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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.86 by root, Sun Apr 4 04:58:46 2010 UTC vs.
Revision 1.97 by root, Fri Apr 30 21:00:40 2010 UTC

61void do_mood_floor (object *op, object *source = 0); 61void do_mood_floor (object *op, object *source = 0);
62object *check_inv_recursive (object *op, const object *trig); 62object *check_inv_recursive (object *op, const object *trig);
63void check_inv (object *op, object *trig); 63void check_inv (object *op, object *trig);
64void verify_button_links (const maptile *map); 64void verify_button_links (const maptile *map);
65/* exp.c */ 65/* exp.c */
66int exp_to_level (sint64 exp);
67sint64 level_to_min_exp (int level);
66int new_exp (const object *ob); 68int new_exp (const object *ob);
67void init_experience (); 69void init_experience ();
68void dump_experience ();
69/* friend.c */ 70/* friend.c */
70void add_friendly_object (object *op); 71void add_friendly_object (object *op);
71void remove_friendly_object (object *op); 72void remove_friendly_object (object *op);
72void dump_friendly_objects (); 73void dump_friendly_objects ();
73void clean_friendly_list (); 74void clean_friendly_list ();
74/* glue.c */
75void fatal (const char *msg);
76/* holy.c */ 75/* holy.c */
77void init_gods (); 76void init_gods ();
78godlink *get_rand_god (); 77godlink *get_rand_god ();
79object *pntr_to_god_obj (godlink *godlnk); 78object *pntr_to_god_obj (godlink *godlnk);
80void dump_gods (); 79void dump_gods ();
101int get_power_from_ench (int ench); 100int get_power_from_ench (int ench);
102int calc_item_power (const object *op, int flag); 101int calc_item_power (const object *op, int flag);
103const typedata *get_typedata (int itemtype); 102const typedata *get_typedata (int itemtype);
104const typedata *get_typedata_by_name (const char *name); 103const typedata *get_typedata_by_name (const char *name);
105const char *describe_resistance (const object *op, int newline); 104const char *describe_resistance (const object *op, int newline);
106const char *get_levelnumber (int i); 105const char *ordinal (int i);
107const char *describe_item (const object *op, object *owner); 106const char *describe_item (const object *op, object *owner);
108int is_magical (const object *op); 107int is_magical (const object *op);
109int need_identify (const object *op);
110void identify (object *op); 108void identify (object *op);
111void examine (object *op, object *tmp); 109void examine (object *op, object *tmp);
112/* links.c */ 110/* links.c */
113objectlink *get_objectlink (); 111objectlink *get_objectlink ();
114oblinkpt *get_objectlinkpt (); 112oblinkpt *get_objectlinkpt ();
123object *give_skill_by_name (object *op, const char *skill_name); 121object *give_skill_by_name (object *op, const char *skill_name);
124void player_lvl_adj (object *who, object *op); 122void player_lvl_adj (object *who, object *op);
125sint64 level_exp (int level, double expmul); 123sint64 level_exp (int level, double expmul);
126void calc_perm_exp (object *op); 124void calc_perm_exp (object *op);
127sint64 check_exp_adjust (const object *op, sint64 exp); 125sint64 check_exp_adjust (const object *op, sint64 exp);
128void change_exp (object *op, sint64 exp, const char *skill_name, int flag); 126void change_exp (object *op, sint64 exp, shstr_tmp skill_name, int flag);
129void apply_death_exp_penalty (object *op); 127void apply_death_exp_penalty (object *op);
130int did_make_save (const object *op, int level, int bonus); 128int did_make_save (const object *op, int level, int bonus);
131/* los.c */ 129/* los.c */
132void init_block (); 130void init_block ();
133void update_all_map_los (maptile *map); 131void update_all_map_los (maptile *map);
149object *merge_ob (object *op, object *top); 147object *merge_ob (object *op, object *top);
150object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); 148object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y);
151object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); 149object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag);
152void replace_insert_ob_in_map (shstr_tmp archname, object *op); 150void replace_insert_ob_in_map (shstr_tmp archname, object *op);
153object *insert_ob_in_ob (object *op, object *where); 151object *insert_ob_in_ob (object *op, object *where);
154int check_move_on (object *op, object *originator); 152int check_move_on (object *op, object *originator, int flags = 0);
155object *present_arch (const archetype *at, maptile *m, int x, int y); 153object *present_arch (const archetype *at, maptile *m, int x, int y);
156object *present (unsigned char type, maptile *m, int x, int y); 154object *present (unsigned char type, maptile *m, int x, int y);
157object *present_in_ob (unsigned char type, const object *op); 155object *present_in_ob (unsigned char type, const object *op);
158object *present_in_ob_by_name (int type, const char *str, const object *op); 156object *present_in_ob_by_name (int type, const char *str, const object *op);
159object *present_arch_in_ob (const archetype *at, const object *op); 157object *present_arch_in_ob (const archetype *at, const object *op);
170int can_pick (const object *who, const object *item); 168int can_pick (const object *who, const object *item);
171object *find_obj_by_type_subtype (const object *who, int type, int subtype); 169object *find_obj_by_type_subtype (const object *who, int type, int subtype);
172/* path.c */ 170/* path.c */
173char *path_combine (const char *src, const char *dst); 171char *path_combine (const char *src, const char *dst);
174char *path_combine_and_normalize (const char *src, const char *dst); 172char *path_combine_and_normalize (const char *src, const char *dst);
175/* porting.c */
176void remove_directory (const char *path);
177char *ltostr10 (signed long n);
178char *doubletostr10 (double v);
179FILE *open_and_uncompress (const char *name, int flag, int *compressed);
180void close_and_delete (FILE *fp, int compressed);
181void make_path_to_file (char *filename);
182/* player.c */ 173/* player.c */
183void free_player (player *pl); 174void free_player (player *pl);
184int atnr_is_dragon_enabled (int attacknr); 175int atnr_is_dragon_enabled (int attacknr);
185/* quest.c */ 176/* quest.c */
186int quest_is_quest_marker (const object *marker, int task); 177int quest_is_quest_marker (const object *marker, int task);
233void add_abilities (object *op, object *change); 224void add_abilities (object *op, object *change);
234void give_artifact_abilities (object *op, object *artifct); 225void give_artifact_abilities (object *op, object *artifct);
235void generate_artifact (object *op, int difficulty); 226void generate_artifact (object *op, int difficulty);
236void fix_flesh_item (object *item, object *donor); 227void fix_flesh_item (object *item, object *donor);
237/* utils.c */ 228/* utils.c */
238int random_roll (int min, int max, const object *op, int goodbad); 229int random_roll (int min, int max, const object *op, bool prefer_high);
239sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); 230sint64 random_roll64 (sint64 min, sint64 max, const object *op, bool prefer_high);
240int die_roll (int num, int size, const object *op, int goodbad); 231int die_roll (int num, int size, const object *op, bool prefer_high);
241materialtype_t *name_to_material (const shstr_tmp name);
242void transmute_materialname (object *op, const object *change); 232void transmute_materialname (object *op, const object *change);
243void strip_media_tag (char *message);
244void strip_endline (char *buf); 233void strip_endline (char *buf);
245void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 234void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
246/* loader.c */ 235/* loader.c */
247int set_variable (object *op, char *buf); 236int set_variable (object *op, char *buf);
248void init_vars (); 237void init_vars ();
249char *get_ob_diff (object *op, object *op2); 238char *get_ob_diff (object *op, object *op2);
250bool load_resource_file_ (const char *filename); 239bool load_resource_file_ (const char *filename);
251/* map.c */ 240/* map.c */
252maptile *find_style (const char *dirname, const char *stylename, int difficulty); 241maptile *find_style (const char *dirname, const char *stylename, int difficulty, bool recurse = false);
253object *pick_random_object (maptile *style); 242object *pick_random_object (maptile *style);
254 243
255/* former funcpoint.h */ 244/* former funcpoint.h */
256/* 245/*
257 * These function-pointers are defined in common/glue.c 246 * These function-pointers are defined in common/glue.c

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