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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.60 by root, Sun May 4 08:25:33 2008 UTC vs.
Revision 1.72 by root, Sun Jan 11 06:08:40 2009 UTC

23 23
24#ifndef LIBPROTO_H_ 24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_ 25#define LIBPROTO_H_
26 26
27/* anim.c */ 27/* anim.c */
28extern void free_all_anim(); 28extern void free_all_anim ();
29extern void init_anim(); 29extern void init_anim ();
30extern int find_animation(const char *name); 30extern int find_animation (const char *name);
31extern void animate_object(object *op, int dir); 31extern void animate_object (object *op, int dir);
32/* arch.c */ 32/* arch.c */
33extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name (const char *name);
34extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name (int type, const char *name);
35extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name (const char *skill, int type);
36extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype (int type, int subtype);
37extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name (const char *name);
38extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match (object *pl, const char *params);
39extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string (object *pl, object *op, const char *name);
40extern void arch_info(object *op); 40extern void arch_info (object *op);
41extern void clear_archetable(); 41extern void clear_archetable ();
42extern void dump_arch(archetype *at); 42extern void dump_arch (archetype *at);
43extern void dump_all_archetypes(); 43extern void dump_all_archetypes ();
44extern void free_all_archs(); 44extern void free_all_archs ();
45extern void check_generators(); 45extern void check_generators ();
46extern bool load_archetype_file(const char *filename); 46extern bool load_archetype_file (const char *filename);
47extern object *arch_to_object(archetype *at);
48extern object *create_singularity(const char *name); 47extern object *create_singularity (const char *name);
49extern object *get_archetype(const char *name); 48extern object *get_archetype (const char *name);
50extern unsigned long hasharch(const char *str, int tablesize); 49extern unsigned long hasharch (const char *str, int tablesize);
51extern archetype *type_to_archetype(int type); 50extern archetype *type_to_archetype (int type);
52extern object *clone_arch(int type); 51extern object *clone_arch (int type);
53extern object *object_create_arch(archetype *at); 52extern object *object_create_arch (archetype *at);
54/* button.c */ 53/* button.c */
55extern void push_button(object *op); 54extern void push_button (object *op, object *originator);
56extern void activate_connection (maptile *map, long connection, bool state = true);
57extern void update_button(object *op); 55extern void update_button (object *op, object *originator);
58extern oblinkpt *get_connection_links (maptile *map, long connection);
59extern void use_trigger(object *op); 56extern void use_trigger (object *op, object *originator);
60extern void animate_turning(object *op); 57extern void animate_turning (object *op);
61extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 58extern int check_altar_sacrifice (const object *altar, const object *sacrifice);
62extern int operate_altar(object *altar, object **sacrifice); 59extern int operate_altar (object *altar, object **sacrifice);
63extern void trigger_move(object *op, int state); 60extern void trigger_move (object *op, int state, object *originator);
64extern int check_trigger(object *op, object *cause); 61extern int check_trigger (object *op, object *cause);
65extern void add_button_link(object *button, maptile *map, int connected);
66extern void remove_button_link(object *op);
67extern oblinkpt *get_button_links(const object *button);
68extern int get_button_value(const object *button); 62extern int get_button_value (const object *button);
69extern void do_mood_floor(object *op, object *source = 0); 63extern void do_mood_floor (object *op, object *source = 0);
70extern object *check_inv_recursive(object *op, const object *trig); 64extern object *check_inv_recursive (object *op, const object *trig);
71extern void check_inv(object *op, object *trig); 65extern void check_inv (object *op, object *trig);
72extern void verify_button_links(const maptile *map); 66extern void verify_button_links (const maptile *map);
73/* exp.c */ 67/* exp.c */
74extern int new_exp(const object *ob); 68extern int new_exp (const object *ob);
75extern int has_ability(const object *ob); 69extern int has_ability (const object *ob);
76extern void init_experience(); 70extern void init_experience ();
77extern void dump_experience(); 71extern void dump_experience ();
78/* friend.c */ 72/* friend.c */
79extern void add_friendly_object(object *op); 73extern void add_friendly_object (object *op);
80extern void remove_friendly_object(object *op); 74extern void remove_friendly_object (object *op);
81extern void dump_friendly_objects(); 75extern void dump_friendly_objects ();
82extern void clean_friendly_list(); 76extern void clean_friendly_list ();
83extern int is_friendly(const object *op); 77extern int is_friendly (const object *op);
84/* glue.c */ 78/* glue.c */
85extern void fatal(int err); 79extern void fatal (int err);
86/* holy.c */ 80/* holy.c */
87extern void init_gods(); 81extern void init_gods ();
88extern void add_god_to_list(archetype *god_arch); 82extern void add_god_to_list (archetype *god_arch);
89extern int baptize_altar(object *op); 83extern int baptize_altar (object *op);
90extern godlink *get_rand_god(); 84extern godlink *get_rand_god ();
91extern object *pntr_to_god_obj(godlink *godlnk); 85extern object *pntr_to_god_obj (godlink *godlnk);
92extern void free_all_god(); 86extern void free_all_god ();
93extern void dump_gods(); 87extern void dump_gods ();
94/* info.c */ 88/* info.c */
95extern void dump_abilities(); 89extern void dump_abilities ();
96extern void print_monsters(); 90extern void print_monsters ();
97extern void bitstostring(long bits, int num, char *str); 91extern void bitstostring (long bits, int num, char *str);
98/* image.c */ 92/* image.c */
99extern void ReadBmapNames(); 93extern void ReadBmapNames ();
100extern int FindFace(const char *name, int error); 94extern int FindFace (const char *name, int error);
101extern int ReadSmooth(); 95extern int ReadSmooth ();
102extern int FindSmooth(uint16 face, uint16 *smoothed); 96extern int FindSmooth (uint16 face, uint16 *smoothed);
103extern void free_all_images(); 97extern void free_all_images ();
104/* init.c */ 98/* init.c */
105extern void init_library(); 99extern void init_library ();
106extern void init_environ(); 100extern void init_environ ();
107extern void init_globals(); 101extern void init_globals ();
108extern void init_objects(); 102extern void init_objects ();
109extern void init_defaults(); 103extern void init_defaults ();
110extern void init_dynamic(); 104extern void init_dynamic ();
111extern void init_clocks(); 105extern void init_clocks ();
112extern void init_attackmess(); 106extern void init_attackmess ();
113/* item.c */ 107/* item.c */
114extern int get_power_from_ench(int ench); 108extern int get_power_from_ench (int ench);
115extern int calc_item_power(const object *op, int flag); 109extern int calc_item_power (const object *op, int flag);
116extern const typedata *get_typedata(int itemtype); 110extern const typedata *get_typedata (int itemtype);
117extern const typedata *get_typedata_by_name(const char *name); 111extern const typedata *get_typedata_by_name (const char *name);
118extern const char *describe_resistance(const object *op, int newline); 112extern const char *describe_resistance (const object *op, int newline);
119extern const char *query_weight(const object *op);
120extern const char *get_levelnumber(int i); 113extern const char *get_levelnumber (int i);
121extern const char *get_number(int i); 114extern const char *get_number (int i);
122extern const char *ring_desc(const object *op); 115extern const char *ring_desc (const object *op);
123extern const char *query_short_name(const object *op);
124extern const char *query_name(const object *op);
125extern const char *query_base_name(const object *op, int plural);
126extern const char *describe_item(const object *op, object *owner); 116extern const char *describe_item (const object *op, object *owner);
127extern int is_magical(const object *op); 117extern int is_magical (const object *op);
128extern int need_identify(const object *op); 118extern int need_identify (const object *op);
129extern void identify(object *op); 119extern void identify (object *op);
130/* links.c */ 120/* links.c */
131extern objectlink *get_objectlink(); 121extern objectlink *get_objectlink ();
132extern oblinkpt *get_objectlinkpt(); 122extern oblinkpt *get_objectlinkpt ();
133extern void free_objectlink(objectlink *ol); 123extern void free_objectlink (objectlink *ol);
134extern void free_objectlinkpt(oblinkpt *obp); 124extern void free_objectlinkpt (oblinkpt *obp);
135/* living.c */ 125/* living.c */
136extern void change_attr_value(living *stats, int attr, sint8 value); 126extern void change_attr_value (living *stats, int attr, sint8 value);
137extern void check_stat_bounds(living *stats); 127extern void check_stat_bounds (living *stats);
138extern int change_abil(object *op, object *tmp); 128extern int change_abil (object *op, object *tmp);
139extern int allowed_class(const object *op); 129extern int allowed_class (const object *op);
140extern void set_dragon_name(object *pl, const object *abil, const object *skin); 130extern void set_dragon_name (object *pl, const object *abil, const object *skin);
141extern void dragon_level_gain(object *who); 131extern void dragon_level_gain (object *who);
142extern object *give_skill_by_name(object *op, const char *skill_name); 132extern object *give_skill_by_name (object *op, const char *skill_name);
143extern void player_lvl_adj(object *who, object *op); 133extern void player_lvl_adj (object *who, object *op);
144extern sint64 level_exp(int level, double expmul); 134extern sint64 level_exp (int level, double expmul);
145extern void calc_perm_exp(object *op); 135extern void calc_perm_exp (object *op);
146extern sint64 check_exp_loss(const object *op, sint64 exp); 136extern sint64 check_exp_loss (const object *op, sint64 exp);
147extern sint64 check_exp_adjust(const object *op, sint64 exp); 137extern sint64 check_exp_adjust (const object *op, sint64 exp);
148extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 138extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag);
149extern void apply_death_exp_penalty(object *op); 139extern void apply_death_exp_penalty (object *op);
150extern int did_make_save(const object *op, int level, int bonus); 140extern int did_make_save (const object *op, int level, int bonus);
151/* los.c */ 141/* los.c */
152extern void init_block(); 142extern void init_block ();
153extern void clear_los(player *pl);
154extern int has_carried_lights(const object *op);
155extern void update_los(object *op);
156extern void update_all_map_los(maptile *map); 143extern void update_all_map_los (maptile *map);
157extern void update_all_los(const maptile *map, int x, int y); 144extern void update_all_los (const maptile *map, int x, int y);
158extern void print_los(object *op);
159extern void make_sure_seen(const object *op); 145extern void make_sure_seen (const object *op);
160extern void make_sure_not_seen(const object *op); 146extern void make_sure_not_seen (const object *op);
161/* map.c */ 147/* map.c */
162extern const char *create_pathname (const char *name); 148extern const char *create_pathname (const char *name);
163extern int blocked_link(object *ob, maptile *m, int sx, int sy); 149extern int blocked_link (object *ob, maptile *m, int sx, int sy);
164extern void fix_container(object *container); 150extern void fix_container (object *container);
165/* object.c */ 151/* object.c */
166extern char *dump_object(object *op); 152extern char *dump_object (object *op);
167extern void dump_me(object *op, char *outstr); 153extern void dump_me (object *op, char *outstr);
168extern object *get_nearest_part(object *op, const object *pl); 154extern object *get_nearest_part (object *op, const object *pl);
169extern object *find_object(tag_t i); 155extern object *find_object (tag_t i);
170extern object *find_object_name(const char *str); 156extern object *find_object_name (const char *str);
171extern void free_all_object_data(); 157extern void free_all_object_data ();
172extern void update_turn_face(object *op); 158extern void update_turn_face (object *op);
173extern void update_object(object *op, int action); 159extern void update_object (object *op, int action);
174extern object *merge_ob(object *op, object *top); 160extern object *merge_ob (object *op, object *top);
175extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 161extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
176extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 162extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
177extern void replace_insert_ob_in_map(const char *arch_string, object *op); 163extern void replace_insert_ob_in_map (shstr_tmp archname, object *op);
178extern object *insert_ob_in_ob(object *op, object *where); 164extern object *insert_ob_in_ob (object *op, object *where);
179extern int check_move_on(object *op, object *originator); 165extern int check_move_on (object *op, object *originator);
180extern object *present_arch(const archetype *at, maptile *m, int x, int y); 166extern object *present_arch (const archetype *at, maptile *m, int x, int y);
181extern object *present(unsigned char type, maptile *m, int x, int y); 167extern object *present (unsigned char type, maptile *m, int x, int y);
182extern object *present_in_ob(unsigned char type, const object *op); 168extern object *present_in_ob (unsigned char type, const object *op);
183extern object *present_in_ob_by_name(int type, const char *str, const object *op); 169extern object *present_in_ob_by_name (int type, const char *str, const object *op);
184extern object *present_arch_in_ob(const archetype *at, const object *op); 170extern object *present_arch_in_ob (const archetype *at, const object *op);
185extern void flag_inv(object *op, int flag); 171extern void flag_inv (object *op, int flag);
186extern void unflag_inv(object *op, int flag); 172extern void unflag_inv (object *op, int flag);
187extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 173extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop);
188extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 174extern int find_first_free_spot (const object *ob, maptile *m, int x, int y);
189extern void get_search_arr(int *search_arr); 175extern void get_search_arr (int *search_arr);
190extern int find_dir(maptile *m, int x, int y, object *exclude); 176extern int find_dir (maptile *m, int x, int y, object *exclude);
191extern int distance(const object *ob1, const object *ob2); 177extern int distance (const object *ob1, const object *ob2);
192extern int find_dir_2(int x, int y); 178extern int find_dir_2 (int x, int y);
193extern int dirdiff(int dir1, int dir2); 179extern int dirdiff (int dir1, int dir2);
194extern int can_see_monsterP(maptile *m, int x, int y, int dir); 180extern int can_see_monsterP (maptile *m, int x, int y, int dir);
195extern int can_pick(const object *who, const object *item); 181extern int can_pick (const object *who, const object *item);
196extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 182extern object *find_obj_by_type_subtype (const object *who, int type, int subtype);
197/* path.c */ 183/* path.c */
198extern char *path_combine(const char *src, const char *dst); 184extern char *path_combine (const char *src, const char *dst);
199extern void path_normalize(char *path); 185extern void path_normalize (char *path);
200extern char *path_combine_and_normalize(const char *src, const char *dst); 186extern char *path_combine_and_normalize (const char *src, const char *dst);
201/* porting.c */ 187/* porting.c */
202extern void remove_directory(const char *path); 188extern void remove_directory (const char *path);
203extern char *strcasestr_local(const char *s, const char *find); 189extern char *strcasestr_local (const char *s, const char *find);
204extern char *ltostr10(signed long n); 190extern char *ltostr10 (signed long n);
205extern char *doubletostr10(double v); 191extern char *doubletostr10 (double v);
206extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 192extern FILE *open_and_uncompress (const char *name, int flag, int *compressed);
207extern void close_and_delete(FILE *fp, int compressed); 193extern void close_and_delete (FILE *fp, int compressed);
208extern void make_path_to_file(char *filename); 194extern void make_path_to_file (char *filename);
209/* player.c */ 195/* player.c */
210extern void free_player(player *pl); 196extern void free_player (player *pl);
211extern int atnr_is_dragon_enabled(int attacknr); 197extern int atnr_is_dragon_enabled (int attacknr);
212extern int is_dragon_pl(const object *op); 198extern int is_dragon_pl (const object *op);
213/* quest.c */ 199/* quest.c */
214extern int quest_is_quest_marker(const object *marker, int task); 200extern int quest_is_quest_marker (const object *marker, int task);
215extern int quest_is_in_progress(const object *marker, int task); 201extern int quest_is_in_progress (const object *marker, int task);
216extern int quest_is_completed(const object *marker, int task); 202extern int quest_is_completed (const object *marker, int task);
217extern const char *quest_get_name(const object *marker); 203extern const char *quest_get_name (const object *marker);
218extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); 204extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl);
219extern object *quest_get_override(const object *ob, const object *pl); 205extern object *quest_get_override (const object *ob, const object *pl);
220extern const char *quest_get_override_slaying(const object *ob, const object *pl); 206extern const char *quest_get_override_slaying (const object *ob, const object *pl);
221extern const char *quest_get_override_msg(const object *ob, const object *pl); 207extern const char *quest_get_override_msg (const object *ob, const object *pl);
222extern void quest_apply_items(object *wrapper, player *pl); 208extern void quest_apply_items (object *wrapper, player *pl);
223extern int quest_on_activate(object *ob, player *pl); 209extern int quest_on_activate (object *ob, player *pl);
224extern int quest_is_override_compatible(const object *marker, const object *pl); 210extern int quest_is_override_compatible (const object *marker, const object *pl);
225/* readable.c */ 211/* readable.c */
226extern int nstrtok(const char *buf1, const char *buf2); 212extern int nstrtok (const char *buf1, const char *buf2);
227extern char *strtoktolin(const char *buf1, const char *buf2); 213extern char *strtoktolin (const char *buf1, const char *buf2);
228extern int book_overflow(const char *buf1, const char *buf2, int booksize); 214extern int book_overflow (const char *buf1, const char *buf2, int booksize);
229extern void init_readable(); 215extern void init_readable ();
230extern void change_book(object *book, int msgtype); 216extern void change_book (object *book, int msgtype);
231extern object *get_random_mon(int level); 217extern object *get_random_mon (int level);
232extern char *mon_desc(const object *mon); 218extern char *mon_desc (const object *mon);
233extern object *get_next_mon(object *tmp); 219extern object *get_next_mon (object *tmp);
234extern char *mon_info_msg(int level, int booksize); 220extern char *mon_info_msg (int level, int booksize);
235extern const char *artifact_msg(int level, int booksize); 221extern const char *artifact_msg (int level, int booksize);
236extern char *spellpath_msg(int level, int booksize); 222extern char *spellpath_msg (int level, int booksize);
237extern void make_formula_book(object *book, int level); 223extern void make_formula_book (object *book, int level);
238extern char *msgfile_msg(int level, int booksize); 224extern char *msgfile_msg (int level, int booksize);
239extern const char *god_info_msg(int level, int booksize); 225extern const char *god_info_msg (int level, int booksize);
240extern void tailor_readable_ob(object *book, int msg_type); 226extern void tailor_readable_ob (object *book, int msg_type);
241extern void free_all_readable(); 227extern void free_all_readable ();
242extern void write_book_archive(); 228extern void write_book_archive ();
243extern readable_message_type *get_readable_message_type(object *readable); 229extern readable_message_type *get_readable_message_type (object *readable);
244/* recipe.c */ 230/* recipe.c */
245extern recipelist *get_formulalist(int i); 231extern recipelist *get_formulalist (int i);
246extern void init_formulae(); 232extern void init_formulae ();
247extern void check_formulae(); 233extern void check_formulae ();
248extern void dump_alchemy(); 234extern void dump_alchemy ();
249extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 235extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth);
250extern long find_ingred_cost(const char *name); 236extern long find_ingred_cost (const char *name);
251extern void dump_alchemy_costs(); 237extern void dump_alchemy_costs ();
252extern const char *ingred_name(const char *name); 238extern const char *ingred_name (const char *name);
253extern int strtoint(const char *buf); 239extern int strtoint (const char *buf);
254extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 240extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx);
255extern int numb_ingred(const char *buf); 241extern int numb_ingred (const char *buf);
256extern recipelist *get_random_recipelist(); 242extern recipelist *get_random_recipelist ();
257extern recipe *get_random_recipe(recipelist *rpl); 243extern recipe *get_random_recipe (recipelist *rpl);
258extern void free_all_recipes(); 244extern void free_all_recipes ();
259/* region.c */ 245/* region.c */
260extern object *get_jail_exit(object *op); 246extern object *get_jail_exit (object *op);
261extern void init_regions(); 247extern void init_regions ();
262/* shstr.c */ 248/* shstr.c */
263extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 249extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
264/* time.c */ 250/* time.c */
265extern void reset_sleep(); 251extern void reset_sleep ();
266extern void log_time(long process_utime); 252extern void log_time (long process_utime);
267extern int enough_elapsed_time(); 253extern int enough_elapsed_time ();
268extern void sleep_delta(); 254extern void sleep_delta ();
269extern void get_tod(timeofday_t *tod); 255extern void get_tod (timeofday_t *tod);
270extern void print_tod(object *op); 256extern void print_tod (object *op);
271extern void time_info(object *op); 257extern void time_info (object *op);
272/* treasure.c */ 258/* treasure.c */
273extern bool load_treasure_file(const char *filename); 259extern bool load_treasure_file (const char *filename);
274extern object *generate_treasure(treasurelist *t, int difficulty); 260extern object *generate_treasure (treasurelist *t, int difficulty);
275extern int level_for_item(const object *op, int difficulty); 261extern int level_for_item (const object *op, int difficulty);
276extern int magic_from_difficulty(int difficulty); 262extern int magic_from_difficulty (int difficulty);
277extern void set_abs_magic(object *op, int magic); 263extern void set_abs_magic (object *op, int magic);
278extern void set_ring_bonus(object *op, int bonus); 264extern void set_ring_bonus (object *op, int bonus);
279extern int get_magic(int diff); 265extern int get_magic (int diff);
280extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 266extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
281extern artifactlist *find_artifactlist(int type); 267extern artifactlist *find_artifactlist (int type);
282extern void dump_artifacts(); 268extern void dump_artifacts ();
283extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 269extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth);
284extern void dump_monster_treasure(const char *name); 270extern void dump_monster_treasure (const char *name);
285extern void init_artifacts(); 271extern void init_artifacts ();
286extern void add_abilities(object *op, object *change); 272extern void add_abilities (object *op, object *change);
287extern void give_artifact_abilities(object *op, object *artifct); 273extern void give_artifact_abilities (object *op, object *artifct);
288extern void generate_artifact(object *op, int difficulty); 274extern void generate_artifact (object *op, int difficulty);
289extern void fix_flesh_item(object *item, object *donor); 275extern void fix_flesh_item (object *item, object *donor);
290extern int special_potion(object *op); 276extern int special_potion (object *op);
291extern void free_treasurestruct(treasure *t); 277extern void free_treasurestruct (treasure *t);
292extern void free_charlinks(linked_char *lc); 278extern void free_charlinks (linked_char *lc);
293extern void free_artifact(artifact *at); 279extern void free_artifact (artifact *at);
294extern void free_artifactlist(artifactlist *al); 280extern void free_artifactlist (artifactlist *al);
295extern void free_all_treasures(); 281extern void free_all_treasures ();
296/* utils.c */ 282/* utils.c */
297extern int random_roll(int min, int max, const object *op, int goodbad); 283extern int random_roll (int min, int max, const object *op, int goodbad);
298extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 284extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
299extern int die_roll(int num, int size, const object *op, int goodbad); 285extern int die_roll (int num, int size, const object *op, int goodbad);
300extern materialtype_t *name_to_material (const shstr &name); 286extern materialtype_t *name_to_material (const shstr_cmp name);
301extern void transmute_materialname(object *op, const object *change); 287extern void transmute_materialname (object *op, const object *change);
302extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 288extern void set_materialname (object *op, int difficulty, materialtype_t *nmt);
303extern void strip_media_tag(char *message); 289extern void strip_media_tag (char *message);
304extern const char *strrstr(const char *haystack, const char *needle); 290extern const char *strrstr (const char *haystack, const char *needle);
305extern void strip_endline(char *buf); 291extern void strip_endline (char *buf);
306extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 292extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
307extern void make_list_like(char *input); 293extern void make_list_like (char *input);
308/* loader.c */ 294/* loader.c */
309extern int set_variable(object *op, char *buf); 295extern int set_variable (object *op, char *buf);
310extern void init_vars(); 296extern void init_vars ();
311extern char *get_ob_diff(object *op, object *op2); 297extern char *get_ob_diff (object *op, object *op2);
298/* map.c */
299extern maptile *find_style (const char *dirname, const char *stylename, int difficulty);
300extern object *pick_random_object (maptile *style);
312 301
313/* former funcpoint.h */ 302/* former funcpoint.h */
314/* 303/*
315 * These function-pointers are defined in common/glue.c 304 * These function-pointers are defined in common/glue.c
316 * The functions used to set and initialise them are also there. 305 * The functions used to set and initialise them are also there.
318 * Massive change. Those functions are just defined, no callback, and they should be implemented. 307 * Massive change. Those functions are just defined, no callback, and they should be implemented.
319 * This means glue.c code & such can go away almost entirely. 308 * This means glue.c code & such can go away almost entirely.
320 * Ryo 2005-07-15 309 * Ryo 2005-07-15
321 */ 310 */
322 311
323extern void move_apply(object *, object *, object *); 312extern void move_apply (object *, object *, object *);
324extern void draw_info(int, int, object *, const char *); 313extern void draw_info (int, int, object *, const char *);
325extern void clean_tmp_files(void); 314extern void clean_tmp_files (void);
326extern void fix_auto_apply(maptile *); 315extern void fix_auto_apply (maptile *);
327extern void init_blocksview_players(void); 316extern void init_blocksview_players (void);
328extern void monster_check_apply(object *, object *); 317extern void monster_check_apply (object *, object *);
329extern void process_active_maps(void); 318extern void process_active_maps (void);
330extern void remove_friendly_object(object *); 319extern void remove_friendly_object (object *);
331extern void update_buttons(maptile *); 320extern void update_buttons (maptile *);
332extern void move_teleporter(object *); 321extern void move_teleporter (object *);
333extern void move_firewall(object *); 322extern void move_firewall (object *);
334extern void move_creator(object *); 323extern void move_creator (object *);
335extern void move_marker(object *); 324extern void move_marker (object *);
336extern void move_duplicator(object *); 325extern void move_duplicator (object *);
337extern void trap_adjust(object *, int); 326extern void trap_adjust (object *, int);
338extern void esrv_send_item(object *, object *); 327extern void esrv_send_item (object *, object *);
339extern void esrv_del_item(player *, int); 328extern void esrv_del_item (player *, int);
340extern void esrv_update_item(int, object *, object *); 329extern void esrv_update_item (int, object *, object *);
341extern void esrv_update_spells(player *); 330extern void esrv_update_spells (player *);
342extern void set_darkness_map(maptile *m); 331extern void set_darkness_map (maptile *m);
343extern void dragon_ability_gain(object *, int, int); 332extern void dragon_ability_gain (object *, int, int);
344extern void weather_effect(const char *); 333extern void weather_effect (const char *);
345extern object * find_skill_by_number(object *, int); 334extern object * find_skill_by_number (object *, int);
346 335
347#endif 336#endif
348 337

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