--- deliantra/server/include/map.h 2006/09/16 22:24:12 1.21 +++ deliantra/server/include/map.h 2006/12/03 01:11:23 1.22 @@ -297,7 +297,7 @@ bool ACC (RW, nosmooth); /* if set the content of this map has smoothlevel=0 forced */ sint32 ACC (RW, timeout); /* swapout is set to this */ sint32 ACC (RW, swap_time); /* When it reaches 0, the map will be swapped out */ - sint16 ACC (RW, players); /* How many plares are on this level right now */ + sint16 ACC (RW, players); /* How many players are on this level right now */ uint32 ACC (RW, in_memory); /* If not true, the map has been freed and must * be loaded before used. The map,omap and map_ob * arrays will be allocated when the map is loaded */ @@ -348,3 +348,4 @@ }; #endif +