--- deliantra/server/include/map.h 2008/12/27 08:41:44 1.107 +++ deliantra/server/include/map.h 2009/11/05 15:57:15 1.116 @@ -5,18 +5,19 @@ * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -31,6 +32,8 @@ #include +//+GPL + #include "region.h" #include "cfperl.h" @@ -133,10 +136,12 @@ MoveType ACC (RW, move_on); /* What movement types are activated */ MoveType ACC (RW, move_off); /* What movement types are activated */ +//-GPL + void update_ (); MTH void update () { - if (!(flags_ & P_UPTODATE)) + if (expect_false (!(flags_ & P_UPTODATE))) update_ (); } @@ -187,6 +192,8 @@ int dx, dy; // offset to go from local coordinates to original tile */ }; +//+GPL + struct shopitems : zero_initialised { const char *name; /* name of the item in question, null if it is the default item */ @@ -273,6 +280,8 @@ int ACC (RW, max_nrof); // maximum nrof of any single item on a mapspace uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace +//-GPL + // the maptile:: is neccessary here for the perl interface to work MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const { @@ -296,6 +305,11 @@ MTH int estimate_difficulty () const; MTH void play_sound (faceidx sound, int x, int y) const; + MTH void say_msg (const char *msg, int x, int y) const; + + // connected links + oblinkpt *find_link (shstr_tmp id); + MTH void trigger (shstr_tmp id, int state = 1, object *activator = 0, object *originator = 0); // set the given flag on all objects in the map MTH void set_object_flag (int flag, int value = 1); @@ -375,6 +389,8 @@ maprect *split_to_tiles (int x0, int y0, int x1, int y1); }; +//+GPL + /* This is used by get_rangevector to determine where the other * creature is. get_rangevector takes into account map tiling, * so you just can not look the the map coordinates and get the @@ -400,7 +416,7 @@ int out_of_map (maptile *m, int x, int y); maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); -void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); +void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags = 0 /*unused*/); int on_same_map (const object *op1, const object *op2); int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy); @@ -415,6 +431,8 @@ } // comaptibility cruft end +//-GPL + inline mapspace & object::ms () const { @@ -491,6 +509,7 @@ // see common/los.C for usage example // the walk will be ordered, outer loop x, inner loop y // m will be set to the map (or 0), nx, ny to the map coord, dx, dy to the offset relative to op +// "continue" will skip to the next space #define ordered_mapwalk_begin(op,dx0,dy0,dx1,dy1) \ for (int dx = (dx0); dx <= (dx1); ++dx) \ { \ @@ -514,8 +533,9 @@ } // loop over every space in the given maprect, -// setting m, nx, ny to the map and -coordinate and dx, dy to the offste relative to dx0,dy0 +// setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0 // the iterator code must be a single statement following this macro call, similar to "if" +// "continue" will skip to the next space #define rect_mapwalk(rect,dx0,dy0) \ statementvar (maptile *, m, (rect)->m) \ for (int nx = (rect)->x0; nx < (rect)->x1; ++nx) \ @@ -523,16 +543,20 @@ statementvar (int, dx, nx + (rect)->dx - (dx0)) \ statementvar (int, dy, ny + (rect)->dy - (dy0)) -// same as above, but the walk will not follow any particular +// same as ordered_mapwalk, but the walk will not follow any particular // order (unorded), but is likely faster. // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op -#define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ - for (maprect *r_e_c_t = (op)->map->split_to_tiles ( \ - (op)->x + (dx0) , (op)->y + (dy0) , \ - (op)->x + (dx1) + 1, (op)->y + (dy1) + 1); \ +// "continue" will skip to the next space +#define unordered_mapwalk_at(map,ox,oy,dx0,dy0,dx1,dy1) \ + for (maprect *r_e_c_t = (map)->split_to_tiles ( \ + (ox) + (dx0) , (oy) + (dy0) , \ + (ox) + (dx1) + 1, (oy) + (dy1) + 1); \ r_e_c_t->m; \ ++r_e_c_t) \ - rect_mapwalk (r_e_c_t, (op)->x, (op)->y) + rect_mapwalk (r_e_c_t, (ox), (oy)) + +#define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ + unordered_mapwalk_at (op->map, op->x, op->y, dx0, dy0, dx1, dy1) #endif