1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
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4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
6 | |
8 | * |
7 | This program is free software; you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
12 | * option) any later version. |
11 | |
13 | * |
12 | This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
16 | |
18 | * |
17 | You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
20 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * <http://www.gnu.org/licenses/>. |
20 | |
22 | * |
21 | The authors can be reached via e-mail at crossfire@schmorp.de |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
24 | */ |
23 | |
25 | |
24 | #ifndef LIVING_H |
26 | #ifndef LIVING_H |
25 | #define LIVING_H |
27 | #define LIVING_H |
26 | |
28 | |
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29 | #include <cassert> |
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30 | |
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31 | #include <util.h> |
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32 | |
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33 | //+GPL |
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34 | |
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35 | // corresponds to some arrays in common/living.C |
27 | enum { |
36 | enum { |
28 | STR, |
37 | STR, |
29 | DEX, |
38 | DEX, |
30 | CON, |
39 | CON, |
31 | INT, |
40 | INT, |
32 | WIS, |
41 | WIS, |
33 | POW, |
42 | POW, |
34 | CHA, |
43 | CHA, |
35 | NUM_STATS |
44 | NUM_STATS |
36 | }; |
45 | }; |
37 | |
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38 | #define MAXLEVEL 110 |
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39 | |
46 | |
40 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
47 | /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on |
41 | * AIX systems |
48 | * AIX systems |
42 | */ |
49 | */ |
43 | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
50 | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
… | |
… | |
59 | extern const uint32 weight_limit[MAX_STAT + 1]; |
66 | extern const uint32 weight_limit[MAX_STAT + 1]; |
60 | extern const int cleric_chance[MAX_STAT + 1]; |
67 | extern const int cleric_chance[MAX_STAT + 1]; |
61 | extern const int fear_bonus[MAX_STAT + 1]; |
68 | extern const int fear_bonus[MAX_STAT + 1]; |
62 | |
69 | |
63 | /* Mostly used by "alive" objects */ |
70 | /* Mostly used by "alive" objects */ |
64 | ACC_CLASS (living) |
71 | INTERFACE_CLASS (living) |
65 | struct living |
72 | struct living |
66 | { |
73 | { |
67 | sint64 ACC (RW, exp); /* Experience. */ |
74 | sint64 ACC (RW, exp); /* Experience. */ |
68 | sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ |
75 | sint32 ACC (RW, food); /* How much food in stomach. 0 = starved. */ |
69 | |
76 | |
70 | sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Int), ACC (RW, Wis), ACC (RW, Pow), ACC (RW, Cha); |
77 | sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Int), ACC (RW, Wis), ACC (RW, Pow), ACC (RW, Cha); |
71 | sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ |
78 | sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */ |
72 | sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ |
79 | sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */ |
73 | sint16 ACC (RW, dam); /* How much damage this object does when hitting */ |
80 | sint16 ACC (RW, dam); /* How much damage this object does when hitting */ |
74 | |
81 | |
75 | sint16 ACC (RW, hp); /* Hit Points. */ |
82 | sint16 ACC (RW, hp); /* Hit Points. */ |
76 | sint16 ACC (RW, maxhp); |
83 | sint16 ACC (RW, maxhp); |
77 | |
84 | |
78 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
85 | sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */ |
79 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
86 | sint16 ACC (RW, maxsp); /* Max spell points. */ |
80 | |
87 | |
81 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
88 | sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */ |
82 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
89 | sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */ |
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90 | |
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91 | //-GPL |
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92 | |
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93 | // this method enforces field ordering and should not normally result in |
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94 | // any code being generated. strictly speaking, C++ compilers may reorder |
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95 | // stat fields, so check for it and declare those compilers unsupported. |
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96 | void check_ordering () const |
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97 | { |
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98 | assert ((sint8 *)&Str - (sint8 *)&Str == STR); |
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99 | assert ((sint8 *)&Dex - (sint8 *)&Str == DEX); |
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100 | assert ((sint8 *)&Con - (sint8 *)&Str == CON); |
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101 | assert ((sint8 *)&Int - (sint8 *)&Str == INT); |
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102 | assert ((sint8 *)&Wis - (sint8 *)&Str == WIS); |
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103 | assert ((sint8 *)&Pow - (sint8 *)&Str == POW); |
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104 | assert ((sint8 *)&Cha - (sint8 *)&Str == CHA); |
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105 | } |
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106 | |
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107 | sint8 &stat (int index) |
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108 | { |
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109 | check_ordering (); |
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110 | return ((sint8 *)&Str)[index]; |
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111 | } |
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112 | |
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113 | sint8 stat (int index) const |
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114 | { |
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115 | check_ordering (); |
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116 | return ((const sint8 *)&Str)[index]; |
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117 | } |
83 | }; |
118 | }; |
84 | |
119 | |
85 | #endif |
120 | #endif |
86 | |
121 | |