const object *marker, const object *pl);
278/* re-cmp.c */
279extern const char *re_cmp(const char *str, const char *regexp);
280/* readable.c */ 220/* readable.c */
281extern int nstrtok(const char *buf1, const char *buf2); 221extern int nstrtok(const char *buf1, const char *buf2);
282extern char *strtoktolin(const char *buf1, const char *buf2); 222extern char *strtoktolin(const char *buf1, const char *buf2);
283extern int book_overflow(const char *buf1, const char *buf2, int booksize); 223extern int book_overflow(const char *buf1, const char *buf2, int booksize);
284extern void init_readable(void); 224extern void init_readable(void);
311extern recipelist *get_random_recipelist(void); 251extern recipelist *get_random_recipelist(void);
312extern recipe *get_random_recipe(recipelist *rpl); 252extern recipe *get_random_recipe(recipelist *rpl);
313extern void free_all_recipes(void); 253extern void free_all_recipes(void);
314/* region.c */ 254/* region.c */
315extern region *get_region_by_name(const char *region_name); 255extern region *get_region_by_name(const char *region_name);
316extern region *get_region_by_map(mapstruct *m); 256extern region *get_region_by_map(maptile *m);
317extern const char *get_name_of_region_for_map(const mapstruct *m); 257extern const char *get_name_of_region_for_map(const maptile *m);
318extern region *get_region_from_string(const char *name); 258extern region *get_region_from_string(const char *name);
319extern int region_is_child_of_region(const region *child, const region *r); 259extern int region_is_child_of_region(const region *child, const region *r);
320extern const char *get_region_longname(const region *r); 260extern const char *get_region_longname(const region *r);
321extern const char *get_region_msg(const region *r); 261extern const char *get_region_msg(const region *r);
322extern object *get_jail_exit(object *op); 262extern object *get_jail_exit(object *op);
329/* time.c */ 269/* time.c */
330extern void reset_sleep(void); 270extern void reset_sleep(void);
331extern void log_time(long process_utime); 271extern void log_time(long process_utime);
332extern int enough_elapsed_time(void); 272extern int enough_elapsed_time(void);
333extern void sleep_delta(void); 273extern void sleep_delta(void);
334extern void set_max_time(long t);
335extern void get_tod(timeofday_t *tod); 274extern void get_tod(timeofday_t *tod);
336extern void print_tod(object *op); 275extern void print_tod(object *op);
337extern void time_info(object *op); 276extern void time_info(object *op);
338extern long seconds(void);
339/* treasure.c */ 277/* treasure.c */
340extern void init_archetype_pointers(void); 278extern void init_archetype_pointers(void);
341extern void load_treasures(void); 279extern void load_treasures(void);
342extern treasurelist *find_treasurelist(const char *name); 280extern treasurelist *find_treasurelist(const char *name);
343extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); 281extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
368/* utils.c */ 306/* utils.c */
369extern int random_roll(int min, int max, const object *op, int goodbad); 307extern int random_roll(int min, int max, const object *op, int goodbad);
370extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 308extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
371extern int die_roll(int num, int size, const object *op, int goodbad); 309extern int die_roll(int num, int size, const object *op, int goodbad);
372extern int rndm(int min, int max); 310extern int rndm(int min, int max);
373extern void decay_objects(mapstruct *m);
374extern materialtype_t *name_to_material(const char *name); 311extern materialtype_t *name_to_material(const char *name);
375extern void transmute_materialname(object *op, const object *change); 312extern void transmute_materialname(object *op, const object *change);
376extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 313extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
377extern void strip_media_tag(char *message); 314extern void strip_media_tag(char *message);
378extern const char *strrstr(const char *haystack, const char *needle); 315extern const char *strrstr(const char *haystack, const char *needle);

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