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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.77 by root, Fri Nov 6 12:27:05 2009 UTC vs.
Revision 1.78 by root, Sat Nov 7 18:30:05 2009 UTC

23 */ 23 */
24 24
25#ifndef LIBPROTO_H_ 25#ifndef LIBPROTO_H_
26#define LIBPROTO_H_ 26#define LIBPROTO_H_
27 27
28void load_materials (void);
29
28/* anim.c */ 30/* anim.c */
29extern void free_all_anim (); 31void free_all_anim ();
30extern void init_anim (); 32void init_anim ();
31extern int find_animation (const char *name); 33int find_animation (const char *name);
32extern void animate_object (object *op, int dir); 34void animate_object (object *op, int dir);
33/* arch.c */ 35/* arch.c */
34extern archetype *find_archetype_by_object_name (const char *name); 36archetype *find_archetype_by_object_name (const char *name);
35extern archetype *find_archetype_by_object_type_name (int type, const char *name); 37archetype *find_archetype_by_object_type_name (int type, const char *name);
36extern object *get_archetype_by_skill_name (const char *skill, int type); 38object *get_archetype_by_skill_name (const char *skill, int type);
37extern archetype *get_archetype_by_type_subtype (int type, int subtype); 39archetype *get_archetype_by_type_subtype (int type, int subtype);
38extern object *get_archetype_by_object_name (const char *name); 40object *get_archetype_by_object_name (const char *name);
39extern object *find_best_weapon_used_match (object *pl, const char *params); 41object *find_best_weapon_used_match (object *pl, const char *params);
40extern int item_matched_string (object *pl, object *op, const char *name); 42int item_matched_string (object *pl, object *op, const char *name);
41extern void arch_info (object *op); 43void arch_info (object *op);
42extern void clear_archetable (); 44void clear_archetable ();
43extern void dump_arch (archetype *at); 45void dump_arch (archetype *at);
44extern void dump_all_archetypes (); 46void dump_all_archetypes ();
45extern void free_all_archs (); 47void free_all_archs ();
46extern void check_generators (); 48void check_generators ();
47extern bool load_archetype_file (const char *filename); 49bool load_archetype_file (const char *filename);
48extern object *get_archetype (const char *name); 50object *get_archetype (const char *name);
49extern unsigned long hasharch (const char *str, int tablesize); 51unsigned long hasharch (const char *str, int tablesize);
50extern object *clone_arch (int type); 52object *clone_arch (int type);
51extern object *object_create_arch (archetype *at); 53object *object_create_arch (archetype *at);
52/* button.c */ 54/* button.c */
53extern void push_button (object *op, object *originator); 55void push_button (object *op, object *originator);
54extern void update_button (object *op, object *originator); 56void update_button (object *op, object *originator);
55extern void use_trigger (object *op, object *originator); 57void use_trigger (object *op, object *originator);
56extern void animate_turning (object *op); 58void animate_turning (object *op);
57extern int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0); 59int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0);
58extern int operate_altar (object *altar, object **sacrifice, object *originator = 0); 60int operate_altar (object *altar, object **sacrifice, object *originator = 0);
59extern int check_trigger (object *op, object *cause, object *originator = 0); 61int check_trigger (object *op, object *cause, object *originator = 0);
60extern int get_button_value (const object *button); 62int get_button_value (const object *button);
61extern void do_mood_floor (object *op, object *source = 0); 63void do_mood_floor (object *op, object *source = 0);
62extern object *check_inv_recursive (object *op, const object *trig); 64object *check_inv_recursive (object *op, const object *trig);
63extern void check_inv (object *op, object *trig); 65void check_inv (object *op, object *trig);
64extern void verify_button_links (const maptile *map); 66void verify_button_links (const maptile *map);
65/* exp.c */ 67/* exp.c */
66extern int new_exp (const object *ob); 68int new_exp (const object *ob);
67extern void init_experience (); 69void init_experience ();
68extern void dump_experience (); 70void dump_experience ();
69/* friend.c */ 71/* friend.c */
70extern void add_friendly_object (object *op); 72void add_friendly_object (object *op);
71extern void remove_friendly_object (object *op); 73void remove_friendly_object (object *op);
72extern void dump_friendly_objects (); 74void dump_friendly_objects ();
73extern void clean_friendly_list (); 75void clean_friendly_list ();
74/* glue.c */ 76/* glue.c */
75extern void fatal (int err); 77void fatal (int err);
76/* holy.c */ 78/* holy.c */
77extern void init_gods (); 79void init_gods ();
78extern godlink *get_rand_god (); 80godlink *get_rand_god ();
79extern object *pntr_to_god_obj (godlink *godlnk); 81object *pntr_to_god_obj (godlink *godlnk);
80extern void dump_gods (); 82void dump_gods ();
81/* info.c */ 83/* info.c */
82extern void dump_abilities (); 84void dump_abilities ();
83extern void print_monsters (); 85void print_monsters ();
84extern void bitstostring (long bits, int num, char *str); 86void bitstostring (long bits, int num, char *str);
85/* image.c */ 87/* image.c */
86extern void ReadBmapNames (); 88void ReadBmapNames ();
87extern int FindFace (const char *name, int error); 89int FindFace (const char *name, int error);
88extern int ReadSmooth (); 90int ReadSmooth ();
89extern int FindSmooth (uint16 face, uint16 *smoothed); 91int FindSmooth (uint16 face, uint16 *smoothed);
90extern void free_all_images (); 92void free_all_images ();
91/* init.c */ 93/* init.c */
92extern void init_library (); 94void init_library ();
93extern void init_environ (); 95void init_environ ();
94extern void init_globals (); 96void init_globals ();
95extern void init_objects (); 97void init_objects ();
96extern void init_defaults (); 98void init_defaults ();
97extern void init_dynamic (); 99void init_dynamic ();
98extern void init_clocks (); 100void init_clocks ();
99extern void init_attackmess (); 101void init_attackmess ();
100/* item.c */ 102/* item.c */
101extern int get_power_from_ench (int ench); 103int get_power_from_ench (int ench);
102extern int calc_item_power (const object *op, int flag); 104int calc_item_power (const object *op, int flag);
103extern const typedata *get_typedata (int itemtype); 105const typedata *get_typedata (int itemtype);
104extern const typedata *get_typedata_by_name (const char *name); 106const typedata *get_typedata_by_name (const char *name);
105extern const char *describe_resistance (const object *op, int newline); 107const char *describe_resistance (const object *op, int newline);
106extern const char *get_levelnumber (int i); 108const char *get_levelnumber (int i);
107extern const char *describe_item (const object *op, object *owner); 109const char *describe_item (const object *op, object *owner);
108extern int is_magical (const object *op); 110int is_magical (const object *op);
109extern int need_identify (const object *op); 111int need_identify (const object *op);
110extern void identify (object *op); 112void identify (object *op);
113void examine (object *op, object *tmp);
111/* links.c */ 114/* links.c */
112extern objectlink *get_objectlink (); 115objectlink *get_objectlink ();
113extern oblinkpt *get_objectlinkpt (); 116oblinkpt *get_objectlinkpt ();
114extern void free_objectlink (objectlink *ol); 117void free_objectlink (objectlink *ol);
115extern void free_objectlinkpt (oblinkpt *obp); 118void free_objectlinkpt (oblinkpt *obp);
116/* living.c */ 119/* living.c */
117extern void change_attr_value (living *stats, int attr, sint8 value); 120void change_attr_value (living *stats, int attr, sint8 value);
118extern void check_stat_bounds (living *stats); 121void check_stat_bounds (living *stats);
119extern int change_abil (object *op, object *tmp); 122int change_abil (object *op, object *tmp);
120extern int allowed_class (const object *op); 123int allowed_class (const object *op);
121extern void set_dragon_name (object *pl, const object *abil, const object *skin); 124void set_dragon_name (object *pl, const object *abil, const object *skin);
122extern object *give_skill_by_name (object *op, const char *skill_name); 125object *give_skill_by_name (object *op, const char *skill_name);
123extern void player_lvl_adj (object *who, object *op); 126void player_lvl_adj (object *who, object *op);
124extern sint64 level_exp (int level, double expmul); 127sint64 level_exp (int level, double expmul);
125extern void calc_perm_exp (object *op); 128void calc_perm_exp (object *op);
126extern sint64 check_exp_adjust (const object *op, sint64 exp); 129sint64 check_exp_adjust (const object *op, sint64 exp);
127extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag); 130void change_exp (object *op, sint64 exp, const char *skill_name, int flag);
128extern void apply_death_exp_penalty (object *op); 131void apply_death_exp_penalty (object *op);
129extern int did_make_save (const object *op, int level, int bonus); 132int did_make_save (const object *op, int level, int bonus);
130/* los.c */ 133/* los.c */
131extern void init_block (); 134void init_block ();
132extern void update_all_map_los (maptile *map); 135void update_all_map_los (maptile *map);
133extern void update_all_los (const maptile *map, int x, int y); 136void update_all_los (const maptile *map, int x, int y);
134extern void make_sure_seen (const object *op); 137void make_sure_seen (const object *op);
135extern void make_sure_not_seen (const object *op); 138void make_sure_not_seen (const object *op);
136/* map.c */ 139/* map.c */
137extern const char *create_pathname (const char *name); 140const char *create_pathname (const char *name);
138extern int blocked_link (object *ob, maptile *m, int sx, int sy); 141int blocked_link (object *ob, maptile *m, int sx, int sy);
139/* object.c */ 142/* object.c */
140extern char *dump_object (object *op); 143char *dump_object (object *op);
141extern void dump_me (object *op, char *outstr); 144void dump_me (object *op, char *outstr);
142extern object *find_object (tag_t i); 145object *find_object (tag_t i);
143extern object *find_object_name (const char *str); 146object *find_object_name (const char *str);
144extern void free_all_object_data (); 147void free_all_object_data ();
145extern void update_turn_face (object *op); 148void update_turn_face (object *op);
146extern void update_object (object *op, int action); 149void update_object (object *op, int action);
147extern object *merge_ob (object *op, object *top); 150object *merge_ob (object *op, object *top);
148extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); 151object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
149extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); 152object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
150extern void replace_insert_ob_in_map (shstr_tmp archname, object *op); 153void replace_insert_ob_in_map (shstr_tmp archname, object *op);
151extern object *insert_ob_in_ob (object *op, object *where); 154object *insert_ob_in_ob (object *op, object *where);
152extern int check_move_on (object *op, object *originator); 155int check_move_on (object *op, object *originator);
153extern object *present_arch (const archetype *at, maptile *m, int x, int y); 156object *present_arch (const archetype *at, maptile *m, int x, int y);
154extern object *present (unsigned char type, maptile *m, int x, int y); 157object *present (unsigned char type, maptile *m, int x, int y);
155extern object *present_in_ob (unsigned char type, const object *op); 158object *present_in_ob (unsigned char type, const object *op);
156extern object *present_in_ob_by_name (int type, const char *str, const object *op); 159object *present_in_ob_by_name (int type, const char *str, const object *op);
157extern object *present_arch_in_ob (const archetype *at, const object *op); 160object *present_arch_in_ob (const archetype *at, const object *op);
158extern void flag_inv (object *op, int flag); 161void flag_inv (object *op, int flag);
159extern void unflag_inv (object *op, int flag); 162void unflag_inv (object *op, int flag);
160extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); 163int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop);
161extern int find_first_free_spot (const object *ob, maptile *m, int x, int y); 164int find_first_free_spot (const object *ob, maptile *m, int x, int y);
162extern void get_search_arr (int *search_arr); 165void get_search_arr (int *search_arr);
163extern int find_dir (maptile *m, int x, int y, object *exclude); 166int find_dir (maptile *m, int x, int y, object *exclude);
164extern int distance (const object *ob1, const object *ob2); 167int distance (const object *ob1, const object *ob2);
165extern int find_dir_2 (int x, int y); 168int find_dir_2 (int x, int y);
166extern int dirdiff (int dir1, int dir2); 169int dirdiff (int dir1, int dir2);
167extern int can_see_monsterP (maptile *m, int x, int y, int dir); 170int can_see_monsterP (maptile *m, int x, int y, int dir);
168extern int can_pick (const object *who, const object *item); 171int can_pick (const object *who, const object *item);
169extern object *find_obj_by_type_subtype (const object *who, int type, int subtype); 172object *find_obj_by_type_subtype (const object *who, int type, int subtype);
170/* path.c */ 173/* path.c */
171extern char *path_combine (const char *src, const char *dst); 174char *path_combine (const char *src, const char *dst);
172extern char *path_combine_and_normalize (const char *src, const char *dst); 175char *path_combine_and_normalize (const char *src, const char *dst);
173/* porting.c */ 176/* porting.c */
174extern void remove_directory (const char *path); 177void remove_directory (const char *path);
175extern char *ltostr10 (signed long n); 178char *ltostr10 (signed long n);
176extern char *doubletostr10 (double v); 179char *doubletostr10 (double v);
177extern FILE *open_and_uncompress (const char *name, int flag, int *compressed); 180FILE *open_and_uncompress (const char *name, int flag, int *compressed);
178extern void close_and_delete (FILE *fp, int compressed); 181void close_and_delete (FILE *fp, int compressed);
179extern void make_path_to_file (char *filename); 182void make_path_to_file (char *filename);
180/* player.c */ 183/* player.c */
181extern void free_player (player *pl); 184void free_player (player *pl);
182extern int atnr_is_dragon_enabled (int attacknr); 185int atnr_is_dragon_enabled (int attacknr);
183extern int is_dragon_pl (const object *op); 186int is_dragon_pl (const object *op);
184/* quest.c */ 187/* quest.c */
185extern int quest_is_quest_marker (const object *marker, int task); 188int quest_is_quest_marker (const object *marker, int task);
186extern int quest_is_in_progress (const object *marker, int task); 189int quest_is_in_progress (const object *marker, int task);
187extern int quest_is_completed (const object *marker, int task); 190int quest_is_completed (const object *marker, int task);
188extern const char *quest_get_name (const object *marker); 191const char *quest_get_name (const object *marker);
189extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); 192object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl);
190extern object *quest_get_override (const object *ob, const object *pl); 193object *quest_get_override (const object *ob, const object *pl);
191extern const char *quest_get_override_slaying (const object *ob, const object *pl); 194const char *quest_get_override_slaying (const object *ob, const object *pl);
192extern const char *quest_get_override_msg (const object *ob, const object *pl); 195const char *quest_get_override_msg (const object *ob, const object *pl);
193extern void quest_apply_items (object *wrapper, player *pl); 196void quest_apply_items (object *wrapper, player *pl);
194extern int quest_on_activate (object *ob, player *pl); 197int quest_on_activate (object *ob, player *pl);
195extern int quest_is_override_compatible (const object *marker, const object *pl); 198int quest_is_override_compatible (const object *marker, const object *pl);
196/* readable.c */ 199/* readable.c */
197extern void init_readable (); 200void init_readable ();
198extern object *get_random_mon (int level); 201object *get_random_mon (int level);
199extern void tailor_readable_ob (object *book, int msg_type); 202void tailor_readable_ob (object *book, int msg_type);
200extern void write_book_archive (); 203void write_book_archive ();
201extern readable_message_type *get_readable_message_type (object *readable); 204readable_message_type *get_readable_message_type (object *readable);
202/* recipe.c */ 205/* recipe.c */
203extern recipelist *get_formulalist (int i); 206recipelist *get_formulalist (int i);
204extern void init_formulae (); 207void init_formulae ();
205extern void dump_alchemy (); 208void dump_alchemy ();
206extern void dump_alchemy_costs (); 209void dump_alchemy_costs ();
207extern int strtoint (const char *buf); 210int strtoint (const char *buf);
208extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx); 211artifact *locate_recipe_artifact (const recipe *rp, size_t idx);
209extern recipe *get_random_recipe (recipelist *rpl); 212recipe *get_random_recipe (recipelist *rpl);
210/* region.c */ 213/* region.c */
211extern object *get_jail_exit (object *op); 214object *get_jail_exit (object *op);
212/* shstr.c */ 215/* shstr.c */
213extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); 216int buf_overflow (const char *buf1, const char *buf2, int bufsize);
214/* time.c */ 217/* time.c */
215extern void reset_sleep (); 218void reset_sleep ();
216extern void log_time (long process_utime); 219void log_time (long process_utime);
217extern int enough_elapsed_time (); 220int enough_elapsed_time ();
218extern void sleep_delta (); 221void sleep_delta ();
219extern void get_tod (timeofday_t *tod); 222void get_tod (timeofday_t *tod);
220extern void print_tod (object *op); 223void print_tod (object *op);
221extern void time_info (object *op); 224void time_info (object *op);
222/* treasure.c */ 225/* treasure.c */
223extern bool load_treasure_file (const char *filename); 226bool load_treasure_file (const char *filename);
224extern object *generate_treasure (treasurelist *t, int difficulty); 227object *generate_treasure (treasurelist *t, int difficulty);
225extern void set_abs_magic (object *op, int magic); 228void set_abs_magic (object *op, int magic);
226extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); 229void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
227extern artifactlist *find_artifactlist (int type); 230artifactlist *find_artifactlist (int type);
228extern void dump_artifacts (); 231void dump_artifacts ();
229extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth); 232void dump_monster_treasure_rec (const char *name, treasure *t, int depth);
230extern void dump_monster_treasure (const char *name); 233void dump_monster_treasure (const char *name);
231extern void init_artifacts (); 234void init_artifacts ();
232extern void add_abilities (object *op, object *change); 235void add_abilities (object *op, object *change);
233extern void give_artifact_abilities (object *op, object *artifct); 236void give_artifact_abilities (object *op, object *artifct);
234extern void generate_artifact (object *op, int difficulty); 237void generate_artifact (object *op, int difficulty);
235extern void fix_flesh_item (object *item, object *donor); 238void fix_flesh_item (object *item, object *donor);
236/* utils.c */ 239/* utils.c */
237extern int random_roll (int min, int max, const object *op, int goodbad); 240int random_roll (int min, int max, const object *op, int goodbad);
238extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); 241sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
239extern int die_roll (int num, int size, const object *op, int goodbad); 242int die_roll (int num, int size, const object *op, int goodbad);
240extern materialtype_t *name_to_material (const shstr_cmp name); 243materialtype_t *name_to_material (const shstr_cmp name);
241extern void transmute_materialname (object *op, const object *change); 244void transmute_materialname (object *op, const object *change);
242extern void set_materialname (object *op, int difficulty, materialtype_t *nmt); 245void set_materialname (object *op, int difficulty, materialtype_t *nmt);
243extern void strip_media_tag (char *message); 246void strip_media_tag (char *message);
244extern void strip_endline (char *buf); 247void strip_endline (char *buf);
245extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 248void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
246/* loader.c */ 249/* loader.c */
247extern int set_variable (object *op, char *buf); 250int set_variable (object *op, char *buf);
248extern void init_vars (); 251void init_vars ();
249extern char *get_ob_diff (object *op, object *op2); 252char *get_ob_diff (object *op, object *op2);
250/* map.c */ 253/* map.c */
251extern maptile *find_style (const char *dirname, const char *stylename, int difficulty); 254maptile *find_style (const char *dirname, const char *stylename, int difficulty);
252extern object *pick_random_object (maptile *style); 255object *pick_random_object (maptile *style);
253 256
254/* former funcpoint.h */ 257/* former funcpoint.h */
255/* 258/*
256 * These function-pointers are defined in common/glue.c 259 * These function-pointers are defined in common/glue.c
257 * The functions used to set and initialise them are also there. 260 * The functions used to set and initialise them are also there.
259 * Massive change. Those functions are just defined, no callback, and they should be implemented. 262 * Massive change. Those functions are just defined, no callback, and they should be implemented.
260 * This means glue.c code & such can go away almost entirely. 263 * This means glue.c code & such can go away almost entirely.
261 * Ryo 2005-07-15 264 * Ryo 2005-07-15
262 */ 265 */
263 266
264extern void move_apply (object *, object *, object *); 267void move_apply (object *, object *, object *);
265extern void draw_info (int, int, object *, const char *); 268void draw_info (int, int, object *, const char *);
266extern void clean_tmp_files (void); 269void clean_tmp_files (void);
267extern void fix_auto_apply (maptile *); 270void fix_auto_apply (maptile *);
268extern void init_blocksview_players (void); 271void init_blocksview_players (void);
269extern void monster_check_apply (object *, object *); 272void monster_check_apply (object *, object *);
270extern void process_active_maps (void); 273void process_active_maps (void);
271extern void remove_friendly_object (object *); 274void remove_friendly_object (object *);
272extern void update_buttons (maptile *); 275void update_buttons (maptile *);
273extern void move_teleporter (object *); 276void move_teleporter (object *);
274extern void move_firewall (object *); 277void move_firewall (object *);
275extern void move_creator (object *); 278void move_creator (object *);
276extern void move_marker (object *); 279void move_marker (object *);
277extern void move_duplicator (object *); 280void move_duplicator (object *);
278extern void trap_adjust (object *, int); 281void trap_adjust (object *, int);
279extern void esrv_send_item (object *, object *); 282void esrv_send_item (object *, object *);
280extern void esrv_del_item (player *, int); 283void esrv_del_item (player *, int);
281extern void esrv_update_item (int, object *, object *); 284void esrv_update_item (int, object *, object *);
282extern void esrv_update_spells (player *); 285void esrv_update_spells (player *);
283extern void dragon_ability_gain (object *, int, int); 286void dragon_ability_gain (object *, int, int);
284extern object * find_skill_by_number (object *, int); 287object * find_skill_by_number (object *, int);
285 288
286#endif 289#endif
287 290

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