--- deliantra/server/include/libproto.h 2010/01/16 13:41:37 1.81 +++ deliantra/server/include/libproto.h 2010/04/05 20:33:13 1.87 @@ -1,9 +1,9 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team - * Copyright (©) 1992,2007 Frank Tore Johansen + * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992 Frank Tore Johansen * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the @@ -72,7 +72,7 @@ void dump_friendly_objects (); void clean_friendly_list (); /* glue.c */ -void fatal (int err); +void fatal (const char *msg); /* holy.c */ void init_gods (); godlink *get_rand_god (); @@ -103,7 +103,7 @@ const typedata *get_typedata (int itemtype); const typedata *get_typedata_by_name (const char *name); const char *describe_resistance (const object *op, int newline); -const char *get_levelnumber (int i); +const char *ordinal (int i); const char *describe_item (const object *op, object *owner); int is_magical (const object *op); int need_identify (const object *op); @@ -141,6 +141,7 @@ char *dump_object (object *op); void dump_me (object *op, char *outstr); object *find_object (tag_t i); +object *find_object_uuid (UUID i); object *find_object_name (const char *str); void free_all_object_data (); void update_turn_face (object *op); @@ -181,7 +182,6 @@ /* player.c */ void free_player (player *pl); int atnr_is_dragon_enabled (int attacknr); -int is_dragon_pl (const object *op); /* quest.c */ int quest_is_quest_marker (const object *marker, int task); int quest_is_in_progress (const object *marker, int task);