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178 | * region, if a value isn't defined in the current region |
178 | * region, if a value isn't defined in the current region |
179 | * we traverse this series of pointers until it is. |
179 | * we traverse this series of pointers until it is. |
180 | */ |
180 | */ |
181 | char *ACC (RW, longname); /* Official title of the region, this might be defined |
181 | char *ACC (RW, longname); /* Official title of the region, this might be defined |
182 | * to be the same as name*/ |
182 | * to be the same as name*/ |
183 | char *ACC (RW, msg); /* the description of the region */ |
183 | shstr ACC (RW, msg); /* the description of the region */ |
184 | uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ |
184 | uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ |
185 | sint8 ACC (RW, fallback); /* whether, in the event of a region not existing, |
185 | sint8 ACC (RW, fallback); /* whether, in the event of a region not existing, |
186 | * this should be the one we fall back on as the default */ |
186 | * this should be the one we fall back on as the default */ |
187 | shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ |
187 | shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ |
188 | sint16 ACC (RW, jailx), ACC (RW, jaily); /* The coodinates in jailmap to which the player should be sent. */ |
188 | sint16 ACC (RW, jailx), ACC (RW, jaily); /* The coodinates in jailmap to which the player should be sent. */ |