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248 | extern int numb_ingred(const char *buf); |
248 | extern int numb_ingred(const char *buf); |
249 | extern recipelist *get_random_recipelist(void); |
249 | extern recipelist *get_random_recipelist(void); |
250 | extern recipe *get_random_recipe(recipelist *rpl); |
250 | extern recipe *get_random_recipe(recipelist *rpl); |
251 | extern void free_all_recipes(void); |
251 | extern void free_all_recipes(void); |
252 | /* region.c */ |
252 | /* region.c */ |
253 | extern region *get_region_by_name(const char *region_name); |
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254 | extern region *get_region_by_map(maptile *m); |
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255 | extern const char *get_name_of_region_for_map(const maptile *m); |
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256 | extern region *get_region_from_string(const char *name); |
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257 | extern int region_is_child_of_region(const region *child, const region *r); |
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258 | extern const char *get_region_longname(const region *r); |
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259 | extern const char *get_region_msg(const region *r); |
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260 | extern object *get_jail_exit(object *op); |
253 | extern object *get_jail_exit(object *op); |
261 | extern void init_regions(void); |
254 | extern void init_regions(void); |
262 | extern region *get_region_struct(void); |
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263 | extern void parse_regions(FILE *fp); |
255 | extern void parse_regions(FILE *fp); |
264 | extern void assign_region_parents(void); |
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265 | /* shstr.c */ |
256 | /* shstr.c */ |
266 | extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
257 | extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
267 | /* time.c */ |
258 | /* time.c */ |
268 | extern void reset_sleep(void); |
259 | extern void reset_sleep(void); |
269 | extern void log_time(long process_utime); |
260 | extern void log_time(long process_utime); |
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303 | extern void free_all_treasures(void); |
294 | extern void free_all_treasures(void); |
304 | /* utils.c */ |
295 | /* utils.c */ |
305 | extern int random_roll(int min, int max, const object *op, int goodbad); |
296 | extern int random_roll(int min, int max, const object *op, int goodbad); |
306 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
297 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
307 | extern int die_roll(int num, int size, const object *op, int goodbad); |
298 | extern int die_roll(int num, int size, const object *op, int goodbad); |
308 | extern int rndm(int min, int max); |
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309 | extern materialtype_t *name_to_material(const char *name); |
299 | extern materialtype_t *name_to_material(const char *name); |
310 | extern void transmute_materialname(object *op, const object *change); |
300 | extern void transmute_materialname(object *op, const object *change); |
311 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
301 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
312 | extern void strip_media_tag(char *message); |
302 | extern void strip_media_tag(char *message); |
313 | extern const char *strrstr(const char *haystack, const char *needle); |
303 | extern const char *strrstr(const char *haystack, const char *needle); |