--- deliantra/server/include/living.h 2006/12/15 20:07:02 1.6 +++ deliantra/server/include/living.h 2007/01/06 14:42:30 1.11 @@ -1,6 +1,7 @@ /* CrossFire, A Multiplayer game for X-windows + Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team Copyright (C) 2002 Mark Wedel & Crossfire Development Team Copyright (C) 1992 Frank Tore Johansen @@ -18,20 +19,23 @@ along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - The authors can be reached via e-mail at crossfire.de + The authors can be reached via e-mail at crossfire@schmorp.de */ #ifndef LIVING_H #define LIVING_H -#define STR 0 -#define DEX 1 -#define CON 2 -#define WIS 3 -#define CHA 4 -#define INT 5 -#define POW 6 -#define NUM_STATS 7 +// corresponds to some arrays in common/living.C +enum { + STR, + DEX, + CON, + INT, + WIS, + POW, + CHA, + NUM_STATS +}; #define MAXLEVEL 110 @@ -59,22 +63,25 @@ extern const int fear_bonus[MAX_STAT + 1]; /* Mostly used by "alive" objects */ -ACC_CLASS (living) +INTERFACE_CLASS (living) struct living { - sint64 ACC (RW, exp); /* Experience. */ - sint16 ACC (RW, hp); /* Hit Points. */ - sint16 ACC (RW, maxhp); - sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ - sint16 ACC (RW, maxsp); /* Max spell points. */ - sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ - sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ - sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ - sint16 ACC (RW, dam); /* How much damage this object does when hitting */ - // 16 free bits - sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Wis), ACC (RW, Cha), ACC (RW, Int), ACC (RW, Pow); - sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ - sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ + sint64 ACC (RW, exp); /* Experience. */ + sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ + + sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Int), ACC (RW, Wis), ACC (RW, Pow), ACC (RW, Cha); + sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ + sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ + sint16 ACC (RW, dam); /* How much damage this object does when hitting */ + + sint16 ACC (RW, hp); /* Hit Points. */ + sint16 ACC (RW, maxhp); + + sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ + sint16 ACC (RW, maxsp); /* Max spell points. */ + + sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ + sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ }; #endif