--- deliantra/server/include/map.h 2007/01/29 16:11:48 1.63 +++ deliantra/server/include/map.h 2007/02/01 19:15:39 1.64 @@ -164,34 +164,35 @@ INTERFACE_CLASS (region) struct region : zero_initialised { - region *ACC (RW, next); /* pointer to next region, NULL for the last one */ shstr ACC (RW, name); /* Shortend name of the region as maps refer to it */ - shstr ACC (RW, parent_name); /* - * So that parent and child regions can be defined in - * any order, we keep hold of the parent_name during - * initialisation, and the children get assigned to their - * parents later. (before runtime on the server though) - * nothing outside the init code should ever use this value. - */ region *ACC (RW, parent); /* * Pointer to the region that is a parent of the current * region, if a value isn't defined in the current region * we traverse this series of pointers until it is. */ - char *ACC (RW, longname); /* Official title of the region, this might be defined + shstr ACC (RW, longname); /* Official title of the region, this might be defined * to be the same as name*/ shstr ACC (RW, msg); /* the description of the region */ - uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ - sint8 ACC (RW, fallback); /* whether, in the event of a region not existing, - * this should be the one we fall back on as the default */ shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ + int ACC (RW, index); + uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ sint16 ACC (RW, jailx), ACC (RW, jaily); /* The coodinates in jailmap to which the player should be sent. */ + bool ACC (RW, fallback); /* whether, in the event of a region not existing, + * this should be the one we fall back on as the default */ static region *default_region (); static region *find (const char *name); static region *find_fuzzy (const char *name); }; +typedef object_vector regionvec; + +extern regionvec regions; + +#define for_all_regions(var) \ + for (int _i = 0; _i < regions.size (); ++_i) \ + declvar (region *, var, regions [_i]) + struct shopitems : zero_initialised { const char *name; /* name of the item in question, null if it is the default item */