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Comparing deliantra/server/include/map.h (file contents):
Revision 1.54 by root, Thu Jan 18 16:19:34 2007 UTC vs.
Revision 1.56 by root, Fri Jan 19 21:49:58 2007 UTC

83 83
84/* You should really know what you are doing before using this - you 84/* You should really know what you are doing before using this - you
85 * should almost always be using out_of_map instead, which takes into account 85 * should almost always be using out_of_map instead, which takes into account
86 * map tiling. 86 * map tiling.
87 */ 87 */
88#define OUT_OF_REAL_MAP(M,X,Y) !(IN_RANGE_EXC ((X), 0, (M)->width) && IN_RANGE_EXC ((Y), 0, (M)->height)) 88#define OUT_OF_REAL_MAP(M,X,Y) (!(IN_RANGE_EXC ((X), 0, (M)->width) && IN_RANGE_EXC ((Y), 0, (M)->height)))
89 89
90/* These are used in the MapLook flags element. They are not used in 90/* These are used in the MapLook flags element. They are not used in
91 * in the object flags structure. 91 * in the object flags structure.
92 */ 92 */
93#define P_BLOCKSVIEW 0x01 93#define P_BLOCKSVIEW 0x01
125 * to extend information about a space. 125 * to extend information about a space.
126 */ 126 */
127struct mapspace 127struct mapspace
128{ 128{
129 object *bot, *top; /* lowest/highest object on this space */ 129 object *bot, *top; /* lowest/highest object on this space */
130 New_Face *faces[MAP_LAYERS]; /* faces for the 3 layers */ 130 facetile *faces[MAP_LAYERS]; /* faces for the 3 layers */
131 object *faces_obj[MAP_LAYERS];/* face objects for the 3 layers */ 131 object *faces_obj[MAP_LAYERS];/* face objects for the 3 layers */
132 uint8 flags_; /* flags about this space (see the P_ values above) */ 132 uint8 flags_; /* flags about this space (see the P_ values above) */
133 sint8 light; /* How much light this space provides */ 133 sint8 light; /* How much light this space provides */
134 MoveType move_block; /* What movement types this space blocks */ 134 MoveType move_block; /* What movement types this space blocks */
135 MoveType move_slow; /* What movement types this space slows */ 135 MoveType move_slow; /* What movement types this space slows */

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