1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 1992,2007 Frank Tore Johansen |
5 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * |
6 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify |
7 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * it under the terms of the GNU General Public License as published by |
8 | * it under the terms of the GNU General Public License as published by |
9 | * the Free Software Foundation, either version 3 of the License, or |
9 | * the Free Software Foundation, either version 3 of the License, or |
… | |
… | |
29 | llevInfo = 2, |
29 | llevInfo = 2, |
30 | llevDebug = 3, |
30 | llevDebug = 3, |
31 | llevMonster = 4, |
31 | llevMonster = 4, |
32 | |
32 | |
33 | logBacktrace = 0x10, // log the backtrace too, possibly delayed |
33 | logBacktrace = 0x10, // log the backtrace too, possibly delayed |
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34 | logSync = 0x20, // log synchronously |
34 | }; |
35 | }; |
35 | |
36 | |
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37 | void set_logfd (int fd); |
36 | void log_backtrace (const char *msg); |
38 | void log_backtrace (const char *msg); |
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39 | void log_cleanup (); |
37 | void LOG (int flags, const char *format, ...); |
40 | void LOG (int flags, const char *format, ...); |
38 | |
41 | |
39 | #endif /* LOGGER_H */ |
42 | #endif /* LOGGER_H */ |