|
|
1 | /* |
|
|
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
|
|
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
|
|
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
|
|
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
|
|
7 | * |
|
|
8 | * Deliantra is free software: you can redistribute it and/or modify |
|
|
9 | * it under the terms of the GNU General Public License as published by |
|
|
10 | * the Free Software Foundation, either version 3 of the License, or |
|
|
11 | * (at your option) any later version. |
|
|
12 | * |
|
|
13 | * This program is distributed in the hope that it will be useful, |
|
|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
|
16 | * GNU General Public License for more details. |
|
|
17 | * |
|
|
18 | * You should have received a copy of the GNU General Public License |
|
|
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
20 | * |
|
|
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
|
|
22 | */ |
|
|
23 | |
1 | /* anim.c */ |
24 | /* anim.c */ |
2 | extern void free_all_anim(); |
25 | extern void free_all_anim(); |
3 | extern void init_anim(); |
26 | extern void init_anim(); |
4 | extern int find_animation(const char *name); |
27 | extern int find_animation(const char *name); |
5 | extern void animate_object(object *op, int dir); |
28 | extern void animate_object(object *op, int dir); |
… | |
… | |
122 | extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
145 | extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
123 | extern void apply_death_exp_penalty(object *op); |
146 | extern void apply_death_exp_penalty(object *op); |
124 | extern int did_make_save(const object *op, int level, int bonus); |
147 | extern int did_make_save(const object *op, int level, int bonus); |
125 | /* los.c */ |
148 | /* los.c */ |
126 | extern void init_block(); |
149 | extern void init_block(); |
127 | extern void clear_los(object *op); |
150 | extern void clear_los(player *pl); |
128 | extern int has_carried_lights(const object *op); |
151 | extern int has_carried_lights(const object *op); |
129 | extern void update_los(object *op); |
152 | extern void update_los(object *op); |
130 | extern void update_all_map_los(maptile *map); |
153 | extern void update_all_map_los(maptile *map); |
131 | extern void update_all_los(const maptile *map, int x, int y); |
154 | extern void update_all_los(const maptile *map, int x, int y); |
132 | extern void print_los(object *op); |
155 | extern void print_los(object *op); |
133 | extern void make_sure_seen(const object *op); |
156 | extern void make_sure_seen(const object *op); |
134 | extern void make_sure_not_seen(const object *op); |
157 | extern void make_sure_not_seen(const object *op); |
135 | /* map.c */ |
158 | /* map.c */ |
136 | extern const char *create_pathname (const char *name); |
159 | extern const char *create_pathname (const char *name); |
137 | extern int check_path(const char *name, int prepend_dir); |
|
|
138 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
160 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
139 | extern void fix_container(object *container); |
161 | extern void fix_container(object *container); |
140 | /* object.c */ |
162 | /* object.c */ |
141 | extern signed long sum_weight(object *op); |
|
|
142 | extern object *object_get_env_recursive(object *op); |
|
|
143 | extern char *dump_object(object *op); |
163 | extern char *dump_object(object *op); |
144 | extern void dump_me(object *op, char *outstr); |
164 | extern void dump_me(object *op, char *outstr); |
145 | extern object *get_nearest_part(object *op, const object *pl); |
165 | extern object *get_nearest_part(object *op, const object *pl); |
146 | extern object *find_object(tag_t i); |
166 | extern object *find_object(tag_t i); |
147 | extern object *find_object_name(const char *str); |
167 | extern object *find_object_name(const char *str); |
148 | extern void free_all_object_data(); |
168 | extern void free_all_object_data(); |
149 | extern void update_turn_face(object *op); |
169 | extern void update_turn_face(object *op); |
150 | extern void update_object(object *op, int action); |
170 | extern void update_object(object *op, int action); |
151 | extern void sub_weight(object *op, signed long weight); |
|
|
152 | extern object *merge_ob(object *op, object *top); |
171 | extern object *merge_ob(object *op, object *top); |
153 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
172 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
154 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
173 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
155 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
174 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
156 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
|
|
157 | extern object *decrease_ob_nr(object *op, uint32 i); |
|
|
158 | extern void add_weight(object *op, signed long weight); |
|
|
159 | extern object *insert_ob_in_ob(object *op, object *where); |
175 | extern object *insert_ob_in_ob(object *op, object *where); |
160 | extern int check_move_on(object *op, object *originator); |
176 | extern int check_move_on(object *op, object *originator); |
161 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
177 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
162 | extern object *present(unsigned char type, maptile *m, int x, int y); |
178 | extern object *present(unsigned char type, maptile *m, int x, int y); |
163 | extern object *present_in_ob(unsigned char type, const object *op); |
179 | extern object *present_in_ob(unsigned char type, const object *op); |
… | |
… | |
254 | extern void sleep_delta(); |
270 | extern void sleep_delta(); |
255 | extern void get_tod(timeofday_t *tod); |
271 | extern void get_tod(timeofday_t *tod); |
256 | extern void print_tod(object *op); |
272 | extern void print_tod(object *op); |
257 | extern void time_info(object *op); |
273 | extern void time_info(object *op); |
258 | /* treasure.c */ |
274 | /* treasure.c */ |
259 | extern void init_archetype_pointers(); |
|
|
260 | extern bool load_treasure_file(const char *filename); |
275 | extern bool load_treasure_file(const char *filename); |
261 | extern object *generate_treasure(treasurelist *t, int difficulty); |
276 | extern object *generate_treasure(treasurelist *t, int difficulty); |
262 | extern int level_for_item(const object *op, int difficulty); |
277 | extern int level_for_item(const object *op, int difficulty); |
263 | extern int magic_from_difficulty(int difficulty); |
278 | extern int magic_from_difficulty(int difficulty); |
264 | extern void set_abs_magic(object *op, int magic); |
279 | extern void set_abs_magic(object *op, int magic); |