1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2005 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
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204 | { |
204 | { |
205 | return blocks (op->move_type); |
205 | return blocks (op->move_type); |
206 | } |
206 | } |
207 | }; |
207 | }; |
208 | |
208 | |
209 | // a rectangular area of a map |
209 | // a rectangular area of a map, used my split_to_tiles/unordered_mapwalk |
210 | struct maprect |
210 | struct maprect |
211 | { |
211 | { |
212 | maptile *m; |
212 | maptile *m; |
213 | int x0, y0; |
213 | int x0, y0; |
214 | int x1, y1; |
214 | int x1, y1; |
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281 | static sint8 outdoor_darkness; /* the global darkness level outside */ |
281 | static sint8 outdoor_darkness; /* the global darkness level outside */ |
282 | |
282 | |
283 | uint16 ACC (RW, enter_x); /* enter_x and enter_y are default entrance location */ |
283 | uint16 ACC (RW, enter_x); /* enter_x and enter_y are default entrance location */ |
284 | uint16 ACC (RW, enter_y); /* on the map if none are set in the exit */ |
284 | uint16 ACC (RW, enter_y); /* on the map if none are set in the exit */ |
285 | oblinkpt *buttons; /* Linked list of linked lists of buttons */ |
285 | oblinkpt *buttons; /* Linked list of linked lists of buttons */ |
286 | sint16 ACC (RW, temp); /* base temperature of this tile (F) */ |
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287 | sint16 ACC (RW, pressure); /* barometric pressure (mb) */ |
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288 | sint8 ACC (RW, humid); /* humitidy of this tile */ |
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289 | sint8 ACC (RW, windspeed); /* windspeed of this tile */ |
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290 | sint8 ACC (RW, winddir); /* direction of wind */ |
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291 | sint8 ACC (RW, sky); /* sky conditions */ |
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292 | int ACC (RW, worldpartx), ACC (RW, worldparty); /*Highly fasten conversion between worldmap and weathermap */ |
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293 | struct shopitems *shopitems; /* a semi-colon seperated list of item-types the map's shop will trade in */ |
286 | struct shopitems *shopitems; /* a semi-colon seperated list of item-types the map's shop will trade in */ |
294 | shstr ACC (RW, shoprace); /* the preffered race of the local shopkeeper */ |
287 | shstr ACC (RW, shoprace); /* the preffered race of the local shopkeeper */ |
295 | double ACC (RW, shopgreed); /* how much our shopkeeper overcharges */ |
288 | double ACC (RW, shopgreed); /* how much our shopkeeper overcharges */ |
296 | sint64 ACC (RW, shopmin); /* minimum price a shop will trade for */ |
289 | sint64 ACC (RW, shopmin); /* minimum price a shop will trade for */ |
297 | sint64 ACC (RW, shopmax); /* maximum price a shop will offer */ |
290 | sint64 ACC (RW, shopmax); /* maximum price a shop will offer */ |
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319 | // allocates all (empty) mapspace |
312 | // allocates all (empty) mapspace |
320 | MTH void alloc (); |
313 | MTH void alloc (); |
321 | // deallocates the mapspaces (and destroys all objects) |
314 | // deallocates the mapspaces (and destroys all objects) |
322 | MTH void clear (); |
315 | MTH void clear (); |
323 | |
316 | |
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317 | MTH void post_load (); // update cached values in mapspaces etc. |
324 | MTH void fix_auto_apply (); |
318 | MTH void fix_auto_apply (); |
325 | MTH void do_decay_objects (); |
319 | MTH void do_decay_objects (); |
326 | MTH void update_buttons (); |
320 | MTH void update_buttons (); |
327 | MTH int change_map_light (int change); |
321 | MTH int change_map_light (int change); |
328 | MTH int estimate_difficulty () const; |
322 | MTH int estimate_difficulty () const; |
329 | |
323 | |
330 | MTH void play_sound (faceidx sound, int x, int y) const; |
324 | MTH void play_sound (faceidx sound, int x, int y) const; |
331 | MTH void say_msg (const char *msg, int x, int y) const; |
325 | MTH void say_msg (const_utf8_string msg, int x, int y) const; |
332 | |
326 | |
333 | // connected links |
327 | // connected links |
334 | oblinkpt *find_link (shstr_tmp id); |
328 | oblinkpt *find_link (shstr_tmp id); |
335 | MTH void trigger (shstr_tmp id, int state = 1, object *activator = 0, object *originator = 0); |
329 | MTH void trigger (shstr_tmp id, int state = 1, object *activator = 0, object *originator = 0); |
336 | |
330 | |
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354 | bool _load_objects (object_thawer &thawer); |
348 | bool _load_objects (object_thawer &thawer); |
355 | MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); } |
349 | MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); } |
356 | |
350 | |
357 | // save objects into the given file (uses IO_ flags) |
351 | // save objects into the given file (uses IO_ flags) |
358 | bool _save_objects (object_freezer &freezer, int flags); |
352 | bool _save_objects (object_freezer &freezer, int flags); |
359 | MTH bool _save_objects (const char *path, int flags); |
353 | MTH bool _save_objects (const_octet_string path, int flags); |
360 | |
354 | |
361 | // save the header pseudo object _only_ |
355 | // save the header pseudo object _only_ |
362 | bool _save_header (object_freezer &freezer); |
356 | bool _save_header (object_freezer &freezer); |
363 | MTH bool _save_header (const char *path); |
357 | MTH bool _save_header (const_octet_string path); |
364 | |
358 | |
365 | maptile (); |
359 | maptile (); |
366 | maptile (int w, int h); |
360 | maptile (int w, int h); |
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361 | void init (); |
367 | ~maptile (); |
362 | ~maptile (); |
368 | |
363 | |
369 | void do_destroy (); |
364 | void do_destroy (); |
370 | void gather_callbacks (AV *&callbacks, event_type event) const; |
365 | void gather_callbacks (AV *&callbacks, event_type event) const; |
371 | |
366 | |
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395 | } |
390 | } |
396 | |
391 | |
397 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
392 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
398 | bool generate_random_map (random_map_params *RP); |
393 | bool generate_random_map (random_map_params *RP); |
399 | |
394 | |
400 | static maptile *find_async (const char *path, maptile *original = 0, bool load = true);//PERL |
395 | static maptile *find_async (const_utf8_string path, maptile *original = 0, bool load = true);//PERL |
401 | static maptile *find_sync (const char *path, maptile *original = 0);//PERL |
396 | static maptile *find_sync (const_utf8_string path, maptile *original = 0);//PERL |
402 | static maptile *find_style_sync (const char *dir, const char *file = 0);//PERL |
397 | static maptile *find_style_sync (const_utf8_string dir, const_utf8_string file = 0);//PERL |
403 | object *pick_random_object (rand_gen &gen = rndm) const; |
398 | object *pick_random_object (rand_gen &gen = rndm) const; |
404 | |
399 | |
405 | mapspace &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } |
400 | mapspace &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } |
406 | |
401 | |
407 | // return an array of maprects corresponding |
402 | // return an array of maprects corresponding |
408 | // to the given rectangular area. the last rect will have |
403 | // to the given rectangular area. the last rect will have |
409 | // a 0 map pointer. |
404 | // a 0 map pointer. |
410 | // the array will be stored in a static memory area, |
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411 | // so recursion is not atm. supported |
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412 | maprect *split_to_tiles (int x0, int y0, int x1, int y1); |
405 | maprect *split_to_tiles (dynbuf &buf, int x0, int y0, int x1, int y1); |
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406 | |
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407 | MTH bool is_in_shop (int x, int y) const; |
413 | }; |
408 | }; |
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409 | |
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410 | inline bool |
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411 | object::is_in_shop () const |
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412 | { |
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413 | return is_on_map () |
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414 | && map->is_in_shop (x, y); |
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415 | } |
414 | |
416 | |
415 | //+GPL |
417 | //+GPL |
416 | |
418 | |
417 | /* This is used by get_rangevector to determine where the other |
419 | /* This is used by get_rangevector to determine where the other |
418 | * creature is. get_rangevector takes into account map tiling, |
420 | * creature is. get_rangevector takes into account map tiling, |
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437 | // and so on. |
439 | // and so on. |
438 | int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
440 | int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
439 | int out_of_map (maptile *m, int x, int y); |
441 | int out_of_map (maptile *m, int x, int y); |
440 | maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); |
442 | maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); |
441 | void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); |
443 | void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); |
442 | void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags = 0 /*unused*/); |
444 | void get_rangevector_from_mapcoord (maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags = 0 /*unused*/); |
443 | int on_same_map (const object *op1, const object *op2); |
445 | int on_same_map (const object *op1, const object *op2); |
444 | int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy); |
446 | int adjacent_map (maptile *map1, maptile *map2, int *dx, int *dy); |
445 | |
447 | |
446 | // adjust map, x and y for tiled maps and return true if the position is valid at all |
448 | // adjust map, x and y for tiled maps and return true if the position is valid at all |
447 | static inline bool |
449 | static inline bool |
448 | xy_normalise (maptile *&map, sint16 &x, sint16 &y) |
450 | xy_normalise (maptile *&map, sint16 &x, sint16 &y) |
449 | { |
451 | { |
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553 | |
555 | |
554 | #define ordered_mapwalk_end \ |
556 | #define ordered_mapwalk_end \ |
555 | } \ |
557 | } \ |
556 | } |
558 | } |
557 | |
559 | |
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560 | extern dynbuf mapwalk_buf; // can be used in simple non-recursive situations |
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561 | |
558 | // loop over every space in the given maprect, |
562 | // loop over every space in the given maprect, |
559 | // setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0 |
563 | // setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0 |
560 | // the iterator code must be a single statement following this macro call, similar to "if" |
564 | // the iterator code must be a single statement following this macro call, similar to "if" |
561 | // "continue" will skip to the next space |
565 | // "continue" will skip to the next space |
562 | #define rect_mapwalk(rect,dx0,dy0) \ |
566 | #define rect_mapwalk(rect,dx0,dy0) \ |
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568 | |
572 | |
569 | // same as ordered_mapwalk, but the walk will not follow any particular |
573 | // same as ordered_mapwalk, but the walk will not follow any particular |
570 | // order (unorded), but is likely faster. |
574 | // order (unorded), but is likely faster. |
571 | // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op |
575 | // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op |
572 | // "continue" will skip to the next space |
576 | // "continue" will skip to the next space |
573 | #define unordered_mapwalk_at(map,ox,oy,dx0,dy0,dx1,dy1) \ |
577 | #define unordered_mapwalk_at(buf,map,ox,oy,dx0,dy0,dx1,dy1) \ |
574 | for (maprect *r_e_c_t = (map)->split_to_tiles ( \ |
578 | for (maprect *r_e_c_t = (map)->split_to_tiles (buf, \ |
575 | (ox) + (dx0) , (oy) + (dy0) , \ |
579 | (ox) + (dx0) , (oy) + (dy0) , \ |
576 | (ox) + (dx1) + 1, (oy) + (dy1) + 1); \ |
580 | (ox) + (dx1) + 1, (oy) + (dy1) + 1); \ |
577 | r_e_c_t->m; \ |
581 | r_e_c_t->m; \ |
578 | ++r_e_c_t) \ |
582 | ++r_e_c_t) \ |
579 | rect_mapwalk (r_e_c_t, (ox), (oy)) |
583 | rect_mapwalk (r_e_c_t, (ox), (oy)) |
580 | |
584 | |
581 | #define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ |
585 | #define unordered_mapwalk(buf,op,dx0,dy0,dx1,dy1) \ |
582 | unordered_mapwalk_at (op->map, op->x, op->y, dx0, dy0, dx1, dy1) |
586 | unordered_mapwalk_at (buf,op->map, op->x, op->y, dx0, dy0, dx1, dy1) |
583 | |
587 | |
584 | #endif |
588 | #endif |
585 | |
589 | |