--- deliantra/server/include/logger.h 2007/05/07 06:01:48 1.7 +++ deliantra/server/include/logger.h 2008/05/06 16:55:26 1.12 @@ -1,26 +1,25 @@ /* - * CrossFire, A Multiplayer game for X-windows + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 1992 Frank Tore Johansen - * - * This program is free software; you can redistribute it and/or modify + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 1992,2007 Frank Tore Johansen + * + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. - * + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * along with this program. If not, see . * - * The author can be reached via e-mail to mark@pyramid.com. + * The authors can be reached via e-mail to */ - + #ifndef LOGGER_H #define LOGGER_H @@ -32,9 +31,12 @@ llevMonster = 4, logBacktrace = 0x10, // log the backtrace too, possibly delayed + logSync = 0x20, // log synchronously }; +void set_logfd (int fd); void log_backtrace (const char *msg); +void log_cleanup (); void LOG (int flags, const char *format, ...); #endif /* LOGGER_H */