1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
27 | |
27 | |
28 | #include <cassert> |
28 | #include <cassert> |
29 | |
29 | |
30 | #include <util.h> |
30 | #include <util.h> |
31 | |
31 | |
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32 | //+GPL |
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33 | |
32 | // corresponds to some arrays in common/living.C |
34 | // corresponds to some arrays in common/living.C |
33 | enum { |
35 | enum { |
34 | STR, |
36 | STR, |
35 | DEX, |
37 | DEX, |
36 | CON, |
38 | CON, |
… | |
… | |
38 | WIS, |
40 | WIS, |
39 | POW, |
41 | POW, |
40 | CHA, |
42 | CHA, |
41 | NUM_STATS |
43 | NUM_STATS |
42 | }; |
44 | }; |
43 | |
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44 | #define MAXLEVEL 110 //TODO: remove |
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45 | |
45 | |
46 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
46 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
47 | * AIX systems |
47 | * AIX systems |
48 | */ |
48 | */ |
49 | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
49 | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
… | |
… | |
85 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
85 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
86 | |
86 | |
87 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
87 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
88 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
88 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
89 | |
89 | |
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90 | //-GPL |
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91 | |
90 | // this method enforces field ordering and should not normally result in |
92 | // this method enforces field ordering and should not normally result in |
91 | // any code being generated. strictly speaking, c++ compilers may reorder |
93 | // any code being generated. strictly speaking, C++ compilers may reorder |
92 | // stat fields, so check for it and declare those compilers unsupported. |
94 | // stat fields, so check for it and declare those compilers unsupported. |
93 | void check_ordering () const |
95 | void check_ordering () const |
94 | { |
96 | { |
95 | assert ((sint8 *)&Str - (sint8 *)&Str == STR); |
97 | assert ((sint8 *)&Str - (sint8 *)&Str == STR); |
96 | assert ((sint8 *)&Dex - (sint8 *)&Str == DEX); |
98 | assert ((sint8 *)&Dex - (sint8 *)&Str == DEX); |