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152 | extern void clear_los(player *pl); |
152 | extern void clear_los(player *pl); |
153 | extern int has_carried_lights(const object *op); |
153 | extern int has_carried_lights(const object *op); |
154 | extern void update_los(object *op); |
154 | extern void update_los(object *op); |
155 | extern void update_all_map_los(maptile *map); |
155 | extern void update_all_map_los(maptile *map); |
156 | extern void update_all_los(const maptile *map, int x, int y); |
156 | extern void update_all_los(const maptile *map, int x, int y); |
157 | extern void print_los(object *op); |
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158 | extern void make_sure_seen(const object *op); |
157 | extern void make_sure_seen(const object *op); |
159 | extern void make_sure_not_seen(const object *op); |
158 | extern void make_sure_not_seen(const object *op); |
160 | /* map.c */ |
159 | /* map.c */ |
161 | extern const char *create_pathname (const char *name); |
160 | extern const char *create_pathname (const char *name); |
162 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
161 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |