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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.57 by root, Mon Apr 21 07:01:40 2008 UTC vs.
Revision 1.76 by root, Tue Oct 20 05:57:08 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
25#ifndef LIBPROTO_H_
26#define LIBPROTO_H_
27
24/* anim.c */ 28/* anim.c */
25extern void free_all_anim(); 29extern void free_all_anim ();
26extern void init_anim(); 30extern void init_anim ();
27extern int find_animation(const char *name); 31extern int find_animation (const char *name);
28extern void animate_object(object *op, int dir); 32extern void animate_object (object *op, int dir);
29/* arch.c */ 33/* arch.c */
30extern archetype *find_archetype_by_object_name(const char *name); 34extern archetype *find_archetype_by_object_name (const char *name);
31extern archetype *find_archetype_by_object_type_name(int type, const char *name); 35extern archetype *find_archetype_by_object_type_name (int type, const char *name);
32extern object *get_archetype_by_skill_name(const char *skill, int type); 36extern object *get_archetype_by_skill_name (const char *skill, int type);
33extern archetype *get_archetype_by_type_subtype(int type, int subtype); 37extern archetype *get_archetype_by_type_subtype (int type, int subtype);
34extern object *get_archetype_by_object_name(const char *name); 38extern object *get_archetype_by_object_name (const char *name);
35extern object *find_best_weapon_used_match(object *pl, const char *params); 39extern object *find_best_weapon_used_match (object *pl, const char *params);
36extern int item_matched_string(object *pl, object *op, const char *name); 40extern int item_matched_string (object *pl, object *op, const char *name);
37extern void arch_info(object *op); 41extern void arch_info (object *op);
38extern void clear_archetable(); 42extern void clear_archetable ();
39extern void dump_arch(archetype *at); 43extern void dump_arch (archetype *at);
40extern void dump_all_archetypes(); 44extern void dump_all_archetypes ();
41extern void free_all_archs(); 45extern void free_all_archs ();
42extern void check_generators(); 46extern void check_generators ();
43extern bool load_archetype_file(const char *filename); 47extern bool load_archetype_file (const char *filename);
44extern object *arch_to_object(archetype *at);
45extern object *create_singularity(const char *name); 48extern object *create_singularity (const char *name);
46extern object *get_archetype(const char *name); 49extern object *get_archetype (const char *name);
47extern unsigned long hasharch(const char *str, int tablesize); 50extern unsigned long hasharch (const char *str, int tablesize);
48extern archetype *type_to_archetype(int type); 51extern archetype *type_to_archetype (int type);
49extern object *clone_arch(int type); 52extern object *clone_arch (int type);
50extern object *object_create_arch(archetype *at); 53extern object *object_create_arch (archetype *at);
51/* button.c */ 54/* button.c */
52extern void push_button(object *op); 55extern void push_button (object *op, object *originator);
53extern void activate_connection (maptile *map, long connection, bool state = true);
54extern void update_button(object *op); 56extern void update_button (object *op, object *originator);
55extern oblinkpt *get_connection_links (maptile *map, long connection);
56extern void use_trigger(object *op); 57extern void use_trigger (object *op, object *originator);
57extern void animate_turning(object *op); 58extern void animate_turning (object *op);
58extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 59extern int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0);
59extern int operate_altar(object *altar, object **sacrifice); 60extern int operate_altar (object *altar, object **sacrifice, object *originator = 0);
60extern void trigger_move(object *op, int state); 61extern void trigger_move (object *op, int state, object *originator);
61extern int check_trigger(object *op, object *cause); 62extern int check_trigger (object *op, object *cause, object *originator = 0);
62extern void add_button_link(object *button, maptile *map, int connected);
63extern void remove_button_link(object *op);
64extern oblinkpt *get_button_links(const object *button);
65extern int get_button_value(const object *button); 63extern int get_button_value (const object *button);
66extern void do_mood_floor(object *op, object *source = 0); 64extern void do_mood_floor (object *op, object *source = 0);
67extern object *check_inv_recursive(object *op, const object *trig); 65extern object *check_inv_recursive (object *op, const object *trig);
68extern void check_inv(object *op, object *trig); 66extern void check_inv (object *op, object *trig);
69extern void verify_button_links(const maptile *map); 67extern void verify_button_links (const maptile *map);
70/* exp.c */ 68/* exp.c */
71extern int new_exp(const object *ob); 69extern int new_exp (const object *ob);
72extern int has_ability(const object *ob); 70extern int has_ability (const object *ob);
73extern void init_experience(); 71extern void init_experience ();
74extern void dump_experience(); 72extern void dump_experience ();
75/* friend.c */ 73/* friend.c */
76extern void add_friendly_object(object *op); 74extern void add_friendly_object (object *op);
77extern void remove_friendly_object(object *op); 75extern void remove_friendly_object (object *op);
78extern void dump_friendly_objects(); 76extern void dump_friendly_objects ();
79extern void clean_friendly_list(); 77extern void clean_friendly_list ();
80extern int is_friendly(const object *op); 78extern int is_friendly (const object *op);
81/* glue.c */ 79/* glue.c */
82extern void fatal(int err); 80extern void fatal (int err);
83/* holy.c */ 81/* holy.c */
84extern void init_gods(); 82extern void init_gods ();
85extern void add_god_to_list(archetype *god_arch); 83extern void add_god_to_list (archetype *god_arch);
86extern int baptize_altar(object *op); 84extern int baptize_altar (object *op);
87extern godlink *get_rand_god(); 85extern godlink *get_rand_god ();
88extern object *pntr_to_god_obj(godlink *godlnk); 86extern object *pntr_to_god_obj (godlink *godlnk);
89extern void free_all_god(); 87extern void free_all_god ();
90extern void dump_gods(); 88extern void dump_gods ();
91/* info.c */ 89/* info.c */
92extern void dump_abilities(); 90extern void dump_abilities ();
93extern void print_monsters(); 91extern void print_monsters ();
94extern void bitstostring(long bits, int num, char *str); 92extern void bitstostring (long bits, int num, char *str);
95/* image.c */ 93/* image.c */
96extern void ReadBmapNames(); 94extern void ReadBmapNames ();
97extern int FindFace(const char *name, int error); 95extern int FindFace (const char *name, int error);
98extern int ReadSmooth(); 96extern int ReadSmooth ();
99extern int FindSmooth(uint16 face, uint16 *smoothed); 97extern int FindSmooth (uint16 face, uint16 *smoothed);
100extern void free_all_images(); 98extern void free_all_images ();
101/* init.c */ 99/* init.c */
102extern void init_library(); 100extern void init_library ();
103extern void init_environ(); 101extern void init_environ ();
104extern void init_globals(); 102extern void init_globals ();
105extern void init_objects(); 103extern void init_objects ();
106extern void init_defaults(); 104extern void init_defaults ();
107extern void init_dynamic(); 105extern void init_dynamic ();
108extern void init_clocks(); 106extern void init_clocks ();
109extern void init_attackmess(); 107extern void init_attackmess ();
110/* item.c */ 108/* item.c */
111extern int get_power_from_ench(int ench); 109extern int get_power_from_ench (int ench);
112extern int calc_item_power(const object *op, int flag); 110extern int calc_item_power (const object *op, int flag);
113extern const typedata *get_typedata(int itemtype); 111extern const typedata *get_typedata (int itemtype);
114extern const typedata *get_typedata_by_name(const char *name); 112extern const typedata *get_typedata_by_name (const char *name);
115extern const char *describe_resistance(const object *op, int newline); 113extern const char *describe_resistance (const object *op, int newline);
116extern const char *query_weight(const object *op);
117extern const char *get_levelnumber(int i); 114extern const char *get_levelnumber (int i);
118extern const char *get_number(int i); 115extern const char *get_number (int i);
119extern const char *ring_desc(const object *op); 116extern const char *ring_desc (const object *op);
120extern const char *query_short_name(const object *op);
121extern const char *query_name(const object *op);
122extern const char *query_base_name(const object *op, int plural);
123extern const char *describe_item(const object *op, object *owner); 117extern const char *describe_item (const object *op, object *owner);
124extern int is_magical(const object *op); 118extern int is_magical (const object *op);
125extern int need_identify(const object *op); 119extern int need_identify (const object *op);
126extern void identify(object *op); 120extern void identify (object *op);
127/* links.c */ 121/* links.c */
128extern objectlink *get_objectlink(); 122extern objectlink *get_objectlink ();
129extern oblinkpt *get_objectlinkpt(); 123extern oblinkpt *get_objectlinkpt ();
130extern void free_objectlink(objectlink *ol); 124extern void free_objectlink (objectlink *ol);
131extern void free_objectlinkpt(oblinkpt *obp); 125extern void free_objectlinkpt (oblinkpt *obp);
132/* living.c */ 126/* living.c */
133extern void change_attr_value(living *stats, int attr, sint8 value); 127extern void change_attr_value (living *stats, int attr, sint8 value);
134extern void check_stat_bounds(living *stats); 128extern void check_stat_bounds (living *stats);
135extern int change_abil(object *op, object *tmp); 129extern int change_abil (object *op, object *tmp);
136extern int allowed_class(const object *op); 130extern int allowed_class (const object *op);
137extern void set_dragon_name(object *pl, const object *abil, const object *skin); 131extern void set_dragon_name (object *pl, const object *abil, const object *skin);
138extern void dragon_level_gain(object *who); 132extern void dragon_level_gain (object *who);
139extern object *give_skill_by_name(object *op, const char *skill_name); 133extern object *give_skill_by_name (object *op, const char *skill_name);
140extern void player_lvl_adj(object *who, object *op); 134extern void player_lvl_adj (object *who, object *op);
141extern sint64 level_exp(int level, double expmul); 135extern sint64 level_exp (int level, double expmul);
142extern void calc_perm_exp(object *op); 136extern void calc_perm_exp (object *op);
143extern sint64 check_exp_loss(const object *op, sint64 exp); 137extern sint64 check_exp_loss (const object *op, sint64 exp);
144extern sint64 check_exp_adjust(const object *op, sint64 exp); 138extern sint64 check_exp_adjust (const object *op, sint64 exp);
145extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 139extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag);
146extern void apply_death_exp_penalty(object *op); 140extern void apply_death_exp_penalty (object *op);
147extern int did_make_save(const object *op, int level, int bonus); 141extern int did_make_save (const object *op, int level, int bonus);
148/* los.c */ 142/* los.c */
149extern void init_block(); 143extern void init_block ();
150extern void clear_los(player *pl);
151extern int has_carried_lights(const object *op);
152extern void update_los(object *op);
153extern void update_all_map_los(maptile *map); 144extern void update_all_map_los (maptile *map);
154extern void update_all_los(const maptile *map, int x, int y); 145extern void update_all_los (const maptile *map, int x, int y);
155extern void print_los(object *op);
156extern void make_sure_seen(const object *op); 146extern void make_sure_seen (const object *op);
157extern void make_sure_not_seen(const object *op); 147extern void make_sure_not_seen (const object *op);
158/* map.c */ 148/* map.c */
159extern const char *create_pathname (const char *name); 149extern const char *create_pathname (const char *name);
160extern int blocked_link(object *ob, maptile *m, int sx, int sy); 150extern int blocked_link (object *ob, maptile *m, int sx, int sy);
161extern void fix_container(object *container); 151extern void fix_container (object *container);
162/* object.c */ 152/* object.c */
163extern char *dump_object(object *op); 153extern char *dump_object (object *op);
164extern void dump_me(object *op, char *outstr); 154extern void dump_me (object *op, char *outstr);
165extern object *get_nearest_part(object *op, const object *pl); 155extern object *get_nearest_part (object *op, const object *pl);
166extern object *find_object(tag_t i); 156extern object *find_object (tag_t i);
167extern object *find_object_name(const char *str); 157extern object *find_object_name (const char *str);
168extern void free_all_object_data(); 158extern void free_all_object_data ();
169extern void update_turn_face(object *op); 159extern void update_turn_face (object *op);
170extern void update_object(object *op, int action); 160extern void update_object (object *op, int action);
171extern object *merge_ob(object *op, object *top); 161extern object *merge_ob (object *op, object *top);
172extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 162extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
173extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 163extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
174extern void replace_insert_ob_in_map(const char *arch_string, object *op); 164extern void replace_insert_ob_in_map (shstr_tmp archname, object *op);
175extern object *insert_ob_in_ob(object *op, object *where); 165extern object *insert_ob_in_ob (object *op, object *where);
176extern int check_move_on(object *op, object *originator); 166extern int check_move_on (object *op, object *originator);
177extern object *present_arch(const archetype *at, maptile *m, int x, int y); 167extern object *present_arch (const archetype *at, maptile *m, int x, int y);
178extern object *present(unsigned char type, maptile *m, int x, int y); 168extern object *present (unsigned char type, maptile *m, int x, int y);
179extern object *present_in_ob(unsigned char type, const object *op); 169extern object *present_in_ob (unsigned char type, const object *op);
180extern object *present_in_ob_by_name(int type, const char *str, const object *op); 170extern object *present_in_ob_by_name (int type, const char *str, const object *op);
181extern object *present_arch_in_ob(const archetype *at, const object *op); 171extern object *present_arch_in_ob (const archetype *at, const object *op);
182extern void flag_inv(object *op, int flag); 172extern void flag_inv (object *op, int flag);
183extern void unflag_inv(object *op, int flag); 173extern void unflag_inv (object *op, int flag);
184extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 174extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop);
185extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 175extern int find_first_free_spot (const object *ob, maptile *m, int x, int y);
186extern void get_search_arr(int *search_arr); 176extern void get_search_arr (int *search_arr);
187extern int find_dir(maptile *m, int x, int y, object *exclude); 177extern int find_dir (maptile *m, int x, int y, object *exclude);
188extern int distance(const object *ob1, const object *ob2); 178extern int distance (const object *ob1, const object *ob2);
189extern int find_dir_2(int x, int y); 179extern int find_dir_2 (int x, int y);
190extern int dirdiff(int dir1, int dir2); 180extern int dirdiff (int dir1, int dir2);
191extern int can_see_monsterP(maptile *m, int x, int y, int dir); 181extern int can_see_monsterP (maptile *m, int x, int y, int dir);
192extern int can_pick(const object *who, const object *item); 182extern int can_pick (const object *who, const object *item);
193extern object *object_create_clone(object *asrc);
194extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 183extern object *find_obj_by_type_subtype (const object *who, int type, int subtype);
195extern key_value *get_ob_key_link(const object *ob, const char *key);
196extern const char *get_ob_key_value(const object *op, const char *const key);
197extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
198extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
199/* path.c */ 184/* path.c */
200extern char *path_combine(const char *src, const char *dst); 185extern char *path_combine (const char *src, const char *dst);
201extern void path_normalize(char *path); 186extern void path_normalize (char *path);
202extern char *path_combine_and_normalize(const char *src, const char *dst); 187extern char *path_combine_and_normalize (const char *src, const char *dst);
203/* porting.c */ 188/* porting.c */
204extern void remove_directory(const char *path); 189extern void remove_directory (const char *path);
205extern char *strcasestr_local(const char *s, const char *find); 190extern char *strcasestr_local (const char *s, const char *find);
206extern char *ltostr10(signed long n); 191extern char *ltostr10 (signed long n);
207extern char *doubletostr10(double v); 192extern char *doubletostr10 (double v);
208extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 193extern FILE *open_and_uncompress (const char *name, int flag, int *compressed);
209extern void close_and_delete(FILE *fp, int compressed); 194extern void close_and_delete (FILE *fp, int compressed);
210extern void make_path_to_file(char *filename); 195extern void make_path_to_file (char *filename);
211/* player.c */ 196/* player.c */
212extern void free_player(player *pl); 197extern void free_player (player *pl);
213extern int atnr_is_dragon_enabled(int attacknr); 198extern int atnr_is_dragon_enabled (int attacknr);
214extern int is_dragon_pl(const object *op); 199extern int is_dragon_pl (const object *op);
215/* quest.c */ 200/* quest.c */
216extern int quest_is_quest_marker(const object *marker, int task); 201extern int quest_is_quest_marker (const object *marker, int task);
217extern int quest_is_in_progress(const object *marker, int task); 202extern int quest_is_in_progress (const object *marker, int task);
218extern int quest_is_completed(const object *marker, int task); 203extern int quest_is_completed (const object *marker, int task);
219extern const char *quest_get_name(const object *marker); 204extern const char *quest_get_name (const object *marker);
220extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); 205extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl);
221extern object *quest_get_override(const object *ob, const object *pl); 206extern object *quest_get_override (const object *ob, const object *pl);
222extern const char *quest_get_override_slaying(const object *ob, const object *pl); 207extern const char *quest_get_override_slaying (const object *ob, const object *pl);
223extern const char *quest_get_override_msg(const object *ob, const object *pl); 208extern const char *quest_get_override_msg (const object *ob, const object *pl);
224extern void quest_apply_items(object *wrapper, player *pl); 209extern void quest_apply_items (object *wrapper, player *pl);
225extern int quest_on_activate(object *ob, player *pl); 210extern int quest_on_activate (object *ob, player *pl);
226extern int quest_is_override_compatible(const object *marker, const object *pl); 211extern int quest_is_override_compatible (const object *marker, const object *pl);
227/* readable.c */ 212/* readable.c */
228extern int nstrtok(const char *buf1, const char *buf2);
229extern char *strtoktolin(const char *buf1, const char *buf2);
230extern int book_overflow(const char *buf1, const char *buf2, int booksize);
231extern void init_readable(); 213extern void init_readable ();
232extern void change_book(object *book, int msgtype);
233extern object *get_random_mon(int level); 214extern object *get_random_mon (int level);
234extern char *mon_desc(const object *mon);
235extern object *get_next_mon(object *tmp);
236extern char *mon_info_msg(int level, int booksize);
237extern const char *artifact_msg(int level, int booksize);
238extern char *spellpath_msg(int level, int booksize);
239extern void make_formula_book(object *book, int level);
240extern char *msgfile_msg(int level, int booksize);
241extern const char *god_info_msg(int level, int booksize);
242extern void tailor_readable_ob(object *book, int msg_type); 215extern void tailor_readable_ob (object *book, int msg_type);
243extern void free_all_readable(); 216extern void free_all_readable ();
244extern void write_book_archive(); 217extern void write_book_archive ();
245extern readable_message_type *get_readable_message_type(object *readable); 218extern readable_message_type *get_readable_message_type (object *readable);
246/* recipe.c */ 219/* recipe.c */
247extern recipelist *get_formulalist(int i); 220extern recipelist *get_formulalist (int i);
248extern void init_formulae(); 221extern void init_formulae ();
249extern void check_formulae(); 222extern void check_formulae ();
250extern void dump_alchemy(); 223extern void dump_alchemy ();
251extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 224extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth);
252extern long find_ingred_cost(const char *name); 225extern long find_ingred_cost (const char *name);
253extern void dump_alchemy_costs(); 226extern void dump_alchemy_costs ();
254extern const char *ingred_name(const char *name); 227extern const char *ingred_name (const char *name);
255extern int strtoint(const char *buf); 228extern int strtoint (const char *buf);
256extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 229extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx);
257extern int numb_ingred(const char *buf); 230extern int numb_ingred (const char *buf);
258extern recipelist *get_random_recipelist(); 231extern recipelist *get_random_recipelist ();
259extern recipe *get_random_recipe(recipelist *rpl); 232extern recipe *get_random_recipe (recipelist *rpl);
260extern void free_all_recipes(); 233extern void free_all_recipes ();
261/* region.c */ 234/* region.c */
262extern object *get_jail_exit(object *op); 235extern object *get_jail_exit (object *op);
263extern void init_regions(); 236extern void init_regions ();
264/* shstr.c */ 237/* shstr.c */
265extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 238extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
266/* time.c */ 239/* time.c */
267extern void reset_sleep(); 240extern void reset_sleep ();
268extern void log_time(long process_utime); 241extern void log_time (long process_utime);
269extern int enough_elapsed_time(); 242extern int enough_elapsed_time ();
270extern void sleep_delta(); 243extern void sleep_delta ();
271extern void get_tod(timeofday_t *tod); 244extern void get_tod (timeofday_t *tod);
272extern void print_tod(object *op); 245extern void print_tod (object *op);
273extern void time_info(object *op); 246extern void time_info (object *op);
274/* treasure.c */ 247/* treasure.c */
275extern bool load_treasure_file(const char *filename); 248extern bool load_treasure_file (const char *filename);
276extern object *generate_treasure(treasurelist *t, int difficulty); 249extern object *generate_treasure (treasurelist *t, int difficulty);
277extern int level_for_item(const object *op, int difficulty); 250extern int level_for_item (const object *op, int difficulty);
278extern int magic_from_difficulty(int difficulty); 251extern int magic_from_difficulty (int difficulty);
279extern void set_abs_magic(object *op, int magic); 252extern void set_abs_magic (object *op, int magic);
280extern void set_ring_bonus(object *op, int bonus); 253extern void set_ring_bonus (object *op, int bonus);
281extern int get_magic(int diff); 254extern int get_magic (int diff);
282extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 255extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
283extern artifactlist *find_artifactlist(int type); 256extern artifactlist *find_artifactlist (int type);
284extern void dump_artifacts(); 257extern void dump_artifacts ();
285extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 258extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth);
286extern void dump_monster_treasure(const char *name); 259extern void dump_monster_treasure (const char *name);
287extern void init_artifacts(); 260extern void init_artifacts ();
288extern void add_abilities(object *op, object *change); 261extern void add_abilities (object *op, object *change);
289extern void give_artifact_abilities(object *op, object *artifct); 262extern void give_artifact_abilities (object *op, object *artifct);
290extern void generate_artifact(object *op, int difficulty); 263extern void generate_artifact (object *op, int difficulty);
291extern void fix_flesh_item(object *item, object *donor); 264extern void fix_flesh_item (object *item, object *donor);
292extern int special_potion(object *op); 265extern int special_potion (object *op);
293extern void free_treasurestruct(treasure *t); 266extern void free_treasurestruct (treasure *t);
294extern void free_charlinks(linked_char *lc); 267extern void free_charlinks (linked_char *lc);
295extern void free_artifact(artifact *at); 268extern void free_artifact (artifact *at);
296extern void free_artifactlist(artifactlist *al); 269extern void free_artifactlist (artifactlist *al);
297extern void free_all_treasures(); 270extern void free_all_treasures ();
298/* utils.c */ 271/* utils.c */
299extern int random_roll(int min, int max, const object *op, int goodbad); 272extern int random_roll (int min, int max, const object *op, int goodbad);
300extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 273extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
301extern int die_roll(int num, int size, const object *op, int goodbad); 274extern int die_roll (int num, int size, const object *op, int goodbad);
302extern materialtype_t *name_to_material (const shstr &name); 275extern materialtype_t *name_to_material (const shstr_cmp name);
303extern void transmute_materialname(object *op, const object *change); 276extern void transmute_materialname (object *op, const object *change);
304extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 277extern void set_materialname (object *op, int difficulty, materialtype_t *nmt);
305extern void strip_media_tag(char *message); 278extern void strip_media_tag (char *message);
306extern const char *strrstr(const char *haystack, const char *needle); 279extern const char *strrstr (const char *haystack, const char *needle);
307extern void strip_endline(char *buf); 280extern void strip_endline (char *buf);
308extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 281extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
309extern void make_list_like(char *input);
310/* loader.c */ 282/* loader.c */
311extern int set_variable(object *op, char *buf); 283extern int set_variable (object *op, char *buf);
312extern void init_vars(); 284extern void init_vars ();
313extern char *get_ob_diff(object *op, object *op2); 285extern char *get_ob_diff (object *op, object *op2);
286/* map.c */
287extern maptile *find_style (const char *dirname, const char *stylename, int difficulty);
288extern object *pick_random_object (maptile *style);
289
290/* former funcpoint.h */
291/*
292 * These function-pointers are defined in common/glue.c
293 * The functions used to set and initialise them are also there.
294 *
295 * Massive change. Those functions are just defined, no callback, and they should be implemented.
296 * This means glue.c code & such can go away almost entirely.
297 * Ryo 2005-07-15
298 */
299
300extern void move_apply (object *, object *, object *);
301extern void draw_info (int, int, object *, const char *);
302extern void clean_tmp_files (void);
303extern void fix_auto_apply (maptile *);
304extern void init_blocksview_players (void);
305extern void monster_check_apply (object *, object *);
306extern void process_active_maps (void);
307extern void remove_friendly_object (object *);
308extern void update_buttons (maptile *);
309extern void move_teleporter (object *);
310extern void move_firewall (object *);
311extern void move_creator (object *);
312extern void move_marker (object *);
313extern void move_duplicator (object *);
314extern void trap_adjust (object *, int);
315extern void esrv_send_item (object *, object *);
316extern void esrv_del_item (player *, int);
317extern void esrv_update_item (int, object *, object *);
318extern void esrv_update_spells (player *);
319extern void set_darkness_map (maptile *m);
320extern void dragon_ability_gain (object *, int, int);
321extern void weather_effect (const char *);
322extern object * find_skill_by_number (object *, int);
323
324#endif
325

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