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Comparing deliantra/server/include/map.h (file contents):
Revision 1.86 by root, Fri Aug 31 00:20:41 2007 UTC vs.
Revision 1.90 by root, Thu Nov 8 19:43:24 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/* 24/*
25 * The maptile is allocated each time a new map is opened. 25 * The maptile is allocated each time a new map is opened.
26 * It contains pointers (very indirectly) to all objects on the map. 26 * It contains pointers (very indirectly) to all objects on the map.
103 */ 103 */
104#define P_OUT_OF_MAP 0x10000 /* This space is outside the map */ 104#define P_OUT_OF_MAP 0x10000 /* This space is outside the map */
105#define P_NEW_MAP 0x20000 105#define P_NEW_MAP 0x20000
106 /* Coordinates passed result in a new tiled map */ 106 /* Coordinates passed result in a new tiled map */
107 107
108/* P_NO_PASS is used for ob_blocked() return value. It needs
109 * to be here to make sure the bits don't match with anything.
110 */
111#define P_NO_PASS 0x80000
112
113/* Instead of having numerous arrays that have information on a 108/* Instead of having numerous arrays that have information on a
114 * particular space (was map, floor, floor2, map_ob), 109 * particular space (was map, floor, floor2, map_ob),
115 * have this structure take care of that information. 110 * have this structure take care of that information.
116 * This puts it all in one place, and should also make it easier 111 * This puts it all in one place, and should also make it easier
117 * to extend information about a space. 112 * to extend information about a space.
154 return 0; 149 return 0;
155 } 150 }
156 151
157 // return the item volume on this mapspace in cm³ 152 // return the item volume on this mapspace in cm³
158 uint64 volume () const; 153 uint64 volume () const;
154
155 bool blocks (MoveType mt) const
156 {
157 return move_block && (mt & move_block) == mt;
158 }
159}; 159};
160 160
161struct shopitems : zero_initialised 161struct shopitems : zero_initialised
162{ 162{
163 const char *name; /* name of the item in question, null if it is the default item */ 163 const char *name; /* name of the item in question, null if it is the default item */
270 MTH void clear_header (); 270 MTH void clear_header ();
271 MTH void clear_links_to (maptile *m); 271 MTH void clear_links_to (maptile *m);
272 272
273 MTH struct region *region (int x, int y) const; 273 MTH struct region *region (int x, int y) const;
274 274
275 // loas the header pseudo-object 275 // load the header pseudo-object
276 bool _load_header (object_thawer &thawer); 276 bool _load_header (object_thawer &thawer);
277 MTH bool _load_header (const char *path); 277 MTH bool _load_header (object_thawer *thawer) { return _load_header (*thawer); }
278 278
279 // load objects into the map 279 // load objects into the map
280 bool _load_objects (object_thawer &thawer); 280 bool _load_objects (object_thawer &thawer);
281 MTH bool _load_objects (const char *path, bool skip_header = true); 281 MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); }
282 282
283 // save objects into the given file (uses IO_ flags) 283 // save objects into the given file (uses IO_ flags)
284 bool _save_objects (object_freezer &freezer, int flags); 284 bool _save_objects (object_freezer &freezer, int flags);
285 MTH bool _save_objects (const char *path, int flags); 285 MTH bool _save_objects (const char *path, int flags);
286 286
348 int distance_y; 348 int distance_y;
349 int direction; 349 int direction;
350 object *part; 350 object *part;
351}; 351};
352 352
353// comaptibility cruft start
353//TODO: these should be refactored into things like xy_normalise 354//TODO: these should be refactored into things like xy_normalise
354// and so on. 355// and so on.
355int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); 356int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
356int ob_blocked (const object *ob, maptile *m, sint16 x, sint16 y);
357int out_of_map (maptile *m, int x, int y); 357int out_of_map (maptile *m, int x, int y);
358maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); 358maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y);
359void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); 359void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags);
360void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); 360void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags);
361int on_same_map (const object *op1, const object *op2); 361int on_same_map (const object *op1, const object *op2);
362int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy); 362int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy);
363 363
364// adjust map, x and y for tiled maps and return true if the position is valid at all 364// adjust map, x and y for tiled maps and return true if the position is valid at all
365inline bool 365static inline bool
366xy_normalise (maptile *&map, sint16 &x, sint16 &y) 366xy_normalise (maptile *&map, sint16 &x, sint16 &y)
367{ 367{
368 // when in range, do a quick return, otherwise go the slow route 368 // when in range, do a quick return, otherwise go the slow route
369 return 369 return
370 (IN_RANGE_EXC (x, 0, map->width) && IN_RANGE_EXC (y, 0, map->height)) 370 (IN_RANGE_EXC (x, 0, map->width) && IN_RANGE_EXC (y, 0, map->height))
371 || !(get_map_flags (map, &map, x, y, &x, &y) & P_OUT_OF_MAP); 371 || !(get_map_flags (map, &map, x, y, &x, &y) & P_OUT_OF_MAP);
372} 372}
373// comaptibility cruft end
373 374
374inline mapspace & 375inline mapspace &
375object::ms () const 376object::ms () const
376{ 377{
377 return map->at (x, y); 378 return map->at (x, y);
378} 379}
379 380
380// not used anywhere *yet*
381struct mapxy { 381struct mapxy {
382 maptile *m; 382 maptile *m;
383 sint16 x, y; 383 sint16 x, y;
384 384
385 mapxy (maptile *m, sint16 x, sint16 y) 385 mapxy (maptile *m, sint16 x, sint16 y)
388 388
389 mapxy (object *op) 389 mapxy (object *op)
390 : m(op->map), x(op->x), y(op->y) 390 : m(op->map), x(op->x), y(op->y)
391 { } 391 { }
392 392
393 mapxy &move (int dx, int dy)
394 {
395 x += dx;
396 y += dy;
397
398 return *this;
399 }
400
393 mapxy &move (int dir) 401 mapxy &move (int dir)
394 { 402 {
395 x += freearr_x [dir]; 403 return move (freearr_x [dir], freearr_y [dir]);
396 y += freearr_y [dir];
397
398 return *this;
399 } 404 }
400 405
401 operator void *() const { return (void *)m; } 406 operator void *() const { return (void *)m; }
402 mapxy &operator =(const object *op) 407 mapxy &operator =(const object *op)
403 { 408 {
407 412
408 return *this; 413 return *this;
409 } 414 }
410 415
411 mapspace *operator ->() const { return &m->at (x, y); } 416 mapspace *operator ->() const { return &m->at (x, y); }
412 mapspace *operator * () const { return &m->at (x, y); } 417 mapspace &operator * () const { return m->at (x, y); }
413 418
414 bool normalise () 419 bool normalise ()
415 { 420 {
416 return xy_normalise (m, x, y); 421 return xy_normalise (m, x, y);
417 } 422 }

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