--- deliantra/server/include/map.h 2006/12/30 12:38:18 1.41 +++ deliantra/server/include/map.h 2006/12/30 18:45:28 1.42 @@ -240,7 +240,7 @@ uint32 ACC (RW, in_memory); /* If not true, the map has been freed and must * be loaded before used. The map,omap and map_ob * arrays will be allocated when the map is loaded */ - sint16 ACC (RW, players); /* How many players are on this map right now */ + sint16 players; /* How many players are on this map right now */ uint16 ACC (RW, difficulty); /* What level the player should be to play here */ bool ACC (RW, per_player);