--- deliantra/server/include/libproto.h 2008/05/17 00:17:02 1.62 +++ deliantra/server/include/libproto.h 2009/01/01 11:41:17 1.67 @@ -149,12 +149,9 @@ extern int did_make_save(const object *op, int level, int bonus); /* los.c */ extern void init_block(); -extern void clear_los(player *pl); extern int has_carried_lights(const object *op); -extern void update_los(object *op); extern void update_all_map_los(maptile *map); extern void update_all_los(const maptile *map, int x, int y); -extern void print_los(object *op); extern void make_sure_seen(const object *op); extern void make_sure_not_seen(const object *op); /* map.c */ @@ -173,7 +170,7 @@ extern object *merge_ob(object *op, object *top); extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); -extern void replace_insert_ob_in_map(const char *arch_string, object *op); +extern void replace_insert_ob_in_map(shstr_tmp archname, object *op); extern object *insert_ob_in_ob(object *op, object *where); extern int check_move_on(object *op, object *originator); extern object *present_arch(const archetype *at, maptile *m, int x, int y); @@ -296,7 +293,7 @@ extern int random_roll(int min, int max, const object *op, int goodbad); extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); extern int die_roll(int num, int size, const object *op, int goodbad); -extern materialtype_t *name_to_material (const shstr &name); +extern materialtype_t *name_to_material (const shstr_cmp name); extern void transmute_materialname(object *op, const object *change); extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); extern void strip_media_tag(char *message);