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Comparing deliantra/server/include/map.h (file contents):
Revision 1.148 by root, Sun May 8 21:51:26 2011 UTC vs.
Revision 1.153 by root, Wed Nov 16 23:42:00 2016 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002-2005 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002-2005 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the Affero GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/* 25/*
26 * The maptile is allocated each time a new map is opened. 26 * The maptile is allocated each time a new map is opened.
204 update (); 204 update ();
205 return items_; 205 return items_;
206 } 206 }
207 207
208 // return the item volume on this mapspace in cm³ 208 // return the item volume on this mapspace in cm³
209 MTH uint64 volume () 209 MTH volume_t volume ()
210 { 210 {
211 update (); 211 update ();
212 return volume_ * 1024; 212 return volume_ * 1024;
213 } 213 }
214 214
320 shstr ACC (RW, msg); /* Message map creator may have left */ 320 shstr ACC (RW, msg); /* Message map creator may have left */
321 shstr ACC (RW, maplore); /* Map lore information */ 321 shstr ACC (RW, maplore); /* Map lore information */
322 shstr ACC (RW, tile_path[TILE_NUM]); /* path to adjoining maps */ 322 shstr ACC (RW, tile_path[TILE_NUM]); /* path to adjoining maps */
323 maptile *ACC (RW, tile_map[TILE_NUM]); /* Next map, linked list */ 323 maptile *ACC (RW, tile_map[TILE_NUM]); /* Next map, linked list */
324 shstr ACC (RW, path); /* Filename of the map */ 324 shstr ACC (RW, path); /* Filename of the map */
325 uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace 325 volume_t ACC (RW, max_volume); // maximum volume for all items on a mapspace
326 int ACC (RW, max_items); // maximum number of items on a mapspace 326 int ACC (RW, max_items); // maximum number of items on a mapspace
327 327
328//-GPL 328//-GPL
329 329
330 physics_queue pq[PHYSICS_QUEUES]; 330 physics_queue pq[PHYSICS_QUEUES];
600 } \ 600 } \
601 } 601 }
602 602
603extern dynbuf mapwalk_buf; // can be used in simple non-recursive situations 603extern dynbuf mapwalk_buf; // can be used in simple non-recursive situations
604 604
605// special "grave" map used to store all removed objects
606// till they can be destroyed - saves a lot of checks in the rest
607// of the code
608struct freed_map
609: maptile
610{
611 freed_map ()
612 : maptile (3, 3)
613 {
614 path = "<freed objects map>";
615 name = "/internal/freed_objects_map";
616 no_drop = 1;
617 no_reset = 1;
618
619 state = MAP_ACTIVE;
620 }
621
622 ~freed_map ()
623 {
624 destroy ();
625 }
626};
627
628// initialised in common/shstr.C, due to shstr usage we need defined
629// initialisation order!
630extern struct freed_map freed_map; // freed objects are moved here to avoid crashes
631
605// loop over every space in the given maprect, 632// loop over every space in the given maprect,
606// setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0 633// setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0
607// the iterator code must be a single statement following this macro call, similar to "if" 634// the iterator code must be a single statement following this macro call, similar to "if"
608// "continue" will skip to the next space 635// "continue" will skip to the next space
609#define rect_mapwalk(rect,dx0,dy0) \ 636#define rect_mapwalk(rect,dx0,dy0) \

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