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23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef LIBPROTO_H_ |
25 | #ifndef LIBPROTO_H_ |
26 | #define LIBPROTO_H_ |
26 | #define LIBPROTO_H_ |
27 | |
27 | |
28 | void load_materials (void); |
28 | void load_materials (); |
29 | |
29 | |
30 | /* anim.c */ |
30 | /* anim.c */ |
31 | void free_all_anim (); |
31 | void free_all_anim (); |
32 | void init_anim (); |
32 | void init_anim (); |
33 | int find_animation (const char *name); |
33 | int find_animation (const char *name); |
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264 | * Ryo 2005-07-15 |
264 | * Ryo 2005-07-15 |
265 | */ |
265 | */ |
266 | |
266 | |
267 | void move_apply (object *, object *, object *); |
267 | void move_apply (object *, object *, object *); |
268 | void draw_info (int, int, object *, const char *); |
268 | void draw_info (int, int, object *, const char *); |
269 | void clean_tmp_files (void); |
269 | void clean_tmp_files (); |
270 | void fix_auto_apply (maptile *); |
270 | void fix_auto_apply (maptile *); |
271 | void init_blocksview_players (void); |
271 | void init_blocksview_players (); |
272 | void monster_check_apply (object *, object *); |
272 | void monster_check_apply (object *, object *); |
273 | void process_active_maps (void); |
273 | void process_active_maps (); |
274 | void remove_friendly_object (object *); |
274 | void remove_friendly_object (object *); |
275 | void update_buttons (maptile *); |
275 | void update_buttons (maptile *); |
276 | void move_teleporter (object *); |
276 | void move_teleporter (object *); |
277 | void move_firewall (object *); |
277 | void move_firewall (object *); |
278 | void move_creator (object *); |
278 | void move_creator (object *); |