1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
|
|
24 | #ifndef LIBPROTO_H_ |
|
|
25 | #define LIBPROTO_H_ |
|
|
26 | |
24 | /* anim.c */ |
27 | /* anim.c */ |
25 | extern void free_all_anim(); |
28 | extern void free_all_anim (); |
26 | extern void init_anim(); |
29 | extern void init_anim (); |
27 | extern int find_animation(const char *name); |
30 | extern int find_animation (const char *name); |
28 | extern void animate_object(object *op, int dir); |
31 | extern void animate_object (object *op, int dir); |
29 | /* arch.c */ |
32 | /* arch.c */ |
30 | extern archetype *find_archetype_by_object_name(const char *name); |
33 | extern archetype *find_archetype_by_object_name (const char *name); |
31 | extern archetype *find_archetype_by_object_type_name(int type, const char *name); |
34 | extern archetype *find_archetype_by_object_type_name (int type, const char *name); |
32 | extern object *get_archetype_by_skill_name(const char *skill, int type); |
35 | extern object *get_archetype_by_skill_name (const char *skill, int type); |
33 | extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
36 | extern archetype *get_archetype_by_type_subtype (int type, int subtype); |
34 | extern object *get_archetype_by_object_name(const char *name); |
37 | extern object *get_archetype_by_object_name (const char *name); |
35 | extern object *find_best_weapon_used_match(object *pl, const char *params); |
38 | extern object *find_best_weapon_used_match (object *pl, const char *params); |
36 | extern int item_matched_string(object *pl, object *op, const char *name); |
39 | extern int item_matched_string (object *pl, object *op, const char *name); |
37 | extern void arch_info(object *op); |
40 | extern void arch_info (object *op); |
38 | extern void clear_archetable(); |
41 | extern void clear_archetable (); |
39 | extern void dump_arch(archetype *at); |
42 | extern void dump_arch (archetype *at); |
40 | extern void dump_all_archetypes(); |
43 | extern void dump_all_archetypes (); |
41 | extern void free_all_archs(); |
44 | extern void free_all_archs (); |
42 | extern void check_generators(); |
45 | extern void check_generators (); |
43 | extern bool load_archetype_file(const char *filename); |
46 | extern bool load_archetype_file (const char *filename); |
44 | extern object *arch_to_object(archetype *at); |
|
|
45 | extern object *create_singularity(const char *name); |
47 | extern object *create_singularity (const char *name); |
46 | extern object *get_archetype(const char *name); |
48 | extern object *get_archetype (const char *name); |
47 | extern unsigned long hasharch(const char *str, int tablesize); |
49 | extern unsigned long hasharch (const char *str, int tablesize); |
48 | extern archetype *type_to_archetype(int type); |
50 | extern archetype *type_to_archetype (int type); |
49 | extern object *clone_arch(int type); |
51 | extern object *clone_arch (int type); |
50 | extern object *object_create_arch(archetype *at); |
52 | extern object *object_create_arch (archetype *at); |
51 | /* button.c */ |
53 | /* button.c */ |
52 | extern void push_button(object *op); |
54 | extern void push_button (object *op, object *originator); |
53 | extern void activate_connection (maptile *map, long connection, bool state = true); |
|
|
54 | extern void update_button(object *op); |
55 | extern void update_button (object *op, object *originator); |
55 | extern oblinkpt *get_connection_links (maptile *map, long connection); |
|
|
56 | extern void use_trigger(object *op); |
56 | extern void use_trigger (object *op, object *originator); |
57 | extern void animate_turning(object *op); |
57 | extern void animate_turning (object *op); |
58 | extern int check_altar_sacrifice(const object *altar, const object *sacrifice); |
58 | extern int check_altar_sacrifice (const object *altar, const object *sacrifice); |
59 | extern int operate_altar(object *altar, object **sacrifice); |
59 | extern int operate_altar (object *altar, object **sacrifice); |
60 | extern void trigger_move(object *op, int state); |
60 | extern void trigger_move (object *op, int state, object *originator); |
61 | extern int check_trigger(object *op, object *cause); |
61 | extern int check_trigger (object *op, object *cause); |
62 | extern void add_button_link(object *button, maptile *map, int connected); |
|
|
63 | extern void remove_button_link(object *op); |
|
|
64 | extern oblinkpt *get_button_links(const object *button); |
|
|
65 | extern int get_button_value(const object *button); |
62 | extern int get_button_value (const object *button); |
66 | extern void do_mood_floor(object *op, object *source = 0); |
63 | extern void do_mood_floor (object *op, object *source = 0); |
67 | extern object *check_inv_recursive(object *op, const object *trig); |
64 | extern object *check_inv_recursive (object *op, const object *trig); |
68 | extern void check_inv(object *op, object *trig); |
65 | extern void check_inv (object *op, object *trig); |
69 | extern void verify_button_links(const maptile *map); |
66 | extern void verify_button_links (const maptile *map); |
70 | /* exp.c */ |
67 | /* exp.c */ |
71 | extern int new_exp(const object *ob); |
68 | extern int new_exp (const object *ob); |
72 | extern int has_ability(const object *ob); |
69 | extern int has_ability (const object *ob); |
73 | extern void init_experience(); |
70 | extern void init_experience (); |
74 | extern void dump_experience(); |
71 | extern void dump_experience (); |
75 | /* friend.c */ |
72 | /* friend.c */ |
76 | extern void add_friendly_object(object *op); |
73 | extern void add_friendly_object (object *op); |
77 | extern void remove_friendly_object(object *op); |
74 | extern void remove_friendly_object (object *op); |
78 | extern void dump_friendly_objects(); |
75 | extern void dump_friendly_objects (); |
79 | extern void clean_friendly_list(); |
76 | extern void clean_friendly_list (); |
80 | extern int is_friendly(const object *op); |
77 | extern int is_friendly (const object *op); |
81 | /* glue.c */ |
78 | /* glue.c */ |
82 | extern void fatal(int err); |
79 | extern void fatal (int err); |
83 | /* holy.c */ |
80 | /* holy.c */ |
84 | extern void init_gods(); |
81 | extern void init_gods (); |
85 | extern void add_god_to_list(archetype *god_arch); |
82 | extern void add_god_to_list (archetype *god_arch); |
86 | extern int baptize_altar(object *op); |
83 | extern int baptize_altar (object *op); |
87 | extern godlink *get_rand_god(); |
84 | extern godlink *get_rand_god (); |
88 | extern object *pntr_to_god_obj(godlink *godlnk); |
85 | extern object *pntr_to_god_obj (godlink *godlnk); |
89 | extern void free_all_god(); |
86 | extern void free_all_god (); |
90 | extern void dump_gods(); |
87 | extern void dump_gods (); |
91 | /* info.c */ |
88 | /* info.c */ |
92 | extern void dump_abilities(); |
89 | extern void dump_abilities (); |
93 | extern void print_monsters(); |
90 | extern void print_monsters (); |
94 | extern void bitstostring(long bits, int num, char *str); |
91 | extern void bitstostring (long bits, int num, char *str); |
95 | /* image.c */ |
92 | /* image.c */ |
96 | extern void ReadBmapNames(); |
93 | extern void ReadBmapNames (); |
97 | extern int FindFace(const char *name, int error); |
94 | extern int FindFace (const char *name, int error); |
98 | extern int ReadSmooth(); |
95 | extern int ReadSmooth (); |
99 | extern int FindSmooth(uint16 face, uint16 *smoothed); |
96 | extern int FindSmooth (uint16 face, uint16 *smoothed); |
100 | extern void free_all_images(); |
97 | extern void free_all_images (); |
101 | /* init.c */ |
98 | /* init.c */ |
102 | extern void init_library(); |
99 | extern void init_library (); |
103 | extern void init_environ(); |
100 | extern void init_environ (); |
104 | extern void init_globals(); |
101 | extern void init_globals (); |
105 | extern void init_objects(); |
102 | extern void init_objects (); |
106 | extern void init_defaults(); |
103 | extern void init_defaults (); |
107 | extern void init_dynamic(); |
104 | extern void init_dynamic (); |
108 | extern void init_clocks(); |
105 | extern void init_clocks (); |
109 | extern void init_attackmess(); |
106 | extern void init_attackmess (); |
110 | /* item.c */ |
107 | /* item.c */ |
111 | extern int get_power_from_ench(int ench); |
108 | extern int get_power_from_ench (int ench); |
112 | extern int calc_item_power(const object *op, int flag); |
109 | extern int calc_item_power (const object *op, int flag); |
113 | extern const typedata *get_typedata(int itemtype); |
110 | extern const typedata *get_typedata (int itemtype); |
114 | extern const typedata *get_typedata_by_name(const char *name); |
111 | extern const typedata *get_typedata_by_name (const char *name); |
115 | extern const char *describe_resistance(const object *op, int newline); |
112 | extern const char *describe_resistance (const object *op, int newline); |
116 | extern const char *query_weight(const object *op); |
113 | extern const char *query_weight (const object *op); |
117 | extern const char *get_levelnumber(int i); |
114 | extern const char *get_levelnumber (int i); |
118 | extern const char *get_number(int i); |
115 | extern const char *get_number (int i); |
119 | extern const char *ring_desc(const object *op); |
116 | extern const char *ring_desc (const object *op); |
120 | extern const char *query_short_name(const object *op); |
117 | extern const char *query_short_name (const object *op); |
121 | extern const char *query_name(const object *op); |
118 | extern const char *query_name (const object *op); |
122 | extern const char *query_base_name(const object *op, int plural); |
119 | extern const char *query_base_name (const object *op, int plural); |
123 | extern const char *describe_item(const object *op, object *owner); |
120 | extern const char *describe_item (const object *op, object *owner); |
124 | extern int is_magical(const object *op); |
121 | extern int is_magical (const object *op); |
125 | extern int need_identify(const object *op); |
122 | extern int need_identify (const object *op); |
126 | extern void identify(object *op); |
123 | extern void identify (object *op); |
127 | /* links.c */ |
124 | /* links.c */ |
128 | extern objectlink *get_objectlink(); |
125 | extern objectlink *get_objectlink (); |
129 | extern oblinkpt *get_objectlinkpt(); |
126 | extern oblinkpt *get_objectlinkpt (); |
130 | extern void free_objectlink(objectlink *ol); |
127 | extern void free_objectlink (objectlink *ol); |
131 | extern void free_objectlinkpt(oblinkpt *obp); |
128 | extern void free_objectlinkpt (oblinkpt *obp); |
132 | /* living.c */ |
129 | /* living.c */ |
133 | extern void change_attr_value(living *stats, int attr, sint8 value); |
130 | extern void change_attr_value (living *stats, int attr, sint8 value); |
134 | extern void check_stat_bounds(living *stats); |
131 | extern void check_stat_bounds (living *stats); |
135 | extern int change_abil(object *op, object *tmp); |
132 | extern int change_abil (object *op, object *tmp); |
136 | extern int allowed_class(const object *op); |
133 | extern int allowed_class (const object *op); |
137 | extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
134 | extern void set_dragon_name (object *pl, const object *abil, const object *skin); |
138 | extern void dragon_level_gain(object *who); |
135 | extern void dragon_level_gain (object *who); |
139 | extern object *give_skill_by_name(object *op, const char *skill_name); |
136 | extern object *give_skill_by_name (object *op, const char *skill_name); |
140 | extern void player_lvl_adj(object *who, object *op); |
137 | extern void player_lvl_adj (object *who, object *op); |
141 | extern sint64 level_exp(int level, double expmul); |
138 | extern sint64 level_exp (int level, double expmul); |
142 | extern void calc_perm_exp(object *op); |
139 | extern void calc_perm_exp (object *op); |
143 | extern sint64 check_exp_loss(const object *op, sint64 exp); |
140 | extern sint64 check_exp_loss (const object *op, sint64 exp); |
144 | extern sint64 check_exp_adjust(const object *op, sint64 exp); |
141 | extern sint64 check_exp_adjust (const object *op, sint64 exp); |
145 | extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
142 | extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag); |
146 | extern void apply_death_exp_penalty(object *op); |
143 | extern void apply_death_exp_penalty (object *op); |
147 | extern int did_make_save(const object *op, int level, int bonus); |
144 | extern int did_make_save (const object *op, int level, int bonus); |
148 | /* los.c */ |
145 | /* los.c */ |
149 | extern void init_block(); |
146 | extern void init_block (); |
150 | extern void clear_los(player *pl); |
|
|
151 | extern int has_carried_lights(const object *op); |
|
|
152 | extern void update_los(object *op); |
|
|
153 | extern void update_all_map_los(maptile *map); |
147 | extern void update_all_map_los (maptile *map); |
154 | extern void update_all_los(const maptile *map, int x, int y); |
148 | extern void update_all_los (const maptile *map, int x, int y); |
155 | extern void print_los(object *op); |
|
|
156 | extern void make_sure_seen(const object *op); |
149 | extern void make_sure_seen (const object *op); |
157 | extern void make_sure_not_seen(const object *op); |
150 | extern void make_sure_not_seen (const object *op); |
158 | /* map.c */ |
151 | /* map.c */ |
159 | extern const char *create_pathname (const char *name); |
152 | extern const char *create_pathname (const char *name); |
160 | extern int check_path(const char *name, int prepend_dir); |
|
|
161 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
153 | extern int blocked_link (object *ob, maptile *m, int sx, int sy); |
162 | extern void fix_container(object *container); |
154 | extern void fix_container (object *container); |
163 | /* object.c */ |
155 | /* object.c */ |
164 | extern signed long sum_weight(object *op); |
|
|
165 | extern object *object_get_env_recursive(object *op); |
|
|
166 | extern char *dump_object(object *op); |
156 | extern char *dump_object (object *op); |
167 | extern void dump_me(object *op, char *outstr); |
157 | extern void dump_me (object *op, char *outstr); |
168 | extern object *get_nearest_part(object *op, const object *pl); |
158 | extern object *get_nearest_part (object *op, const object *pl); |
169 | extern object *find_object(tag_t i); |
159 | extern object *find_object (tag_t i); |
170 | extern object *find_object_name(const char *str); |
160 | extern object *find_object_name (const char *str); |
171 | extern void free_all_object_data(); |
161 | extern void free_all_object_data (); |
172 | extern void update_turn_face(object *op); |
162 | extern void update_turn_face (object *op); |
173 | extern void update_object(object *op, int action); |
163 | extern void update_object (object *op, int action); |
174 | extern void sub_weight(object *op, signed long weight); |
|
|
175 | extern object *merge_ob(object *op, object *top); |
164 | extern object *merge_ob (object *op, object *top); |
176 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
165 | extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
177 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
166 | extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
178 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
167 | extern void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
179 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
|
|
180 | extern object *decrease_ob_nr(object *op, uint32 i); |
|
|
181 | extern void add_weight(object *op, signed long weight); |
|
|
182 | extern object *insert_ob_in_ob(object *op, object *where); |
168 | extern object *insert_ob_in_ob (object *op, object *where); |
183 | extern int check_move_on(object *op, object *originator); |
169 | extern int check_move_on (object *op, object *originator); |
184 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
170 | extern object *present_arch (const archetype *at, maptile *m, int x, int y); |
185 | extern object *present(unsigned char type, maptile *m, int x, int y); |
171 | extern object *present (unsigned char type, maptile *m, int x, int y); |
186 | extern object *present_in_ob(unsigned char type, const object *op); |
172 | extern object *present_in_ob (unsigned char type, const object *op); |
187 | extern object *present_in_ob_by_name(int type, const char *str, const object *op); |
173 | extern object *present_in_ob_by_name (int type, const char *str, const object *op); |
188 | extern object *present_arch_in_ob(const archetype *at, const object *op); |
174 | extern object *present_arch_in_ob (const archetype *at, const object *op); |
189 | extern void flag_inv(object *op, int flag); |
175 | extern void flag_inv (object *op, int flag); |
190 | extern void unflag_inv(object *op, int flag); |
176 | extern void unflag_inv (object *op, int flag); |
191 | extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); |
177 | extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); |
192 | extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); |
178 | extern int find_first_free_spot (const object *ob, maptile *m, int x, int y); |
193 | extern void get_search_arr(int *search_arr); |
179 | extern void get_search_arr (int *search_arr); |
194 | extern int find_dir(maptile *m, int x, int y, object *exclude); |
180 | extern int find_dir (maptile *m, int x, int y, object *exclude); |
195 | extern int distance(const object *ob1, const object *ob2); |
181 | extern int distance (const object *ob1, const object *ob2); |
196 | extern int find_dir_2(int x, int y); |
182 | extern int find_dir_2 (int x, int y); |
197 | extern int dirdiff(int dir1, int dir2); |
183 | extern int dirdiff (int dir1, int dir2); |
198 | extern int can_see_monsterP(maptile *m, int x, int y, int dir); |
184 | extern int can_see_monsterP (maptile *m, int x, int y, int dir); |
199 | extern int can_pick(const object *who, const object *item); |
185 | extern int can_pick (const object *who, const object *item); |
200 | extern object *object_create_clone(object *asrc); |
|
|
201 | extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); |
186 | extern object *find_obj_by_type_subtype (const object *who, int type, int subtype); |
202 | extern key_value *get_ob_key_link(const object *ob, const char *key); |
|
|
203 | extern const char *get_ob_key_value(const object *op, const char *const key); |
|
|
204 | extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); |
|
|
205 | extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); |
|
|
206 | /* path.c */ |
187 | /* path.c */ |
207 | extern char *path_combine(const char *src, const char *dst); |
188 | extern char *path_combine (const char *src, const char *dst); |
208 | extern void path_normalize(char *path); |
189 | extern void path_normalize (char *path); |
209 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
190 | extern char *path_combine_and_normalize (const char *src, const char *dst); |
210 | /* porting.c */ |
191 | /* porting.c */ |
211 | extern void remove_directory(const char *path); |
192 | extern void remove_directory (const char *path); |
212 | extern char *strcasestr_local(const char *s, const char *find); |
193 | extern char *strcasestr_local (const char *s, const char *find); |
213 | extern char *ltostr10(signed long n); |
194 | extern char *ltostr10 (signed long n); |
214 | extern char *doubletostr10(double v); |
195 | extern char *doubletostr10 (double v); |
215 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
196 | extern FILE *open_and_uncompress (const char *name, int flag, int *compressed); |
216 | extern void close_and_delete(FILE *fp, int compressed); |
197 | extern void close_and_delete (FILE *fp, int compressed); |
217 | extern void make_path_to_file(char *filename); |
198 | extern void make_path_to_file (char *filename); |
218 | /* player.c */ |
199 | /* player.c */ |
219 | extern void free_player(player *pl); |
200 | extern void free_player (player *pl); |
220 | extern int atnr_is_dragon_enabled(int attacknr); |
201 | extern int atnr_is_dragon_enabled (int attacknr); |
221 | extern int is_dragon_pl(const object *op); |
202 | extern int is_dragon_pl (const object *op); |
222 | /* quest.c */ |
203 | /* quest.c */ |
223 | extern int quest_is_quest_marker(const object *marker, int task); |
204 | extern int quest_is_quest_marker (const object *marker, int task); |
224 | extern int quest_is_in_progress(const object *marker, int task); |
205 | extern int quest_is_in_progress (const object *marker, int task); |
225 | extern int quest_is_completed(const object *marker, int task); |
206 | extern int quest_is_completed (const object *marker, int task); |
226 | extern const char *quest_get_name(const object *marker); |
207 | extern const char *quest_get_name (const object *marker); |
227 | extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); |
208 | extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); |
228 | extern object *quest_get_override(const object *ob, const object *pl); |
209 | extern object *quest_get_override (const object *ob, const object *pl); |
229 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
210 | extern const char *quest_get_override_slaying (const object *ob, const object *pl); |
230 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
211 | extern const char *quest_get_override_msg (const object *ob, const object *pl); |
231 | extern void quest_apply_items(object *wrapper, player *pl); |
212 | extern void quest_apply_items (object *wrapper, player *pl); |
232 | extern int quest_on_activate(object *ob, player *pl); |
213 | extern int quest_on_activate (object *ob, player *pl); |
233 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
214 | extern int quest_is_override_compatible (const object *marker, const object *pl); |
234 | /* readable.c */ |
215 | /* readable.c */ |
235 | extern int nstrtok(const char *buf1, const char *buf2); |
216 | extern int nstrtok (const char *buf1, const char *buf2); |
236 | extern char *strtoktolin(const char *buf1, const char *buf2); |
217 | extern char *strtoktolin (const char *buf1, const char *buf2); |
237 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
218 | extern int book_overflow (const char *buf1, const char *buf2, int booksize); |
238 | extern void init_readable(); |
219 | extern void init_readable (); |
239 | extern void change_book(object *book, int msgtype); |
220 | extern void change_book (object *book, int msgtype); |
240 | extern object *get_random_mon(int level); |
221 | extern object *get_random_mon (int level); |
241 | extern char *mon_desc(const object *mon); |
222 | extern char *mon_desc (const object *mon); |
242 | extern object *get_next_mon(object *tmp); |
223 | extern object *get_next_mon (object *tmp); |
243 | extern char *mon_info_msg(int level, int booksize); |
224 | extern char *mon_info_msg (int level, int booksize); |
244 | extern const char *artifact_msg(int level, int booksize); |
225 | extern const char *artifact_msg (int level, int booksize); |
245 | extern char *spellpath_msg(int level, int booksize); |
226 | extern char *spellpath_msg (int level, int booksize); |
246 | extern void make_formula_book(object *book, int level); |
227 | extern void make_formula_book (object *book, int level); |
247 | extern char *msgfile_msg(int level, int booksize); |
228 | extern char *msgfile_msg (int level, int booksize); |
248 | extern const char *god_info_msg(int level, int booksize); |
229 | extern const char *god_info_msg (int level, int booksize); |
249 | extern void tailor_readable_ob(object *book, int msg_type); |
230 | extern void tailor_readable_ob (object *book, int msg_type); |
250 | extern void free_all_readable(); |
231 | extern void free_all_readable (); |
251 | extern void write_book_archive(); |
232 | extern void write_book_archive (); |
252 | extern readable_message_type *get_readable_message_type(object *readable); |
233 | extern readable_message_type *get_readable_message_type (object *readable); |
253 | /* recipe.c */ |
234 | /* recipe.c */ |
254 | extern recipelist *get_formulalist(int i); |
235 | extern recipelist *get_formulalist (int i); |
255 | extern void init_formulae(); |
236 | extern void init_formulae (); |
256 | extern void check_formulae(); |
237 | extern void check_formulae (); |
257 | extern void dump_alchemy(); |
238 | extern void dump_alchemy (); |
258 | extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); |
239 | extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth); |
259 | extern long find_ingred_cost(const char *name); |
240 | extern long find_ingred_cost (const char *name); |
260 | extern void dump_alchemy_costs(); |
241 | extern void dump_alchemy_costs (); |
261 | extern const char *ingred_name(const char *name); |
242 | extern const char *ingred_name (const char *name); |
262 | extern int strtoint(const char *buf); |
243 | extern int strtoint (const char *buf); |
263 | extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); |
244 | extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx); |
264 | extern int numb_ingred(const char *buf); |
245 | extern int numb_ingred (const char *buf); |
265 | extern recipelist *get_random_recipelist(); |
246 | extern recipelist *get_random_recipelist (); |
266 | extern recipe *get_random_recipe(recipelist *rpl); |
247 | extern recipe *get_random_recipe (recipelist *rpl); |
267 | extern void free_all_recipes(); |
248 | extern void free_all_recipes (); |
268 | /* region.c */ |
249 | /* region.c */ |
269 | extern object *get_jail_exit(object *op); |
250 | extern object *get_jail_exit (object *op); |
270 | extern void init_regions(); |
251 | extern void init_regions (); |
271 | /* shstr.c */ |
252 | /* shstr.c */ |
272 | extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
253 | extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
273 | /* time.c */ |
254 | /* time.c */ |
274 | extern void reset_sleep(); |
255 | extern void reset_sleep (); |
275 | extern void log_time(long process_utime); |
256 | extern void log_time (long process_utime); |
276 | extern int enough_elapsed_time(); |
257 | extern int enough_elapsed_time (); |
277 | extern void sleep_delta(); |
258 | extern void sleep_delta (); |
278 | extern void get_tod(timeofday_t *tod); |
259 | extern void get_tod (timeofday_t *tod); |
279 | extern void print_tod(object *op); |
260 | extern void print_tod (object *op); |
280 | extern void time_info(object *op); |
261 | extern void time_info (object *op); |
281 | /* treasure.c */ |
262 | /* treasure.c */ |
282 | extern void init_archetype_pointers(); |
|
|
283 | extern bool load_treasure_file(const char *filename); |
263 | extern bool load_treasure_file (const char *filename); |
284 | extern object *generate_treasure(treasurelist *t, int difficulty); |
264 | extern object *generate_treasure (treasurelist *t, int difficulty); |
285 | extern int level_for_item(const object *op, int difficulty); |
265 | extern int level_for_item (const object *op, int difficulty); |
286 | extern int magic_from_difficulty(int difficulty); |
266 | extern int magic_from_difficulty (int difficulty); |
287 | extern void set_abs_magic(object *op, int magic); |
267 | extern void set_abs_magic (object *op, int magic); |
288 | extern void set_ring_bonus(object *op, int bonus); |
268 | extern void set_ring_bonus (object *op, int bonus); |
289 | extern int get_magic(int diff); |
269 | extern int get_magic (int diff); |
290 | extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); |
270 | extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
291 | extern artifactlist *find_artifactlist(int type); |
271 | extern artifactlist *find_artifactlist (int type); |
292 | extern void dump_artifacts(); |
272 | extern void dump_artifacts (); |
293 | extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); |
273 | extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth); |
294 | extern void dump_monster_treasure(const char *name); |
274 | extern void dump_monster_treasure (const char *name); |
295 | extern void init_artifacts(); |
275 | extern void init_artifacts (); |
296 | extern void add_abilities(object *op, object *change); |
276 | extern void add_abilities (object *op, object *change); |
297 | extern void give_artifact_abilities(object *op, object *artifct); |
277 | extern void give_artifact_abilities (object *op, object *artifct); |
298 | extern void generate_artifact(object *op, int difficulty); |
278 | extern void generate_artifact (object *op, int difficulty); |
299 | extern void fix_flesh_item(object *item, object *donor); |
279 | extern void fix_flesh_item (object *item, object *donor); |
300 | extern int special_potion(object *op); |
280 | extern int special_potion (object *op); |
301 | extern void free_treasurestruct(treasure *t); |
281 | extern void free_treasurestruct (treasure *t); |
302 | extern void free_charlinks(linked_char *lc); |
282 | extern void free_charlinks (linked_char *lc); |
303 | extern void free_artifact(artifact *at); |
283 | extern void free_artifact (artifact *at); |
304 | extern void free_artifactlist(artifactlist *al); |
284 | extern void free_artifactlist (artifactlist *al); |
305 | extern void free_all_treasures(); |
285 | extern void free_all_treasures (); |
306 | /* utils.c */ |
286 | /* utils.c */ |
307 | extern int random_roll(int min, int max, const object *op, int goodbad); |
287 | extern int random_roll (int min, int max, const object *op, int goodbad); |
308 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
288 | extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); |
309 | extern int die_roll(int num, int size, const object *op, int goodbad); |
289 | extern int die_roll (int num, int size, const object *op, int goodbad); |
310 | extern materialtype_t *name_to_material (const shstr &name); |
290 | extern materialtype_t *name_to_material (const shstr_cmp name); |
311 | extern void transmute_materialname(object *op, const object *change); |
291 | extern void transmute_materialname (object *op, const object *change); |
312 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
292 | extern void set_materialname (object *op, int difficulty, materialtype_t *nmt); |
313 | extern void strip_media_tag(char *message); |
293 | extern void strip_media_tag (char *message); |
314 | extern const char *strrstr(const char *haystack, const char *needle); |
294 | extern const char *strrstr (const char *haystack, const char *needle); |
315 | extern void strip_endline(char *buf); |
295 | extern void strip_endline (char *buf); |
316 | extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
296 | extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
317 | extern void make_list_like(char *input); |
297 | extern void make_list_like (char *input); |
318 | /* loader.c */ |
298 | /* loader.c */ |
319 | extern int set_variable(object *op, char *buf); |
299 | extern int set_variable (object *op, char *buf); |
320 | extern void init_vars(); |
300 | extern void init_vars (); |
321 | extern char *get_ob_diff(object *op, object *op2); |
301 | extern char *get_ob_diff (object *op, object *op2); |
|
|
302 | /* map.c */ |
|
|
303 | extern maptile *find_style (const char *dirname, const char *stylename, int difficulty); |
|
|
304 | extern object *pick_random_object (maptile *style); |
|
|
305 | |
|
|
306 | /* former funcpoint.h */ |
|
|
307 | /* |
|
|
308 | * These function-pointers are defined in common/glue.c |
|
|
309 | * The functions used to set and initialise them are also there. |
|
|
310 | * |
|
|
311 | * Massive change. Those functions are just defined, no callback, and they should be implemented. |
|
|
312 | * This means glue.c code & such can go away almost entirely. |
|
|
313 | * Ryo 2005-07-15 |
|
|
314 | */ |
|
|
315 | |
|
|
316 | extern void move_apply (object *, object *, object *); |
|
|
317 | extern void draw_info (int, int, object *, const char *); |
|
|
318 | extern void clean_tmp_files (void); |
|
|
319 | extern void fix_auto_apply (maptile *); |
|
|
320 | extern void init_blocksview_players (void); |
|
|
321 | extern void monster_check_apply (object *, object *); |
|
|
322 | extern void process_active_maps (void); |
|
|
323 | extern void remove_friendly_object (object *); |
|
|
324 | extern void update_buttons (maptile *); |
|
|
325 | extern void move_teleporter (object *); |
|
|
326 | extern void move_firewall (object *); |
|
|
327 | extern void move_creator (object *); |
|
|
328 | extern void move_marker (object *); |
|
|
329 | extern void move_duplicator (object *); |
|
|
330 | extern void trap_adjust (object *, int); |
|
|
331 | extern void esrv_send_item (object *, object *); |
|
|
332 | extern void esrv_del_item (player *, int); |
|
|
333 | extern void esrv_update_item (int, object *, object *); |
|
|
334 | extern void esrv_update_spells (player *); |
|
|
335 | extern void set_darkness_map (maptile *m); |
|
|
336 | extern void dragon_ability_gain (object *, int, int); |
|
|
337 | extern void weather_effect (const char *); |
|
|
338 | extern object * find_skill_by_number (object *, int); |
|
|
339 | |
|
|
340 | #endif |
|
|
341 | |