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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.81 by root, Sat Jan 16 13:41:37 2010 UTC vs.
Revision 1.93 by root, Sun Apr 25 10:45:38 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
61void do_mood_floor (object *op, object *source = 0); 61void do_mood_floor (object *op, object *source = 0);
62object *check_inv_recursive (object *op, const object *trig); 62object *check_inv_recursive (object *op, const object *trig);
63void check_inv (object *op, object *trig); 63void check_inv (object *op, object *trig);
64void verify_button_links (const maptile *map); 64void verify_button_links (const maptile *map);
65/* exp.c */ 65/* exp.c */
66int exp_to_level (sint64 exp);
67sint64 level_to_min_exp (int level);
66int new_exp (const object *ob); 68int new_exp (const object *ob);
67void init_experience (); 69void init_experience ();
68void dump_experience ();
69/* friend.c */ 70/* friend.c */
70void add_friendly_object (object *op); 71void add_friendly_object (object *op);
71void remove_friendly_object (object *op); 72void remove_friendly_object (object *op);
72void dump_friendly_objects (); 73void dump_friendly_objects ();
73void clean_friendly_list (); 74void clean_friendly_list ();
74/* glue.c */ 75/* glue.c */
75void fatal (int err); 76void fatal (const char *msg);
76/* holy.c */ 77/* holy.c */
77void init_gods (); 78void init_gods ();
78godlink *get_rand_god (); 79godlink *get_rand_god ();
79object *pntr_to_god_obj (godlink *godlnk); 80object *pntr_to_god_obj (godlink *godlnk);
80void dump_gods (); 81void dump_gods ();
101int get_power_from_ench (int ench); 102int get_power_from_ench (int ench);
102int calc_item_power (const object *op, int flag); 103int calc_item_power (const object *op, int flag);
103const typedata *get_typedata (int itemtype); 104const typedata *get_typedata (int itemtype);
104const typedata *get_typedata_by_name (const char *name); 105const typedata *get_typedata_by_name (const char *name);
105const char *describe_resistance (const object *op, int newline); 106const char *describe_resistance (const object *op, int newline);
106const char *get_levelnumber (int i); 107const char *ordinal (int i);
107const char *describe_item (const object *op, object *owner); 108const char *describe_item (const object *op, object *owner);
108int is_magical (const object *op); 109int is_magical (const object *op);
109int need_identify (const object *op);
110void identify (object *op); 110void identify (object *op);
111void examine (object *op, object *tmp); 111void examine (object *op, object *tmp);
112/* links.c */ 112/* links.c */
113objectlink *get_objectlink (); 113objectlink *get_objectlink ();
114oblinkpt *get_objectlinkpt (); 114oblinkpt *get_objectlinkpt ();
139int blocked_link (object *ob, maptile *m, int sx, int sy); 139int blocked_link (object *ob, maptile *m, int sx, int sy);
140/* object.c */ 140/* object.c */
141char *dump_object (object *op); 141char *dump_object (object *op);
142void dump_me (object *op, char *outstr); 142void dump_me (object *op, char *outstr);
143object *find_object (tag_t i); 143object *find_object (tag_t i);
144object *find_object_uuid (UUID i);
144object *find_object_name (const char *str); 145object *find_object_name (const char *str);
145void free_all_object_data (); 146void free_all_object_data ();
146void update_turn_face (object *op); 147void update_turn_face (object *op);
147void update_object (object *op, int action); 148void update_object (object *op, int action);
148object *merge_ob (object *op, object *top); 149object *merge_ob (object *op, object *top);
169int can_pick (const object *who, const object *item); 170int can_pick (const object *who, const object *item);
170object *find_obj_by_type_subtype (const object *who, int type, int subtype); 171object *find_obj_by_type_subtype (const object *who, int type, int subtype);
171/* path.c */ 172/* path.c */
172char *path_combine (const char *src, const char *dst); 173char *path_combine (const char *src, const char *dst);
173char *path_combine_and_normalize (const char *src, const char *dst); 174char *path_combine_and_normalize (const char *src, const char *dst);
174/* porting.c */
175void remove_directory (const char *path);
176char *ltostr10 (signed long n);
177char *doubletostr10 (double v);
178FILE *open_and_uncompress (const char *name, int flag, int *compressed);
179void close_and_delete (FILE *fp, int compressed);
180void make_path_to_file (char *filename);
181/* player.c */ 175/* player.c */
182void free_player (player *pl); 176void free_player (player *pl);
183int atnr_is_dragon_enabled (int attacknr); 177int atnr_is_dragon_enabled (int attacknr);
184int is_dragon_pl (const object *op);
185/* quest.c */ 178/* quest.c */
186int quest_is_quest_marker (const object *marker, int task); 179int quest_is_quest_marker (const object *marker, int task);
187int quest_is_in_progress (const object *marker, int task); 180int quest_is_in_progress (const object *marker, int task);
188int quest_is_completed (const object *marker, int task); 181int quest_is_completed (const object *marker, int task);
189const char *quest_get_name (const object *marker); 182const char *quest_get_name (const object *marker);
238int random_roll (int min, int max, const object *op, int goodbad); 231int random_roll (int min, int max, const object *op, int goodbad);
239sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); 232sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad);
240int die_roll (int num, int size, const object *op, int goodbad); 233int die_roll (int num, int size, const object *op, int goodbad);
241materialtype_t *name_to_material (const shstr_tmp name); 234materialtype_t *name_to_material (const shstr_tmp name);
242void transmute_materialname (object *op, const object *change); 235void transmute_materialname (object *op, const object *change);
243void strip_media_tag (char *message);
244void strip_endline (char *buf); 236void strip_endline (char *buf);
245void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 237void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
246/* loader.c */ 238/* loader.c */
247int set_variable (object *op, char *buf); 239int set_variable (object *op, char *buf);
248void init_vars (); 240void init_vars ();
249char *get_ob_diff (object *op, object *op2); 241char *get_ob_diff (object *op, object *op2);
250bool load_resource_file_ (const char *filename); 242bool load_resource_file_ (const char *filename);
251/* map.c */ 243/* map.c */
252maptile *find_style (const char *dirname, const char *stylename, int difficulty); 244maptile *find_style (const char *dirname, const char *stylename, int difficulty, bool recurse = false);
253object *pick_random_object (maptile *style); 245object *pick_random_object (maptile *style);
254 246
255/* former funcpoint.h */ 247/* former funcpoint.h */
256/* 248/*
257 * These function-pointers are defined in common/glue.c 249 * These function-pointers are defined in common/glue.c

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