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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.10 by root, Mon Sep 4 11:07:59 2006 UTC vs.
Revision 1.59 by root, Sat May 3 11:14:50 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_
26
1/* anim.c */ 27/* anim.c */
2extern void free_all_anim(void); 28extern void free_all_anim();
3extern void init_anim(void); 29extern void init_anim();
4extern int find_animation(const char *name); 30extern int find_animation(const char *name);
5extern void animate_object(object *op, int dir); 31extern void animate_object(object *op, int dir);
6/* arch.c */ 32/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name(const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name(int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name(const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype(int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name(const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match(object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string(object *pl, object *op, const char *name);
14extern void init_archetypes(void);
15extern void arch_info(object *op); 40extern void arch_info(object *op);
16extern void clear_archetable(void); 41extern void clear_archetable();
17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 42extern void dump_arch(archetype *at);
19extern void dump_all_archetypes(void); 43extern void dump_all_archetypes();
20extern void free_all_archs(void); 44extern void free_all_archs();
21extern archetype *get_archetype_struct(void);
22extern void check_generators(void); 45extern void check_generators();
23extern void load_archetypes(void); 46extern bool load_archetype_file(const char *filename);
24extern object *arch_to_object(archetype *at); 47extern object *arch_to_object(archetype *at);
25extern object *create_singularity(const char *name); 48extern object *create_singularity(const char *name);
26extern object *get_archetype(const char *name); 49extern object *get_archetype(const char *name);
27extern unsigned long hasharch(const char *str, int tablesize); 50extern unsigned long hasharch(const char *str, int tablesize);
28extern archetype *find_archetype(const char *name);
29extern archetype *type_to_archetype(int type); 51extern archetype *type_to_archetype(int type);
30extern object *clone_arch(int type); 52extern object *clone_arch(int type);
31extern object *object_create_arch(archetype *at); 53extern object *object_create_arch(archetype *at);
32/* button.c */ 54/* button.c */
33extern void push_button(object *op); 55extern void push_button(object *op);
34extern void activate_connection (mapstruct *map, long connection, bool state = true); 56extern void activate_connection (maptile *map, long connection, bool state = true);
35extern void update_button(object *op); 57extern void update_button(object *op);
36extern oblinkpt *get_connection_links (mapstruct *map, long connection); 58extern oblinkpt *get_connection_links (maptile *map, long connection);
37extern void update_buttons(mapstruct *m);
38extern void use_trigger(object *op); 59extern void use_trigger(object *op);
39extern void animate_turning(object *op); 60extern void animate_turning(object *op);
40extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 61extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
41extern int operate_altar(object *altar, object **sacrifice); 62extern int operate_altar(object *altar, object **sacrifice);
42extern void trigger_move(object *op, int state); 63extern void trigger_move(object *op, int state);
43extern int check_trigger(object *op, object *cause); 64extern int check_trigger(object *op, object *cause);
44extern void add_button_link(object *button, mapstruct *map, int connected); 65extern void add_button_link(object *button, maptile *map, int connected);
45extern void remove_button_link(object *op); 66extern void remove_button_link(object *op);
46extern oblinkpt *get_button_links(const object *button); 67extern oblinkpt *get_button_links(const object *button);
47extern int get_button_value(const object *button); 68extern int get_button_value(const object *button);
48extern void do_mood_floor(object *op, object *source = 0); 69extern void do_mood_floor(object *op, object *source = 0);
49extern object *check_inv_recursive(object *op, const object *trig); 70extern object *check_inv_recursive(object *op, const object *trig);
50extern void check_inv(object *op, object *trig); 71extern void check_inv(object *op, object *trig);
51extern void verify_button_links(const mapstruct *map); 72extern void verify_button_links(const maptile *map);
52/* exp.c */ 73/* exp.c */
53extern int new_exp(const object *ob); 74extern int new_exp(const object *ob);
54extern int has_ability(const object *ob); 75extern int has_ability(const object *ob);
55extern void init_experience(void); 76extern void init_experience();
56extern void dump_experience(void); 77extern void dump_experience();
57/* friend.c */ 78/* friend.c */
58extern void add_friendly_object(object *op); 79extern void add_friendly_object(object *op);
59extern void remove_friendly_object(object *op); 80extern void remove_friendly_object(object *op);
60extern void dump_friendly_objects(void); 81extern void dump_friendly_objects();
61extern void clean_friendly_list(void); 82extern void clean_friendly_list();
62extern int is_friendly(const object *op); 83extern int is_friendly(const object *op);
63/* glue.c */ 84/* glue.c */
64extern void fatal(int err); 85extern void fatal(int err);
65/* holy.c */ 86/* holy.c */
66extern void init_gods(void); 87extern void init_gods();
67extern void add_god_to_list(archetype *god_arch); 88extern void add_god_to_list(archetype *god_arch);
68extern int baptize_altar(object *op); 89extern int baptize_altar(object *op);
69extern godlink *get_rand_god(void); 90extern godlink *get_rand_god();
70extern object *pntr_to_god_obj(godlink *godlnk); 91extern object *pntr_to_god_obj(godlink *godlnk);
71extern void free_all_god(void); 92extern void free_all_god();
72extern void dump_gods(void); 93extern void dump_gods();
73/* info.c */ 94/* info.c */
74extern void dump_abilities(void); 95extern void dump_abilities();
75extern void print_monsters(void); 96extern void print_monsters();
76extern void bitstostring(long bits, int num, char *str); 97extern void bitstostring(long bits, int num, char *str);
77/* image.c */ 98/* image.c */
78extern void ReadBmapNames(void); 99extern void ReadBmapNames();
79extern int FindFace(const char *name, int error); 100extern int FindFace(const char *name, int error);
80extern int ReadSmooth(void); 101extern int ReadSmooth();
81extern int FindSmooth(uint16 face, uint16 *smoothed); 102extern int FindSmooth(uint16 face, uint16 *smoothed);
82extern void free_all_images(void); 103extern void free_all_images();
83/* init.c */ 104/* init.c */
84extern void init_library(void); 105extern void init_library();
85extern void init_environ(void); 106extern void init_environ();
86extern void init_globals(void); 107extern void init_globals();
87extern void init_objects(void); 108extern void init_objects();
88extern void init_defaults(void); 109extern void init_defaults();
89extern void init_dynamic(void); 110extern void init_dynamic();
90extern void write_todclock(void);
91extern void init_clocks(void); 111extern void init_clocks();
92extern void init_attackmess(void); 112extern void init_attackmess();
93/* item.c */ 113/* item.c */
94extern int get_power_from_ench(int ench); 114extern int get_power_from_ench(int ench);
95extern int calc_item_power(const object *op, int flag); 115extern int calc_item_power(const object *op, int flag);
96extern const typedata *get_typedata(int itemtype); 116extern const typedata *get_typedata(int itemtype);
97extern const typedata *get_typedata_by_name(const char *name); 117extern const typedata *get_typedata_by_name(const char *name);
98extern char *describe_resistance(const object *op, int newline); 118extern const char *describe_resistance(const object *op, int newline);
99extern char *query_weight(const object *op); 119extern const char *query_weight(const object *op);
100extern char *get_levelnumber(int i); 120extern const char *get_levelnumber(int i);
101extern char *get_number(int i); 121extern const char *get_number(int i);
102extern char *ring_desc(const object *op); 122extern const char *ring_desc(const object *op);
103extern const char *query_short_name(const object *op); 123extern const char *query_short_name(const object *op);
104extern char *query_name(const object *op); 124extern const char *query_name(const object *op);
105extern const char *query_base_name(const object *op, int plural); 125extern const char *query_base_name(const object *op, int plural);
106extern char *describe_item(const object *op, object *owner); 126extern const char *describe_item(const object *op, object *owner);
107extern int is_magical(const object *op); 127extern int is_magical(const object *op);
108extern int need_identify(const object *op); 128extern int need_identify(const object *op);
109extern void identify(object *op); 129extern void identify(object *op);
110/* links.c */ 130/* links.c */
111extern objectlink *get_objectlink(void); 131extern objectlink *get_objectlink();
112extern oblinkpt *get_objectlinkpt(void); 132extern oblinkpt *get_objectlinkpt();
113extern void free_objectlink(objectlink *ol); 133extern void free_objectlink(objectlink *ol);
114extern void free_objectlinkpt(oblinkpt *obp); 134extern void free_objectlinkpt(oblinkpt *obp);
115/* living.c */ 135/* living.c */
116extern void set_attr_value(living *stats, int attr, sint8 value);
117extern void change_attr_value(living *stats, int attr, sint8 value); 136extern void change_attr_value(living *stats, int attr, sint8 value);
118extern sint8 get_attr_value(const living *stats, int attr);
119extern void check_stat_bounds(living *stats); 137extern void check_stat_bounds(living *stats);
120extern int change_abil(object *op, object *tmp); 138extern int change_abil(object *op, object *tmp);
121extern void drain_stat(object *op);
122extern void drain_specific_stat(object *op, int deplete_stats);
123extern void change_luck(object *op, int value);
124extern void remove_statbonus(object *op);
125extern void add_statbonus(object *op);
126extern void fix_player(object *op);
127extern int allowed_class(const object *op); 139extern int allowed_class(const object *op);
128extern void set_dragon_name(object *pl, const object *abil, const object *skin); 140extern void set_dragon_name(object *pl, const object *abil, const object *skin);
129extern void dragon_level_gain(object *who); 141extern void dragon_level_gain(object *who);
130extern object *give_skill_by_name(object *op, const char *skill_name); 142extern object *give_skill_by_name(object *op, const char *skill_name);
131extern void player_lvl_adj(object *who, object *op); 143extern void player_lvl_adj(object *who, object *op);
134extern sint64 check_exp_loss(const object *op, sint64 exp); 146extern sint64 check_exp_loss(const object *op, sint64 exp);
135extern sint64 check_exp_adjust(const object *op, sint64 exp); 147extern sint64 check_exp_adjust(const object *op, sint64 exp);
136extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 148extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
137extern void apply_death_exp_penalty(object *op); 149extern void apply_death_exp_penalty(object *op);
138extern int did_make_save(const object *op, int level, int bonus); 150extern int did_make_save(const object *op, int level, int bonus);
139/* logger.c */
140extern void LOG(LogLevel logLevel, const char *format, ...);
141/* los.c */ 151/* los.c */
142extern void init_block(void); 152extern void init_block();
143extern void clear_los(object *op); 153extern void clear_los(player *pl);
144extern int has_carried_lights(const object *op); 154extern int has_carried_lights(const object *op);
145extern void update_los(object *op); 155extern void update_los(object *op);
146extern void update_all_map_los(mapstruct *map); 156extern void update_all_map_los(maptile *map);
147extern void update_all_los(const mapstruct *map, int x, int y); 157extern void update_all_los(const maptile *map, int x, int y);
148extern void print_los(object *op); 158extern void print_los(object *op);
149extern void make_sure_seen(const object *op); 159extern void make_sure_seen(const object *op);
150extern void make_sure_not_seen(const object *op); 160extern void make_sure_not_seen(const object *op);
151/* map.c */ 161/* map.c */
152extern mapstruct *has_been_loaded(const char *name);
153extern const char *create_pathname(const char *name); 162extern const char *create_pathname (const char *name);
154extern const char *create_overlay_pathname(const char *name);
155extern const char *create_template_pathname(const char *name);
156extern int check_path(const char *name, int prepend_dir);
157extern void dump_map(const mapstruct *m);
158extern void dump_all_maps(void);
159extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
160extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 163extern int blocked_link(object *ob, maptile *m, int sx, int sy);
161extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y);
162extern void fix_container(object *container); 164extern void fix_container(object *container);
163extern void load_objects(mapstruct *m, object_thawer &fp, int mapflags);
164extern void save_objects(mapstruct *m, object_freezer &fp, object_freezer &fp2, int flag);
165extern mapstruct *get_linked_map(void);
166extern void allocate_map(mapstruct *m);
167extern mapstruct *get_empty_map(int sizex, int sizey);
168extern mapstruct *load_original_map(const char *filename, int flags);
169extern mapstruct *load_overlay_map(const char *filename, mapstruct *m);
170extern int new_save_map(mapstruct *m, int flag);
171extern void clean_object(object *op);
172extern void free_all_objects(mapstruct *m);
173extern void free_map(mapstruct *m, int flag);
174extern void delete_map(mapstruct *m);
175extern mapstruct *ready_map_name(const char *name, int flags);
176extern int calculate_difficulty(mapstruct *m);
177extern void clean_tmp_map(mapstruct *m);
178extern void free_all_maps(void);
179extern int change_map_light(mapstruct *m, int change);
180extern void update_position(mapstruct *m, int x, int y);
181extern void set_map_reset_time(mapstruct *map);
182extern int out_of_map(mapstruct *m, int x, int y);
183extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
184extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
185extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags);
186extern int on_same_map(const object *op1, const object *op2);
187/* object.c */ 165/* object.c */
188extern int CAN_MERGE(object *ob1, object *ob2);
189extern signed long sum_weight(object *op);
190extern object *object_get_env_recursive(object *op);
191extern object *is_player_inv(object *op);
192extern void dump_object2(object *op);
193extern void dump_object(object *op); 166extern char *dump_object(object *op);
194extern void dump_me(object *op, char *outstr); 167extern void dump_me(object *op, char *outstr);
195extern void dump_all_objects(void);
196extern object *get_nearest_part(object *op, const object *pl); 168extern object *get_nearest_part(object *op, const object *pl);
197extern object *find_object(tag_t i); 169extern object *find_object(tag_t i);
198extern object *find_object_name(const char *str); 170extern object *find_object_name(const char *str);
199extern void free_all_object_data(void); 171extern void free_all_object_data();
200extern object *get_owner(object *op);
201extern void clear_owner(object *op);
202extern void set_owner(object *op, object *owner);
203extern void copy_owner(object *op, object *clone);
204extern void reset_object(object *op);
205extern void clear_object(object *op);
206extern void copy_object(object *op2, object *op);
207extern object *get_object(void);
208extern void update_turn_face(object *op); 172extern void update_turn_face(object *op);
209extern void update_ob_speed(object *op);
210extern void remove_from_active_list(object *op);
211extern void update_object(object *op, int action); 173extern void update_object(object *op, int action);
212extern void free_object(object *ob);
213extern void free_object2(object *ob, int free_inventory);
214extern void sub_weight(object *op, signed long weight);
215extern void remove_ob(object *op);
216extern object *merge_ob(object *op, object *top); 174extern object *merge_ob(object *op, object *top);
217extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 175extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
218extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 176extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
219extern void replace_insert_ob_in_map(const char *arch_string, object *op); 177extern void replace_insert_ob_in_map(const char *arch_string, object *op);
220extern object *get_split_ob(object *orig_ob, uint32 nr);
221extern object *decrease_ob_nr(object *op, uint32 i);
222extern void add_weight(object *op, signed long weight);
223extern object *insert_ob_in_ob(object *op, object *where); 178extern object *insert_ob_in_ob(object *op, object *where);
224extern int check_move_on(object *op, object *originator); 179extern int check_move_on(object *op, object *originator);
225extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); 180extern object *present_arch(const archetype *at, maptile *m, int x, int y);
226extern object *present(unsigned char type, mapstruct *m, int x, int y); 181extern object *present(unsigned char type, maptile *m, int x, int y);
227extern object *present_in_ob(unsigned char type, const object *op); 182extern object *present_in_ob(unsigned char type, const object *op);
228extern object *present_in_ob_by_name(int type, const char *str, const object *op); 183extern object *present_in_ob_by_name(int type, const char *str, const object *op);
229extern object *present_arch_in_ob(const archetype *at, const object *op); 184extern object *present_arch_in_ob(const archetype *at, const object *op);
230extern void flag_inv(object *op, int flag); 185extern void flag_inv(object *op, int flag);
231extern void unflag_inv(object *op, int flag); 186extern void unflag_inv(object *op, int flag);
232extern void set_cheat(object *op);
233extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); 187extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
234extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); 188extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
235extern void get_search_arr(int *search_arr); 189extern void get_search_arr(int *search_arr);
236extern int find_dir(mapstruct *m, int x, int y, object *exclude); 190extern int find_dir(maptile *m, int x, int y, object *exclude);
237extern int distance(const object *ob1, const object *ob2); 191extern int distance(const object *ob1, const object *ob2);
238extern int find_dir_2(int x, int y); 192extern int find_dir_2(int x, int y);
239extern int absdir(int d);
240extern int dirdiff(int dir1, int dir2); 193extern int dirdiff(int dir1, int dir2);
241extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); 194extern int can_see_monsterP(maptile *m, int x, int y, int dir);
242extern int can_pick(const object *who, const object *item); 195extern int can_pick(const object *who, const object *item);
243extern object *object_create_clone(object *asrc); 196extern object *object_create_clone(object *asrc);
244extern int was_destroyed(const object *op, tag_t old_tag);
245extern object *load_object_str(const char *obstr);
246extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 197extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
247extern key_value *get_ob_key_link(const object *ob, const char *key);
248extern const char *get_ob_key_value(const object *op, const char *const key);
249extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
250extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
251/* path.c */ 198/* path.c */
252extern char *path_combine(const char *src, const char *dst); 199extern char *path_combine(const char *src, const char *dst);
253extern void path_normalize(char *path); 200extern void path_normalize(char *path);
254extern char *path_combine_and_normalize(const char *src, const char *dst); 201extern char *path_combine_and_normalize(const char *src, const char *dst);
255/* porting.c */ 202/* porting.c */
256extern char *tempnam_local(const char *dir, const char *pfx);
257extern void remove_directory(const char *path); 203extern void remove_directory(const char *path);
258extern char *strdup_local(const char *str);
259extern long strtol_local(register char *str, char **ptr, register int base);
260extern char *strcasestr_local(const char *s, const char *find); 204extern char *strcasestr_local(const char *s, const char *find);
261extern int isqrt(int n);
262extern char *ltostr10(signed long n); 205extern char *ltostr10(signed long n);
263extern char *doubletostr10(double v); 206extern char *doubletostr10(double v);
264extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 207extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
265extern void close_and_delete(FILE *fp, int compressed); 208extern void close_and_delete(FILE *fp, int compressed);
266extern void make_path_to_file(char *filename); 209extern void make_path_to_file(char *filename);
278extern const char *quest_get_override_slaying(const object *ob, const object *pl); 221extern const char *quest_get_override_slaying(const object *ob, const object *pl);
279extern const char *quest_get_override_msg(const object *ob, const object *pl); 222extern const char *quest_get_override_msg(const object *ob, const object *pl);
280extern void quest_apply_items(object *wrapper, player *pl); 223extern void quest_apply_items(object *wrapper, player *pl);
281extern int quest_on_activate(object *ob, player *pl); 224extern int quest_on_activate(object *ob, player *pl);
282extern int quest_is_override_compatible(const object *marker, const object *pl); 225extern int quest_is_override_compatible(const object *marker, const object *pl);
283/* re-cmp.c */
284extern const char *re_cmp(const char *str, const char *regexp);
285/* readable.c */ 226/* readable.c */
286extern int nstrtok(const char *buf1, const char *buf2); 227extern int nstrtok(const char *buf1, const char *buf2);
287extern char *strtoktolin(const char *buf1, const char *buf2); 228extern char *strtoktolin(const char *buf1, const char *buf2);
288extern int book_overflow(const char *buf1, const char *buf2, int booksize); 229extern int book_overflow(const char *buf1, const char *buf2, int booksize);
289extern void init_readable(void); 230extern void init_readable();
290extern void change_book(object *book, int msgtype); 231extern void change_book(object *book, int msgtype);
291extern object *get_random_mon(int level); 232extern object *get_random_mon(int level);
292extern char *mon_desc(const object *mon); 233extern char *mon_desc(const object *mon);
293extern object *get_next_mon(object *tmp); 234extern object *get_next_mon(object *tmp);
294extern char *mon_info_msg(int level, int booksize); 235extern char *mon_info_msg(int level, int booksize);
295extern char *artifact_msg(int level, int booksize); 236extern const char *artifact_msg(int level, int booksize);
296extern char *spellpath_msg(int level, int booksize); 237extern char *spellpath_msg(int level, int booksize);
297extern void make_formula_book(object *book, int level); 238extern void make_formula_book(object *book, int level);
298extern char *msgfile_msg(int level, int booksize); 239extern char *msgfile_msg(int level, int booksize);
299extern const char *god_info_msg(int level, int booksize); 240extern const char *god_info_msg(int level, int booksize);
300extern void tailor_readable_ob(object *book, int msg_type); 241extern void tailor_readable_ob(object *book, int msg_type);
301extern void free_all_readable(void); 242extern void free_all_readable();
302extern void write_book_archive(void); 243extern void write_book_archive();
303extern readable_message_type *get_readable_message_type(object *readable); 244extern readable_message_type *get_readable_message_type(object *readable);
304/* recipe.c */ 245/* recipe.c */
305extern recipelist *get_formulalist(int i); 246extern recipelist *get_formulalist(int i);
306extern void init_formulae(void); 247extern void init_formulae();
307extern void check_formulae(void); 248extern void check_formulae();
308extern void dump_alchemy(void); 249extern void dump_alchemy();
309extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 250extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
310extern long find_ingred_cost(const char *name); 251extern long find_ingred_cost(const char *name);
311extern void dump_alchemy_costs(void); 252extern void dump_alchemy_costs();
312extern const char *ingred_name(const char *name); 253extern const char *ingred_name(const char *name);
313extern int strtoint(const char *buf); 254extern int strtoint(const char *buf);
314extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 255extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
315extern int numb_ingred(const char *buf); 256extern int numb_ingred(const char *buf);
316extern recipelist *get_random_recipelist(void); 257extern recipelist *get_random_recipelist();
317extern recipe *get_random_recipe(recipelist *rpl); 258extern recipe *get_random_recipe(recipelist *rpl);
318extern void free_all_recipes(void); 259extern void free_all_recipes();
319/* region.c */ 260/* region.c */
320extern region *get_region_by_name(const char *region_name);
321extern region *get_region_by_map(mapstruct *m);
322extern const char *get_name_of_region_for_map(const mapstruct *m);
323extern region *get_region_from_string(const char *name);
324extern int region_is_child_of_region(const region *child, const region *r);
325extern const char *get_region_longname(const region *r);
326extern const char *get_region_msg(const region *r);
327extern object *get_jail_exit(object *op); 261extern object *get_jail_exit(object *op);
328extern void init_regions(void); 262extern void init_regions();
329extern region *get_region_struct(void);
330extern void parse_regions(FILE *fp);
331extern void assign_region_parents(void);
332/* shstr.c */ 263/* shstr.c */
333extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 264extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
334/* time.c */ 265/* time.c */
335extern void reset_sleep(void); 266extern void reset_sleep();
336extern void log_time(long process_utime); 267extern void log_time(long process_utime);
337extern int enough_elapsed_time(void); 268extern int enough_elapsed_time();
338extern void sleep_delta(void); 269extern void sleep_delta();
339extern void set_max_time(long t);
340extern void get_tod(timeofday_t *tod); 270extern void get_tod(timeofday_t *tod);
341extern void print_tod(object *op); 271extern void print_tod(object *op);
342extern void time_info(object *op); 272extern void time_info(object *op);
343extern long seconds(void);
344/* treasure.c */ 273/* treasure.c */
345extern void init_archetype_pointers(void); 274extern bool load_treasure_file(const char *filename);
346extern void load_treasures(void);
347extern treasurelist *find_treasurelist(const char *name);
348extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
349extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
350extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
351extern object *generate_treasure(treasurelist *t, int difficulty); 275extern object *generate_treasure(treasurelist *t, int difficulty);
352extern int level_for_item(const object *op, int difficulty); 276extern int level_for_item(const object *op, int difficulty);
353extern int magic_from_difficulty(int difficulty); 277extern int magic_from_difficulty(int difficulty);
354extern void set_abs_magic(object *op, int magic); 278extern void set_abs_magic(object *op, int magic);
355extern void set_ring_bonus(object *op, int bonus); 279extern void set_ring_bonus(object *op, int bonus);
356extern int get_magic(int diff); 280extern int get_magic(int diff);
357extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 281extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
358extern artifactlist *find_artifactlist(int type); 282extern artifactlist *find_artifactlist(int type);
359extern void dump_artifacts(void); 283extern void dump_artifacts();
360extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 284extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
361extern void dump_monster_treasure(const char *name); 285extern void dump_monster_treasure(const char *name);
362extern void init_artifacts(void); 286extern void init_artifacts();
363extern void add_abilities(object *op, object *change); 287extern void add_abilities(object *op, object *change);
364extern void give_artifact_abilities(object *op, object *artifct); 288extern void give_artifact_abilities(object *op, object *artifct);
365extern void generate_artifact(object *op, int difficulty); 289extern void generate_artifact(object *op, int difficulty);
366extern void fix_flesh_item(object *item, object *donor); 290extern void fix_flesh_item(object *item, object *donor);
367extern int special_potion(object *op); 291extern int special_potion(object *op);
368extern void free_treasurestruct(treasure *t); 292extern void free_treasurestruct(treasure *t);
369extern void free_charlinks(linked_char *lc); 293extern void free_charlinks(linked_char *lc);
370extern void free_artifact(artifact *at); 294extern void free_artifact(artifact *at);
371extern void free_artifactlist(artifactlist *al); 295extern void free_artifactlist(artifactlist *al);
372extern void free_all_treasures(void); 296extern void free_all_treasures();
373/* utils.c */ 297/* utils.c */
374extern int random_roll(int min, int max, const object *op, int goodbad); 298extern int random_roll(int min, int max, const object *op, int goodbad);
375extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 299extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
376extern int die_roll(int num, int size, const object *op, int goodbad); 300extern int die_roll(int num, int size, const object *op, int goodbad);
377extern int rndm(int min, int max);
378extern void decay_objects(mapstruct *m);
379extern materialtype_t *name_to_material(const char *name); 301extern materialtype_t *name_to_material (const shstr &name);
380extern void transmute_materialname(object *op, const object *change); 302extern void transmute_materialname(object *op, const object *change);
381extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 303extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
382extern void strip_media_tag(char *message); 304extern void strip_media_tag(char *message);
383extern const char *strrstr(const char *haystack, const char *needle); 305extern const char *strrstr(const char *haystack, const char *needle);
384extern void strip_endline(char *buf); 306extern void strip_endline(char *buf);
385extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 307extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
386extern void make_list_like(char *input); 308extern void make_list_like(char *input);
387/* loader.c */ 309/* loader.c */
388extern int lex_load(object *op, int map_flags);
389extern void yyrestart(FILE *input_file);
390extern void yypop_buffer_state(void);
391extern int yyget_lineno(void);
392extern FILE *yyget_in(void);
393extern FILE *yyget_out(void);
394extern int yyget_leng(void);
395extern char *yyget_text(void);
396extern void yyset_lineno(int line_number);
397extern void yyset_in(FILE *in_str);
398extern void yyset_out(FILE *out_str);
399extern int yyget_debug(void);
400extern void yyset_debug(int bdebug);
401extern int yylex_destroy(void);
402extern void yyfree(void *ptr);
403extern int yyerror(char *s);
404extern int load_object(object_thawer &fp, object *op, int map_flags);
405extern int set_variable(object *op, char *buf); 310extern int set_variable(object *op, char *buf);
406extern void init_vars(void); 311extern void init_vars();
407extern char *get_ob_diff(object *op, object *op2); 312extern char *get_ob_diff(object *op, object *op2);
408extern void save_object(object_freezer &fp, object *op, int flag); 313
314/* former funcpoint.h */
315/*
316 * These function-pointers are defined in common/glue.c
317 * The functions used to set and initialise them are also there.
318 *
319 * Massive change. Those functions are just defined, no callback, and they should be implemented.
320 * This means glue.c code & such can go away almost entirely.
321 * Ryo 2005-07-15
322 */
323
324extern void move_apply(object *, object *, object *);
325extern void draw_info(int, int, object *, const char *);
326extern void clean_tmp_files(void);
327extern void fix_auto_apply(maptile *);
328extern void init_blocksview_players(void);
329extern void monster_check_apply(object *, object *);
330extern void process_active_maps(void);
331extern void remove_friendly_object(object *);
332extern void update_buttons(maptile *);
333extern void move_teleporter(object *);
334extern void move_firewall(object *);
335extern void move_creator(object *);
336extern void move_marker(object *);
337extern void move_duplicator(object *);
338extern void trap_adjust(object *, int);
339extern void esrv_send_item(object *, object *);
340extern void esrv_del_item(player *, int);
341extern void esrv_update_item(int, object *, object *);
342extern void esrv_update_spells(player *);
343extern void set_darkness_map(maptile *m);
344extern void dragon_ability_gain(object *, int, int);
345extern void weather_effect(const char *);
346extern object * find_skill_by_number(object *, int);
347
348#endif
349

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