1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at crossfire@schmorp.de |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #ifndef LIVING_H |
25 | #ifndef LIVING_H |
25 | #define LIVING_H |
26 | #define LIVING_H |
26 | |
27 | |
27 | // corresponds to some arrays in common/living.C |
28 | // corresponds to some arrays in common/living.C |
… | |
… | |
79 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
80 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
80 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
81 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
81 | |
82 | |
82 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
83 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
83 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
84 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
|
|
85 | |
|
|
86 | sint8 &stat (int index); |
|
|
87 | sint8 stat (int index) const; |
84 | }; |
88 | }; |
85 | |
89 | |
86 | #endif |
90 | #endif |
87 | |
91 | |