1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef LIBPROTO_H_ |
25 | #ifndef LIBPROTO_H_ |
26 | #define LIBPROTO_H_ |
26 | #define LIBPROTO_H_ |
… | |
… | |
43 | void dump_arch (archetype *at); |
43 | void dump_arch (archetype *at); |
44 | void dump_all_archetypes (); |
44 | void dump_all_archetypes (); |
45 | void free_all_archs (); |
45 | void free_all_archs (); |
46 | void check_generators (); |
46 | void check_generators (); |
47 | bool load_archetype_file (const char *filename); |
47 | bool load_archetype_file (const char *filename); |
48 | object *get_archetype (const char *name); |
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49 | unsigned long hasharch (const char *str, int tablesize); |
48 | unsigned long hasharch (const char *str, int tablesize); |
50 | object *clone_arch (int type); |
49 | object *clone_arch (int type); |
51 | object *object_create_arch (archetype *at); |
50 | object *object_create_arch (archetype *at); |
52 | /* button.c */ |
51 | /* button.c */ |
53 | void push_button (object *op, object *originator); |
52 | void push_button (object *op, object *originator); |
… | |
… | |
64 | void verify_button_links (const maptile *map); |
63 | void verify_button_links (const maptile *map); |
65 | /* exp.c */ |
64 | /* exp.c */ |
66 | int exp_to_level (sint64 exp); |
65 | int exp_to_level (sint64 exp); |
67 | sint64 level_to_min_exp (int level); |
66 | sint64 level_to_min_exp (int level); |
68 | int new_exp (const object *ob); |
67 | int new_exp (const object *ob); |
69 | void init_experience (); |
68 | void _reload_exp_table (); |
70 | /* friend.c */ |
69 | /* friend.c */ |
71 | void add_friendly_object (object *op); |
70 | void add_friendly_object (object *op); |
72 | void remove_friendly_object (object *op); |
71 | void remove_friendly_object (object *op); |
73 | void dump_friendly_objects (); |
72 | void dump_friendly_objects (); |
74 | void clean_friendly_list (); |
73 | void clean_friendly_list (); |
75 | /* glue.c */ |
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76 | void fatal (const char *msg); |
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77 | /* holy.c */ |
74 | /* holy.c */ |
78 | void init_gods (); |
75 | void init_gods (); |
79 | godlink *get_rand_god (); |
76 | godlink *get_rand_god (); |
80 | object *pntr_to_god_obj (godlink *godlnk); |
77 | object *pntr_to_god_obj (godlink *godlnk); |
81 | void dump_gods (); |
78 | void dump_gods (); |
… | |
… | |
116 | void free_objectlinkpt (oblinkpt *obp); |
113 | void free_objectlinkpt (oblinkpt *obp); |
117 | /* living.c */ |
114 | /* living.c */ |
118 | void change_attr_value (living *stats, int attr, sint8 value); |
115 | void change_attr_value (living *stats, int attr, sint8 value); |
119 | void check_stat_bounds (living *stats); |
116 | void check_stat_bounds (living *stats); |
120 | int change_abil (object *op, object *tmp); |
117 | int change_abil (object *op, object *tmp); |
121 | int allowed_class (const object *op); |
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122 | void set_dragon_name (object *pl, const object *abil, const object *skin); |
118 | void set_dragon_name (object *pl, const object *abil, const object *skin); |
123 | object *give_skill_by_name (object *op, const char *skill_name); |
119 | object *give_skill_by_name (object *op, const char *skill_name); |
124 | void player_lvl_adj (object *who, object *op); |
120 | void player_lvl_adj (object *who, object *op); |
125 | sint64 level_exp (int level, double expmul); |
121 | sint64 level_exp (int level, double expmul); |
126 | void calc_perm_exp (object *op); |
122 | void calc_perm_exp (object *op); |
127 | sint64 check_exp_adjust (const object *op, sint64 exp); |
123 | sint64 check_exp_adjust (const object *op, sint64 exp); |
128 | void change_exp (object *op, sint64 exp, const char *skill_name, int flag); |
124 | void change_exp (object *op, sint64 exp, shstr_tmp skill_name, int flag); |
129 | void apply_death_exp_penalty (object *op); |
125 | void apply_death_exp_penalty (object *op); |
130 | int did_make_save (const object *op, int level, int bonus); |
126 | int did_make_save (const object *op, int level, int bonus); |
131 | /* los.c */ |
127 | /* los.c */ |
132 | void init_block (); |
128 | void init_block (); |
133 | void update_all_map_los (maptile *map); |
129 | void update_all_map_los (maptile *map); |
… | |
… | |
149 | object *merge_ob (object *op, object *top); |
145 | object *merge_ob (object *op, object *top); |
150 | object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
146 | object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
151 | object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
147 | object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
152 | void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
148 | void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
153 | object *insert_ob_in_ob (object *op, object *where); |
149 | object *insert_ob_in_ob (object *op, object *where); |
154 | int check_move_on (object *op, object *originator); |
150 | int check_move_on (object *op, object *originator, int flags = 0); |
155 | object *present_arch (const archetype *at, maptile *m, int x, int y); |
151 | object *present_arch (const archetype *at, maptile *m, int x, int y); |
156 | object *present (unsigned char type, maptile *m, int x, int y); |
152 | object *present (unsigned char type, maptile *m, int x, int y); |
157 | object *present_in_ob (unsigned char type, const object *op); |
153 | object *present_in_ob (unsigned char type, const object *op); |
158 | object *present_in_ob_by_name (int type, const char *str, const object *op); |
154 | object *present_in_ob_by_name (int type, const char *str, const object *op); |
159 | object *present_arch_in_ob (const archetype *at, const object *op); |
155 | object *present_arch_in_ob (const archetype *at, const object *op); |
… | |
… | |
226 | void add_abilities (object *op, object *change); |
222 | void add_abilities (object *op, object *change); |
227 | void give_artifact_abilities (object *op, object *artifct); |
223 | void give_artifact_abilities (object *op, object *artifct); |
228 | void generate_artifact (object *op, int difficulty); |
224 | void generate_artifact (object *op, int difficulty); |
229 | void fix_flesh_item (object *item, object *donor); |
225 | void fix_flesh_item (object *item, object *donor); |
230 | /* utils.c */ |
226 | /* utils.c */ |
231 | int random_roll (int min, int max, const object *op, int goodbad); |
227 | int random_roll (int min, int max, const object *op, bool prefer_high); |
232 | sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); |
228 | sint64 random_roll64 (sint64 min, sint64 max, const object *op, bool prefer_high); |
233 | int die_roll (int num, int size, const object *op, int goodbad); |
229 | int die_roll (int num, int size, const object *op, bool prefer_high); |
234 | materialtype_t *name_to_material (const shstr_tmp name); |
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235 | void transmute_materialname (object *op, const object *change); |
230 | void transmute_materialname (object *op, const object *change); |
236 | void strip_endline (char *buf); |
231 | void strip_endline (char *buf); |
237 | void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
232 | void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
238 | /* loader.c */ |
233 | /* loader.c */ |
239 | int set_variable (object *op, char *buf); |
234 | int set_variable (object *op, char *buf); |