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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.45 by root, Mon Apr 16 11:09:31 2007 UTC vs.
Revision 1.73 by root, Sun Oct 11 18:18:03 2009 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24#ifndef LIBPROTO_H_
25#define LIBPROTO_H_
26
1/* anim.c */ 27/* anim.c */
2extern void free_all_anim(); 28extern void free_all_anim ();
3extern void init_anim(); 29extern void init_anim ();
4extern int find_animation(const char *name); 30extern int find_animation (const char *name);
5extern void animate_object(object *op, int dir); 31extern void animate_object (object *op, int dir);
6/* arch.c */ 32/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 33extern archetype *find_archetype_by_object_name (const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 34extern archetype *find_archetype_by_object_type_name (int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 35extern object *get_archetype_by_skill_name (const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 36extern archetype *get_archetype_by_type_subtype (int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 37extern object *get_archetype_by_object_name (const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 38extern object *find_best_weapon_used_match (object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 39extern int item_matched_string (object *pl, object *op, const char *name);
14extern void arch_info(object *op); 40extern void arch_info (object *op);
15extern void clear_archetable(); 41extern void clear_archetable ();
16extern void dump_arch(archetype *at); 42extern void dump_arch (archetype *at);
17extern void dump_all_archetypes(); 43extern void dump_all_archetypes ();
18extern void free_all_archs(); 44extern void free_all_archs ();
19extern void check_generators(); 45extern void check_generators ();
20extern bool load_archetype_file(const char *filename); 46extern bool load_archetype_file (const char *filename);
21extern object *arch_to_object(archetype *at);
22extern object *create_singularity(const char *name); 47extern object *create_singularity (const char *name);
23extern object *get_archetype(const char *name); 48extern object *get_archetype (const char *name);
24extern unsigned long hasharch(const char *str, int tablesize); 49extern unsigned long hasharch (const char *str, int tablesize);
25extern archetype *type_to_archetype(int type); 50extern archetype *type_to_archetype (int type);
26extern object *clone_arch(int type); 51extern object *clone_arch (int type);
27extern object *object_create_arch(archetype *at); 52extern object *object_create_arch (archetype *at);
28/* button.c */ 53/* button.c */
29extern void push_button(object *op); 54extern void push_button (object *op, object *originator);
30extern void activate_connection (maptile *map, long connection, bool state = true);
31extern void update_button(object *op); 55extern void update_button (object *op, object *originator);
32extern oblinkpt *get_connection_links (maptile *map, long connection);
33extern void use_trigger(object *op); 56extern void use_trigger (object *op, object *originator);
34extern void animate_turning(object *op); 57extern void animate_turning (object *op);
35extern int check_altar_sacrifice(const object *altar, const object *sacrifice); 58extern int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0);
36extern int operate_altar(object *altar, object **sacrifice); 59extern int operate_altar (object *altar, object **sacrifice, object *originator = 0);
37extern void trigger_move(object *op, int state); 60extern void trigger_move (object *op, int state, object *originator);
38extern int check_trigger(object *op, object *cause); 61extern int check_trigger (object *op, object *cause, object *originator = 0);
39extern void add_button_link(object *button, maptile *map, int connected);
40extern void remove_button_link(object *op);
41extern oblinkpt *get_button_links(const object *button);
42extern int get_button_value(const object *button); 62extern int get_button_value (const object *button);
43extern void do_mood_floor(object *op, object *source = 0); 63extern void do_mood_floor (object *op, object *source = 0);
44extern object *check_inv_recursive(object *op, const object *trig); 64extern object *check_inv_recursive (object *op, const object *trig);
45extern void check_inv(object *op, object *trig); 65extern void check_inv (object *op, object *trig);
46extern void verify_button_links(const maptile *map); 66extern void verify_button_links (const maptile *map);
47/* exp.c */ 67/* exp.c */
48extern int new_exp(const object *ob); 68extern int new_exp (const object *ob);
49extern int has_ability(const object *ob); 69extern int has_ability (const object *ob);
50extern void init_experience(); 70extern void init_experience ();
51extern void dump_experience(); 71extern void dump_experience ();
52/* friend.c */ 72/* friend.c */
53extern void add_friendly_object(object *op); 73extern void add_friendly_object (object *op);
54extern void remove_friendly_object(object *op); 74extern void remove_friendly_object (object *op);
55extern void dump_friendly_objects(); 75extern void dump_friendly_objects ();
56extern void clean_friendly_list(); 76extern void clean_friendly_list ();
57extern int is_friendly(const object *op); 77extern int is_friendly (const object *op);
58/* glue.c */ 78/* glue.c */
59extern void fatal(int err); 79extern void fatal (int err);
60/* holy.c */ 80/* holy.c */
61extern void init_gods(); 81extern void init_gods ();
62extern void add_god_to_list(archetype *god_arch); 82extern void add_god_to_list (archetype *god_arch);
63extern int baptize_altar(object *op); 83extern int baptize_altar (object *op);
64extern godlink *get_rand_god(); 84extern godlink *get_rand_god ();
65extern object *pntr_to_god_obj(godlink *godlnk); 85extern object *pntr_to_god_obj (godlink *godlnk);
66extern void free_all_god(); 86extern void free_all_god ();
67extern void dump_gods(); 87extern void dump_gods ();
68/* info.c */ 88/* info.c */
69extern void dump_abilities(); 89extern void dump_abilities ();
70extern void print_monsters(); 90extern void print_monsters ();
71extern void bitstostring(long bits, int num, char *str); 91extern void bitstostring (long bits, int num, char *str);
72/* image.c */ 92/* image.c */
73extern void ReadBmapNames(); 93extern void ReadBmapNames ();
74extern int FindFace(const char *name, int error); 94extern int FindFace (const char *name, int error);
75extern int ReadSmooth(); 95extern int ReadSmooth ();
76extern int FindSmooth(uint16 face, uint16 *smoothed); 96extern int FindSmooth (uint16 face, uint16 *smoothed);
77extern void free_all_images(); 97extern void free_all_images ();
78/* init.c */ 98/* init.c */
79extern void init_library(); 99extern void init_library ();
80extern void init_environ(); 100extern void init_environ ();
81extern void init_globals(); 101extern void init_globals ();
82extern void init_objects(); 102extern void init_objects ();
83extern void init_defaults(); 103extern void init_defaults ();
84extern void init_dynamic(); 104extern void init_dynamic ();
85extern void init_clocks(); 105extern void init_clocks ();
86extern void init_attackmess(); 106extern void init_attackmess ();
87/* item.c */ 107/* item.c */
88extern int get_power_from_ench(int ench); 108extern int get_power_from_ench (int ench);
89extern int calc_item_power(const object *op, int flag); 109extern int calc_item_power (const object *op, int flag);
90extern const typedata *get_typedata(int itemtype); 110extern const typedata *get_typedata (int itemtype);
91extern const typedata *get_typedata_by_name(const char *name); 111extern const typedata *get_typedata_by_name (const char *name);
92extern const char *describe_resistance(const object *op, int newline); 112extern const char *describe_resistance (const object *op, int newline);
93extern const char *query_weight(const object *op);
94extern const char *get_levelnumber(int i); 113extern const char *get_levelnumber (int i);
95extern const char *get_number(int i); 114extern const char *get_number (int i);
96extern const char *ring_desc(const object *op); 115extern const char *ring_desc (const object *op);
97extern const char *query_short_name(const object *op);
98extern const char *query_name(const object *op);
99extern const char *query_base_name(const object *op, int plural);
100extern const char *describe_item(const object *op, object *owner); 116extern const char *describe_item (const object *op, object *owner);
101extern int is_magical(const object *op); 117extern int is_magical (const object *op);
102extern int need_identify(const object *op); 118extern int need_identify (const object *op);
103extern void identify(object *op); 119extern void identify (object *op);
104/* links.c */ 120/* links.c */
105extern objectlink *get_objectlink(); 121extern objectlink *get_objectlink ();
106extern oblinkpt *get_objectlinkpt(); 122extern oblinkpt *get_objectlinkpt ();
107extern void free_objectlink(objectlink *ol); 123extern void free_objectlink (objectlink *ol);
108extern void free_objectlinkpt(oblinkpt *obp); 124extern void free_objectlinkpt (oblinkpt *obp);
109/* living.c */ 125/* living.c */
110extern void set_attr_value(living *stats, int attr, sint8 value);
111extern void change_attr_value(living *stats, int attr, sint8 value); 126extern void change_attr_value (living *stats, int attr, sint8 value);
112extern sint8 get_attr_value(const living *stats, int attr);
113extern void check_stat_bounds(living *stats); 127extern void check_stat_bounds (living *stats);
114extern int change_abil(object *op, object *tmp); 128extern int change_abil (object *op, object *tmp);
115extern int allowed_class(const object *op); 129extern int allowed_class (const object *op);
116extern void set_dragon_name(object *pl, const object *abil, const object *skin); 130extern void set_dragon_name (object *pl, const object *abil, const object *skin);
117extern void dragon_level_gain(object *who); 131extern void dragon_level_gain (object *who);
118extern object *give_skill_by_name(object *op, const char *skill_name); 132extern object *give_skill_by_name (object *op, const char *skill_name);
119extern void player_lvl_adj(object *who, object *op); 133extern void player_lvl_adj (object *who, object *op);
120extern sint64 level_exp(int level, double expmul); 134extern sint64 level_exp (int level, double expmul);
121extern void calc_perm_exp(object *op); 135extern void calc_perm_exp (object *op);
122extern sint64 check_exp_loss(const object *op, sint64 exp); 136extern sint64 check_exp_loss (const object *op, sint64 exp);
123extern sint64 check_exp_adjust(const object *op, sint64 exp); 137extern sint64 check_exp_adjust (const object *op, sint64 exp);
124extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 138extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag);
125extern void apply_death_exp_penalty(object *op); 139extern void apply_death_exp_penalty (object *op);
126extern int did_make_save(const object *op, int level, int bonus); 140extern int did_make_save (const object *op, int level, int bonus);
127/* los.c */ 141/* los.c */
128extern void init_block(); 142extern void init_block ();
129extern void clear_los(object *op);
130extern int has_carried_lights(const object *op);
131extern void update_los(object *op);
132extern void update_all_map_los(maptile *map); 143extern void update_all_map_los (maptile *map);
133extern void update_all_los(const maptile *map, int x, int y); 144extern void update_all_los (const maptile *map, int x, int y);
134extern void print_los(object *op);
135extern void make_sure_seen(const object *op); 145extern void make_sure_seen (const object *op);
136extern void make_sure_not_seen(const object *op); 146extern void make_sure_not_seen (const object *op);
137/* map.c */ 147/* map.c */
138extern const char *create_pathname (const char *name); 148extern const char *create_pathname (const char *name);
139extern int check_path(const char *name, int prepend_dir);
140extern int blocked_link(object *ob, maptile *m, int sx, int sy); 149extern int blocked_link (object *ob, maptile *m, int sx, int sy);
141extern void fix_container(object *container); 150extern void fix_container (object *container);
142/* object.c */ 151/* object.c */
143extern signed long sum_weight(object *op);
144extern object *object_get_env_recursive(object *op);
145extern char *dump_object(object *op); 152extern char *dump_object (object *op);
146extern void dump_me(object *op, char *outstr); 153extern void dump_me (object *op, char *outstr);
147extern object *get_nearest_part(object *op, const object *pl); 154extern object *get_nearest_part (object *op, const object *pl);
148extern object *find_object(tag_t i); 155extern object *find_object (tag_t i);
149extern object *find_object_name(const char *str); 156extern object *find_object_name (const char *str);
150extern void free_all_object_data(); 157extern void free_all_object_data ();
151extern void update_turn_face(object *op); 158extern void update_turn_face (object *op);
152extern void update_object(object *op, int action); 159extern void update_object (object *op, int action);
153extern void sub_weight(object *op, signed long weight);
154extern object *merge_ob(object *op, object *top); 160extern object *merge_ob (object *op, object *top);
155extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 161extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
156extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 162extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
157extern void replace_insert_ob_in_map(const char *arch_string, object *op); 163extern void replace_insert_ob_in_map (shstr_tmp archname, object *op);
158extern object *get_split_ob(object *orig_ob, uint32 nr);
159extern object *decrease_ob_nr(object *op, uint32 i);
160extern void add_weight(object *op, signed long weight);
161extern object *insert_ob_in_ob(object *op, object *where); 164extern object *insert_ob_in_ob (object *op, object *where);
162extern int check_move_on(object *op, object *originator); 165extern int check_move_on (object *op, object *originator);
163extern object *present_arch(const archetype *at, maptile *m, int x, int y); 166extern object *present_arch (const archetype *at, maptile *m, int x, int y);
164extern object *present(unsigned char type, maptile *m, int x, int y); 167extern object *present (unsigned char type, maptile *m, int x, int y);
165extern object *present_in_ob(unsigned char type, const object *op); 168extern object *present_in_ob (unsigned char type, const object *op);
166extern object *present_in_ob_by_name(int type, const char *str, const object *op); 169extern object *present_in_ob_by_name (int type, const char *str, const object *op);
167extern object *present_arch_in_ob(const archetype *at, const object *op); 170extern object *present_arch_in_ob (const archetype *at, const object *op);
168extern void flag_inv(object *op, int flag); 171extern void flag_inv (object *op, int flag);
169extern void unflag_inv(object *op, int flag); 172extern void unflag_inv (object *op, int flag);
170extern void set_cheat(object *op);
171extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 173extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop);
172extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 174extern int find_first_free_spot (const object *ob, maptile *m, int x, int y);
173extern void get_search_arr(int *search_arr); 175extern void get_search_arr (int *search_arr);
174extern int find_dir(maptile *m, int x, int y, object *exclude); 176extern int find_dir (maptile *m, int x, int y, object *exclude);
175extern int distance(const object *ob1, const object *ob2); 177extern int distance (const object *ob1, const object *ob2);
176extern int find_dir_2(int x, int y); 178extern int find_dir_2 (int x, int y);
177extern int dirdiff(int dir1, int dir2); 179extern int dirdiff (int dir1, int dir2);
178extern int can_see_monsterP(maptile *m, int x, int y, int dir); 180extern int can_see_monsterP (maptile *m, int x, int y, int dir);
179extern int can_pick(const object *who, const object *item); 181extern int can_pick (const object *who, const object *item);
180extern object *object_create_clone(object *asrc);
181extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 182extern object *find_obj_by_type_subtype (const object *who, int type, int subtype);
182extern key_value *get_ob_key_link(const object *ob, const char *key);
183extern const char *get_ob_key_value(const object *op, const char *const key);
184extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
185extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
186/* path.c */ 183/* path.c */
187extern char *path_combine(const char *src, const char *dst); 184extern char *path_combine (const char *src, const char *dst);
188extern void path_normalize(char *path); 185extern void path_normalize (char *path);
189extern char *path_combine_and_normalize(const char *src, const char *dst); 186extern char *path_combine_and_normalize (const char *src, const char *dst);
190/* porting.c */ 187/* porting.c */
191extern void remove_directory(const char *path); 188extern void remove_directory (const char *path);
192extern char *strcasestr_local(const char *s, const char *find); 189extern char *strcasestr_local (const char *s, const char *find);
193extern char *ltostr10(signed long n); 190extern char *ltostr10 (signed long n);
194extern char *doubletostr10(double v); 191extern char *doubletostr10 (double v);
195extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 192extern FILE *open_and_uncompress (const char *name, int flag, int *compressed);
196extern void close_and_delete(FILE *fp, int compressed); 193extern void close_and_delete (FILE *fp, int compressed);
197extern void make_path_to_file(char *filename); 194extern void make_path_to_file (char *filename);
198/* player.c */ 195/* player.c */
199extern void free_player(player *pl); 196extern void free_player (player *pl);
200extern int atnr_is_dragon_enabled(int attacknr); 197extern int atnr_is_dragon_enabled (int attacknr);
201extern int is_dragon_pl(const object *op); 198extern int is_dragon_pl (const object *op);
202/* quest.c */ 199/* quest.c */
203extern int quest_is_quest_marker(const object *marker, int task); 200extern int quest_is_quest_marker (const object *marker, int task);
204extern int quest_is_in_progress(const object *marker, int task); 201extern int quest_is_in_progress (const object *marker, int task);
205extern int quest_is_completed(const object *marker, int task); 202extern int quest_is_completed (const object *marker, int task);
206extern const char *quest_get_name(const object *marker); 203extern const char *quest_get_name (const object *marker);
207extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); 204extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl);
208extern object *quest_get_override(const object *ob, const object *pl); 205extern object *quest_get_override (const object *ob, const object *pl);
209extern const char *quest_get_override_slaying(const object *ob, const object *pl); 206extern const char *quest_get_override_slaying (const object *ob, const object *pl);
210extern const char *quest_get_override_msg(const object *ob, const object *pl); 207extern const char *quest_get_override_msg (const object *ob, const object *pl);
211extern void quest_apply_items(object *wrapper, player *pl); 208extern void quest_apply_items (object *wrapper, player *pl);
212extern int quest_on_activate(object *ob, player *pl); 209extern int quest_on_activate (object *ob, player *pl);
213extern int quest_is_override_compatible(const object *marker, const object *pl); 210extern int quest_is_override_compatible (const object *marker, const object *pl);
214/* readable.c */ 211/* readable.c */
215extern int nstrtok(const char *buf1, const char *buf2); 212extern int nstrtok (const char *buf1, const char *buf2);
216extern char *strtoktolin(const char *buf1, const char *buf2); 213extern char *strtoktolin (const char *buf1, const char *buf2);
217extern int book_overflow(const char *buf1, const char *buf2, int booksize); 214extern int book_overflow (const char *buf1, const char *buf2, int booksize);
218extern void init_readable(); 215extern void init_readable ();
219extern void change_book(object *book, int msgtype); 216extern void change_book (object *book, int msgtype);
220extern object *get_random_mon(int level); 217extern object *get_random_mon (int level);
221extern char *mon_desc(const object *mon); 218extern char *mon_desc (const object *mon);
222extern object *get_next_mon(object *tmp); 219extern object *get_next_mon (object *tmp);
223extern char *mon_info_msg(int level, int booksize); 220extern char *mon_info_msg (int level, int booksize);
224extern const char *artifact_msg(int level, int booksize); 221extern const char *artifact_msg (int level, int booksize);
225extern char *spellpath_msg(int level, int booksize); 222extern char *spellpath_msg (int level, int booksize);
226extern void make_formula_book(object *book, int level); 223extern void make_formula_book (object *book, int level);
227extern char *msgfile_msg(int level, int booksize); 224extern char *msgfile_msg (int level, int booksize);
228extern const char *god_info_msg(int level, int booksize); 225extern const char *god_info_msg (int level, int booksize);
229extern void tailor_readable_ob(object *book, int msg_type); 226extern void tailor_readable_ob (object *book, int msg_type);
230extern void free_all_readable(); 227extern void free_all_readable ();
231extern void write_book_archive(); 228extern void write_book_archive ();
232extern readable_message_type *get_readable_message_type(object *readable); 229extern readable_message_type *get_readable_message_type (object *readable);
233/* recipe.c */ 230/* recipe.c */
234extern recipelist *get_formulalist(int i); 231extern recipelist *get_formulalist (int i);
235extern void init_formulae(); 232extern void init_formulae ();
236extern void check_formulae(); 233extern void check_formulae ();
237extern void dump_alchemy(); 234extern void dump_alchemy ();
238extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 235extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth);
239extern long find_ingred_cost(const char *name); 236extern long find_ingred_cost (const char *name);
240extern void dump_alchemy_costs(); 237extern void dump_alchemy_costs ();
241extern const char *ingred_name(const char *name); 238extern const char *ingred_name (const char *name);
242extern int strtoint(const char *buf); 239extern int strtoint (const char *buf);
243extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 240extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx);
244extern int numb_ingred(const char *buf); 241extern int numb_ingred (const char *buf);
245extern recipelist *get_random_recipelist(); 242extern recipelist *get_random_recipelist ();
246extern recipe *get_random_recipe(recipelist *rpl); 243extern recipe *get_random_recipe (recipelist *rpl);
247extern void free_all_recipes(); 244extern void free_all_recipes ();
248/* region.c */ 245/* region.c */
249extern object *get_jail_exit(object *op); 246extern object *get_jail_exit (object *op);
250extern void init_regions(); 247extern void init_regions ();
251/* shstr.c */ 248/* shstr.c */
252extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 249extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
253/* time.c */ 250/* time.c */
254extern void reset_sleep(); 251extern void reset_sleep ();
255extern void log_time(long process_utime); 252extern void log_time (long process_utime);
256extern int enough_elapsed_time(); 253extern int enough_elapsed_time ();
257extern void sleep_delta(); 254extern void sleep_delta ();
258extern void get_tod(timeofday_t *tod); 255extern void get_tod (timeofday_t *tod);
259extern void print_tod(object *op); 256extern void print_tod (object *op);
260extern void time_info(object *op); 257extern void time_info (object *op);
261/* treasure.c */ 258/* treasure.c */
262extern void init_archetype_pointers();
263extern bool load_treasure_file(const char *filename); 259extern bool load_treasure_file (const char *filename);
264extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
265extern object *generate_treasure(treasurelist *t, int difficulty); 260extern object *generate_treasure (treasurelist *t, int difficulty);
266extern int level_for_item(const object *op, int difficulty); 261extern int level_for_item (const object *op, int difficulty);
267extern int magic_from_difficulty(int difficulty); 262extern int magic_from_difficulty (int difficulty);
268extern void set_abs_magic(object *op, int magic); 263extern void set_abs_magic (object *op, int magic);
269extern void set_ring_bonus(object *op, int bonus); 264extern void set_ring_bonus (object *op, int bonus);
270extern int get_magic(int diff); 265extern int get_magic (int diff);
271extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 266extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
272extern artifactlist *find_artifactlist(int type); 267extern artifactlist *find_artifactlist (int type);
273extern void dump_artifacts(); 268extern void dump_artifacts ();
274extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 269extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth);
275extern void dump_monster_treasure(const char *name); 270extern void dump_monster_treasure (const char *name);
276extern void init_artifacts(); 271extern void init_artifacts ();
277extern void add_abilities(object *op, object *change); 272extern void add_abilities (object *op, object *change);
278extern void give_artifact_abilities(object *op, object *artifct); 273extern void give_artifact_abilities (object *op, object *artifct);
279extern void generate_artifact(object *op, int difficulty); 274extern void generate_artifact (object *op, int difficulty);
280extern void fix_flesh_item(object *item, object *donor); 275extern void fix_flesh_item (object *item, object *donor);
281extern int special_potion(object *op); 276extern int special_potion (object *op);
282extern void free_treasurestruct(treasure *t); 277extern void free_treasurestruct (treasure *t);
283extern void free_charlinks(linked_char *lc); 278extern void free_charlinks (linked_char *lc);
284extern void free_artifact(artifact *at); 279extern void free_artifact (artifact *at);
285extern void free_artifactlist(artifactlist *al); 280extern void free_artifactlist (artifactlist *al);
286extern void free_all_treasures(); 281extern void free_all_treasures ();
287/* utils.c */ 282/* utils.c */
288extern int random_roll(int min, int max, const object *op, int goodbad); 283extern int random_roll (int min, int max, const object *op, int goodbad);
289extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 284extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
290extern int die_roll(int num, int size, const object *op, int goodbad); 285extern int die_roll (int num, int size, const object *op, int goodbad);
291extern materialtype_t *name_to_material (const shstr &name); 286extern materialtype_t *name_to_material (const shstr_cmp name);
292extern void transmute_materialname(object *op, const object *change); 287extern void transmute_materialname (object *op, const object *change);
293extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 288extern void set_materialname (object *op, int difficulty, materialtype_t *nmt);
294extern void strip_media_tag(char *message); 289extern void strip_media_tag (char *message);
295extern const char *strrstr(const char *haystack, const char *needle); 290extern const char *strrstr (const char *haystack, const char *needle);
296extern void strip_endline(char *buf); 291extern void strip_endline (char *buf);
297extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 292extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
298extern void make_list_like(char *input); 293extern void make_list_like (char *input);
299/* loader.c */ 294/* loader.c */
300extern int set_variable(object *op, char *buf); 295extern int set_variable (object *op, char *buf);
301extern void init_vars(); 296extern void init_vars ();
302extern char *get_ob_diff(object *op, object *op2); 297extern char *get_ob_diff (object *op, object *op2);
298/* map.c */
299extern maptile *find_style (const char *dirname, const char *stylename, int difficulty);
300extern object *pick_random_object (maptile *style);
301
302/* former funcpoint.h */
303/*
304 * These function-pointers are defined in common/glue.c
305 * The functions used to set and initialise them are also there.
306 *
307 * Massive change. Those functions are just defined, no callback, and they should be implemented.
308 * This means glue.c code & such can go away almost entirely.
309 * Ryo 2005-07-15
310 */
311
312extern void move_apply (object *, object *, object *);
313extern void draw_info (int, int, object *, const char *);
314extern void clean_tmp_files (void);
315extern void fix_auto_apply (maptile *);
316extern void init_blocksview_players (void);
317extern void monster_check_apply (object *, object *);
318extern void process_active_maps (void);
319extern void remove_friendly_object (object *);
320extern void update_buttons (maptile *);
321extern void move_teleporter (object *);
322extern void move_firewall (object *);
323extern void move_creator (object *);
324extern void move_marker (object *);
325extern void move_duplicator (object *);
326extern void trap_adjust (object *, int);
327extern void esrv_send_item (object *, object *);
328extern void esrv_del_item (player *, int);
329extern void esrv_update_item (int, object *, object *);
330extern void esrv_update_spells (player *);
331extern void set_darkness_map (maptile *m);
332extern void dragon_ability_gain (object *, int, int);
333extern void weather_effect (const char *);
334extern object * find_skill_by_number (object *, int);
335
336#endif
337

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