1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #ifndef LIVING_H |
24 | #ifndef LIVING_H |
26 | #define LIVING_H |
25 | #define LIVING_H |
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26 | |
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27 | #include <cassert> |
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28 | |
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29 | #include <util.h> |
27 | |
30 | |
28 | // corresponds to some arrays in common/living.C |
31 | // corresponds to some arrays in common/living.C |
29 | enum { |
32 | enum { |
30 | STR, |
33 | STR, |
31 | DEX, |
34 | DEX, |
… | |
… | |
35 | POW, |
38 | POW, |
36 | CHA, |
39 | CHA, |
37 | NUM_STATS |
40 | NUM_STATS |
38 | }; |
41 | }; |
39 | |
42 | |
40 | #define MAXLEVEL 110 |
43 | #define MAXLEVEL 110 //TODO: remove |
41 | |
44 | |
42 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
45 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
43 | * AIX systems |
46 | * AIX systems |
44 | */ |
47 | */ |
45 | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
48 | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
… | |
… | |
80 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
83 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
81 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
84 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
82 | |
85 | |
83 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
86 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
84 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
87 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
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88 | |
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89 | // this method enforces field ordering and should not normally result in |
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90 | // any code being generated strictly speaking, c++ compilers may reorder |
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91 | // stat fields, so check for it and declare those compilers unsupported. |
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92 | void check_ordering () const |
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93 | { |
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94 | assert ((sint8 *)&Str - (sint8 *)&Str == STR); |
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95 | assert ((sint8 *)&Dex - (sint8 *)&Str == DEX); |
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96 | assert ((sint8 *)&Con - (sint8 *)&Str == CON); |
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97 | assert ((sint8 *)&Int - (sint8 *)&Str == INT); |
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98 | assert ((sint8 *)&Wis - (sint8 *)&Str == WIS); |
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99 | assert ((sint8 *)&Pow - (sint8 *)&Str == POW); |
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100 | assert ((sint8 *)&Cha - (sint8 *)&Str == CHA); |
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101 | } |
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102 | |
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103 | sint8 &stat (int index) |
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104 | { |
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105 | check_ordering (); |
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106 | return ((sint8 *)&Str)[index]; |
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107 | } |
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108 | |
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109 | sint8 stat (int index) const |
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110 | { |
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111 | check_ordering (); |
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112 | return ((const sint8 *)&Str)[index]; |
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113 | } |
85 | }; |
114 | }; |
86 | |
115 | |
87 | #endif |
116 | #endif |
88 | |
117 | |