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/cvs/deliantra/server/include/living.h
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Comparing deliantra/server/include/living.h (file contents):
Revision 1.9 by root, Sat Dec 23 00:14:29 2006 UTC vs.
Revision 1.11 by pippijn, Sat Jan 6 14:42:30 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
22*/ 23*/
23 24
24#ifndef LIVING_H 25#ifndef LIVING_H
25#define LIVING_H 26#define LIVING_H
26 27
28// corresponds to some arrays in common/living.C
27enum { 29enum {
28 STR, 30 STR,
29 DEX, 31 DEX,
30 CON, 32 CON,
31 INT, 33 INT,
59extern const uint32 weight_limit[MAX_STAT + 1]; 61extern const uint32 weight_limit[MAX_STAT + 1];
60extern const int cleric_chance[MAX_STAT + 1]; 62extern const int cleric_chance[MAX_STAT + 1];
61extern const int fear_bonus[MAX_STAT + 1]; 63extern const int fear_bonus[MAX_STAT + 1];
62 64
63/* Mostly used by "alive" objects */ 65/* Mostly used by "alive" objects */
64ACC_CLASS (living) 66INTERFACE_CLASS (living)
65struct living 67struct living
66{ 68{
67 sint64 ACC (RW, exp); /* Experience. */ 69 sint64 ACC (RW, exp); /* Experience. */
68 sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ 70 sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */
69 71

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