… | |
… | |
303 | extern void free_all_treasures(void); |
303 | extern void free_all_treasures(void); |
304 | /* utils.c */ |
304 | /* utils.c */ |
305 | extern int random_roll(int min, int max, const object *op, int goodbad); |
305 | extern int random_roll(int min, int max, const object *op, int goodbad); |
306 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
306 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
307 | extern int die_roll(int num, int size, const object *op, int goodbad); |
307 | extern int die_roll(int num, int size, const object *op, int goodbad); |
308 | extern int rndm(int min, int max); |
|
|
309 | extern materialtype_t *name_to_material(const char *name); |
308 | extern materialtype_t *name_to_material(const char *name); |
310 | extern void transmute_materialname(object *op, const object *change); |
309 | extern void transmute_materialname(object *op, const object *change); |
311 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
310 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
312 | extern void strip_media_tag(char *message); |
311 | extern void strip_media_tag(char *message); |
313 | extern const char *strrstr(const char *haystack, const char *needle); |
312 | extern const char *strrstr(const char *haystack, const char *needle); |