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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.16 by root, Thu Sep 14 23:13:48 2006 UTC vs.
Revision 1.60 by root, Sun May 4 08:25:33 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_
26
1/* anim.c */ 27/* anim.c */
2extern void free_all_anim(void); 28extern void free_all_anim();
3extern void init_anim(void); 29extern void init_anim();
4extern int find_animation(const char *name); 30extern int find_animation(const char *name);
5extern void animate_object(object *op, int dir); 31extern void animate_object(object *op, int dir);
6/* arch.c */ 32/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name(const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name(int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name(const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype(int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name(const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match(object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string(object *pl, object *op, const char *name);
14extern void init_archetypes(void);
15extern void arch_info(object *op); 40extern void arch_info(object *op);
16extern void clear_archetable(void); 41extern void clear_archetable();
17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 42extern void dump_arch(archetype *at);
19extern void dump_all_archetypes(void); 43extern void dump_all_archetypes();
20extern void free_all_archs(void); 44extern void free_all_archs();
21extern void check_generators(void); 45extern void check_generators();
22extern void load_archetypes(void); 46extern bool load_archetype_file(const char *filename);
23extern object *arch_to_object(archetype *at); 47extern object *arch_to_object(archetype *at);
24extern object *create_singularity(const char *name); 48extern object *create_singularity(const char *name);
25extern object *get_archetype(const char *name); 49extern object *get_archetype(const char *name);
26extern unsigned long hasharch(const char *str, int tablesize); 50extern unsigned long hasharch(const char *str, int tablesize);
27extern archetype *type_to_archetype(int type); 51extern archetype *type_to_archetype(int type);
28extern object *clone_arch(int type); 52extern object *clone_arch(int type);
29extern object *object_create_arch(archetype *at); 53extern object *object_create_arch(archetype *at);
30/* button.c */ 54/* button.c */
31extern void push_button(object *op); 55extern void push_button(object *op);
32extern void activate_connection (mapstruct *map, long connection, bool state = true); 56extern void activate_connection (maptile *map, long connection, bool state = true);
33extern void update_button(object *op); 57extern void update_button(object *op);
34extern oblinkpt *get_connection_links (mapstruct *map, long connection); 58extern oblinkpt *get_connection_links (maptile *map, long connection);
35extern void update_buttons(mapstruct *m);
36extern void use_trigger(object *op); 59extern void use_trigger(object *op);
37extern void animate_turning(object *op); 60extern void animate_turning(object *op);
38extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 61extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
39extern int operate_altar(object *altar, object **sacrifice); 62extern int operate_altar(object *altar, object **sacrifice);
40extern void trigger_move(object *op, int state); 63extern void trigger_move(object *op, int state);
41extern int check_trigger(object *op, object *cause); 64extern int check_trigger(object *op, object *cause);
42extern void add_button_link(object *button, mapstruct *map, int connected); 65extern void add_button_link(object *button, maptile *map, int connected);
43extern void remove_button_link(object *op); 66extern void remove_button_link(object *op);
44extern oblinkpt *get_button_links(const object *button); 67extern oblinkpt *get_button_links(const object *button);
45extern int get_button_value(const object *button); 68extern int get_button_value(const object *button);
46extern void do_mood_floor(object *op, object *source = 0); 69extern void do_mood_floor(object *op, object *source = 0);
47extern object *check_inv_recursive(object *op, const object *trig); 70extern object *check_inv_recursive(object *op, const object *trig);
48extern void check_inv(object *op, object *trig); 71extern void check_inv(object *op, object *trig);
49extern void verify_button_links(const mapstruct *map); 72extern void verify_button_links(const maptile *map);
50/* exp.c */ 73/* exp.c */
51extern int new_exp(const object *ob); 74extern int new_exp(const object *ob);
52extern int has_ability(const object *ob); 75extern int has_ability(const object *ob);
53extern void init_experience(void); 76extern void init_experience();
54extern void dump_experience(void); 77extern void dump_experience();
55/* friend.c */ 78/* friend.c */
56extern void add_friendly_object(object *op); 79extern void add_friendly_object(object *op);
57extern void remove_friendly_object(object *op); 80extern void remove_friendly_object(object *op);
58extern void dump_friendly_objects(void); 81extern void dump_friendly_objects();
59extern void clean_friendly_list(void); 82extern void clean_friendly_list();
60extern int is_friendly(const object *op); 83extern int is_friendly(const object *op);
61/* glue.c */ 84/* glue.c */
62extern void fatal(int err); 85extern void fatal(int err);
63/* holy.c */ 86/* holy.c */
64extern void init_gods(void); 87extern void init_gods();
65extern void add_god_to_list(archetype *god_arch); 88extern void add_god_to_list(archetype *god_arch);
66extern int baptize_altar(object *op); 89extern int baptize_altar(object *op);
67extern godlink *get_rand_god(void); 90extern godlink *get_rand_god();
68extern object *pntr_to_god_obj(godlink *godlnk); 91extern object *pntr_to_god_obj(godlink *godlnk);
69extern void free_all_god(void); 92extern void free_all_god();
70extern void dump_gods(void); 93extern void dump_gods();
71/* info.c */ 94/* info.c */
72extern void dump_abilities(void); 95extern void dump_abilities();
73extern void print_monsters(void); 96extern void print_monsters();
74extern void bitstostring(long bits, int num, char *str); 97extern void bitstostring(long bits, int num, char *str);
75/* image.c */ 98/* image.c */
76extern void ReadBmapNames(void); 99extern void ReadBmapNames();
77extern int FindFace(const char *name, int error); 100extern int FindFace(const char *name, int error);
78extern int ReadSmooth(void); 101extern int ReadSmooth();
79extern int FindSmooth(uint16 face, uint16 *smoothed); 102extern int FindSmooth(uint16 face, uint16 *smoothed);
80extern void free_all_images(void); 103extern void free_all_images();
81/* init.c */ 104/* init.c */
82extern void init_library(void); 105extern void init_library();
83extern void init_environ(void); 106extern void init_environ();
84extern void init_globals(void); 107extern void init_globals();
85extern void init_objects(void); 108extern void init_objects();
86extern void init_defaults(void); 109extern void init_defaults();
87extern void init_dynamic(void); 110extern void init_dynamic();
88extern void write_todclock(void);
89extern void init_clocks(void); 111extern void init_clocks();
90extern void init_attackmess(void); 112extern void init_attackmess();
91/* item.c */ 113/* item.c */
92extern int get_power_from_ench(int ench); 114extern int get_power_from_ench(int ench);
93extern int calc_item_power(const object *op, int flag); 115extern int calc_item_power(const object *op, int flag);
94extern const typedata *get_typedata(int itemtype); 116extern const typedata *get_typedata(int itemtype);
95extern const typedata *get_typedata_by_name(const char *name); 117extern const typedata *get_typedata_by_name(const char *name);
96extern char *describe_resistance(const object *op, int newline); 118extern const char *describe_resistance(const object *op, int newline);
97extern char *query_weight(const object *op); 119extern const char *query_weight(const object *op);
98extern char *get_levelnumber(int i); 120extern const char *get_levelnumber(int i);
99extern char *get_number(int i); 121extern const char *get_number(int i);
100extern char *ring_desc(const object *op); 122extern const char *ring_desc(const object *op);
101extern const char *query_short_name(const object *op); 123extern const char *query_short_name(const object *op);
102extern char *query_name(const object *op); 124extern const char *query_name(const object *op);
103extern const char *query_base_name(const object *op, int plural); 125extern const char *query_base_name(const object *op, int plural);
104extern char *describe_item(const object *op, object *owner); 126extern const char *describe_item(const object *op, object *owner);
105extern int is_magical(const object *op); 127extern int is_magical(const object *op);
106extern int need_identify(const object *op); 128extern int need_identify(const object *op);
107extern void identify(object *op); 129extern void identify(object *op);
108/* links.c */ 130/* links.c */
109extern objectlink *get_objectlink(void); 131extern objectlink *get_objectlink();
110extern oblinkpt *get_objectlinkpt(void); 132extern oblinkpt *get_objectlinkpt();
111extern void free_objectlink(objectlink *ol); 133extern void free_objectlink(objectlink *ol);
112extern void free_objectlinkpt(oblinkpt *obp); 134extern void free_objectlinkpt(oblinkpt *obp);
113/* living.c */ 135/* living.c */
114extern void set_attr_value(living *stats, int attr, sint8 value);
115extern void change_attr_value(living *stats, int attr, sint8 value); 136extern void change_attr_value(living *stats, int attr, sint8 value);
116extern sint8 get_attr_value(const living *stats, int attr);
117extern void check_stat_bounds(living *stats); 137extern void check_stat_bounds(living *stats);
118extern int change_abil(object *op, object *tmp); 138extern int change_abil(object *op, object *tmp);
119extern void drain_stat(object *op);
120extern void drain_specific_stat(object *op, int deplete_stats);
121extern void change_luck(object *op, int value);
122extern void remove_statbonus(object *op);
123extern void add_statbonus(object *op);
124extern void fix_player(object *op);
125extern int allowed_class(const object *op); 139extern int allowed_class(const object *op);
126extern void set_dragon_name(object *pl, const object *abil, const object *skin); 140extern void set_dragon_name(object *pl, const object *abil, const object *skin);
127extern void dragon_level_gain(object *who); 141extern void dragon_level_gain(object *who);
128extern object *give_skill_by_name(object *op, const char *skill_name); 142extern object *give_skill_by_name(object *op, const char *skill_name);
129extern void player_lvl_adj(object *who, object *op); 143extern void player_lvl_adj(object *who, object *op);
132extern sint64 check_exp_loss(const object *op, sint64 exp); 146extern sint64 check_exp_loss(const object *op, sint64 exp);
133extern sint64 check_exp_adjust(const object *op, sint64 exp); 147extern sint64 check_exp_adjust(const object *op, sint64 exp);
134extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 148extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
135extern void apply_death_exp_penalty(object *op); 149extern void apply_death_exp_penalty(object *op);
136extern int did_make_save(const object *op, int level, int bonus); 150extern int did_make_save(const object *op, int level, int bonus);
137/* logger.c */
138extern void LOG(LogLevel logLevel, const char *format, ...);
139/* los.c */ 151/* los.c */
140extern void init_block(void); 152extern void init_block();
141extern void clear_los(object *op); 153extern void clear_los(player *pl);
142extern int has_carried_lights(const object *op); 154extern int has_carried_lights(const object *op);
143extern void update_los(object *op); 155extern void update_los(object *op);
144extern void update_all_map_los(mapstruct *map); 156extern void update_all_map_los(maptile *map);
145extern void update_all_los(const mapstruct *map, int x, int y); 157extern void update_all_los(const maptile *map, int x, int y);
146extern void print_los(object *op); 158extern void print_los(object *op);
147extern void make_sure_seen(const object *op); 159extern void make_sure_seen(const object *op);
148extern void make_sure_not_seen(const object *op); 160extern void make_sure_not_seen(const object *op);
149/* map.c */ 161/* map.c */
150extern mapstruct *has_been_loaded(const char *name);
151extern const char *create_pathname(const char *name); 162extern const char *create_pathname (const char *name);
152extern const char *create_overlay_pathname(const char *name);
153extern const char *create_template_pathname(const char *name);
154extern int check_path(const char *name, int prepend_dir);
155extern void dump_map(const mapstruct *m);
156extern void dump_all_maps(void);
157extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
158extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 163extern int blocked_link(object *ob, maptile *m, int sx, int sy);
159extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y);
160extern void fix_container(object *container); 164extern void fix_container(object *container);
161extern void load_objects(mapstruct *m, object_thawer &fp, int mapflags);
162extern void save_objects(mapstruct *m, object_freezer &fp, object_freezer &fp2, int flag);
163extern mapstruct *get_linked_map(void);
164extern void allocate_map(mapstruct *m);
165extern mapstruct *get_empty_map(int sizex, int sizey);
166extern mapstruct *load_original_map(const char *filename, int flags);
167extern mapstruct *load_overlay_map(const char *filename, mapstruct *m);
168extern int new_save_map(mapstruct *m, int flag);
169extern void clean_object(object *op);
170extern void free_all_objects(mapstruct *m);
171extern void free_map(mapstruct *m, int flag);
172extern void delete_map(mapstruct *m);
173extern mapstruct *ready_map_name(const char *name, int flags);
174extern int calculate_difficulty(mapstruct *m);
175extern void clean_tmp_map(mapstruct *m);
176extern void free_all_maps(void);
177extern int change_map_light(mapstruct *m, int change);
178extern void update_position(mapstruct *m, int x, int y);
179extern void set_map_reset_time(mapstruct *map);
180extern int out_of_map(mapstruct *m, int x, int y);
181extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
182extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
183extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags);
184extern int on_same_map(const object *op1, const object *op2);
185/* object.c */ 165/* object.c */
186extern signed long sum_weight(object *op);
187extern object *object_get_env_recursive(object *op);
188extern object *is_player_inv(object *op);
189extern void dump_object2(object *op);
190extern void dump_object(object *op); 166extern char *dump_object(object *op);
191extern void dump_me(object *op, char *outstr); 167extern void dump_me(object *op, char *outstr);
192extern void dump_all_objects(void);
193extern object *get_nearest_part(object *op, const object *pl); 168extern object *get_nearest_part(object *op, const object *pl);
194extern object *find_object(tag_t i); 169extern object *find_object(tag_t i);
195extern object *find_object_name(const char *str); 170extern object *find_object_name(const char *str);
196extern void free_all_object_data(void); 171extern void free_all_object_data();
197extern void copy_object(object *op2, object *op);
198extern void update_turn_face(object *op); 172extern void update_turn_face(object *op);
199extern void update_ob_speed(object *op);
200extern void remove_from_active_list(object *op);
201extern void update_object(object *op, int action); 173extern void update_object(object *op, int action);
202extern void sub_weight(object *op, signed long weight);
203extern void remove_ob(object *op);
204extern object *merge_ob(object *op, object *top); 174extern object *merge_ob(object *op, object *top);
205extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 175extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
206extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 176extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
207extern void replace_insert_ob_in_map(const char *arch_string, object *op); 177extern void replace_insert_ob_in_map(const char *arch_string, object *op);
208extern object *get_split_ob(object *orig_ob, uint32 nr);
209extern object *decrease_ob_nr(object *op, uint32 i);
210extern void add_weight(object *op, signed long weight);
211extern object *insert_ob_in_ob(object *op, object *where); 178extern object *insert_ob_in_ob(object *op, object *where);
212extern int check_move_on(object *op, object *originator); 179extern int check_move_on(object *op, object *originator);
213extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); 180extern object *present_arch(const archetype *at, maptile *m, int x, int y);
214extern object *present(unsigned char type, mapstruct *m, int x, int y); 181extern object *present(unsigned char type, maptile *m, int x, int y);
215extern object *present_in_ob(unsigned char type, const object *op); 182extern object *present_in_ob(unsigned char type, const object *op);
216extern object *present_in_ob_by_name(int type, const char *str, const object *op); 183extern object *present_in_ob_by_name(int type, const char *str, const object *op);
217extern object *present_arch_in_ob(const archetype *at, const object *op); 184extern object *present_arch_in_ob(const archetype *at, const object *op);
218extern void flag_inv(object *op, int flag); 185extern void flag_inv(object *op, int flag);
219extern void unflag_inv(object *op, int flag); 186extern void unflag_inv(object *op, int flag);
220extern void set_cheat(object *op);
221extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); 187extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
222extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); 188extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
223extern void get_search_arr(int *search_arr); 189extern void get_search_arr(int *search_arr);
224extern int find_dir(mapstruct *m, int x, int y, object *exclude); 190extern int find_dir(maptile *m, int x, int y, object *exclude);
225extern int distance(const object *ob1, const object *ob2); 191extern int distance(const object *ob1, const object *ob2);
226extern int find_dir_2(int x, int y); 192extern int find_dir_2(int x, int y);
227extern int absdir(int d);
228extern int dirdiff(int dir1, int dir2); 193extern int dirdiff(int dir1, int dir2);
229extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); 194extern int can_see_monsterP(maptile *m, int x, int y, int dir);
230extern int can_pick(const object *who, const object *item); 195extern int can_pick(const object *who, const object *item);
231extern object *object_create_clone(object *asrc);
232extern object *load_object_str(const char *obstr);
233extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 196extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
234extern key_value *get_ob_key_link(const object *ob, const char *key);
235extern const char *get_ob_key_value(const object *op, const char *const key);
236extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
237extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
238/* path.c */ 197/* path.c */
239extern char *path_combine(const char *src, const char *dst); 198extern char *path_combine(const char *src, const char *dst);
240extern void path_normalize(char *path); 199extern void path_normalize(char *path);
241extern char *path_combine_and_normalize(const char *src, const char *dst); 200extern char *path_combine_and_normalize(const char *src, const char *dst);
242/* porting.c */ 201/* porting.c */
243extern char *tempnam_local(const char *dir, const char *pfx);
244extern void remove_directory(const char *path); 202extern void remove_directory(const char *path);
245extern char *strdup_local(const char *str);
246extern long strtol_local(register char *str, char **ptr, register int base);
247extern char *strcasestr_local(const char *s, const char *find); 203extern char *strcasestr_local(const char *s, const char *find);
248extern int isqrt(int n);
249extern char *ltostr10(signed long n); 204extern char *ltostr10(signed long n);
250extern char *doubletostr10(double v); 205extern char *doubletostr10(double v);
251extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 206extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
252extern void close_and_delete(FILE *fp, int compressed); 207extern void close_and_delete(FILE *fp, int compressed);
253extern void make_path_to_file(char *filename); 208extern void make_path_to_file(char *filename);
265extern const char *quest_get_override_slaying(const object *ob, const object *pl); 220extern const char *quest_get_override_slaying(const object *ob, const object *pl);
266extern const char *quest_get_override_msg(const object *ob, const object *pl); 221extern const char *quest_get_override_msg(const object *ob, const object *pl);
267extern void quest_apply_items(object *wrapper, player *pl); 222extern void quest_apply_items(object *wrapper, player *pl);
268extern int quest_on_activate(object *ob, player *pl); 223extern int quest_on_activate(object *ob, player *pl);
269extern int quest_is_override_compatible(const object *marker, const object *pl); 224extern int quest_is_override_compatible(const object *marker, const object *pl);
270/* re-cmp.c */
271extern const char *re_cmp(const char *str, const char *regexp);
272/* readable.c */ 225/* readable.c */
273extern int nstrtok(const char *buf1, const char *buf2); 226extern int nstrtok(const char *buf1, const char *buf2);
274extern char *strtoktolin(const char *buf1, const char *buf2); 227extern char *strtoktolin(const char *buf1, const char *buf2);
275extern int book_overflow(const char *buf1, const char *buf2, int booksize); 228extern int book_overflow(const char *buf1, const char *buf2, int booksize);
276extern void init_readable(void); 229extern void init_readable();
277extern void change_book(object *book, int msgtype); 230extern void change_book(object *book, int msgtype);
278extern object *get_random_mon(int level); 231extern object *get_random_mon(int level);
279extern char *mon_desc(const object *mon); 232extern char *mon_desc(const object *mon);
280extern object *get_next_mon(object *tmp); 233extern object *get_next_mon(object *tmp);
281extern char *mon_info_msg(int level, int booksize); 234extern char *mon_info_msg(int level, int booksize);
282extern char *artifact_msg(int level, int booksize); 235extern const char *artifact_msg(int level, int booksize);
283extern char *spellpath_msg(int level, int booksize); 236extern char *spellpath_msg(int level, int booksize);
284extern void make_formula_book(object *book, int level); 237extern void make_formula_book(object *book, int level);
285extern char *msgfile_msg(int level, int booksize); 238extern char *msgfile_msg(int level, int booksize);
286extern const char *god_info_msg(int level, int booksize); 239extern const char *god_info_msg(int level, int booksize);
287extern void tailor_readable_ob(object *book, int msg_type); 240extern void tailor_readable_ob(object *book, int msg_type);
288extern void free_all_readable(void); 241extern void free_all_readable();
289extern void write_book_archive(void); 242extern void write_book_archive();
290extern readable_message_type *get_readable_message_type(object *readable); 243extern readable_message_type *get_readable_message_type(object *readable);
291/* recipe.c */ 244/* recipe.c */
292extern recipelist *get_formulalist(int i); 245extern recipelist *get_formulalist(int i);
293extern void init_formulae(void); 246extern void init_formulae();
294extern void check_formulae(void); 247extern void check_formulae();
295extern void dump_alchemy(void); 248extern void dump_alchemy();
296extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 249extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
297extern long find_ingred_cost(const char *name); 250extern long find_ingred_cost(const char *name);
298extern void dump_alchemy_costs(void); 251extern void dump_alchemy_costs();
299extern const char *ingred_name(const char *name); 252extern const char *ingred_name(const char *name);
300extern int strtoint(const char *buf); 253extern int strtoint(const char *buf);
301extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 254extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
302extern int numb_ingred(const char *buf); 255extern int numb_ingred(const char *buf);
303extern recipelist *get_random_recipelist(void); 256extern recipelist *get_random_recipelist();
304extern recipe *get_random_recipe(recipelist *rpl); 257extern recipe *get_random_recipe(recipelist *rpl);
305extern void free_all_recipes(void); 258extern void free_all_recipes();
306/* region.c */ 259/* region.c */
307extern region *get_region_by_name(const char *region_name);
308extern region *get_region_by_map(mapstruct *m);
309extern const char *get_name_of_region_for_map(const mapstruct *m);
310extern region *get_region_from_string(const char *name);
311extern int region_is_child_of_region(const region *child, const region *r);
312extern const char *get_region_longname(const region *r);
313extern const char *get_region_msg(const region *r);
314extern object *get_jail_exit(object *op); 260extern object *get_jail_exit(object *op);
315extern void init_regions(void); 261extern void init_regions();
316extern region *get_region_struct(void);
317extern void parse_regions(FILE *fp);
318extern void assign_region_parents(void);
319/* shstr.c */ 262/* shstr.c */
320extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 263extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
321/* time.c */ 264/* time.c */
322extern void reset_sleep(void); 265extern void reset_sleep();
323extern void log_time(long process_utime); 266extern void log_time(long process_utime);
324extern int enough_elapsed_time(void); 267extern int enough_elapsed_time();
325extern void sleep_delta(void); 268extern void sleep_delta();
326extern void set_max_time(long t);
327extern void get_tod(timeofday_t *tod); 269extern void get_tod(timeofday_t *tod);
328extern void print_tod(object *op); 270extern void print_tod(object *op);
329extern void time_info(object *op); 271extern void time_info(object *op);
330extern long seconds(void);
331/* treasure.c */ 272/* treasure.c */
332extern void init_archetype_pointers(void); 273extern bool load_treasure_file(const char *filename);
333extern void load_treasures(void);
334extern treasurelist *find_treasurelist(const char *name);
335extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
336extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
337extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
338extern object *generate_treasure(treasurelist *t, int difficulty); 274extern object *generate_treasure(treasurelist *t, int difficulty);
339extern int level_for_item(const object *op, int difficulty); 275extern int level_for_item(const object *op, int difficulty);
340extern int magic_from_difficulty(int difficulty); 276extern int magic_from_difficulty(int difficulty);
341extern void set_abs_magic(object *op, int magic); 277extern void set_abs_magic(object *op, int magic);
342extern void set_ring_bonus(object *op, int bonus); 278extern void set_ring_bonus(object *op, int bonus);
343extern int get_magic(int diff); 279extern int get_magic(int diff);
344extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 280extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
345extern artifactlist *find_artifactlist(int type); 281extern artifactlist *find_artifactlist(int type);
346extern void dump_artifacts(void); 282extern void dump_artifacts();
347extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 283extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
348extern void dump_monster_treasure(const char *name); 284extern void dump_monster_treasure(const char *name);
349extern void init_artifacts(void); 285extern void init_artifacts();
350extern void add_abilities(object *op, object *change); 286extern void add_abilities(object *op, object *change);
351extern void give_artifact_abilities(object *op, object *artifct); 287extern void give_artifact_abilities(object *op, object *artifct);
352extern void generate_artifact(object *op, int difficulty); 288extern void generate_artifact(object *op, int difficulty);
353extern void fix_flesh_item(object *item, object *donor); 289extern void fix_flesh_item(object *item, object *donor);
354extern int special_potion(object *op); 290extern int special_potion(object *op);
355extern void free_treasurestruct(treasure *t); 291extern void free_treasurestruct(treasure *t);
356extern void free_charlinks(linked_char *lc); 292extern void free_charlinks(linked_char *lc);
357extern void free_artifact(artifact *at); 293extern void free_artifact(artifact *at);
358extern void free_artifactlist(artifactlist *al); 294extern void free_artifactlist(artifactlist *al);
359extern void free_all_treasures(void); 295extern void free_all_treasures();
360/* utils.c */ 296/* utils.c */
361extern int random_roll(int min, int max, const object *op, int goodbad); 297extern int random_roll(int min, int max, const object *op, int goodbad);
362extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 298extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
363extern int die_roll(int num, int size, const object *op, int goodbad); 299extern int die_roll(int num, int size, const object *op, int goodbad);
364extern int rndm(int min, int max);
365extern void decay_objects(mapstruct *m);
366extern materialtype_t *name_to_material(const char *name); 300extern materialtype_t *name_to_material (const shstr &name);
367extern void transmute_materialname(object *op, const object *change); 301extern void transmute_materialname(object *op, const object *change);
368extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 302extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
369extern void strip_media_tag(char *message); 303extern void strip_media_tag(char *message);
370extern const char *strrstr(const char *haystack, const char *needle); 304extern const char *strrstr(const char *haystack, const char *needle);
371extern void strip_endline(char *buf); 305extern void strip_endline(char *buf);
372extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 306extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
373extern void make_list_like(char *input); 307extern void make_list_like(char *input);
374/* loader.c */ 308/* loader.c */
375extern int lex_load(object *op, int map_flags);
376extern void yyrestart(FILE *input_file);
377extern void yypop_buffer_state(void);
378extern int yyget_lineno(void);
379extern FILE *yyget_in(void);
380extern FILE *yyget_out(void);
381extern int yyget_leng(void);
382extern char *yyget_text(void);
383extern void yyset_lineno(int line_number);
384extern void yyset_in(FILE *in_str);
385extern void yyset_out(FILE *out_str);
386extern int yyget_debug(void);
387extern void yyset_debug(int bdebug);
388extern int yylex_destroy(void);
389extern void yyfree(void *ptr);
390extern int yyerror(char *s);
391extern int load_object(object_thawer &fp, object *op, int map_flags);
392extern int set_variable(object *op, char *buf); 309extern int set_variable(object *op, char *buf);
393extern void init_vars(void); 310extern void init_vars();
394extern char *get_ob_diff(object *op, object *op2); 311extern char *get_ob_diff(object *op, object *op2);
395extern void save_object(object_freezer &fp, object *op, int flag); 312
313/* former funcpoint.h */
314/*
315 * These function-pointers are defined in common/glue.c
316 * The functions used to set and initialise them are also there.
317 *
318 * Massive change. Those functions are just defined, no callback, and they should be implemented.
319 * This means glue.c code & such can go away almost entirely.
320 * Ryo 2005-07-15
321 */
322
323extern void move_apply(object *, object *, object *);
324extern void draw_info(int, int, object *, const char *);
325extern void clean_tmp_files(void);
326extern void fix_auto_apply(maptile *);
327extern void init_blocksview_players(void);
328extern void monster_check_apply(object *, object *);
329extern void process_active_maps(void);
330extern void remove_friendly_object(object *);
331extern void update_buttons(maptile *);
332extern void move_teleporter(object *);
333extern void move_firewall(object *);
334extern void move_creator(object *);
335extern void move_marker(object *);
336extern void move_duplicator(object *);
337extern void trap_adjust(object *, int);
338extern void esrv_send_item(object *, object *);
339extern void esrv_del_item(player *, int);
340extern void esrv_update_item(int, object *, object *);
341extern void esrv_update_spells(player *);
342extern void set_darkness_map(maptile *m);
343extern void dragon_ability_gain(object *, int, int);
344extern void weather_effect(const char *);
345extern object * find_skill_by_number(object *, int);
346
347#endif
348

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