1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
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16 | |
17 | |
17 | You should have received a copy of the GNU General Public License |
18 | You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | |
21 | The authors can be reached via e-mail at crossfire.de |
22 | The authors can be reached via e-mail at crossfire@schmorp.de |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #ifndef LIVING_H |
25 | #ifndef LIVING_H |
25 | #define LIVING_H |
26 | #define LIVING_H |
26 | |
27 | |
27 | #define STR 0 |
28 | // corresponds to some arrays in common/living.C |
28 | #define DEX 1 |
29 | enum { |
29 | #define CON 2 |
30 | STR, |
30 | #define WIS 3 |
31 | DEX, |
31 | #define CHA 4 |
32 | CON, |
32 | #define INT 5 |
33 | INT, |
33 | #define POW 6 |
34 | WIS, |
34 | #define NUM_STATS 7 |
35 | POW, |
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36 | CHA, |
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37 | NUM_STATS |
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38 | }; |
35 | |
39 | |
36 | #define MAXLEVEL 110 |
40 | #define MAXLEVEL 110 |
37 | |
41 | |
38 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
42 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
39 | * AIX systems |
43 | * AIX systems |
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57 | extern const uint32 weight_limit[MAX_STAT + 1]; |
61 | extern const uint32 weight_limit[MAX_STAT + 1]; |
58 | extern const int cleric_chance[MAX_STAT + 1]; |
62 | extern const int cleric_chance[MAX_STAT + 1]; |
59 | extern const int fear_bonus[MAX_STAT + 1]; |
63 | extern const int fear_bonus[MAX_STAT + 1]; |
60 | |
64 | |
61 | /* Mostly used by "alive" objects */ |
65 | /* Mostly used by "alive" objects */ |
62 | ACC_CLASS (living) |
66 | INTERFACE_CLASS (living) |
63 | struct living |
67 | struct living |
64 | { |
68 | { |
65 | sint64 ACC (RW, exp); /* Experience. */ |
69 | sint64 ACC (RW, exp); /* Experience. */ |
66 | sint16 ACC (RW, hp); /* Hit Points. */ |
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67 | sint16 ACC (RW, maxhp); |
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68 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
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69 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
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70 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
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71 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
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72 | sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ |
70 | sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ |
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71 | |
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72 | sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Int), ACC (RW, Wis), ACC (RW, Pow), ACC (RW, Cha); |
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73 | sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ |
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74 | sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ |
73 | sint16 ACC (RW, dam); /* How much damage this object does when hitting */ |
75 | sint16 ACC (RW, dam); /* How much damage this object does when hitting */ |
74 | // 16 free bits |
76 | |
75 | sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Wis), ACC (RW, Cha), ACC (RW, Int), ACC (RW, Pow); |
77 | sint16 ACC (RW, hp); /* Hit Points. */ |
76 | sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ |
78 | sint16 ACC (RW, maxhp); |
77 | sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ |
79 | |
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80 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
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81 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
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82 | |
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83 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
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84 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
78 | }; |
85 | }; |
79 | |
86 | |
80 | #endif |
87 | #endif |
81 | |
88 | |