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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.43 by root, Mon Apr 16 06:23:41 2007 UTC vs.
Revision 1.74 by root, Mon Oct 12 14:00:58 2009 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25#ifndef LIBPROTO_H_
26#define LIBPROTO_H_
27
1/* anim.c */ 28/* anim.c */
2extern void free_all_anim(void); 29extern void free_all_anim ();
3extern void init_anim(void); 30extern void init_anim ();
4extern int find_animation(const char *name); 31extern int find_animation (const char *name);
5extern void animate_object(object *op, int dir); 32extern void animate_object (object *op, int dir);
6/* arch.c */ 33/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 34extern archetype *find_archetype_by_object_name (const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 35extern archetype *find_archetype_by_object_type_name (int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 36extern object *get_archetype_by_skill_name (const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 37extern archetype *get_archetype_by_type_subtype (int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 38extern object *get_archetype_by_object_name (const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 39extern object *find_best_weapon_used_match (object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 40extern int item_matched_string (object *pl, object *op, const char *name);
14extern void init_archetypes(void);
15extern void arch_info(object *op); 41extern void arch_info (object *op);
16extern void clear_archetable(void); 42extern void clear_archetable ();
17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 43extern void dump_arch (archetype *at);
19extern void dump_all_archetypes(void); 44extern void dump_all_archetypes ();
20extern void free_all_archs(void); 45extern void free_all_archs ();
21extern void check_generators(void); 46extern void check_generators ();
22extern void load_archetypes(void); 47extern bool load_archetype_file (const char *filename);
23extern object *arch_to_object(archetype *at);
24extern object *create_singularity(const char *name); 48extern object *create_singularity (const char *name);
25extern object *get_archetype(const char *name); 49extern object *get_archetype (const char *name);
26extern unsigned long hasharch(const char *str, int tablesize); 50extern unsigned long hasharch (const char *str, int tablesize);
27extern archetype *type_to_archetype(int type); 51extern archetype *type_to_archetype (int type);
28extern object *clone_arch(int type); 52extern object *clone_arch (int type);
29extern object *object_create_arch(archetype *at); 53extern object *object_create_arch (archetype *at);
30/* button.c */ 54/* button.c */
31extern void push_button(object *op); 55extern void push_button (object *op, object *originator);
32extern void activate_connection (maptile *map, long connection, bool state = true);
33extern void update_button(object *op); 56extern void update_button (object *op, object *originator);
34extern oblinkpt *get_connection_links (maptile *map, long connection);
35extern void use_trigger(object *op); 57extern void use_trigger (object *op, object *originator);
36extern void animate_turning(object *op); 58extern void animate_turning (object *op);
37extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 59extern int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0);
38extern int operate_altar(object *altar, object **sacrifice); 60extern int operate_altar (object *altar, object **sacrifice, object *originator = 0);
39extern void trigger_move(object *op, int state); 61extern void trigger_move (object *op, int state, object *originator);
40extern int check_trigger(object *op, object *cause); 62extern int check_trigger (object *op, object *cause, object *originator = 0);
41extern void add_button_link(object *button, maptile *map, int connected);
42extern void remove_button_link(object *op);
43extern oblinkpt *get_button_links(const object *button);
44extern int get_button_value(const object *button); 63extern int get_button_value (const object *button);
45extern void do_mood_floor(object *op, object *source = 0); 64extern void do_mood_floor (object *op, object *source = 0);
46extern object *check_inv_recursive(object *op, const object *trig); 65extern object *check_inv_recursive (object *op, const object *trig);
47extern void check_inv(object *op, object *trig); 66extern void check_inv (object *op, object *trig);
48extern void verify_button_links(const maptile *map); 67extern void verify_button_links (const maptile *map);
49/* exp.c */ 68/* exp.c */
50extern int new_exp(const object *ob); 69extern int new_exp (const object *ob);
51extern int has_ability(const object *ob); 70extern int has_ability (const object *ob);
52extern void init_experience(void); 71extern void init_experience ();
53extern void dump_experience(void); 72extern void dump_experience ();
54/* friend.c */ 73/* friend.c */
55extern void add_friendly_object(object *op); 74extern void add_friendly_object (object *op);
56extern void remove_friendly_object(object *op); 75extern void remove_friendly_object (object *op);
57extern void dump_friendly_objects(void); 76extern void dump_friendly_objects ();
58extern void clean_friendly_list(void); 77extern void clean_friendly_list ();
59extern int is_friendly(const object *op); 78extern int is_friendly (const object *op);
60/* glue.c */ 79/* glue.c */
61extern void fatal(int err); 80extern void fatal (int err);
62/* holy.c */ 81/* holy.c */
63extern void init_gods(void); 82extern void init_gods ();
64extern void add_god_to_list(archetype *god_arch); 83extern void add_god_to_list (archetype *god_arch);
65extern int baptize_altar(object *op); 84extern int baptize_altar (object *op);
66extern godlink *get_rand_god(void); 85extern godlink *get_rand_god ();
67extern object *pntr_to_god_obj(godlink *godlnk); 86extern object *pntr_to_god_obj (godlink *godlnk);
68extern void free_all_god(void); 87extern void free_all_god ();
69extern void dump_gods(void); 88extern void dump_gods ();
70/* info.c */ 89/* info.c */
71extern void dump_abilities(void); 90extern void dump_abilities ();
72extern void print_monsters(void); 91extern void print_monsters ();
73extern void bitstostring(long bits, int num, char *str); 92extern void bitstostring (long bits, int num, char *str);
74/* image.c */ 93/* image.c */
75extern void ReadBmapNames(void); 94extern void ReadBmapNames ();
76extern int FindFace(const char *name, int error); 95extern int FindFace (const char *name, int error);
77extern int ReadSmooth(void); 96extern int ReadSmooth ();
78extern int FindSmooth(uint16 face, uint16 *smoothed); 97extern int FindSmooth (uint16 face, uint16 *smoothed);
79extern void free_all_images(void); 98extern void free_all_images ();
80/* init.c */ 99/* init.c */
81extern void init_library(void); 100extern void init_library ();
82extern void init_environ(void); 101extern void init_environ ();
83extern void init_globals(void); 102extern void init_globals ();
84extern void init_objects(void); 103extern void init_objects ();
85extern void init_defaults(void); 104extern void init_defaults ();
86extern void init_dynamic(void); 105extern void init_dynamic ();
87extern void init_clocks(void); 106extern void init_clocks ();
88extern void init_attackmess(void); 107extern void init_attackmess ();
89/* item.c */ 108/* item.c */
90extern int get_power_from_ench(int ench); 109extern int get_power_from_ench (int ench);
91extern int calc_item_power(const object *op, int flag); 110extern int calc_item_power (const object *op, int flag);
92extern const typedata *get_typedata(int itemtype); 111extern const typedata *get_typedata (int itemtype);
93extern const typedata *get_typedata_by_name(const char *name); 112extern const typedata *get_typedata_by_name (const char *name);
94extern const char *describe_resistance(const object *op, int newline); 113extern const char *describe_resistance (const object *op, int newline);
95extern const char *query_weight(const object *op);
96extern const char *get_levelnumber(int i); 114extern const char *get_levelnumber (int i);
97extern const char *get_number(int i); 115extern const char *get_number (int i);
98extern const char *ring_desc(const object *op); 116extern const char *ring_desc (const object *op);
99extern const char *query_short_name(const object *op);
100extern const char *query_name(const object *op);
101extern const char *query_base_name(const object *op, int plural);
102extern const char *describe_item(const object *op, object *owner); 117extern const char *describe_item (const object *op, object *owner);
103extern int is_magical(const object *op); 118extern int is_magical (const object *op);
104extern int need_identify(const object *op); 119extern int need_identify (const object *op);
105extern void identify(object *op); 120extern void identify (object *op);
106/* links.c */ 121/* links.c */
107extern objectlink *get_objectlink(void); 122extern objectlink *get_objectlink ();
108extern oblinkpt *get_objectlinkpt(void); 123extern oblinkpt *get_objectlinkpt ();
109extern void free_objectlink(objectlink *ol); 124extern void free_objectlink (objectlink *ol);
110extern void free_objectlinkpt(oblinkpt *obp); 125extern void free_objectlinkpt (oblinkpt *obp);
111/* living.c */ 126/* living.c */
112extern void set_attr_value(living *stats, int attr, sint8 value);
113extern void change_attr_value(living *stats, int attr, sint8 value); 127extern void change_attr_value (living *stats, int attr, sint8 value);
114extern sint8 get_attr_value(const living *stats, int attr);
115extern void check_stat_bounds(living *stats); 128extern void check_stat_bounds (living *stats);
116extern int change_abil(object *op, object *tmp); 129extern int change_abil (object *op, object *tmp);
117extern int allowed_class(const object *op); 130extern int allowed_class (const object *op);
118extern void set_dragon_name(object *pl, const object *abil, const object *skin); 131extern void set_dragon_name (object *pl, const object *abil, const object *skin);
119extern void dragon_level_gain(object *who); 132extern void dragon_level_gain (object *who);
120extern object *give_skill_by_name(object *op, const char *skill_name); 133extern object *give_skill_by_name (object *op, const char *skill_name);
121extern void player_lvl_adj(object *who, object *op); 134extern void player_lvl_adj (object *who, object *op);
122extern sint64 level_exp(int level, double expmul); 135extern sint64 level_exp (int level, double expmul);
123extern void calc_perm_exp(object *op); 136extern void calc_perm_exp (object *op);
124extern sint64 check_exp_loss(const object *op, sint64 exp); 137extern sint64 check_exp_loss (const object *op, sint64 exp);
125extern sint64 check_exp_adjust(const object *op, sint64 exp); 138extern sint64 check_exp_adjust (const object *op, sint64 exp);
126extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 139extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag);
127extern void apply_death_exp_penalty(object *op); 140extern void apply_death_exp_penalty (object *op);
128extern int did_make_save(const object *op, int level, int bonus); 141extern int did_make_save (const object *op, int level, int bonus);
129/* los.c */ 142/* los.c */
130extern void init_block(void); 143extern void init_block ();
131extern void clear_los(object *op);
132extern int has_carried_lights(const object *op);
133extern void update_los(object *op);
134extern void update_all_map_los(maptile *map); 144extern void update_all_map_los (maptile *map);
135extern void update_all_los(const maptile *map, int x, int y); 145extern void update_all_los (const maptile *map, int x, int y);
136extern void print_los(object *op);
137extern void make_sure_seen(const object *op); 146extern void make_sure_seen (const object *op);
138extern void make_sure_not_seen(const object *op); 147extern void make_sure_not_seen (const object *op);
139/* map.c */ 148/* map.c */
140extern const char *create_pathname (const char *name); 149extern const char *create_pathname (const char *name);
141extern int check_path(const char *name, int prepend_dir);
142extern int blocked_link(object *ob, maptile *m, int sx, int sy); 150extern int blocked_link (object *ob, maptile *m, int sx, int sy);
143extern void fix_container(object *container); 151extern void fix_container (object *container);
144/* object.c */ 152/* object.c */
145extern signed long sum_weight(object *op);
146extern object *object_get_env_recursive(object *op);
147extern char *dump_object(object *op); 153extern char *dump_object (object *op);
148extern void dump_me(object *op, char *outstr); 154extern void dump_me (object *op, char *outstr);
149extern object *get_nearest_part(object *op, const object *pl); 155extern object *get_nearest_part (object *op, const object *pl);
150extern object *find_object(tag_t i); 156extern object *find_object (tag_t i);
151extern object *find_object_name(const char *str); 157extern object *find_object_name (const char *str);
152extern void free_all_object_data(void); 158extern void free_all_object_data ();
153extern void update_turn_face(object *op); 159extern void update_turn_face (object *op);
154extern void update_object(object *op, int action); 160extern void update_object (object *op, int action);
155extern void sub_weight(object *op, signed long weight);
156extern object *merge_ob(object *op, object *top); 161extern object *merge_ob (object *op, object *top);
157extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 162extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
158extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 163extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
159extern void replace_insert_ob_in_map(const char *arch_string, object *op); 164extern void replace_insert_ob_in_map (shstr_tmp archname, object *op);
160extern object *get_split_ob(object *orig_ob, uint32 nr);
161extern object *decrease_ob_nr(object *op, uint32 i);
162extern void add_weight(object *op, signed long weight);
163extern object *insert_ob_in_ob(object *op, object *where); 165extern object *insert_ob_in_ob (object *op, object *where);
164extern int check_move_on(object *op, object *originator); 166extern int check_move_on (object *op, object *originator);
165extern object *present_arch(const archetype *at, maptile *m, int x, int y); 167extern object *present_arch (const archetype *at, maptile *m, int x, int y);
166extern object *present(unsigned char type, maptile *m, int x, int y); 168extern object *present (unsigned char type, maptile *m, int x, int y);
167extern object *present_in_ob(unsigned char type, const object *op); 169extern object *present_in_ob (unsigned char type, const object *op);
168extern object *present_in_ob_by_name(int type, const char *str, const object *op); 170extern object *present_in_ob_by_name (int type, const char *str, const object *op);
169extern object *present_arch_in_ob(const archetype *at, const object *op); 171extern object *present_arch_in_ob (const archetype *at, const object *op);
170extern void flag_inv(object *op, int flag); 172extern void flag_inv (object *op, int flag);
171extern void unflag_inv(object *op, int flag); 173extern void unflag_inv (object *op, int flag);
172extern void set_cheat(object *op);
173extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 174extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop);
174extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 175extern int find_first_free_spot (const object *ob, maptile *m, int x, int y);
175extern void get_search_arr(int *search_arr); 176extern void get_search_arr (int *search_arr);
176extern int find_dir(maptile *m, int x, int y, object *exclude); 177extern int find_dir (maptile *m, int x, int y, object *exclude);
177extern int distance(const object *ob1, const object *ob2); 178extern int distance (const object *ob1, const object *ob2);
178extern int find_dir_2(int x, int y); 179extern int find_dir_2 (int x, int y);
179extern int dirdiff(int dir1, int dir2); 180extern int dirdiff (int dir1, int dir2);
180extern int can_see_monsterP(maptile *m, int x, int y, int dir); 181extern int can_see_monsterP (maptile *m, int x, int y, int dir);
181extern int can_pick(const object *who, const object *item); 182extern int can_pick (const object *who, const object *item);
182extern object *object_create_clone(object *asrc);
183extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 183extern object *find_obj_by_type_subtype (const object *who, int type, int subtype);
184extern key_value *get_ob_key_link(const object *ob, const char *key);
185extern const char *get_ob_key_value(const object *op, const char *const key);
186extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
187extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
188/* path.c */ 184/* path.c */
189extern char *path_combine(const char *src, const char *dst); 185extern char *path_combine (const char *src, const char *dst);
190extern void path_normalize(char *path); 186extern void path_normalize (char *path);
191extern char *path_combine_and_normalize(const char *src, const char *dst); 187extern char *path_combine_and_normalize (const char *src, const char *dst);
192/* porting.c */ 188/* porting.c */
193extern void remove_directory(const char *path); 189extern void remove_directory (const char *path);
194extern char *strcasestr_local(const char *s, const char *find); 190extern char *strcasestr_local (const char *s, const char *find);
195extern char *ltostr10(signed long n); 191extern char *ltostr10 (signed long n);
196extern char *doubletostr10(double v); 192extern char *doubletostr10 (double v);
197extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 193extern FILE *open_and_uncompress (const char *name, int flag, int *compressed);
198extern void close_and_delete(FILE *fp, int compressed); 194extern void close_and_delete (FILE *fp, int compressed);
199extern void make_path_to_file(char *filename); 195extern void make_path_to_file (char *filename);
200/* player.c */ 196/* player.c */
201extern void free_player(player *pl); 197extern void free_player (player *pl);
202extern int atnr_is_dragon_enabled(int attacknr); 198extern int atnr_is_dragon_enabled (int attacknr);
203extern int is_dragon_pl(const object *op); 199extern int is_dragon_pl (const object *op);
204/* quest.c */ 200/* quest.c */
205extern int quest_is_quest_marker(const object *marker, int task); 201extern int quest_is_quest_marker (const object *marker, int task);
206extern int quest_is_in_progress(const object *marker, int task); 202extern int quest_is_in_progress (const object *marker, int task);
207extern int quest_is_completed(const object *marker, int task); 203extern int quest_is_completed (const object *marker, int task);
208extern const char *quest_get_name(const object *marker); 204extern const char *quest_get_name (const object *marker);
209extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); 205extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl);
210extern object *quest_get_override(const object *ob, const object *pl); 206extern object *quest_get_override (const object *ob, const object *pl);
211extern const char *quest_get_override_slaying(const object *ob, const object *pl); 207extern const char *quest_get_override_slaying (const object *ob, const object *pl);
212extern const char *quest_get_override_msg(const object *ob, const object *pl); 208extern const char *quest_get_override_msg (const object *ob, const object *pl);
213extern void quest_apply_items(object *wrapper, player *pl); 209extern void quest_apply_items (object *wrapper, player *pl);
214extern int quest_on_activate(object *ob, player *pl); 210extern int quest_on_activate (object *ob, player *pl);
215extern int quest_is_override_compatible(const object *marker, const object *pl); 211extern int quest_is_override_compatible (const object *marker, const object *pl);
216/* readable.c */ 212/* readable.c */
217extern int nstrtok(const char *buf1, const char *buf2); 213extern int nstrtok (const char *buf1, const char *buf2);
218extern char *strtoktolin(const char *buf1, const char *buf2); 214extern char *strtoktolin (const char *buf1, const char *buf2);
219extern int book_overflow(const char *buf1, const char *buf2, int booksize); 215extern int book_overflow (const char *buf1, const char *buf2, int booksize);
220extern void init_readable(void); 216extern void init_readable ();
221extern void change_book(object *book, int msgtype); 217extern void change_book (object *book, int msgtype);
222extern object *get_random_mon(int level); 218extern object *get_random_mon (int level);
223extern char *mon_desc(const object *mon); 219extern char *mon_desc (const object *mon);
224extern object *get_next_mon(object *tmp); 220extern object *get_next_mon (object *tmp);
225extern char *mon_info_msg(int level, int booksize); 221extern char *mon_info_msg (int level, int booksize);
226extern const char *artifact_msg(int level, int booksize); 222extern const char *artifact_msg (int level, int booksize);
227extern char *spellpath_msg(int level, int booksize); 223extern char *spellpath_msg (int level, int booksize);
228extern void make_formula_book(object *book, int level); 224extern void make_formula_book (object *book, int level);
229extern char *msgfile_msg(int level, int booksize); 225extern char *msgfile_msg (int level, int booksize);
230extern const char *god_info_msg(int level, int booksize); 226extern const char *god_info_msg (int level, int booksize);
231extern void tailor_readable_ob(object *book, int msg_type); 227extern void tailor_readable_ob (object *book, int msg_type);
232extern void free_all_readable(void); 228extern void free_all_readable ();
233extern void write_book_archive(void); 229extern void write_book_archive ();
234extern readable_message_type *get_readable_message_type(object *readable); 230extern readable_message_type *get_readable_message_type (object *readable);
235/* recipe.c */ 231/* recipe.c */
236extern recipelist *get_formulalist(int i); 232extern recipelist *get_formulalist (int i);
237extern void init_formulae(void); 233extern void init_formulae ();
238extern void check_formulae(void); 234extern void check_formulae ();
239extern void dump_alchemy(void); 235extern void dump_alchemy ();
240extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 236extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth);
241extern long find_ingred_cost(const char *name); 237extern long find_ingred_cost (const char *name);
242extern void dump_alchemy_costs(void); 238extern void dump_alchemy_costs ();
243extern const char *ingred_name(const char *name); 239extern const char *ingred_name (const char *name);
244extern int strtoint(const char *buf); 240extern int strtoint (const char *buf);
245extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 241extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx);
246extern int numb_ingred(const char *buf); 242extern int numb_ingred (const char *buf);
247extern recipelist *get_random_recipelist(void); 243extern recipelist *get_random_recipelist ();
248extern recipe *get_random_recipe(recipelist *rpl); 244extern recipe *get_random_recipe (recipelist *rpl);
249extern void free_all_recipes(void); 245extern void free_all_recipes ();
250/* region.c */ 246/* region.c */
251extern object *get_jail_exit(object *op); 247extern object *get_jail_exit (object *op);
252extern void init_regions(void); 248extern void init_regions ();
253/* shstr.c */ 249/* shstr.c */
254extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 250extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
255/* time.c */ 251/* time.c */
256extern void reset_sleep(void); 252extern void reset_sleep ();
257extern void log_time(long process_utime); 253extern void log_time (long process_utime);
258extern int enough_elapsed_time(void); 254extern int enough_elapsed_time ();
259extern void sleep_delta(void); 255extern void sleep_delta ();
260extern void get_tod(timeofday_t *tod); 256extern void get_tod (timeofday_t *tod);
261extern void print_tod(object *op); 257extern void print_tod (object *op);
262extern void time_info(object *op); 258extern void time_info (object *op);
263/* treasure.c */ 259/* treasure.c */
264extern void init_archetype_pointers(void); 260extern bool load_treasure_file (const char *filename);
265extern void load_treasures(void);
266extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
267extern object *generate_treasure(treasurelist *t, int difficulty); 261extern object *generate_treasure (treasurelist *t, int difficulty);
268extern int level_for_item(const object *op, int difficulty); 262extern int level_for_item (const object *op, int difficulty);
269extern int magic_from_difficulty(int difficulty); 263extern int magic_from_difficulty (int difficulty);
270extern void set_abs_magic(object *op, int magic); 264extern void set_abs_magic (object *op, int magic);
271extern void set_ring_bonus(object *op, int bonus); 265extern void set_ring_bonus (object *op, int bonus);
272extern int get_magic(int diff); 266extern int get_magic (int diff);
273extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 267extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
274extern artifactlist *find_artifactlist(int type); 268extern artifactlist *find_artifactlist (int type);
275extern void dump_artifacts(void); 269extern void dump_artifacts ();
276extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 270extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth);
277extern void dump_monster_treasure(const char *name); 271extern void dump_monster_treasure (const char *name);
278extern void init_artifacts(void); 272extern void init_artifacts ();
279extern void add_abilities(object *op, object *change); 273extern void add_abilities (object *op, object *change);
280extern void give_artifact_abilities(object *op, object *artifct); 274extern void give_artifact_abilities (object *op, object *artifct);
281extern void generate_artifact(object *op, int difficulty); 275extern void generate_artifact (object *op, int difficulty);
282extern void fix_flesh_item(object *item, object *donor); 276extern void fix_flesh_item (object *item, object *donor);
283extern int special_potion(object *op); 277extern int special_potion (object *op);
284extern void free_treasurestruct(treasure *t); 278extern void free_treasurestruct (treasure *t);
285extern void free_charlinks(linked_char *lc); 279extern void free_charlinks (linked_char *lc);
286extern void free_artifact(artifact *at); 280extern void free_artifact (artifact *at);
287extern void free_artifactlist(artifactlist *al); 281extern void free_artifactlist (artifactlist *al);
288extern void free_all_treasures(void); 282extern void free_all_treasures ();
289/* utils.c */ 283/* utils.c */
290extern int random_roll(int min, int max, const object *op, int goodbad); 284extern int random_roll (int min, int max, const object *op, int goodbad);
291extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 285extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
292extern int die_roll(int num, int size, const object *op, int goodbad); 286extern int die_roll (int num, int size, const object *op, int goodbad);
293extern materialtype_t *name_to_material (const shstr &name); 287extern materialtype_t *name_to_material (const shstr_cmp name);
294extern void transmute_materialname(object *op, const object *change); 288extern void transmute_materialname (object *op, const object *change);
295extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 289extern void set_materialname (object *op, int difficulty, materialtype_t *nmt);
296extern void strip_media_tag(char *message); 290extern void strip_media_tag (char *message);
297extern const char *strrstr(const char *haystack, const char *needle); 291extern const char *strrstr (const char *haystack, const char *needle);
298extern void strip_endline(char *buf); 292extern void strip_endline (char *buf);
299extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 293extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
300extern void make_list_like(char *input); 294extern void make_list_like (char *input);
301/* loader.c */ 295/* loader.c */
302extern int set_variable(object *op, char *buf); 296extern int set_variable (object *op, char *buf);
303extern void init_vars(void); 297extern void init_vars ();
304extern char *get_ob_diff(object *op, object *op2); 298extern char *get_ob_diff (object *op, object *op2);
299/* map.c */
300extern maptile *find_style (const char *dirname, const char *stylename, int difficulty);
301extern object *pick_random_object (maptile *style);
302
303/* former funcpoint.h */
304/*
305 * These function-pointers are defined in common/glue.c
306 * The functions used to set and initialise them are also there.
307 *
308 * Massive change. Those functions are just defined, no callback, and they should be implemented.
309 * This means glue.c code & such can go away almost entirely.
310 * Ryo 2005-07-15
311 */
312
313extern void move_apply (object *, object *, object *);
314extern void draw_info (int, int, object *, const char *);
315extern void clean_tmp_files (void);
316extern void fix_auto_apply (maptile *);
317extern void init_blocksview_players (void);
318extern void monster_check_apply (object *, object *);
319extern void process_active_maps (void);
320extern void remove_friendly_object (object *);
321extern void update_buttons (maptile *);
322extern void move_teleporter (object *);
323extern void move_firewall (object *);
324extern void move_creator (object *);
325extern void move_marker (object *);
326extern void move_duplicator (object *);
327extern void trap_adjust (object *, int);
328extern void esrv_send_item (object *, object *);
329extern void esrv_del_item (player *, int);
330extern void esrv_update_item (int, object *, object *);
331extern void esrv_update_spells (player *);
332extern void set_darkness_map (maptile *m);
333extern void dragon_ability_gain (object *, int, int);
334extern void weather_effect (const char *);
335extern object * find_skill_by_number (object *, int);
336
337#endif
338

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