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22 | */ |
22 | */ |
23 | |
23 | |
24 | #ifndef LIVING_H |
24 | #ifndef LIVING_H |
25 | #define LIVING_H |
25 | #define LIVING_H |
26 | |
26 | |
|
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27 | // corresponds to some arrays in common/living.C |
27 | enum { |
28 | enum { |
28 | STR, |
29 | STR, |
29 | DEX, |
30 | DEX, |
30 | CON, |
31 | CON, |
31 | INT, |
32 | INT, |
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59 | extern const uint32 weight_limit[MAX_STAT + 1]; |
60 | extern const uint32 weight_limit[MAX_STAT + 1]; |
60 | extern const int cleric_chance[MAX_STAT + 1]; |
61 | extern const int cleric_chance[MAX_STAT + 1]; |
61 | extern const int fear_bonus[MAX_STAT + 1]; |
62 | extern const int fear_bonus[MAX_STAT + 1]; |
62 | |
63 | |
63 | /* Mostly used by "alive" objects */ |
64 | /* Mostly used by "alive" objects */ |
64 | ACC_CLASS (living) |
65 | INTERFACE_CLASS (living) |
65 | struct living |
66 | struct living |
66 | { |
67 | { |
67 | sint64 ACC (RW, exp); /* Experience. */ |
68 | sint64 ACC (RW, exp); /* Experience. */ |
68 | sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ |
69 | sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ |
69 | |
70 | |
70 | sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Int), ACC (RW, Wis), ACC (RW, Pow), ACC (RW, Cha); |
71 | sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Int), ACC (RW, Wis), ACC (RW, Pow), ACC (RW, Cha); |
71 | sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ |
72 | sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ |
72 | sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ |
73 | sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ |
73 | sint16 ACC (RW, dam); /* How much damage this object does when hitting */ |
74 | sint16 ACC (RW, dam); /* How much damage this object does when hitting */ |
74 | |
75 | |
75 | sint16 ACC (RW, hp); /* Hit Points. */ |
76 | sint16 ACC (RW, hp); /* Hit Points. */ |
76 | sint16 ACC (RW, maxhp); |
77 | sint16 ACC (RW, maxhp); |
77 | |
78 | |
78 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
79 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
79 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
80 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
80 | |
81 | |
81 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
82 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
82 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
83 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
83 | }; |
84 | }; |
84 | |
85 | |
85 | #endif |
86 | #endif |
86 | |
87 | |