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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.68 by root, Tue Jan 6 19:17:06 2009 UTC vs.
Revision 1.72 by root, Sun Jan 11 06:08:40 2009 UTC

23 23
24#ifndef LIBPROTO_H_ 24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_ 25#define LIBPROTO_H_
26 26
27/* anim.c */ 27/* anim.c */
28extern void free_all_anim(); 28extern void free_all_anim ();
29extern void init_anim(); 29extern void init_anim ();
30extern int find_animation(const char *name); 30extern int find_animation (const char *name);
31extern void animate_object(object *op, int dir); 31extern void animate_object (object *op, int dir);
32/* arch.c */ 32/* arch.c */
33extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name (const char *name);
34extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name (int type, const char *name);
35extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name (const char *skill, int type);
36extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype (int type, int subtype);
37extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name (const char *name);
38extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match (object *pl, const char *params);
39extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string (object *pl, object *op, const char *name);
40extern void arch_info(object *op); 40extern void arch_info (object *op);
41extern void clear_archetable(); 41extern void clear_archetable ();
42extern void dump_arch(archetype *at); 42extern void dump_arch (archetype *at);
43extern void dump_all_archetypes(); 43extern void dump_all_archetypes ();
44extern void free_all_archs(); 44extern void free_all_archs ();
45extern void check_generators(); 45extern void check_generators ();
46extern bool load_archetype_file(const char *filename); 46extern bool load_archetype_file (const char *filename);
47extern object *create_singularity(const char *name); 47extern object *create_singularity (const char *name);
48extern object *get_archetype(const char *name); 48extern object *get_archetype (const char *name);
49extern unsigned long hasharch(const char *str, int tablesize); 49extern unsigned long hasharch (const char *str, int tablesize);
50extern archetype *type_to_archetype(int type); 50extern archetype *type_to_archetype (int type);
51extern object *clone_arch(int type); 51extern object *clone_arch (int type);
52extern object *object_create_arch(archetype *at); 52extern object *object_create_arch (archetype *at);
53/* button.c */ 53/* button.c */
54extern void push_button(object *op); 54extern void push_button (object *op, object *originator);
55extern void activate_connection (maptile *map, long connection, bool state = true);
56extern void update_button(object *op); 55extern void update_button (object *op, object *originator);
57extern oblinkpt *get_connection_links (maptile *map, long connection);
58extern void use_trigger(object *op); 56extern void use_trigger (object *op, object *originator);
59extern void animate_turning(object *op); 57extern void animate_turning (object *op);
60extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 58extern int check_altar_sacrifice (const object *altar, const object *sacrifice);
61extern int operate_altar(object *altar, object **sacrifice); 59extern int operate_altar (object *altar, object **sacrifice);
62extern void trigger_move(object *op, int state); 60extern void trigger_move (object *op, int state, object *originator);
63extern int check_trigger(object *op, object *cause); 61extern int check_trigger (object *op, object *cause);
64extern void add_button_link(object *button, maptile *map, int connected);
65extern void remove_button_link(object *op);
66extern oblinkpt *get_button_links(const object *button);
67extern int get_button_value(const object *button); 62extern int get_button_value (const object *button);
68extern void do_mood_floor(object *op, object *source = 0); 63extern void do_mood_floor (object *op, object *source = 0);
69extern object *check_inv_recursive(object *op, const object *trig); 64extern object *check_inv_recursive (object *op, const object *trig);
70extern void check_inv(object *op, object *trig); 65extern void check_inv (object *op, object *trig);
71extern void verify_button_links(const maptile *map); 66extern void verify_button_links (const maptile *map);
72/* exp.c */ 67/* exp.c */
73extern int new_exp(const object *ob); 68extern int new_exp (const object *ob);
74extern int has_ability(const object *ob); 69extern int has_ability (const object *ob);
75extern void init_experience(); 70extern void init_experience ();
76extern void dump_experience(); 71extern void dump_experience ();
77/* friend.c */ 72/* friend.c */
78extern void add_friendly_object(object *op); 73extern void add_friendly_object (object *op);
79extern void remove_friendly_object(object *op); 74extern void remove_friendly_object (object *op);
80extern void dump_friendly_objects(); 75extern void dump_friendly_objects ();
81extern void clean_friendly_list(); 76extern void clean_friendly_list ();
82extern int is_friendly(const object *op); 77extern int is_friendly (const object *op);
83/* glue.c */ 78/* glue.c */
84extern void fatal(int err); 79extern void fatal (int err);
85/* holy.c */ 80/* holy.c */
86extern void init_gods(); 81extern void init_gods ();
87extern void add_god_to_list(archetype *god_arch); 82extern void add_god_to_list (archetype *god_arch);
88extern int baptize_altar(object *op); 83extern int baptize_altar (object *op);
89extern godlink *get_rand_god(); 84extern godlink *get_rand_god ();
90extern object *pntr_to_god_obj(godlink *godlnk); 85extern object *pntr_to_god_obj (godlink *godlnk);
91extern void free_all_god(); 86extern void free_all_god ();
92extern void dump_gods(); 87extern void dump_gods ();
93/* info.c */ 88/* info.c */
94extern void dump_abilities(); 89extern void dump_abilities ();
95extern void print_monsters(); 90extern void print_monsters ();
96extern void bitstostring(long bits, int num, char *str); 91extern void bitstostring (long bits, int num, char *str);
97/* image.c */ 92/* image.c */
98extern void ReadBmapNames(); 93extern void ReadBmapNames ();
99extern int FindFace(const char *name, int error); 94extern int FindFace (const char *name, int error);
100extern int ReadSmooth(); 95extern int ReadSmooth ();
101extern int FindSmooth(uint16 face, uint16 *smoothed); 96extern int FindSmooth (uint16 face, uint16 *smoothed);
102extern void free_all_images(); 97extern void free_all_images ();
103/* init.c */ 98/* init.c */
104extern void init_library(); 99extern void init_library ();
105extern void init_environ(); 100extern void init_environ ();
106extern void init_globals(); 101extern void init_globals ();
107extern void init_objects(); 102extern void init_objects ();
108extern void init_defaults(); 103extern void init_defaults ();
109extern void init_dynamic(); 104extern void init_dynamic ();
110extern void init_clocks(); 105extern void init_clocks ();
111extern void init_attackmess(); 106extern void init_attackmess ();
112/* item.c */ 107/* item.c */
113extern int get_power_from_ench(int ench); 108extern int get_power_from_ench (int ench);
114extern int calc_item_power(const object *op, int flag); 109extern int calc_item_power (const object *op, int flag);
115extern const typedata *get_typedata(int itemtype); 110extern const typedata *get_typedata (int itemtype);
116extern const typedata *get_typedata_by_name(const char *name); 111extern const typedata *get_typedata_by_name (const char *name);
117extern const char *describe_resistance(const object *op, int newline); 112extern const char *describe_resistance (const object *op, int newline);
118extern const char *query_weight(const object *op);
119extern const char *get_levelnumber(int i); 113extern const char *get_levelnumber (int i);
120extern const char *get_number(int i); 114extern const char *get_number (int i);
121extern const char *ring_desc(const object *op); 115extern const char *ring_desc (const object *op);
122extern const char *query_short_name(const object *op);
123extern const char *query_name(const object *op);
124extern const char *query_base_name(const object *op, int plural);
125extern const char *describe_item(const object *op, object *owner); 116extern const char *describe_item (const object *op, object *owner);
126extern int is_magical(const object *op); 117extern int is_magical (const object *op);
127extern int need_identify(const object *op); 118extern int need_identify (const object *op);
128extern void identify(object *op); 119extern void identify (object *op);
129/* links.c */ 120/* links.c */
130extern objectlink *get_objectlink(); 121extern objectlink *get_objectlink ();
131extern oblinkpt *get_objectlinkpt(); 122extern oblinkpt *get_objectlinkpt ();
132extern void free_objectlink(objectlink *ol); 123extern void free_objectlink (objectlink *ol);
133extern void free_objectlinkpt(oblinkpt *obp); 124extern void free_objectlinkpt (oblinkpt *obp);
134/* living.c */ 125/* living.c */
135extern void change_attr_value(living *stats, int attr, sint8 value); 126extern void change_attr_value (living *stats, int attr, sint8 value);
136extern void check_stat_bounds(living *stats); 127extern void check_stat_bounds (living *stats);
137extern int change_abil(object *op, object *tmp); 128extern int change_abil (object *op, object *tmp);
138extern int allowed_class(const object *op); 129extern int allowed_class (const object *op);
139extern void set_dragon_name(object *pl, const object *abil, const object *skin); 130extern void set_dragon_name (object *pl, const object *abil, const object *skin);
140extern void dragon_level_gain(object *who); 131extern void dragon_level_gain (object *who);
141extern object *give_skill_by_name(object *op, const char *skill_name); 132extern object *give_skill_by_name (object *op, const char *skill_name);
142extern void player_lvl_adj(object *who, object *op); 133extern void player_lvl_adj (object *who, object *op);
143extern sint64 level_exp(int level, double expmul); 134extern sint64 level_exp (int level, double expmul);
144extern void calc_perm_exp(object *op); 135extern void calc_perm_exp (object *op);
145extern sint64 check_exp_loss(const object *op, sint64 exp); 136extern sint64 check_exp_loss (const object *op, sint64 exp);
146extern sint64 check_exp_adjust(const object *op, sint64 exp); 137extern sint64 check_exp_adjust (const object *op, sint64 exp);
147extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 138extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag);
148extern void apply_death_exp_penalty(object *op); 139extern void apply_death_exp_penalty (object *op);
149extern int did_make_save(const object *op, int level, int bonus); 140extern int did_make_save (const object *op, int level, int bonus);
150/* los.c */ 141/* los.c */
151extern void init_block(); 142extern void init_block ();
152extern void update_all_map_los(maptile *map); 143extern void update_all_map_los (maptile *map);
153extern void update_all_los(const maptile *map, int x, int y); 144extern void update_all_los (const maptile *map, int x, int y);
154extern void make_sure_seen(const object *op); 145extern void make_sure_seen (const object *op);
155extern void make_sure_not_seen(const object *op); 146extern void make_sure_not_seen (const object *op);
156/* map.c */ 147/* map.c */
157extern const char *create_pathname (const char *name); 148extern const char *create_pathname (const char *name);
158extern int blocked_link(object *ob, maptile *m, int sx, int sy); 149extern int blocked_link (object *ob, maptile *m, int sx, int sy);
159extern void fix_container(object *container); 150extern void fix_container (object *container);
160/* object.c */ 151/* object.c */
161extern char *dump_object(object *op); 152extern char *dump_object (object *op);
162extern void dump_me(object *op, char *outstr); 153extern void dump_me (object *op, char *outstr);
163extern object *get_nearest_part(object *op, const object *pl); 154extern object *get_nearest_part (object *op, const object *pl);
164extern object *find_object(tag_t i); 155extern object *find_object (tag_t i);
165extern object *find_object_name(const char *str); 156extern object *find_object_name (const char *str);
166extern void free_all_object_data(); 157extern void free_all_object_data ();
167extern void update_turn_face(object *op); 158extern void update_turn_face (object *op);
168extern void update_object(object *op, int action); 159extern void update_object (object *op, int action);
169extern object *merge_ob(object *op, object *top); 160extern object *merge_ob (object *op, object *top);
170extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 161extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
171extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 162extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
172extern void replace_insert_ob_in_map(shstr_tmp archname, object *op); 163extern void replace_insert_ob_in_map (shstr_tmp archname, object *op);
173extern object *insert_ob_in_ob(object *op, object *where); 164extern object *insert_ob_in_ob (object *op, object *where);
174extern int check_move_on(object *op, object *originator); 165extern int check_move_on (object *op, object *originator);
175extern object *present_arch(const archetype *at, maptile *m, int x, int y); 166extern object *present_arch (const archetype *at, maptile *m, int x, int y);
176extern object *present(unsigned char type, maptile *m, int x, int y); 167extern object *present (unsigned char type, maptile *m, int x, int y);
177extern object *present_in_ob(unsigned char type, const object *op); 168extern object *present_in_ob (unsigned char type, const object *op);
178extern object *present_in_ob_by_name(int type, const char *str, const object *op); 169extern object *present_in_ob_by_name (int type, const char *str, const object *op);
179extern object *present_arch_in_ob(const archetype *at, const object *op); 170extern object *present_arch_in_ob (const archetype *at, const object *op);
180extern void flag_inv(object *op, int flag); 171extern void flag_inv (object *op, int flag);
181extern void unflag_inv(object *op, int flag); 172extern void unflag_inv (object *op, int flag);
182extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 173extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop);
183extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 174extern int find_first_free_spot (const object *ob, maptile *m, int x, int y);
184extern void get_search_arr(int *search_arr); 175extern void get_search_arr (int *search_arr);
185extern int find_dir(maptile *m, int x, int y, object *exclude); 176extern int find_dir (maptile *m, int x, int y, object *exclude);
186extern int distance(const object *ob1, const object *ob2); 177extern int distance (const object *ob1, const object *ob2);
187extern int find_dir_2(int x, int y); 178extern int find_dir_2 (int x, int y);
188extern int dirdiff(int dir1, int dir2); 179extern int dirdiff (int dir1, int dir2);
189extern int can_see_monsterP(maptile *m, int x, int y, int dir); 180extern int can_see_monsterP (maptile *m, int x, int y, int dir);
190extern int can_pick(const object *who, const object *item); 181extern int can_pick (const object *who, const object *item);
191extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 182extern object *find_obj_by_type_subtype (const object *who, int type, int subtype);
192/* path.c */ 183/* path.c */
193extern char *path_combine(const char *src, const char *dst); 184extern char *path_combine (const char *src, const char *dst);
194extern void path_normalize(char *path); 185extern void path_normalize (char *path);
195extern char *path_combine_and_normalize(const char *src, const char *dst); 186extern char *path_combine_and_normalize (const char *src, const char *dst);
196/* porting.c */ 187/* porting.c */
197extern void remove_directory(const char *path); 188extern void remove_directory (const char *path);
198extern char *strcasestr_local(const char *s, const char *find); 189extern char *strcasestr_local (const char *s, const char *find);
199extern char *ltostr10(signed long n); 190extern char *ltostr10 (signed long n);
200extern char *doubletostr10(double v); 191extern char *doubletostr10 (double v);
201extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 192extern FILE *open_and_uncompress (const char *name, int flag, int *compressed);
202extern void close_and_delete(FILE *fp, int compressed); 193extern void close_and_delete (FILE *fp, int compressed);
203extern void make_path_to_file(char *filename); 194extern void make_path_to_file (char *filename);
204/* player.c */ 195/* player.c */
205extern void free_player(player *pl); 196extern void free_player (player *pl);
206extern int atnr_is_dragon_enabled(int attacknr); 197extern int atnr_is_dragon_enabled (int attacknr);
207extern int is_dragon_pl(const object *op); 198extern int is_dragon_pl (const object *op);
208/* quest.c */ 199/* quest.c */
209extern int quest_is_quest_marker(const object *marker, int task); 200extern int quest_is_quest_marker (const object *marker, int task);
210extern int quest_is_in_progress(const object *marker, int task); 201extern int quest_is_in_progress (const object *marker, int task);
211extern int quest_is_completed(const object *marker, int task); 202extern int quest_is_completed (const object *marker, int task);
212extern const char *quest_get_name(const object *marker); 203extern const char *quest_get_name (const object *marker);
213extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); 204extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl);
214extern object *quest_get_override(const object *ob, const object *pl); 205extern object *quest_get_override (const object *ob, const object *pl);
215extern const char *quest_get_override_slaying(const object *ob, const object *pl); 206extern const char *quest_get_override_slaying (const object *ob, const object *pl);
216extern const char *quest_get_override_msg(const object *ob, const object *pl); 207extern const char *quest_get_override_msg (const object *ob, const object *pl);
217extern void quest_apply_items(object *wrapper, player *pl); 208extern void quest_apply_items (object *wrapper, player *pl);
218extern int quest_on_activate(object *ob, player *pl); 209extern int quest_on_activate (object *ob, player *pl);
219extern int quest_is_override_compatible(const object *marker, const object *pl); 210extern int quest_is_override_compatible (const object *marker, const object *pl);
220/* readable.c */ 211/* readable.c */
221extern int nstrtok(const char *buf1, const char *buf2); 212extern int nstrtok (const char *buf1, const char *buf2);
222extern char *strtoktolin(const char *buf1, const char *buf2); 213extern char *strtoktolin (const char *buf1, const char *buf2);
223extern int book_overflow(const char *buf1, const char *buf2, int booksize); 214extern int book_overflow (const char *buf1, const char *buf2, int booksize);
224extern void init_readable(); 215extern void init_readable ();
225extern void change_book(object *book, int msgtype); 216extern void change_book (object *book, int msgtype);
226extern object *get_random_mon(int level); 217extern object *get_random_mon (int level);
227extern char *mon_desc(const object *mon); 218extern char *mon_desc (const object *mon);
228extern object *get_next_mon(object *tmp); 219extern object *get_next_mon (object *tmp);
229extern char *mon_info_msg(int level, int booksize); 220extern char *mon_info_msg (int level, int booksize);
230extern const char *artifact_msg(int level, int booksize); 221extern const char *artifact_msg (int level, int booksize);
231extern char *spellpath_msg(int level, int booksize); 222extern char *spellpath_msg (int level, int booksize);
232extern void make_formula_book(object *book, int level); 223extern void make_formula_book (object *book, int level);
233extern char *msgfile_msg(int level, int booksize); 224extern char *msgfile_msg (int level, int booksize);
234extern const char *god_info_msg(int level, int booksize); 225extern const char *god_info_msg (int level, int booksize);
235extern void tailor_readable_ob(object *book, int msg_type); 226extern void tailor_readable_ob (object *book, int msg_type);
236extern void free_all_readable(); 227extern void free_all_readable ();
237extern void write_book_archive(); 228extern void write_book_archive ();
238extern readable_message_type *get_readable_message_type(object *readable); 229extern readable_message_type *get_readable_message_type (object *readable);
239/* recipe.c */ 230/* recipe.c */
240extern recipelist *get_formulalist(int i); 231extern recipelist *get_formulalist (int i);
241extern void init_formulae(); 232extern void init_formulae ();
242extern void check_formulae(); 233extern void check_formulae ();
243extern void dump_alchemy(); 234extern void dump_alchemy ();
244extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 235extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth);
245extern long find_ingred_cost(const char *name); 236extern long find_ingred_cost (const char *name);
246extern void dump_alchemy_costs(); 237extern void dump_alchemy_costs ();
247extern const char *ingred_name(const char *name); 238extern const char *ingred_name (const char *name);
248extern int strtoint(const char *buf); 239extern int strtoint (const char *buf);
249extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 240extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx);
250extern int numb_ingred(const char *buf); 241extern int numb_ingred (const char *buf);
251extern recipelist *get_random_recipelist(); 242extern recipelist *get_random_recipelist ();
252extern recipe *get_random_recipe(recipelist *rpl); 243extern recipe *get_random_recipe (recipelist *rpl);
253extern void free_all_recipes(); 244extern void free_all_recipes ();
254/* region.c */ 245/* region.c */
255extern object *get_jail_exit(object *op); 246extern object *get_jail_exit (object *op);
256extern void init_regions(); 247extern void init_regions ();
257/* shstr.c */ 248/* shstr.c */
258extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 249extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
259/* time.c */ 250/* time.c */
260extern void reset_sleep(); 251extern void reset_sleep ();
261extern void log_time(long process_utime); 252extern void log_time (long process_utime);
262extern int enough_elapsed_time(); 253extern int enough_elapsed_time ();
263extern void sleep_delta(); 254extern void sleep_delta ();
264extern void get_tod(timeofday_t *tod); 255extern void get_tod (timeofday_t *tod);
265extern void print_tod(object *op); 256extern void print_tod (object *op);
266extern void time_info(object *op); 257extern void time_info (object *op);
267/* treasure.c */ 258/* treasure.c */
268extern bool load_treasure_file(const char *filename); 259extern bool load_treasure_file (const char *filename);
269extern object *generate_treasure(treasurelist *t, int difficulty); 260extern object *generate_treasure (treasurelist *t, int difficulty);
270extern int level_for_item(const object *op, int difficulty); 261extern int level_for_item (const object *op, int difficulty);
271extern int magic_from_difficulty(int difficulty); 262extern int magic_from_difficulty (int difficulty);
272extern void set_abs_magic(object *op, int magic); 263extern void set_abs_magic (object *op, int magic);
273extern void set_ring_bonus(object *op, int bonus); 264extern void set_ring_bonus (object *op, int bonus);
274extern int get_magic(int diff); 265extern int get_magic (int diff);
275extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 266extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
276extern artifactlist *find_artifactlist(int type); 267extern artifactlist *find_artifactlist (int type);
277extern void dump_artifacts(); 268extern void dump_artifacts ();
278extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 269extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth);
279extern void dump_monster_treasure(const char *name); 270extern void dump_monster_treasure (const char *name);
280extern void init_artifacts(); 271extern void init_artifacts ();
281extern void add_abilities(object *op, object *change); 272extern void add_abilities (object *op, object *change);
282extern void give_artifact_abilities(object *op, object *artifct); 273extern void give_artifact_abilities (object *op, object *artifct);
283extern void generate_artifact(object *op, int difficulty); 274extern void generate_artifact (object *op, int difficulty);
284extern void fix_flesh_item(object *item, object *donor); 275extern void fix_flesh_item (object *item, object *donor);
285extern int special_potion(object *op); 276extern int special_potion (object *op);
286extern void free_treasurestruct(treasure *t); 277extern void free_treasurestruct (treasure *t);
287extern void free_charlinks(linked_char *lc); 278extern void free_charlinks (linked_char *lc);
288extern void free_artifact(artifact *at); 279extern void free_artifact (artifact *at);
289extern void free_artifactlist(artifactlist *al); 280extern void free_artifactlist (artifactlist *al);
290extern void free_all_treasures(); 281extern void free_all_treasures ();
291/* utils.c */ 282/* utils.c */
292extern int random_roll(int min, int max, const object *op, int goodbad); 283extern int random_roll (int min, int max, const object *op, int goodbad);
293extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 284extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
294extern int die_roll(int num, int size, const object *op, int goodbad); 285extern int die_roll (int num, int size, const object *op, int goodbad);
295extern materialtype_t *name_to_material (const shstr_cmp name); 286extern materialtype_t *name_to_material (const shstr_cmp name);
296extern void transmute_materialname(object *op, const object *change); 287extern void transmute_materialname (object *op, const object *change);
297extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 288extern void set_materialname (object *op, int difficulty, materialtype_t *nmt);
298extern void strip_media_tag(char *message); 289extern void strip_media_tag (char *message);
299extern const char *strrstr(const char *haystack, const char *needle); 290extern const char *strrstr (const char *haystack, const char *needle);
300extern void strip_endline(char *buf); 291extern void strip_endline (char *buf);
301extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 292extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
302extern void make_list_like(char *input); 293extern void make_list_like (char *input);
303/* loader.c */ 294/* loader.c */
304extern int set_variable(object *op, char *buf); 295extern int set_variable (object *op, char *buf);
305extern void init_vars(); 296extern void init_vars ();
306extern char *get_ob_diff(object *op, object *op2); 297extern char *get_ob_diff (object *op, object *op2);
307/* map.c */ 298/* map.c */
308extern maptile *find_style (const char *dirname, const char *stylename, int difficulty); 299extern maptile *find_style (const char *dirname, const char *stylename, int difficulty);
309extern object *pick_random_object (maptile *style); 300extern object *pick_random_object (maptile *style);
310 301
311/* former funcpoint.h */ 302/* former funcpoint.h */
316 * Massive change. Those functions are just defined, no callback, and they should be implemented. 307 * Massive change. Those functions are just defined, no callback, and they should be implemented.
317 * This means glue.c code & such can go away almost entirely. 308 * This means glue.c code & such can go away almost entirely.
318 * Ryo 2005-07-15 309 * Ryo 2005-07-15
319 */ 310 */
320 311
321extern void move_apply(object *, object *, object *); 312extern void move_apply (object *, object *, object *);
322extern void draw_info(int, int, object *, const char *); 313extern void draw_info (int, int, object *, const char *);
323extern void clean_tmp_files(void); 314extern void clean_tmp_files (void);
324extern void fix_auto_apply(maptile *); 315extern void fix_auto_apply (maptile *);
325extern void init_blocksview_players(void); 316extern void init_blocksview_players (void);
326extern void monster_check_apply(object *, object *); 317extern void monster_check_apply (object *, object *);
327extern void process_active_maps(void); 318extern void process_active_maps (void);
328extern void remove_friendly_object(object *); 319extern void remove_friendly_object (object *);
329extern void update_buttons(maptile *); 320extern void update_buttons (maptile *);
330extern void move_teleporter(object *); 321extern void move_teleporter (object *);
331extern void move_firewall(object *); 322extern void move_firewall (object *);
332extern void move_creator(object *); 323extern void move_creator (object *);
333extern void move_marker(object *); 324extern void move_marker (object *);
334extern void move_duplicator(object *); 325extern void move_duplicator (object *);
335extern void trap_adjust(object *, int); 326extern void trap_adjust (object *, int);
336extern void esrv_send_item(object *, object *); 327extern void esrv_send_item (object *, object *);
337extern void esrv_del_item(player *, int); 328extern void esrv_del_item (player *, int);
338extern void esrv_update_item(int, object *, object *); 329extern void esrv_update_item (int, object *, object *);
339extern void esrv_update_spells(player *); 330extern void esrv_update_spells (player *);
340extern void set_darkness_map(maptile *m); 331extern void set_darkness_map (maptile *m);
341extern void dragon_ability_gain(object *, int, int); 332extern void dragon_ability_gain (object *, int, int);
342extern void weather_effect(const char *); 333extern void weather_effect (const char *);
343extern object * find_skill_by_number(object *, int); 334extern object * find_skill_by_number (object *, int);
344 335
345#endif 336#endif
346 337

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