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/cvs/deliantra/server/include/map.h
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Comparing deliantra/server/include/map.h (file contents):
Revision 1.64 by root, Thu Feb 1 19:15:39 2007 UTC vs.
Revision 1.65 by root, Wed Feb 7 02:04:46 2007 UTC

153 if (op->type == PLAYER) 153 if (op->type == PLAYER)
154 return op; 154 return op;
155 155
156 return 0; 156 return 0;
157 } 157 }
158
159 // return the item volume on this mapspace in kg/m³
160 uint64 volume ();
158}; 161};
159 162
160/* 163/*
161 * Each map is in a given region of the game world and links to a region definiton, so 164 * Each map is in a given region of the game world and links to a region definiton, so
162 * they have to appear here in the headers, before the mapdef 165 * they have to appear here in the headers, before the mapdef

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