ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/map.h
(Generate patch)

Comparing deliantra/server/include/map.h (file contents):
Revision 1.105 by root, Sat Dec 27 02:31:19 2008 UTC vs.
Revision 1.106 by root, Sat Dec 27 04:07:44 2008 UTC

122struct mapspace 122struct mapspace
123{ 123{
124 object *ACC (RW, bot); 124 object *ACC (RW, bot);
125 object *ACC (RW, top); /* lowest/highest object on this space */ 125 object *ACC (RW, top); /* lowest/highest object on this space */
126 object *ACC (RW, faces_obj[MAP_LAYERS]);/* face objects for the 3 layers */ 126 object *ACC (RW, faces_obj[MAP_LAYERS]);/* face objects for the 3 layers */
127 tick_t smell; // the last ptick a player was seen here, or 0 127 uint32_t smell; // the last count a player was seen here, or 0
128 static uint32_t smellcount; // global smell counter
128 uint8 flags_; /* flags about this space (see the P_ values above) */ 129 uint8 flags_; /* flags about this space (see the P_ values above) */
129 sint8 ACC (RW, light); /* How much light this space provides */ 130 sint8 ACC (RW, light); /* How much light this space provides */
130 MoveType ACC (RW, move_block); /* What movement types this space blocks */ 131 MoveType ACC (RW, move_block); /* What movement types this space blocks */
131 MoveType ACC (RW, move_slow); /* What movement types this space slows */ 132 MoveType ACC (RW, move_slow); /* What movement types this space slows */
132 MoveType ACC (RW, move_on); /* What movement types are activated */ 133 MoveType ACC (RW, move_on); /* What movement types are activated */

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines