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158 | /* map.c */ |
158 | /* map.c */ |
159 | extern const char *create_pathname (const char *name); |
159 | extern const char *create_pathname (const char *name); |
160 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
160 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
161 | extern void fix_container(object *container); |
161 | extern void fix_container(object *container); |
162 | /* object.c */ |
162 | /* object.c */ |
163 | extern signed long sum_weight(object *op); |
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164 | extern object *object_get_env_recursive(object *op); |
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165 | extern char *dump_object(object *op); |
163 | extern char *dump_object(object *op); |
166 | extern void dump_me(object *op, char *outstr); |
164 | extern void dump_me(object *op, char *outstr); |
167 | extern object *get_nearest_part(object *op, const object *pl); |
165 | extern object *get_nearest_part(object *op, const object *pl); |
168 | extern object *find_object(tag_t i); |
166 | extern object *find_object(tag_t i); |
169 | extern object *find_object_name(const char *str); |
167 | extern object *find_object_name(const char *str); |
170 | extern void free_all_object_data(); |
168 | extern void free_all_object_data(); |
171 | extern void update_turn_face(object *op); |
169 | extern void update_turn_face(object *op); |
172 | extern void update_object(object *op, int action); |
170 | extern void update_object(object *op, int action); |
173 | extern void sub_weight(object *op, signed long weight); |
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174 | extern object *merge_ob(object *op, object *top); |
171 | extern object *merge_ob(object *op, object *top); |
175 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
172 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
176 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
173 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
177 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
174 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
178 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
175 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
179 | extern object *decrease_ob_nr(object *op, uint32 i); |
176 | extern object *decrease_ob_nr(object *op, uint32 i); |
180 | extern void add_weight(object *op, signed long weight); |
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181 | extern object *insert_ob_in_ob(object *op, object *where); |
177 | extern object *insert_ob_in_ob(object *op, object *where); |
182 | extern int check_move_on(object *op, object *originator); |
178 | extern int check_move_on(object *op, object *originator); |
183 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
179 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
184 | extern object *present(unsigned char type, maptile *m, int x, int y); |
180 | extern object *present(unsigned char type, maptile *m, int x, int y); |
185 | extern object *present_in_ob(unsigned char type, const object *op); |
181 | extern object *present_in_ob(unsigned char type, const object *op); |
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276 | extern void sleep_delta(); |
272 | extern void sleep_delta(); |
277 | extern void get_tod(timeofday_t *tod); |
273 | extern void get_tod(timeofday_t *tod); |
278 | extern void print_tod(object *op); |
274 | extern void print_tod(object *op); |
279 | extern void time_info(object *op); |
275 | extern void time_info(object *op); |
280 | /* treasure.c */ |
276 | /* treasure.c */ |
281 | extern void init_archetype_pointers(); |
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282 | extern bool load_treasure_file(const char *filename); |
277 | extern bool load_treasure_file(const char *filename); |
283 | extern object *generate_treasure(treasurelist *t, int difficulty); |
278 | extern object *generate_treasure(treasurelist *t, int difficulty); |
284 | extern int level_for_item(const object *op, int difficulty); |
279 | extern int level_for_item(const object *op, int difficulty); |
285 | extern int magic_from_difficulty(int difficulty); |
280 | extern int magic_from_difficulty(int difficulty); |
286 | extern void set_abs_magic(object *op, int magic); |
281 | extern void set_abs_magic(object *op, int magic); |